Another thing on Nahkimov - it's invulnerable to fighters. Let me explain - fighters have been programmed to attack only planes that still have ordinance and not waste ammunition on planes that do not pose a threat. This works fine for most aircraft carriers. But russians ... do you see the problem? The Russians may ignore the fighters, because even if the fighters start attacking, the Soviet carrier will drop its payload and the fighter planes will say, "These planes are not a threat. Looking for another target". This is stupid because a Soviet aircraft carrier can drop a target, even with fighter cover, without losing any aircraft. Your aircraft carrier IS NOT ABLE TO PROTECT YOU. Welcome to world of warships
@aristosachaion_2 жыл бұрын
This also means CVs can't even defend themselves against a Nakhimov. And yet still there are "people" who cut this company slack.
@silwarhd2 жыл бұрын
@@aristosachaion_ I got some really good games ruined because my fighters would do shit against a Chkalov. So stupid.
@GrasshopperKelly2 жыл бұрын
Nakhimov and to a similar extent Chkalov and Pobeda get colossal immunity periods to AA damage. I've happily deplaned multiple FDR's. It's almost impossible vs Nakhimov, even if the player is disabled and *tries* throwing aircraft away...
@SteelxWolf2 жыл бұрын
Maybe its almost like the old system was better?
@GrasshopperKelly2 жыл бұрын
@@SteelxWolf not judging by what people complain about still. Which is being spotted, terrible CV players on their own teams, and damage. They did about as much damage with the unicum players, they did a hell of a lot *More* spotting, including torpedoes, and few CV players were even "okay" above tier 5.
@KPen37502 жыл бұрын
I can remember my early days of WOWS, years ago, probably 2016 or 17, when the two ships I hated most were the Atlanta and Helena. (Sighs) good times, gooood times
@apertureemployee2152 жыл бұрын
Belfast, Kamikaze, Guilio Cesare etc
@davidmichaud48712 жыл бұрын
Atlanta for me. This was 2016.
@DrAhzek2 жыл бұрын
I think Helena was in 2018, after the split happened. It's not even the date but the fact that Helena was by Wargaming's design a mediocre ship from the start (not bad, but not great). You most likely mean the old Cleveland that was an insane firestarter in the old days and most likely the reasons why the split happened the way we see it today (with Cleve being pushed to T8, where it is a decent ship at best...and doing PepsiCola a favor by pushing it down to T6 where it can actually shine).
@laudennis86332 жыл бұрын
Back in the day you need a skill point to know if you're spotted! Good old days. Though my highest techline ship is still Cleve I got form the uptier...
@zedburg2 жыл бұрын
I hated Belfast with a passion
@leesargent652 жыл бұрын
My biggest gripe about subs is that the damage control usage to clear a ping leaves you so vulnerable, not least because the damage control cool down is much longer than that of the sonar ping. The sub just pings you again or you get set on fire or flooded by something else. Puts far too much pressure on one consumable. I have seen a vid of someone from WG saying "we know people hate subs, but what can we do?" So what do they do, fully release them anyway. They do not fix the many existing problems or bugs whilst introducing even more problems and create even more imbalance. That's before things like the matchmaker not even attempting to create even matches so you get constant roll overs. The latest waterline also talks about implementing cross server matches for new player games (likely to be expanded in the future for higher tiers), which is clearly due to a lack of new players. They are so greedy they just don't get that they are most of the problem and I doubt they ever will. Upgrading my PC soon as I cannot see me playing this game into 2023.
@oldRighty12 жыл бұрын
Yeah, at least if the DC to clear a ping would last a minute, long enough for them to look for someone else...
@itscrabby90102 жыл бұрын
the only real change they could do is give the ping the same cooldown as the torps
@Andy.Gledhill.Models.2 жыл бұрын
Exactly my beef with subs. Using Damage Con to mitigate a sonar ping is the dumbest thing that Wargaming have ever put into the game. Why is it so hard for them to just add another consumable to counter a sonar lock. I need a damage con to actually heal bloody damage. Not to waste it on countering a stupid sub.
@jimr57032 жыл бұрын
You are experiencing hallucinations. WG said there would NEVER be submarines in WoWs.
@leesargent652 жыл бұрын
@@jimr5703 Yes so true. They also said that Superships would only be available for those who had ground the lines and had three tier 10 ships. 3 months later they are announcing that they are flogging Superships to any whale that can afford it. Nothing surprises me anymore.
@Apollyon-er4ut2 жыл бұрын
I hear you regarding the Conde from CB, but if it were nerfed (burst mode removed) you'd feel the same way about the annapolis. It actually has 3 salvos instead of two like the Conde. The truth is, all the T11 shouldn't be allowed in T10 CB, AND they need to call them what they are: T11.
