As currently worded, Lurking TIE Phantom won’t take damage from indirect damage sources.
@TekkactusАй бұрын
I really like the line of turn 3 Firespray + Boba activate for 3 indirect, then turn 4 drop the aggressor and swing with Firespray for 5 indirect because Aggressor will give Firespray and Boba each +1. Is that enough to hit that critical mass the mechanic needs? idk
@zors5188Ай бұрын
As far as I'm aware, LTP hasn't been confirmed yet for indirect damage ruling.
@iamwoooooАй бұрын
Thanks for the information! It does say the damage can’t be prevented so we will see what they land on.
@parkmannate4154Ай бұрын
Cool mechanic but any time you have upgrades or pilot or anything else that stacks on a base card it's easy to get 2 for 1'ed with removal and that always makes me leery. Though SWU has been less hard removal heavy than other games so far
@iamwoooooАй бұрын
Definitely risky.
@Pastromi93Ай бұрын
I wonder if evidence of the crime will become more meta relevant with this set.
@iamwoooooАй бұрын
We haven’t seen any 3 cost pilots yet (I believe the printed cost of the upgrades is the one that would need to be 3 or less). Could be really strong if those end up existing.
@CwynareiroАй бұрын
Leaders die when changing control anyway, so it would be just a 3 cost confiscate when targeting leaders
@iamwoooooАй бұрын
@@Cwynareiro Unless they print a three cost leader it wouldn’t be able to target them anyway. But if they print three cost non-leader pilots then it could work.
@Pastromi93Ай бұрын
Yea I think I’d be real interesting, I’m going to try and run 1-2 at my locals with all the Jedi lightsabers running around and see how it goes