Saving Templates in Substance Designer (And Creating My Own!)

  Рет қаралды 21,330

Get Learnt w/ Chunck

Get Learnt w/ Chunck

Күн бұрын

Пікірлер: 83
@nightwintertooth9502
@nightwintertooth9502 3 жыл бұрын
Just as a tip if following to learn: "Mateirals" Menu in 3D view has to be set to "Default->Metallic Roughness->Parallax Occlusion" before saving template. If you get an environment map (new versions of Adobe Substance designer 3D), go to "Environment" menu in 3D view, then select "Reset Environment", then click on base material and Select "Reset and Show in 3D view" instead of what he displays to get the grey cube back.
@youshallnotpass2140
@youshallnotpass2140 3 ай бұрын
Finally who doesn't take everything for granted. Most people who come in search for tutorials are complete beginners. Also it's much appreciated you zoom in to show exactly what's going on in the graph
@GetLearnt
@GetLearnt 3 ай бұрын
@@youshallnotpass2140 My pleasure, thank you for watching! :)
@junellebalanon2990
@junellebalanon2990 5 жыл бұрын
Thanks man! I love tutorials with clear instructions its really helpful for beginners
@GetLearnt
@GetLearnt 5 жыл бұрын
That makes me feel very validated in my efforts, thank you for saying that! I hope I am able to maintain that standard! :)
@alexnie7953
@alexnie7953 4 жыл бұрын
That was a good, straight forward tutorial! Only critique would be when you do something tell us what button you are using. For example, when you opened the search menu, tell us you are pressing space bar. Or when you are adding the ambient node to the histogram that you need to click the histogram then add the node.
@GetLearnt
@GetLearnt 4 жыл бұрын
Hey thanks for watching and for the feedback! :)
@Noctunia
@Noctunia 4 жыл бұрын
First of all, great job! You're really good at taching and I love soooo much your tuts! Second, reading the comments at the end of the video made my day XD
@GetLearnt
@GetLearnt 4 жыл бұрын
Thanks friend, that means a lot! :) I'm hoping to get started making more in a short while here, so stay tuned. I kinda got roasted on the first video I made on templates, for good reason, so it was time to update it. I'm happy they added comedic value! :D
@ctjanney
@ctjanney 4 жыл бұрын
Great tutorial. Easy to fallow, and to those who said it's too long for the subject, may I recommend changing the playback speed, not everyone works at the pace of a ferret on a triple cappuccino. The speed is just fine for those who are starting out.
@GetLearnt
@GetLearnt 4 жыл бұрын
Hey thanks Christopher! Ya my tuts tend to be a little slower paced for that very reason, I'd much rather be verbose than too brief. And I definitely don't want to see that ferret you are referring to, sounds terrifying. :D
@GetLearnt
@GetLearnt 4 жыл бұрын
@Jenna Side Oh geez, I probably only manage to get 1 word out a minute at that speed! :D
@sandiary9925
@sandiary9925 5 жыл бұрын
Hello Have been brought here by your Snow tutorial so I just wanted to write something here, while this video is fresh and this comment has a bigger chance of being seen by you Thank you so much for these tutorials, you have no clue how much of a big help this is (you are)! Good job with the channel and I hope you keep it up!
@GetLearnt
@GetLearnt 5 жыл бұрын
Thank you for the comment! That makes my day a little brighter to hear. :D I will do my best to keep at it, but only if you do, friend!
@sandiary9925
@sandiary9925 5 жыл бұрын
@@GetLearnt Of course! Already trying to make more types of the snow based on what you have showed! :D
@GetLearnt
@GetLearnt 5 жыл бұрын
@@sandiary9925 Awesome! Do you have an Artstation?
@sandiary9925
@sandiary9925 5 жыл бұрын
@@GetLearnt Sure, I will message you there
@Roxirin
@Roxirin 4 жыл бұрын
Skip to 8:31 if you just want to know how to save it (excluding actually making the template) :)
@John-mz8rj
@John-mz8rj 3 жыл бұрын
Clear for a beginner at last, not easy to find, thanks.
@GetLearnt
@GetLearnt 3 жыл бұрын
Ha, ya SD tuts can be hit or miss. Happy to help! :)
@donovanbaine8842
@donovanbaine8842 5 жыл бұрын
thanks man and welcome back
@GetLearnt
@GetLearnt 5 жыл бұрын
No problem, man. It's really just an updated version of an older video I made, however more concise. Hope it's helpful for you. :)
@kassondrakrahn
@kassondrakrahn 2 күн бұрын
this was super useful. thanks so much!
@GetLearnt
@GetLearnt 2 күн бұрын
@@kassondrakrahn My pleasure, thanks for watching! :)
@kevinst-amant4289
@kevinst-amant4289 5 жыл бұрын
this video awnsered a lot of my questions thanks a lot :)
@GetLearnt
@GetLearnt 5 жыл бұрын
I'm happy to hear it! Thanks for checking it out. :)
@magnusfrodin6477
@magnusfrodin6477 5 жыл бұрын
On 2:35 you magically open a menu where you find the base material node. Do you press some hotkey? Can't find it under nodes.