@szymonkania30682 жыл бұрын
Im a new player to WoWs, around 400 battles, i stick mostly to tier VI crusiers and when i see that the ship have to drop the depth charges manualy on top of the sub instead of having a plane i basically assume i have no protection against subs. Trying to chase them is pointless cause they are fast like motorboats and if i leave my cover to depth charge them im being nuked by enemy team and even if i sacrafice and hit them with all my depth charges (I was palying huanghe AA and anti sub build, 4 drops, 3 bombs in payload, once i scored 9 hits and the sub was still floating) its not guaranteed u will sink it. Having hydro is also pointless to fight them because 2km spot range is ridicoulous. Like... I can spot little torps from 3km away but cant spot thick fat underwater metal trashcan from the same distance?
@OwenIsDaBoss2 жыл бұрын
I still remember when the FDR was in testing. Being in my Venezia, seeing a squad of rocket planes get to me, shoot me way before my AA even activates, then HALVES MY HEALTH. God that thing is nuts
@richardcobb15552 жыл бұрын
Submarines have totally changed my opinion of how much fun it is to play WoWS. Now I mostly just play Co-op to avoid them for the most part. Random is NOT fun anymore.
@Evangeline.F2 жыл бұрын
Ah yes, Smolensk... Never forget, Smolensk was considered toxic low-skill gameplay and overpopulated the matches, so she got three different mechanic changes to screw it over and a nerf to her armour scheme to make her midsection overmatchable by the heavier cruisers. And then people discovered that Thunderer, released at the same time, was just as much a lazy toxic ship that overpopulated the queue, so it got a nerf of its range to "only" 21 km. That's it.
@Talshere882 жыл бұрын
By putting it at 21km you bring it into range of basically all equivalent teir BBs is the thing. And it's not the best armoured among its peers. It removed its ability to just sit on the map border and has to join the rest of the BBs in open water behind the cover.
@Evangeline.F2 жыл бұрын
@@Talshere88 It's a BB. It has enough armour to bounce most BBs when angled. The only BBs that overmatch it and had issues matching 24 km range (without using spotter plane) are Hannover and Incomparable. Indeed, the only T10 BBs that now could reach it and couldn't before are the Germans, as Conq matched the range, Montana, Repu and Yamato exceed the range. Colombo still falls short. And for any BB that cannot overmatch, shooting a BB with cruiser levels of rudder shift at 21 km is still often just a wasted shot, as the amount of damage is limited and the Thunderer will just bounce most shots by angling. Basically throws all impact out the window trying to hit a dodgy BB with BB grade armour, at least T9 BB grade hp pool and an improved repair party that can go dark if it really needs to. Fact is, range was the least issue with the ship. In good hands Smolensk nerfs actually matter, Thunderer "nerfs" don't, because a good Thunderer player knows that their ship is sturdy and stealthy enough to be able to play at something like 15 km and nail most T10 cruisers with overmatch...
@arongyorffy30702 жыл бұрын
It is maybe just me, but nowadays I don't think that Smolensk is that "bad". They are fairy rare, and most of the time they are not anymore annyoing than a Kitakaze or F.Sherman.
@00spinz352 жыл бұрын
I kinda agree, it's just a better HE spammer, it's like smolensk is a bullet wound and the other HE spammers are a stab wound, they both suck but one may be worse than the other
@Anldiot692 жыл бұрын
Same for me. Smolensk is annoying to play against, but it doesn't have that much battle Impact. I hate fighting Smalands way more. It has the tools to deal with any class, is an annoying HE spammer and doesn't even have a citadel in the first place.
@arongyorffy30702 жыл бұрын
@@Anldiot69 My personal demon in this game is the Kitakaze, insane DPM, very powerful torpedos, no citadell and japanese HE
@Virgilfinnatell2 жыл бұрын
Agreed. I would probably have replaced her with USS SUS
@belsteed60502 жыл бұрын
@@Anldiot69 totally Smaland is a real threat; it counters almost everything. It can shred aircraft too, it has almost everything and has one of the best AA. That's like almost unfair. You need a long range DD with high velocity to trade with her but that's about it.
@jimmyasbell2612 жыл бұрын
In my opinion, a huge problem with subs, while trying to avoid being hit by torpedoes, you are forced to maneuver your ship in a direction that will get you blapped by any other surface ship in range. CV's have no counter play to Subs. So, like the typical person who is willing to play this class of ship (while it is broken), will go straight for the CV knowing this... People complain about CV's in general, however AA is more effective than given credit for with the newer AA DDs. A Holland and a few other high tier tech line DDs will shred a squadron very quickly by themselves. Having said all that, FDR is broken for sure and it does deserve it's place on your list. One major complaint with WG is, they appear not to care about these problems. They won't listen to player feedback and make changes accordingly. They have received my last dollar last year and After my premium time expires, I will probably just stop playing this game as much sometime in 2023. Been playing almost 7 years. Starting to feel like I am in an abusive relationship... I love the game, I hate the company. Time to move on suppose.
