Shadow of the Colossus FAN REMAKE - Beyond the Forbidden Lands (THE BETA COLOSSI LIVE!)

  Рет қаралды 173,324

Max Derrat

Max Derrat

Күн бұрын

Пікірлер: 455
@NomadColossus
@NomadColossus 2 жыл бұрын
Wow! Those Griffin arena shots were amazing!
@colonelsection5821
@colonelsection5821 2 жыл бұрын
Nomad Colossus. I'm a huge fan of your Sotc mysteries, are you helping with the project?
@NomadColossus
@NomadColossus 2 жыл бұрын
@@colonelsection5821 Not part of the project, but I keep up to date and have tested a couple of test builds for them, stuff like that.
@colonelsection5821
@colonelsection5821 2 жыл бұрын
@@NomadColossus What do you think the Mysterious unused Colossus Evis, near the end of the video.
@Ollimus
@Ollimus 2 жыл бұрын
Indeed Nomad, Indeed.
@NomadColossus
@NomadColossus 2 жыл бұрын
@@colonelsection5821 I'd never considered that it stood upright before... The image from the art book is a quadruped type creature, but I think it's cool that it might have stood upright!
@howdoyouchangeyournameonhere
@howdoyouchangeyournameonhere 2 жыл бұрын
Thank you so much for inviting us to make this video! Me and Crooked had a lot of fun recording, and I hope people enjoy it and are looking forward to what we've got cooking up!
@elidasilva5558
@elidasilva5558 2 жыл бұрын
Great job so far!
@akira4142
@akira4142 2 жыл бұрын
good job guys heads up to people like you who are making this happen
@audax117
@audax117 2 жыл бұрын
Such a coincidence I caught sight of this project again just now after 2 years, I want to ask you something, could you unban me from the discord server, I remember someone from back then from the old team banned me and a few others for some drama that happened (kinda of a mutiny) and nearly 2 years have passed since then
@Prohxyy
@Prohxyy 2 жыл бұрын
It's so unbelievably cool. Very excited to see where this project goes
@ilovelctr
@ilovelctr 2 жыл бұрын
You guys are amazing! The level of dedication is so high, and this being free speaks even more volumes about your dedication.
@ultraspinalki11
@ultraspinalki11 2 жыл бұрын
15:33 This would be an excellent opportunity to build a map for Monkey that is inspired by the areas seen in The Last Guardian. In that game, most areas are in highly elevated open spaces, which would be ideal for Monkey who's beta images indicate he would be hanging from a high place suitable for his size.
@aadipie
@aadipie 2 жыл бұрын
Monkey was supposed to be hanging from stalactites which can be seen in Basaran's cave, I think the cave just needs a new light source but the arena is pretty much ready.
@wingedhussar1453
@wingedhussar1453 2 жыл бұрын
@aadipie yea UT was supposed to be In a cave but it wouldn't be a bad idea to have monkey lose by climbing up a tower inside the cave tht maybe leads to light and then it falls down after the tower breaks
@Godzilla_Cheeze
@Godzilla_Cheeze Жыл бұрын
Whose*
@chrizzel28
@chrizzel28 2 жыл бұрын
I truly love this kind of thing, beta content is beyond fascinating. I'm glad to see more progress has been made with this.
@maxderrat
@maxderrat 2 жыл бұрын
Me too, man. Been obsessed with this game forever. Hope you're doing good, by the way. :D
@chrizzel28
@chrizzel28 2 жыл бұрын
@@maxderrat Yeah man I'm doing alright! Life's been treating me well enough. Sorry I haven't watched most of your stuff recently, it's mostly been on games I haven't really engaged with much. Admittedly I've yet to finally get to this gem, but the moment you put "beta" in the title you know my interests are raised right away. Like I said I love beta content, sometimes the stuff that doesn't make it in is as cool if not cooler than what does.
@lk_profi4752
@lk_profi4752 2 жыл бұрын
I'm definetly gonna get this when it comes out,I've always dreamed of more story and content from sotc.btw does anybody know what happend to team ico???
@masummirza3033
@masummirza3033 2 жыл бұрын
absolutely amazing what effect a 17 year old game has had on its community, the passion that everyone on this project has is felt and is beautiful.
@quantum5661
@quantum5661 5 ай бұрын
dude ive never even owned a console, and this game still lives in my head
@claylilac
@claylilac Жыл бұрын
Probably a good call in designing Worm to be stationary. One thing I noticed in it's model and design is that it bares some resemblance to a bobbit worm specifically. An aquatic ambush predator that burrows into the sand until only it's mouth pokes out in the water, and waits with mandible jaws wide open.
@Virtualblueart
@Virtualblueart Жыл бұрын
I can see it like that. I can imagine it's challenge would chiefly be getting even near enough to climb it while it tried to snap down it's mouth to smash/grab you. Maybe you were supposed to lure it to hit an indestructible object to stun it, like Gaius with his sword. But this time while riding. Lots of cool options really. Just imagine it being retracted like that worm when you approach looking like just another common ruin. And then the shaking starts and it concertinas up and up before sniffing the air and diving it's maw at you from above. Chilling.