@GetLearnt
@GetLearnt 5 жыл бұрын
So if you press the spacebar key while in your graph view, that menu will popup for you to search through all the nodes that exist. A very handy tool. :)
@DianaCostin
@DianaCostin 4 жыл бұрын
Really helpful for beginners, thank you
@GetLearnt
@GetLearnt 4 жыл бұрын
Happy to help out! Thank you for dropping a comment. :)
@Emt0o
@Emt0o 2 жыл бұрын
Thank you very much! super helpful. Can i suggest maybe moving at a little bit of a faster pace. just a little bit. other then that i loved your tutorial and will be using this a lot!
4 жыл бұрын
Thanks!
@JannickLarsenGames
@JannickLarsenGames Жыл бұрын
almost died as you shot a chaingun in the start.. xD
@GetLearnt
@GetLearnt Жыл бұрын
Haha, the message was loud and clear on the previous video. :D
@carlossuarez9272
@carlossuarez9272 3 жыл бұрын
Great Customization Template..!!!
@julinaut
@julinaut 3 жыл бұрын
9:09
4 жыл бұрын
Thanks a lot !
@GetLearnt
@GetLearnt 4 жыл бұрын
Happy to help! :)
@maxmoulin3308
@maxmoulin3308 4 жыл бұрын
Super Cool Man! Merci Beaucoup!!!
@GetLearnt
@GetLearnt 4 жыл бұрын
No problem, thanks for checking it out! :)
@josemartinezgallego5736
@josemartinezgallego5736 3 жыл бұрын
Wow, thanks man! awesome. Love you :)
@GetLearnt
@GetLearnt 3 жыл бұрын
Happy to help! Love you more. 😂
@foxrejoices4822
@foxrejoices4822 6 ай бұрын
Thank you very much:)
@GetLearnt
@GetLearnt 6 ай бұрын
Happy to help! Thanks for watching. :)
@CGDEVANIMATION
@CGDEVANIMATION 5 жыл бұрын
whoooohoooo yeah I was looking for his brother your awesome
@GetLearnt
@GetLearnt 5 жыл бұрын
No YOU'RE awesome. :D Thanks for watching, buddy!
@mauropoggi8871
@mauropoggi8871 3 жыл бұрын
With this template, when i export it in Painter, can I use it as PBR? Thanks!
@GetLearnt
@GetLearnt 3 жыл бұрын
Hey there, so if u bring in any textures into SD u will be able to use this template to work with them. However, this setup os generally used to visualize a Height map for tiling materials, so it may not be the best setup for dealing with unique textures, if that is the goal. :)
@nando603
@nando603 3 жыл бұрын
Thank you!!!!!!!!!!!
@GetLearnt
@GetLearnt 3 жыл бұрын
Happy to help! :)
@robertthebastian
@robertthebastian 4 жыл бұрын
Hi, is there a reason you view the base materials outputs in 3D instead of plugging the outputs of your base material node into the overall materials outputs or is it just a personal preference? Thanks for the content btw :)
@GetLearnt
@GetLearnt 4 жыл бұрын
Hey Robert, good question! Pretty much comes down to personal preference, there's no functional component to it that you must do before you can make your materials. It was a trick I picked up from official Substance tuts, actually. It just helps you focus on creating your Height map first, so that you don't get ahead of yourself in the creation process. For me, it prohibits me from thinking about my Albedo before I really should be thinking about it and I find that helps my workflow. If you want to follow along with my tuts, you are more than welcome to simply plug in to the actual outputs, helps you skip a step. And thank you! Im happy to help out. :)
@robertthebastian
@robertthebastian 4 жыл бұрын
@@GetLearnt ahh ok cool that does make sense, cheers for the quick reply!
@dhaloh
@dhaloh 3 жыл бұрын
Hmm I don't understand what I did wrong. I followed the tutorial and did everything and also did what Night Wintertooth wrote in the comments but I just can't see the template file show up in the new substance graph -> graph template list.
@GetLearnt
@GetLearnt 3 жыл бұрын
Sometimes when I add a new template I find I need to scroll down in the Template Dialog Box when starting a new project. As well, in your preferences make sure after you set the file path to where you have saved that sbs file that you hit the "Apply" button before you close it. Otherwise it won't save your changes. Finally, just take a second look to make sure that the file path you are linking to is the right file. :)
@dhaloh
@dhaloh 3 жыл бұрын
@@GetLearnt thank you, i found it
@ulkutuna
@ulkutuna 4 жыл бұрын
Hello, when I click on PBR (metallic/roughness) template in the very beginning of the tutorial, the template in my computer does not have height and ambient occlusion channels in it and when I clicked on the pbr metallic roughness option a glossy black cube appears as an object and not a matte gray one. May I ask how I can solve this problem?
@GetLearnt
@GetLearnt 4 жыл бұрын
Interesting, which version of Substance Designer are you currently using?
@ulkutuna
@ulkutuna 4 жыл бұрын
@@GetLearnt oh hi, thanks for your quick reply. It says Substance Designer 2019 1.2
@GetLearnt
@GetLearnt 4 жыл бұрын