@bigwitt1872 жыл бұрын
When did they ever care about player feedback?
@Panzer_Runner Жыл бұрын
@@bigwitt187 they never did and never will
@svenfricke29612 жыл бұрын
If you think Eagle is broken - i today had the "pleasure" of playing against a Sekuriyu.
@TheChonaman2 жыл бұрын
For mid-tier players, Kamikaze, and Giulio Cesare, would be good adds to this list. A lot of Giulio and Kamikaze players have an insane number of games in these ships and use them as exploit or farming vessels. Check the stats on them. Giulio::1.3MM battles, 57% WR. Kamkaze: 2 MM + battles, 57% WR.
@jayde17082 жыл бұрын
Giulio win rate on Asia server 61% !
@saxonian66342 жыл бұрын
Conde, they simply need to make a localised lockout on the reload booster when the F mode is used, so they are seperate choices that can't be used in combination. I'd put USA and Eagle top, simply for their ability to spot the entire map within seconds of the game starting. As a DD main, I'm more annoyed at being perma-spotted by CVs than I am by having to dodge CV attacks (as much as I despise that too). I'd also add ships no longer in game. I'm lucky to have many of them, including the main culprits (Smolensk, Smaland, Thunderer) but what are new players meant to do when they face these ships and the game says 'tough, you will never have them'? I'm fine with things being very time consuming to get, but I think it's a real kick in the face to attracting new players when some of the most OP ships they face will literally never be available to them.
@jammo73702 жыл бұрын
Super CVs cant spot the entire map that fast, they have the regular T10 planes for a couple minutes before the jets come online, the spotting isn’t that much better than T10 carriers, it’s the ridiculous damage and a complete inability to react to the jets that’s the problem. Sussy torps do obscene damage per drop and this is AFTER wg nerfed it several times.
@NachoManRandySandwich2 жыл бұрын
I have all of them except the Eagle 😂 for now 🤣
@Shooterlot2 жыл бұрын
As far as CVs or subs being worse, I think it depends on the situation and what class you play. I play a lot of DDs and CVs make them super unfun to play. I will add that sub's at least have to take a risk to do damage, there is a chance to find it and kill it. CVs get to hide the whole match and do damage with impunity.
@Andy.Gledhill.Models.2 жыл бұрын
The trouble is, when you go chasing after that sub in your DD or Cruiser. To drop depth charges on him. It usually ends up taking you out of position and into the fire of other enemy guns.
@jeremygrimes9006 Жыл бұрын
Less experienced player here, so forgive me if I seem uninformed on higher tier actions, but can't you just see where the bombers spawn from and track the CV that way?
@snailboi6902 Жыл бұрын
@@jeremygrimes9006yes, but getting within spotting range is difficult to do and only half of the battle. the entire time you are chasing the cv down, he will be dropping strikes on you, which you either must dodge (lmao) or tank. on top of that you need to shoot and kill the cv, which is super annoying to do. automatic dcp with a 60s duration, armored decks and trolly citadels mean cvs can be tankier than battleships. and this is assuming a 1v1. most of the time you would have to get through the ships in your way to think about shooting at the cv. there is zero counterplay - you can't dodge, because planes are more maneuverable. you can't avoid him, because he decides who he is striking. you can't stop his strikes, because aa fire doesn't do enough damage to shoot down his planes. you can't deplane him, because he has magical plane building factories. you can't charge him down either because his team is in the way and cvs hit 30 knots, meaning they are on equal speed with all bbs and ca/cls at higher tiers, apart from a 1-2 knot difference. dds can catch up very well except the stealthiness of dds is completely removed by plane spotting and dodging isn't an option even with the increased maneuverability of dds. add on top of this that strikes do lots of damage and break your aa (permanently, mind you) while the planes can be 3d printed makes it a very unfair and incredibly unfun class to fight.
@Tundraviper412 жыл бұрын
the fact the Russian carriers unlike regular carriers is that they can return to the ship controls when the planes attack an enemy. so they can deploy another attack when your strike aircraft and skip bombers drop their bombs. having played them up to tier 8, i can say the are really broken. i seen a thunderer on my team a while back when they first came out, thunder and the enemy nahkimov where the only two ships left in the match. down to the wire. both ships were separated by an island in the center of the map. the thunderer was at full health and the cv was at 80%. in less then 1 minute and 43 seconds the nahkimov completely destroyed the thunderer from full health to dead. it blew not only our minds but the enemy teams as well. russian CVs with the rocket assisted takeoff makes all Russian cvs more dangerous at close range which is a powerful advantage unique to them and their statistics.
