SCUM | 1 1 1 1 Challenge | Ep. 2: Base Building & Cargo Drops

  Рет қаралды 490

Palfy205

Palfy205

Күн бұрын

Пікірлер: 12
@SurBear
@SurBear 3 ай бұрын
awesome video
@palfy205
@palfy205 3 ай бұрын
Glad you enjoyed it!
@Dangurt
@Dangurt 3 ай бұрын
Right on man! I’ll keep tuning in.
@palfy205
@palfy205 3 ай бұрын
Will do, thanks for the comment!
@whitelessII
@whitelessII 3 ай бұрын
Happy to see the next installment of this series. Thanks for your work.
@palfy205
@palfy205 3 ай бұрын
@@whitelessII cheers. Hope you enjoy it. Gonna try a POI next episode!
@southbeatz8441
@southbeatz8441 3 ай бұрын
More puppets can make the game more difficult at first but just requires changing gameplay a bit to adapt. What keeps me coming back to Scum is the potential to go on endless adventures throughout the game world without a set end game and it's not a big deal really to start over on a new character in this type of game. I used to play MMORPGs a lot years ago but got tired of how they'd begin to feel like a 2nd job, needing to log in regularly for daily rewards and to keep up with new gear. Scum is the game we can take breaks from whenever we want for however long we want and return to it whenever which has always been appealing.
@palfy205
@palfy205 3 ай бұрын
@southbeatz8441 yep scum isn't an MMO for sure, but it can be quite rpg heavy by forcing you to build all your character skills, but it's not mandatory just helpful.
@southbeatz8441
@southbeatz8441 3 ай бұрын
@@palfy205 I guess it's a bit expected to lose characters with Scum still being early access still. I still play here n there but probably want put in a lot of hours again until 1.0 and more to do and more things fixed.
@palfy205
@palfy205 3 ай бұрын
@Southbeatz8441, I completely understand your perspective. SCUM being in early access definitely comes with its challenges and the potential for character loss. It's great that you still find time to play here and there. Waiting for the 1.0 release and additional content and fixes makes sense. I’m also trying to figure out new ways to challenge myself since I find the game too easy for the most part. Some suggest making loot more scarce, but that can drive away the casual player base. Others propose making puppets one-shot you, but with the glitches where they come out of the floor and instantly kill you, it feels unfair. I hope these issues get addressed to make SCUM more challenging from a survival standpoint. Right now, I'm even considering DayZ as an alternative. Thanks for sharing your thoughts!
@southbeatz8441
@southbeatz8441 3 ай бұрын
@@palfy205 If the horde spawning system could be adjusted more by the player/admin then even with the current glitchy horde system it could be great. I remember years ago playing Left 4 Dead 2, I made mods to make it nearly impossible but me and some buddies enjoyed it because it was wild but Scum is way less forgiving of a game. I think the developers should offer more control of things to the players/admins by time 1.0 releases because you know every server is not the same. A server with 10-20 people can handle crazy puppet spawns whereas a server with 80 people maybe not so much but the lower population servers have to deal with it. I especially miss puppets spawning from a long distance. I would consider DayZ if their vehicles weren't so horrible. The current new game I'm trying out is Once Human. It's not bad, something to play as an alternative for now.
@palfy205
@palfy205 3 ай бұрын
@southbeatz8441 they added a cool setting in single-player I hope they add it to multi-player servers. Makes it much more difficult.
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