Sci-Fi Goggles | Autodesk Maya + Substance 3D Painter

  Рет қаралды 9,080

Polyrendr

Polyrendr

Күн бұрын

Пікірлер: 40
@polyrendr
@polyrendr 3 ай бұрын
Can I ask you all a favor? If you enjoyed this video, could you please hit the like button, it helps me massively. Please also consider subscribing to the channel. Appreciate you all! 🙏
@user-wx9ms5zc4j
@user-wx9ms5zc4j 4 ай бұрын
Loved It! Hope to learn more from you 👌
@polyrendr
@polyrendr 4 ай бұрын
Thanks! 😃
@user-rv3do9qp1e
@user-rv3do9qp1e 4 ай бұрын
So cool!
@polyrendr
@polyrendr 4 ай бұрын
Thanks!
@hakankurtulus034
@hakankurtulus034 4 ай бұрын
Perfect work
@polyrendr
@polyrendr 4 ай бұрын
Thank you! 😊
@rmani4397
@rmani4397 4 ай бұрын
Great work 👍🏻👏🏻 bro ❤❤
@polyrendr
@polyrendr 4 ай бұрын
Thank you so much 😀
@chikku7748
@chikku7748 4 ай бұрын
Ozm bro 🔥
@blackclover1145
@blackclover1145 4 ай бұрын
Awesome
@polyrendr
@polyrendr 3 ай бұрын
Thanks! :D
@blackclover1145
@blackclover1145 3 ай бұрын
😢😢😢😢 I cheer you but your reply 😢😢😢😢
@HubertT_
@HubertT_ 4 ай бұрын
Zostanę na dłużej, głównie będę się przyglądał texturowaniu
@jeffyboi6969
@jeffyboi6969 4 ай бұрын
Your work is awesome man. Where do you get your ideas on what to model?
@sheenakataria1333
@sheenakataria1333 4 ай бұрын
Yes that's the main problem. The ideas.
@polyrendr
@polyrendr 4 ай бұрын
Thank you! I always try to change it up every video, but mostly get ideas from Pinterest, ArtStation, Google Images, Movies, TV shows. Sometimes I feel like a random specific topic like "medieval" or "post-apocalyptic" so I'll start looking up random Medieval stuff or post apocalyptical stuff on google lol
@jeffyboi6969
@jeffyboi6969 4 ай бұрын
@@polyrendr I was just wondering if it was totally random like you said or like you follow a specific channel or something along those lines. very cool.
@juliev7148
@juliev7148 4 ай бұрын
I hope to be able to make things like this someday, im currently learning how to use substance and how to make more complex models. I am attempting to model a polaroid (though struggling a bit i will admit)
@polyrendr
@polyrendr 4 ай бұрын
You can totally do it! Just keep practicing, consistency is key! I made a polaroid a while back on this channel if you're curious about how I approached it. It's definitely an odd shape 😆 You got this! 💪
@tarangmakwana3146
@tarangmakwana3146 4 ай бұрын
Bro can you make a topology video. How to make check proper topology and UV mapping. Please😅😃
@polyrendr
@polyrendr 4 ай бұрын
I'm currently working on a UV mapping course! Hopefully coming soon :)
@utkarshkumar7513
@utkarshkumar7513 2 ай бұрын
As a beginner I have some confusion related to UV. I have always been told that all your UVs should be inside one single UV box and they should not overlap each other but your UVs are overlapping each other , all though I understood the process that every group have different materials so it will not affect the texturing process but I am still confused that where should I use this method of UV unwrapping I mean what are the limitations and benefits of this method and are these types of models are optimised for using them in VFX work or can we use this type of method of UV unwrapping in game assets modelling or not . In simple words I just want to ask that are these models optimised for using in different works like VFX and games development. It will be very helpful for me if you make a tutorial on this topic please 😅 🙏🙏 And please don't mind I know that I have wrote a very long essay in the comments section. And also my English is not good so please ignore the mistakes 😅
@shree1048
@shree1048 4 ай бұрын
can you make game ready asset next time..? and this was great video.
@ShivsCassettes
@ShivsCassettes 4 ай бұрын
do u render model in substance or on other software
@polyrendr
@polyrendr 4 ай бұрын
Yes this one was rendered in Substance, with a tiny bit of post in Photoshop.
@tflxmadara6969
@tflxmadara6969 4 ай бұрын
please make a griffith mask from beserk or anyone know please let me know
@The_Founder16
@The_Founder16 4 ай бұрын
Bto, I'm a 3d artist qnd I want to ask you, why do you use Maya and not blender. I use blender and while watching your video I can imagine every action done in blender much faster and easier
@polyrendr
@polyrendr 4 ай бұрын
I personally prefer Maya :) They both have their strengths and weaknesses, both are great options. I'm biased but I find Maya the best of them all 🤘
@Diamondking125
@Diamondking125 4 ай бұрын
@@polyrendrI Agree. While Blender Has It’s Strengths, Maya Is Overall More Powerful
@polyrendr
@polyrendr 4 ай бұрын
@@Diamondking125 Yeah I agree man, and honestly they can both achieve basically the same stuff. Whats more important is the artist behind the software.😉
@Diamondking125
@Diamondking125 4 ай бұрын
@@polyrendr Yeah But What Is Also Important Is The Software That’s Best For You. Blender Isn’t Really For Me That Much So That’s Why I Love Maya More
@Diamondking125
@Diamondking125 4 ай бұрын
@@polyrendr I Don’t Hate Blender It’s Just It’s A Little Too Difficult For Me. IMO Maya Is Easier Too Use Tbh. But I Like Blender’s Sculpting, Texturing, And Rendering A Little More Than Maya
@blackclover1145
@blackclover1145 4 ай бұрын
Sir didn't use hypershade
@polyrendr
@polyrendr 3 ай бұрын
You're right, I didnt. The rendering was done right out of Substance.
@user-wx9ms5zc4j
@user-wx9ms5zc4j 4 ай бұрын
Also, Any Advice for someone who is looking to start KZbin as a full-time carrier? Looking forward for your response.
@polyrendr
@polyrendr 4 ай бұрын
Make videos about stuff you truly want to make videos about, consistency is key, and try not to focus/worry about views - just make videos you're proud to make. 🤘 Also, try not to over-work yourself, play the long game. Good luck with the channel!
@user-wx9ms5zc4j
@user-wx9ms5zc4j 4 ай бұрын
@@polyrendr 😌 Thanks! for the awesome advice. Will do my best to stay consistent 🤝.
@John20204
@John20204 4 ай бұрын
Yea way too high poly for game but none the less a great model
@polyrendr
@polyrendr 4 ай бұрын
Thanks! Yeah this is not a game ready asset.
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