@mindclaw9152 жыл бұрын
I personally love subs, and I fall in between the two groups pointed out by Mountbatten. So, if you find me in game, I can survive, but most times I don't do too much damage.
@thefancyapple18232 жыл бұрын
I like the fact that the Kearsarge, you know the half aircraft carrier and half battleship doesn't get anything to deal with subs. Like yeah they get their tiny tims but no asw planes or anything like Really?
@Straswa2 жыл бұрын
Poor Celebes cries in the corner with no ASW nor airstrikes. It even has depth charge racks modeled on its stern.
@drgenki64912 жыл бұрын
@@Straswa All dutch tech-tree line cruisers do not have ANY defences against submarines, even their airstrike cannot hit them. Only chance to sink them is immediately fire at them when they are at surface.
@Straswa2 жыл бұрын
@@drgenki6491 Right.
@ArterialCanine2 жыл бұрын
The biggest issue with Subs is that they do not promote TEAM play. they are a single player solo game style and their spotting, you have no defence (in a DD for example) constantly spotted by what and from where (if it don't ping and stays at periscope) so you can't attack, if you do your dead. getting spotted by a sub in any other class and your like where is it and by scanning for it your losing your situational awareness. It is a hard enough skill to get the team to maintain especially those without an operational background let alone if they totally lose it due to the sub.
@pitdoctor2 жыл бұрын
The limited time I play WOWS anymore, the only ships that I hate are CVs and Subs. Pretty much anything else can be dealt with.
@FuzioN_GD2 жыл бұрын
Jean Bart. This is by far my most hated ship in the game. There's NOTHING you can do if the damn thing decides to sit bow in while shooting ALL guns (which are deadly and have a reload booster because french bias doesn't exist, right?) and being immune to any shell under 457mm
@meneldal2 жыл бұрын
Your main turret breaks quite easily, especially if you're bow in. So even without overmatch you can weaken them significantly. They burn pretty well too, not like German BBs but still.
@lackystricker19842 жыл бұрын
What I don't understand is why the quintessential submarine hunting CVs don't have any way of hunting them, no depth charges or sonar buoys... historically planes were the nightmare of u-boats.
@Hydra360ci2 жыл бұрын
That one is easy... they don't want their special class hunting their new special class. It's basically why CV's can't take each other out in the first 3 minutes of the game.
@Falcion-FF2 жыл бұрын
21:52 subs are annoying mosquitos because you can blew them off of the sea..... Well. For me, cvs are annoying mosquitoes that you can't even destroy and you gotta deal with it till the end of the match, dealing damage to the poor selected ship AT WILL and keeping this poor ship spotted for a very long time Am i the only one asking for a general AA buff?
@Saddy2312 жыл бұрын
7:45 I can confirm, my AA build worcester decimates FDR planes
@KaguyasBeat2 жыл бұрын
I'm surprised Thunderer wasn't on here. Feel like you were the number one person advocating how broken that ship was during a time everyone was like "It's just really good not OP". I still hate dealing with that thing. The range nerfs to it helped with the problem sure but just like with Smolensk: It's one of the most annoying surface ships to deal with to this day.
@matthewvenci24302 жыл бұрын
Who says it’s not OP???
@ShaneMcGrath.2 жыл бұрын
I'd agree with that list, Subs homing torps are still BS despite the nerf. I remember it used to be Wooster that was farming/spamming everyone before Smolensk. Also it depends what ship I'm playing as to what is annoying, I would say 80% of the time I play Jean Bart they match me against my nemesis Musashi and it's not really a fair fight as most times it's bow on brawls. I'll lose against those big guns and my shells do no damage and force me to switch to HE as they just outheal it while their AP destroys me, Have to really play strategically and try and flank to get those juicy citadels. Thunderer can also be a pain in the butt for a lot of ships out there to play against.
@Hydra360ci2 жыл бұрын
Don't forget... both the Musashi and Jean Bart are pretty much helpless against a sub. Since they can only call planes 5km away from themselves. Musashi more so than Jean Bart, since at least the Jean Bart is maneuverable and fast.
@keithrobertson90752 жыл бұрын
yeah, what's with that? How can we evade/avoid GUIDED torps?
@BlackHearthguard2 жыл бұрын
@@keithrobertson9075 They stop homing in their terminal phase, you can turn out or use your throttle to avoid them in the right ships.
@stalkingtiger7772 жыл бұрын
Your forgetting that subs make you burn your damacon over and over again. That one aspect alone has cost me many a ship.
@Omniknightish2 жыл бұрын
Am I the only one who remembers when WG said they were never going to add subs to the game? They are way to much of a pain to deal with and against someone who knows what they are doing you can have three or four fairly nicely homing torpedoes coming at you.