@@ulkutuna Oh weird. By default it should come with both an AO and Height output node. And just checking again, you're positive you're using the PBR (Metallic/Roughness) template, instead of something else? When you click on the template in the little pop-up window, on the right side it will show you which outputs you will be getting when you load that template. In that little window, when you select the PBR template, does it tell you that you will be getting either the AO or Height outputs? :)
@ulkutuna
@ulkutuna 4 жыл бұрын
@@GetLearnt Do you mean description and graph outputs sections? In the description section it says"Template for physically based rendering based on Base Color/Metallic/Roughness workflow. To be used with physically_based shader." in graph outputs section it goes like "base, normal, roughness, metallic, height" sorry I thought height was also missing but in this case only AO is missing and when I click on the template there arent two nodes in a row connected to each other like in the tutorial, but there is only one of each one of these 5 nodes placed in a row (except AO) and they look transparent (checker texture). and the cube looks black glossy.
@GetLearnt
@GetLearnt 4 жыл бұрын
@@ulkutuna Ya, I was referring more to the Outputs section, I just wasn't sure if you would be able to see whether or not it was saying there would be an AO output, and then not place one in your graph. That's really odd, I'm not sure why it would do that. :o So the way I see it, you have a couple options. You could try and redownload, see if that makes a difference. You could simply add another output node, in its parameters change its use-case to be Ambient Occlusion and then make your own template setup. Or lastly, with having added an AO output yourself, you can continue on with the tutorial to make the template that I use and then never use the PBR one (I don't even use it, I use my own templates for all of my projects). :) Sadly I'm not too sure the best approach, to me it seems like you may be encountering a bug so a fresh re-install may be required. Otherwise, the other solutions are definitely viable, but may be a bit of an inconvenience depending on your comfort level with the software. Sorry that I'm not able to help out any more than that! :(
@MastersRage
@MastersRage 5 жыл бұрын
I just wanted to throw this out there for anyone else that might be running into this problem. I'm using Designer 2019.2.2 and when hitting the spacebar to bring up the search function in the graph view, not every node is found there. Doing a search for the Histogram Range node this way, came up empty. But, searching for it via the Library tab, I was able to find it. Actually, searching for Histogram, at all, via the graph view, came up empty.
@GetLearnt
@GetLearnt 5 жыл бұрын
So I'm not sure when this happened, but I believe SD now does "contextual" searches where it will display only certain nodes when you are searching with a node highlighted. I have done searches for a Histogram node of some kind and found nothing, however when I unselected the node and searched I was presented with every single option. You might be going through the same frustration I have been, I'm not sure why SD does this...
@MastersRage
@MastersRage 5 жыл бұрын
@@GetLearnt Ahah! That's it! I just checked, and you're right. If I have a node selected when doing a search, it won't necessarily show every node. But having no nodes selected will search through every node in the program. Thank you!
@GetLearnt
@GetLearnt 5 жыл бұрын
@@MastersRage No problem! I'm happy we figured it out. I will attest, I find the feature only really annoys me but perhaps in time I will come to appreciate it. :D
@assasssin5328
@assasssin5328 3 жыл бұрын
Is it ok that my cube looks grey when I view the base material in 3d? I am asking cause yours is white as I see in the video
@GetLearnt
@GetLearnt 3 жыл бұрын
I believe you can change the colour in the Base Material node if you wanted, which is possibly what I did! But, I really only use this setup to see Normals and Height, so as long as you've got that set up you should be good to go. :)
@assasssin5328
@assasssin5328 3 жыл бұрын
@@GetLearnt Nevermind, I fixed it. I guess I just plugged the AO into the wrong input but it is ok now. Anyway, thank you for the tutorial and answering my question. :)
@GetLearnt
@GetLearnt 3 жыл бұрын
@@assasssin5328 Ha, sometimes that happens as well! Happy to help, thanks for checking out the video! :)
@chouxc756
@chouxc756 5 жыл бұрын
Thank you! You save my life!!!
@GetLearnt
@GetLearnt 5 жыл бұрын
I certainly hope saving templates wasn't a life or death situation for you! :D But I'm happy to help!
@athelstanm7298
@athelstanm7298 2 жыл бұрын
Thank You!
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