SF6 BnB Combo Tutorial and Character Guide - Terry

  Рет қаралды 7,752

Bafael

Bafael

Күн бұрын

Пікірлер: 63
@EclipseKirby
@EclipseKirby 2 ай бұрын
A nifty thing Terry can do if he hits a punish counter DI while cornered is: 2MK xx 2HK xx M Burn Knuckle, M Burn Knuckle The first burn knuckle will whiff and side swap. The second will hit your opponent right when they stand up and timed so you're plus
@HalcyonEX
@HalcyonEX 2 ай бұрын
How do you people know what 2mk and 2hk is? Why can't you just say L.mp or H.lk it's universally easier
@Skrewdriver11
@Skrewdriver11 Ай бұрын
@@HalcyonEX its universal fighting games directional input symbols from 1 to 9, 5 is neutral
@lyubit9841
@lyubit9841 Ай бұрын
@@HalcyonEX first off, numpad notation is extremely easy to learn, just look at your number pad. more importantly, what the hell is L.mp and H.lk. How do I do a light mp? What's the notation for unique attacks? what about down+forward? c.HP, HP, f.HP, qcf.HP... yeah we got those, but using numpad makes everything absolutely clear once you look at a calculator or numpad.
@HalcyonEX
@HalcyonEX Ай бұрын
@lyubit9841 l.mp is low medium punch as in crouching lol it's not rocket science
@zentaichi999
@zentaichi999 16 күн бұрын
​@@HalcyonEX you just proved them right that the numpad notation is easier lol
@Ben-jz3mt
@Ben-jz3mt 2 ай бұрын
I gotta say, confirming counter hit 5MK into Buster Wolf is incredibly satisfying. Also Terry has another double Buster Wolf combo. I’ll word it like a combo trial. In the corner… Standing Heavy Kick (Punish Counter) Crouching Heavy Punch EX Power Wave Buster Wolf Buster Wolf Does over 50% and is more optimal than any other combo out of Twin Geyser (Lv 2 plus 3 bars). Use 5MP if you’re not completely in the corner otherwise 2HP will whiff.
@marche4ever
@marche4ever 2 ай бұрын
i just tested this, and it seems there is a double geyser route that is slightly more damage than the combo you mentioned. The sequence are this: in corner, S.HK (punish counter) -> C.HP cancel into double geyser > M. Crack Shoot (2 hits) -> H.DP But from the double buster wolf is definitely the better 2 drive bar option, since 2nd hit of geyser automatically uses 3 bars of drive. Another worth noting point comparing the two routes, the double geyser combo will build 15% of super meter, since the normal hit juggle afterward builds meter, but buster wolf ends with super, so no meter build.
@Ben-jz3mt
@Ben-jz3mt 2 ай бұрын
@@marche4ever Just tested it. Right you are. 5260 vs 5120. My route actually gains back about 80% of a bar after the 2nd Buster Wolf, versus about a quarter of a bar for the other one. Whether that’s better than a bit of super meter or not is up to the player.
@marche4ever
@marche4ever 2 ай бұрын
@@Ben-jz3mt if it's an round ender, double geysey is better since super meter carries over to next round. If it's not gonna kill, preserving more drive is probably better.
@Ben-jz3mt
@Ben-jz3mt 2 ай бұрын
@@marche4ever At that point you don’t really care if you lose more meter or even burn out because it might be the difference between winning and losing.
@nextgencowboy
@nextgencowboy 2 ай бұрын
Some things you didn't touch on: Power Dunk, like crack shoot and burning knuckle into super, has different properties if it's timed perfect. You can see the small change in the animation, Terry will have motion lines behind him, and it hits for 120 extra damage on raw punish counter: HK > MP > HK > HK The timing of it for perfect power dunk is when his right foot swings around and just touches the ground, hit HK a second time. Another very miniscule thing, Terry has a slightly alternate animation and voiced lines if you activate super 2 using his classic input. And lastly, Terry has 2 different opening animations for pre battle. Afaik he is the only character that changes animations based on outfit. With outfit 1 he will catch his hat and put it on. With 2 he will do his Garou entrance and slip into his jacket mid air.