@leethax1002 жыл бұрын
Almost every sub player I run across is an account winrate in the forties, and a sub winrate of fifty five plus. And woe betide you if you run into a real unicum in a sub, or even worse, the player who'se still pulling a forty percent in a sub.
@Pincer882 жыл бұрын
Wholeheartedly agree. Though not being very good at subs myself, if I manage to find an isolated BB (or indeed a Dutch cruiser), timing your dive, simply pinging them a single time to make them burn their damage repair and the party is on. Playing the Dutcha lot - it's the line I started with - subs are excrutiatingly frustrating. Dutch CCs need to get close and tug in behind island cover to make their guns and the airstrike useful. That already meant getting into DD range and staying on your toes against torpedo runs, but subs ruin that play considerably. So best is to team up with a CC or DD with you managing the triple A and the other guy/gal taking care of subs. Maybe that's the thing we all need to do by the way: teaming up and really coordinating a division. Pinging just isn't going to cut it anymore.
@TheL0vecake2 жыл бұрын
Got to love when a Nahkimov planes start their attack run and my AA stops firing, then when the planes are leaving my AA starts up again for 2 seconds before the planes are gone.................
@gustavocabrerea13412 жыл бұрын
It seeths with irony that you put subs at #1, which I'd say AT LEAST 85% of the community can agree with, and WeeGee is STILL deciding to push them into early access soon...
@paulrasmussen89532 жыл бұрын
Wg is not that smart.
@gustavocabrerea13412 жыл бұрын
@@paulrasmussen8953 Trust me, they're more than aware of their decisions, they just decide to go along with them anyways.
@paulrasmussen89532 жыл бұрын
@@gustavocabrerea1341 hence why they are not smart
@Moon_Cricket_Stinks2 жыл бұрын
@@paulrasmussen8953 being smart is subjective to interpretation in this regard. The original PR dockyard wasn't smart at all and they fixed it. The fact they had scandals prompting eu law to force list percent change in lootboxes, kong/godzilla scam, Santa crate shortlist scanda, etc. Promising not to introduce subs or guns bigger than yammy, both broken, i could go on. Weegee is smart but also criminal driven profiteering. The "not smart" is the playerbase who continues to funnel them huge amounts of money for digital items, and support their unscrupulous behavior.
@paulrasmussen89532 жыл бұрын
@@Moon_Cricket_Stinks the proposed dockyard was good what they dod on release was not
@danpower-JP2 жыл бұрын
Trying to grind tier 7, the Musashi has really got on my nerves. The presence of a CV means that it would be either kept in check or given spotting so that it can aim better. The worst part about it is that is can see tier 7 ships who stand little chance against it due to it's armor, health, guns and range that it fires at. I had to pray that the Musashi didn't obliterate me in a single salvo when facing it. It's not as bad if you are facing it at tier 8 or 9 or as a DD but it is still an absolute pain for tier 7 players. And to top that, it's range means that it can CV snipe given that it has sight on the enemy CV. The Musashi is also hard to get to thanks to being far behind enemy lines which means you have to either get through them or their AA and by then the Musashi would have either disappeared or have killed you
@darkroom07162 жыл бұрын
At.least when Submarine players make a mistake they can be punished via being targeted and destroyed, even if you have to stop what you are doing to kill them. A CV player is only punished if they make repeated repeated bad attacks on heavily heavily AAd targets. Even then, do they lose health? Do they die? Nope. They just take a break and get more planes.
@aayansaluja23052 жыл бұрын
hi man ive been watching u since 2018 and i rlly luv ur channel and also keep up the content!!! i love these top 5 or other top 5/top 10 lists!!!!!!!!! keep it up!!!!!!!!!!!
@tonyennis17872 жыл бұрын
20:00 when you're dueling a good sub player, it takes your total focus. And then the other reds shoot you to pieces. I have sunk many subs only to be deleted by a BB I didn't notice because I was distracted. And it is SO BAD when you're uptiered against a sub.
@sethalos2 жыл бұрын
1) all subs 2) all cv's 3) 1 and 2 4) All of the above.
@xLuna182 жыл бұрын
5) all superships
@keithrobertson90752 жыл бұрын
This
@raymondliew27252 жыл бұрын
Jean Bart and all those Heavy French Cruiser should be on the list, coz of all those "Bow In and bounce everything"
@danpower-JP2 жыл бұрын
For me, it's the Asashio. It has deep water torpedoes which are only detectable right on impact and cause flooding every time they hit along with causing as much damage as a citadel. The torpedoes ignores torpedo protection and hydro doesn't doesn't do much good against them either. To top that all off, the torpedoes have a ludicrous 20km range and the only downside is their fairly long reload time of 112 seconds which still isn't the slowest torpedo reload time and also only having 8 per side. The concealment is also quite low like with most DDs and has a smoke generator along with a torpedo reload booster
@davemartin84092 жыл бұрын
I think a rework for subs, something like a mode like Metal Gear Solid could make subs an interesting class. I think the current game doesn't translate the role of subs well as they are modeled on the U.S.N. subs; surface craft that can submerge for short periods of time. German u-boats were designed differently with features that defined the role of u-boats.
