Рет қаралды 6,781
In this video, we're looking at using #Wwise to manipulate audio with RTPC's, based on a 'Player's Health' variable in an #UnrealEngine project. We're once again using the Blueprint system that Unreal provides, to not only play our new SFX, but change our audio and alter our Master Bus with a Low Pass Filter.
Sign Up To The Newsletter: scottgamesounds.us7.list-mana...
Unreal Engine Beginner Tutorial: Building Your First Game: • Unreal Engine Beginner...
Wwise & Unreal | Adding 3D Audio With Attenuation: • Wwise & Unreal | Addin...
How To Integrate Wwise With Unreal Engine + Play An Ambiance SFX: • How To Integrate Wwise...
Download Wwise Launcher: www.audiokinetic.com/download/
Download Epic Games Launcher: www.epicgames.com/store/en-US...
Please let me know if you enjoyed. :D
Need audio or music for your game? Feel free to email me at henry@scottgamesounds.com. Or follow me on twitter @henryscott0.
My Music: / henry-scott-129106045
My Site: www.scottgamesounds.com