@YiffyShonryu
@YiffyShonryu 2 ай бұрын
@@nextgencowboy Thanks for clarifying stMP > stHK’s Just Frame. That was cooking me-also, you can do the original Geyser input?? Whaaaaat
@nextgencowboy
@nextgencowboy 2 ай бұрын
@@YiffyShonryu indeed. It is quarter circle back, forward, MK + HP. It does the classic animation, the geyser is vertical instead of angled. Afaik there is no change in properties, but maybe there is. I can't see it having much use, but maybe it will work better for some people than quarter circle back x2
@YiffyShonryu
@YiffyShonryu 2 ай бұрын
@@nextgencowboy I saw just both versions did 4040, so no advantage one way of the other. The only other difference I saw (heard) was the Geysers’ hitsounds which is just icing on the cake
@MitoNova583
@MitoNova583 2 ай бұрын
@@nextgencowboyit's definitely nice for those with muscle memory way more consistent & easy for me than 214214
@decomodus
@decomodus 2 ай бұрын
Best guide so far. Doesn't overwhelm people with info and combo options, but rather provides starting points to expand from
@IAmTheMan9898
@IAmTheMan9898 2 ай бұрын
We wish you a merry Bafmas.
@Waterking001
@Waterking001 2 ай бұрын
I've followed you for years and I've always loved your content. Minimal editing, no intro, no distractions - exactly what an informative guide should be.
@grizgoespostal7402
@grizgoespostal7402 2 ай бұрын
thanks for getting this out, i know the hospital work can't make content creation easy
@WeezerEnjoyer
@WeezerEnjoyer 2 ай бұрын
fancy meeting you here
@grizgoespostal7402
@grizgoespostal7402 2 ай бұрын
@@WeezerEnjoyer my dearest friend weezerenjoyer third strike
@sidneydykes5032
@sidneydykes5032 2 ай бұрын
I wish I can sub more than once. Baf the best sf content creator out i swear. This man taught me how to play 5. I don’t go no where else to actually learn shit
@LightningCayo
@LightningCayo Ай бұрын
Can’t wait for the M. Bison guide next. I want to see what else I can learn for him.
@Stealphie
@Stealphie 2 ай бұрын
General recommendation for your videos: You should turn off the songs in-game and just add them post editing. The way you currently do it just has the song have multiple akward cuts mid video.
@johnjohnothan5927
@johnjohnothan5927 2 ай бұрын
The videos serve their purpose. It’s not bad advice but I think this critique is overly nit picky
@manuelito1233
@manuelito1233 2 ай бұрын
@@johnjohnothan5927 We must strive to do better, but at the same time you're right. Strike a balance and all that. when i prefer Baf's style, feels natural, when i prefer others, well made.
@conorwt9508
@conorwt9508 2 ай бұрын
@@johnjohnothan5927 If I made KZbin videos, I would welcome the feedback, agree or not. Useful for a content creator I imagine.
@Sakaki98
@Sakaki98 2 ай бұрын
⁠@@johnjohnothan5927 It takes a couple of seconds to disable in-game music in the settings, and at most a couple of minutes to add songs in post-seconds if said songs are already sitting in a sound library to be dragged & dropped from and thus don’t need to be searched for and downloaded. Advice like this that demands so little effort and time to implement while making a non-negligible difference in quality is the most convenient and/or relevant kind to receive when you’re a small content creator without infinite time(other job) or a team of people between which to split the workload, so it’s kind of a weird thing to complain about…
@KTP200
@KTP200 2 ай бұрын
I personally enjoy how slapdash a baf video's production values are.
@NeoGato2point0
@NeoGato2point0 2 ай бұрын
I was waiting for this one
@ThirtyfourEC
@ThirtyfourEC 2 ай бұрын
It was discovered about a week ago that Terry has as optimal timing with his Power Dunk target combo. It'll do slightly more damage with said timing. Why it exists, I'm not sure. It's probably a reference to something.