@Khaos82_2 жыл бұрын
I honestly don't think WG will ever figure out how to balance Subs.
@BlackHearthguard2 жыл бұрын
I honestly don't think balancing SSs or CVs is even possible.
@JP-su8bp2 жыл бұрын
Interesting how submarines not being overpowered @18:00 transitions to skilled players being able to dominate a battle @18:42. That many submarine players are lame makes the situation even worse.
@EvoraGT4302 жыл бұрын
They're usually so lame they cannot even play CVs.
@Hydra360ci2 жыл бұрын
If u go to like T5, there is always someone in those low tiers asking how do they get subs... And of course, the game unlocks T10 subs to these guys, eventually.
@hiddentruth19822 жыл бұрын
sonar ping doesn't tell you where the sub is. it just gives you an idea of what direction they are.
@steveoltjenbruns23662 жыл бұрын
You have to find the Sonar flash on the water. When a sub pings it also shows on the water right in front of the sub. That’s where you aim to drop your air strike. But a smart sub commander is moving
@lackystricker19842 жыл бұрын
Zao in the old time... Shoot and not spoted..... Insane
@gregoryfolsom78822 жыл бұрын
Conde wouldn't be nearly the cancer it is if it didn't have penetration AND accuracy boosted during burst fire. Annapolis is a good continuation of the Des Moines line, and the burst fire takes forEVER to reload comparatively.
@SteveRosner2 жыл бұрын
Don't think I've laughed this hard before while watching your sub crash into the #3 ship of this video.
@GrasshopperKelly2 жыл бұрын
Nakhimov was night and day vs playing Pobeda. Aircraft suddenly gained some actual speed (Serov feels faster than its torpedo bombers), and the immunity periods vs AA is stupid...
@mikeconnor73942 жыл бұрын
I wanted the FDR since it was released - I really hated playing against it - and yes it’s so slow - but it kills something every 25 seconds!
@7thsealord8882 жыл бұрын
Completely with you as regards hating Subs. Historical accuracy has never been a priority in WOW, I realize that. But WOW subs are so wildly crazily different from reality (AND the rest of the game itself) that we might as well just say they have wizards on board.
@robertshaver44322 жыл бұрын
Submarines: The best counterplay ship for them is Lightning! BTW submarines can be hydro detected at full depth: My Lightning hydro detects them at 2k: Sorry Jingles, Myth Busted!
@steveoltjenbruns23662 жыл бұрын
Can confirm. I think there’s a couple other ships too but definitely have been spotted at max depth by hydro.
@robertshaver44322 жыл бұрын
@@steveoltjenbruns2366 thank you for the confirm. Yes there are other good sub hunters too but I think Lighning is the best one. Sharp turn radius + hard hitting depth charges and of course a 3 min hydro. Thanks Again!
@tpersch33592 жыл бұрын
Another thing about subs is that they shot torpedoes, and torpedo damage is not as healable as others, I think it’s around 10% same as the default healable citadel damage for most ships. So if you play a BB and get hit by sub torps for 30k, you can heal 3k of that, but those torps can cause flooding so you damage con it. And by the time your immunity period is up your being pinged by the sub again, and this repeats until you die.
@BlackHearthguard2 жыл бұрын
Never damage con a single fire or flood, if you can, try and outheal it.
@mrwittstruck112 жыл бұрын
FDR the big nerf was the torp spread was larger increasing the dispersion. A good CV player with a bad BB player would make this change neglegable
@AlphaEra2 жыл бұрын
Don't forget "The Silent Service", one of the best manga about war and submarine :D
@pete51772 жыл бұрын
Most hated: subs, super ships, hybrids, CVs. In that order for me.
@silverblack40602 жыл бұрын
Once a sub focuses on you it's a ball ache. Constantly trying to avoid torps and not actually playing in the battle
@PengkoleksiTobrut2 жыл бұрын
well, whenever i play golden lion i always face tier 10 submarine but no cv. i think they need data to fill their spread sheet.
@alexroselle Жыл бұрын
you're absolutely right about #1... any non-braindead submarine player is this game's equivalent of the poison headcrabs in Half-Life 2, in that if you detect them nearby you have to immediately stop anything else you're doing to kill them with extreme prejudice and/or go evasive, often by over-exposing yourself to fire from other enemies.
