Definitely looking forward to seeing this tool grow and mature, it's looking great!
@TheChunkMonk69420Күн бұрын
kind of reminds me of the days back using WinDEU
@gunschlinger3 күн бұрын
how does the liscense look like? Is it for commercial games? For personal only?
@ScytheEditor3 күн бұрын
@@gunschlinger When it's officially released it'll be on fab as a one time fee and you'll have indie/professional licenses there. For the pre-alpha available on Patreon, I don't recommend it for production but I won't stop you. It's meant to be played with while I develop it. I should probably add a proper license to that.
@gunschlinger2 күн бұрын
@@ScytheEditor thanks for the reply. Yeah the liscense rn is a bit weird since i dont know how support is gonna work if i support you on patreon. Would is be possible to give patreons a special liscnese or a key for fab once its released? Amazing work with the plugin so far
@ScytheEditor2 күн бұрын
@@gunschlinger The intention for Patreon is just to help speed up development with financial support. A dollar there is a dollar I don't have to earn elsewhere, so I can put more time into Scythe. If you have any issues, I help out on Discord, but if you're looking for a production ready built of Scythe, I recommend waiting for the release on Fab. I don't think Fab has the ability to give keys or discounts for certain people from what I understand, but either way, Patreon is just meant to help support me while developing it and get to play with the latest pre-compiled binaries (no source code) as thanks. Once the official Fab release is out it'll be a separate one-time fee that's priced more accurately to what you'd assume a one-time fee would be for Scythe so I can continue developing and supporting it. I don't want to give the impression that Scythe's price will be $10 on Fab. And thanks, I've put a ton into it so far and it's just now starting to feel capable. There's so much more work to go, but it's great that I can now let people get their hands on it as I go!
@gunschlinger2 күн бұрын
@@ScytheEditor I see. Thanks for taking the time to respond!