@Death_By_Orange
@Death_By_Orange 2 ай бұрын
After the 2MK TC you can actually get H Charge > H Rising Tackle. You have to micro delay it in the middle of the Charge animation though.
@MitoNova583
@MitoNova583 2 ай бұрын
I still find it kinda amusing that Buster Wolf, a move known for being an anti-fireball in its MAX/Lv. 2 variation ever since Garou, *can't* do that in SF6 since it's only a Lv. 1
@Batistadx4
@Batistadx4 2 ай бұрын
Appreciate your videos as always, I hope your work is going well :) You're easily my favorite FGC video maker!
@johnjohnothan5927
@johnjohnothan5927 2 ай бұрын
Thank you my Baffy boo
@Stealphie
@Stealphie 2 ай бұрын
4:00 Most (non charge) EX fireballs are minus. The only exceptions are JP (whose EX fireball is very slow and is only actually gets a hitbox when it comes into contact with them), Ryu (needs Denjin+EX), and Akuma (lmao he needs it)
@Bafael
@Bafael 2 ай бұрын
Oops lol I guess I was just picturing older games
@HEHEHE_I_AM_A_MASKED_WARRIA
@HEHEHE_I_AM_A_MASKED_WARRIA 2 ай бұрын
Power Geyser has a secret alternate input: 21416+MK+HP (classic Fatal Fury input) will make the plumes come out completely vertically like the older games, as opposed to slanted. I'm not sure why that specific MK+HP combo is necessary, but it's probably to prevent accidentally using the move when trying to cancel to level 3 or something. I have no idea if this affects the hitboxes, but it might be more useful for close jump-ins. Maybe if Capcom would add a damn hitbox viewer to training mode...
@clsto7022
@clsto7022 2 ай бұрын
It's mk+hp because the traditional input is B+C which approximately maps to mk+hp
@YiffyShonryu
@YiffyShonryu 2 ай бұрын
Gonna be taking better looks at this when I’m not busy. Thanks, Baffy, I’ve been getting smoked mainly because I never really developed a gameplan and have just been frauding through wins with neutral and defense. 😂😂this’ll be a good foundation
@sidneydykes5032
@sidneydykes5032 2 ай бұрын
Holy shit a baf terry vid.
@joseehumbertoo
@joseehumbertoo 2 ай бұрын
Great guide!! Tho you forgot to mention that when he is doing the burnout pressure characters like Ryu, with an air invincible reversal, can mash a dp and hit the crackshoes!
@WeezerEnjoyer
@WeezerEnjoyer 2 ай бұрын
we're eating GOOD today, terry bros
@freshporkbun
@freshporkbun 2 ай бұрын
thank you
@jerry3115
@jerry3115 2 ай бұрын
crack shoot burnout pressure can get blown up by air invincible moves, like a meterless dp
@benjihuynh2970
@benjihuynh2970 2 ай бұрын
My GOAT
@NeoGato2point0
@NeoGato2point0 2 ай бұрын
How do you feel about Terry overall?
@Bafael
@Bafael 2 ай бұрын
Seems a bit weak tbh, he seems too honest in neutral. His combos are stiff too and you are very reliant on drive rush.
@w2rdog
@w2rdog 2 ай бұрын
thanks ❤
@Stealphie
@Stealphie 2 ай бұрын
14:50 you can actually get heavy DP here with a very specifically timed delayed cancel, you don't need EX. Can also do medium but iirc it only gets one hit (although doesn't require any manual delay)
@NKaldis
@NKaldis 2 ай бұрын
What you got against Bison Baf?!?!?!
@bannanafosho
@bannanafosho 2 ай бұрын
Is SFV getting a Subtle Lore?
@Bafael
@Bafael 2 ай бұрын
probably eventually
@greencomet2011
@greencomet2011 2 ай бұрын
Is it just me that feels the damage for this character is kind of mediocre?
@Sergio-wc1wn
@Sergio-wc1wn 2 ай бұрын
His damage is actually pretty good. It one of the highest in the game with corner punishes outside of a few select characters
@squidee
@squidee 2 ай бұрын
Meterless: no With meter: definitely
@polkunus
@polkunus 2 ай бұрын
this va is unbearable
@Neogears1312
@Neogears1312 2 ай бұрын
Capcom did an incredible job making me just want to play kof 15 instead & I can’t wait for snk to make me wanna play street fighter instead when Ken & Chun drop in garou 2.
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