@mr.r080t32 жыл бұрын
21:09 actually no. It doesnt show you were it is, it could be like a km in front or behind it.
@veritas48872 жыл бұрын
Let me correct you on one bit. It's not just the enemy team that hates the submarine. EVERYONE hates the submarine.
@ArterialCanine2 жыл бұрын
Hate is such a strong word. I h8 Subs, I h8 CV's, I h8 the Strasbourg. There are many too h8 certainly more than 5 lol so tough choices. Good job your getting in now before the h8 train starts for the Hampshire. :P
@TheShopvac2 жыл бұрын
They have to do something about the homing torpedoes. They are so broken. Perhaps they should be like the burst fire mode and the reload is doubled/tripled.
@jaysonnunley66022 жыл бұрын
I bought the directors cut of das boot good movie
@Hydra360ci2 жыл бұрын
Skip bombs in general are completely broken. This includes German Skip Bombers. And don't forget... Musashi, Jean Bart and Massaschutes. only have a 5km Sub strike range.
@oldRighty12 жыл бұрын
These planes have flown all the way in from some land air base, flown over my ship, and run out of range in 5km. Well done WG :)
@mikesheldon19572 жыл бұрын
If you are in a BB then the best way to deal with a sub is to charge at it and if you are close his homing torps wont work and eventually he WILL have to surface so then you nuke them
@prisonerofthehighway10592 жыл бұрын
HE cancer, Sky cancer and a$$ cancer. The 3 reasons I’m pve only these days. I used to play ranked but the CVs are popping up in there as well and if the enemy has FDR or Nakimov then you lose. I’ve never seen a game company try so hard to kill its product.
@zedburg2 жыл бұрын
I'm surprised "Any Aircraft Carrier" wasn't on the list.
@missk16972 жыл бұрын
Indomitable? Bearn?
@EvoraGT4302 жыл бұрын
@@missk1697 Yep, them too.
@NeptuniaMorgan2 жыл бұрын
@@EvoraGT430 Bearn actually being fun if you park your fighters in front of the enemy CV. Like that’s the only way I think a CV can be actually fun.
@kaollachan2 жыл бұрын
for the sub part, don t forget that urss ship bb hve limited repair party, that it is a pain to have your turret turn around in bb and some cruiser when trying to aim that asw, and that they are so annoying that even weegee want to put automated asw on CV XD
@GreggFellows2 жыл бұрын
when you have a double cv and double sub game you'll just hate the game........ slowly bit by bit the fun is going
@treyschmitz67842 жыл бұрын
My clan member was in that game with you in the FDR xD
@kicktaylor2 жыл бұрын
I don’t know how this isn’t just a list of air craft carriers
@felixknoll3982 жыл бұрын
The sickest sup is the Japanese premium because it's literally a submergeabel dd.
@paulobryan7122 жыл бұрын
Mount i would disagree the days of 300k+FDR is gone, too many DD's now with people playing them to have a chance of avoiding submarine torpedos... there's just not any farm in the game anymore
@vHindenburg2 жыл бұрын
It's weird to me ai know about the Reputation of the FdR but when I had her in my matches it tends to do nothing of note, often it gets blapped halfway through the match. I was lucky I guess
@ashleyphotog2 жыл бұрын
never heard of any hate on the Conde, plenty of other ships to hate over this one, like every CV
@ruif19712 жыл бұрын
You forgot FDR can't link attacks, after every squadron attack it has a 20 second cool off b4 next set in the squadron can start an attack.
@happyboysuper77232 жыл бұрын
Hey guys, I cant find my festival gifts in wows. I have played couple of times with my tier X conqueror but there are no supercontainers. Any help?
@Hydra360ci2 жыл бұрын
It's not active yet.... not sure when it goes active but I think it's sometime this week. Probably Wednesday.
@veritas48872 жыл бұрын
Back in the days when Smolensk had 19.2km...that single-handedly sealed the decision of Stalingrad for many players. Ofc you can't hit anything substantial at 19.2, but it was SO annoying. Then it was nerfed to 16.0 max and given 16mm which made it near unusable unless you're in a division or in ranked because everybody knows to get rid of you first. But when you're in a smoke division, just saying.
@skoomd4447 Жыл бұрын
Idk why people have such an issue with subs when destroyers are 10x more op. First time encoutering sub, i got sunk. Everytime after is cake once you learn u just drive towards the ping or away. Destroyers on the other hand can one shot bb, now thats op af
@MrEyescream2 жыл бұрын
I hope the new Hybrid BBs have something to murder the subs. My Kearsarge has nothing :(
@antonygray70922 жыл бұрын
Subs are the most fun class in the game. They bring depth to the game play, and are a credit to WG for what a great job they have done. The art work under water has not ceased to amaze me yet. Subs are easy to kill, but you need your team to be switched on, you have fly over bombers that totally wreck the sub, that's without even having a dd on team hunting it. I expect WG to start to release some really good DD and maybe some cruisers that are anti sub focused, we already have commander skills that are directed in this way. The planned expansions for subs look amazing, I look forward to seeing future premium subs etc.
@steveoltjenbruns23662 жыл бұрын
Same bro. I think the hate is so un-deserved. People just don’t want to change and actually work together in this game. Everyone just wants to be Rambo in their own little boats.
@coyote7202 жыл бұрын
I don't doubt subs are fun to play. However, there is nothing fun playing against them, and there is no class of ship to play to counter them. They are horribly unrealistic; they have to be in order to be viable. They simply should not be in a game centered on surface combat. But, sure they are fun to play, so that makes them ok?
@drewbyronmeadows22082 жыл бұрын
I quit playing for almost 2 years out of frustration with the Smolensk
@Brom28552 жыл бұрын
Subs can be considered OP in that they can spread out rather than shotgun their torps. Why a problem? A ship that dodged first one hasn't time to react to the next ones.
@Joze10902 жыл бұрын
Do you do this all in one take?
@gaiuscaesar38412 жыл бұрын
Ah the Smolensk. The ship that forced the Commander skill rework, just because WG could not admit they released yet another busted-broken soviet ship.
@thanhnguyenquoc95232 жыл бұрын
Where is thunderer bro, thunderer should be in this list,
@FltCaptAlan2 жыл бұрын
look with 118 karma in game, I can spread the "love" to all the subs AND the CVs in game a few times, if I want to (and decide to go into randoms in the first place, especially now that more ships can go into ops
@christhompson91402 жыл бұрын
How do you lump all the subs into 5 ships?
@danieldeak91412 жыл бұрын
Imagine the satsuma with the supercruisers burst fire. Sheesh
@iron85862 жыл бұрын
You had me until the subs I'd rather fight subs than a Thunderer I'd rather fight subs than CVs Dodging subs is not hard
@themistikcrow2 жыл бұрын
18:24 I feel called out
@Virgilfinnatell2 жыл бұрын
Kinda surprised USS SUS isn't on this list. I feel like she would have been a much more hated ship nowadays than Smolensk tbh. Smolensk is kinda just annoying only, while USS SUS basically ruins any kind of fun. Just bc conde is on this list doesn't mean other superships can't be.
@fluffypuppy10402 жыл бұрын
Should this just be a list of 3 CVs and 2 subs?
@BiscuitWaite2 жыл бұрын
I thought they incorporated visualized pings..... I have yet to see it
@vincentray52262 жыл бұрын
Anytime I play with any sub I give them a bad karma vote for "poor sportsmanship."
@zastronomer75922 жыл бұрын
cosidering what the conde can do...i am scared if the ineviteble ussr super cruiser
@amarthgul55782 жыл бұрын
Should all be submarines
@mikep96902 жыл бұрын
My biggest problem with subs is they move way to fast dived. They should be 1/4 speed at max depth half at periscope
@ColCurtis2 жыл бұрын
I agree, but in real life the deeper you are the faster you can travel and remain quiet due to less cavitation at greater depths. Maybe they should add a cavitation mechanic that changes your detect range based on speed and depth
@Hydra360ci2 жыл бұрын
u know... that's completely backwards to actual subs. Periscopes should be easier to spot at higher speeds, plus sound is a lot more detectable at shallow depths.
@mikep96902 жыл бұрын
@@ColCurtis that's only true for teardrop shaped subs (nuclear) so that could be the big draw sor the supper subs t11
@ColCurtis2 жыл бұрын
@@mikep9690 no I don't think it's only true for teardrop shaped subs, it has to do with the speed the propellers can spin. At depth the high pressure prevents water from boiling on the low pressure side of the propeller allowing you to spin the prop faster.
@danielcanfield86802 жыл бұрын
played the Conde in coop when they were in early access, wiped out a full health Soyuz in one go, granted it was coop, but still made me want to go take a shower
@Neezy-JD Жыл бұрын
I now need a torpedo plushie... I haven't laughed that hard in a long time. I dunno how yall get these amazing sub games... I get radar'd from behind a mountain from a ship i didn't know was there and then my Gato experiences some strong pornography of depth charges
@davidmichaud48712 жыл бұрын
There is not alot in between you say. Well I say that about the cv and sub players space between there ears.
@warchild1673 Жыл бұрын
Subs wouldn't bother me so much if they didn't have homing torps. There torps should shoot like a dd. Shoot at guessed direction of enemy. Ping should only give ship and it's direction.