@wynnnnnnn5227
@wynnnnnnn5227 10 ай бұрын
He really said 'temper your expectations' then showed the raddest shit ever.
@leilaclarridge5807
@leilaclarridge5807 Жыл бұрын
I like how Sirius scratching its face gives the impression of it being a normal animal.
@srdjanrikic978
@srdjanrikic978 6 ай бұрын
I just started to play the game and get into it, i knew about the game for a couple of years now but I only started playing it now. What i found interesting is that the colosi aren't really evil, like the second one I fought wasn't even trying to attack me it was defending itself it felt more like an animal that was just minding its own business i felt kinda bad for killing it and the colosi don't go out of their way to kill the player they're either territorial or just defending themselves, im getting a feeling that the shadow demon thingy isn't really good after seeing how the colosi aren't really evil
@_thebigsteve
@_thebigsteve 2 жыл бұрын
As someone that knows crooked personally I can vouge for how hard this team is working on the project and how respectful they continue to be of the community and source material. I can't wait for further updates and someday to play this amazing addition.
@jamesbrincefield9879
@jamesbrincefield9879 2 жыл бұрын
Is his nose actually crooked though?
@_thebigsteve
@_thebigsteve 2 жыл бұрын
@@jamesbrincefield9879 lol nope it isnt
@amadeusk525
@amadeusk525 2 жыл бұрын
@@jamesbrincefield9879 That's what I wanna know as well!
@elibonham4388
@elibonham4388 Жыл бұрын
It reminds me of project 06 a fan remake of sonic 06 one of the worst games ever made being built from the ground up bringing back cut content and fixing controls and bugs from the og. A version can actually be played right now. But i can't wait for this honestly
@naisagathefirstdestronmand8559
@naisagathefirstdestronmand8559 2 жыл бұрын
I’m the former dev who made the texture guide at 13:07. I’d like to explain what’s going on in that image better as it’s something that is actually really cool. I made a few for every colossi for all of their screenshots. Technically speaking none of those textures were actually used by Phoenix. So what team ico would do is make a few textures, a “base texture” and then edit it further more to make more variations. A good example is the scales on #7 hydrus, are also reused on devil’s wings and roc’s frills. So what that image is saying “here’s a match to what we still have in the files. Use what we have and edit into a match on the screenshot.” This kind of texture method isn’t really used in most games so this actually gives people looking to remake cut sotc content a much easier time in ensuring high accuracy levels.
@Virtualblueart
@Virtualblueart Жыл бұрын
Amazing, it reminds me of the old 8bit tile based backgrounds were they saved the environment as a set of tiles and build all visuals from that. I can also imagine it's also a good idea if you want to be economic with memory by UV mapping multiple creatures to share a common image map. Load the base "tile" for the common details and another for unique textures.
@naisagathefirstdestronmand8559
@naisagathefirstdestronmand8559 Жыл бұрын
​@@VirtualblueartThat isn't quite what sotc does, regarding sharing a common UV map. Actually the way sotc does it's textures is pretty bad for performance. This is because in most games they tend to use 1-3 textures per character and just mirror it. That is what's usually called a "Texture atlas". With sotc, characters are actually pulling from a lot of different textures all at once. For example, every colossus has 3 different textures for just the fur. And there's 3 for the eyes. One for the ring, one for the colour part and one for the pupil. Team Ico did this to get as much detail out of the large bosses as possible. That's cause they had an upper texture limit of at max 512x512. But they tried to keep it down at 128x128 which was the standard for game's texture atlases as a whole at the time. So instead of trying to fit all the details into one tiny file, which would result in a very low-res looking boss, they just used the whole space for one specific detail. They also don't share UV maps because every boss is unique. Even the ones that are of very similar design have a ton of small differences everywhere. Hence why the old ps2 version ran poorly. That doesn't quite explain why there's a few duplicates in the game (as in the exact same texture, even colour wise) but that's a mystery for another time. You typically want to run as few textures and materials as possible to that less has to be loaded in all at once. TLDR: Their method is good for getting more detail out of a limited file size, and for making a ton of textures rather quickly with high quality, but it's pretty bad for performance.
@NoahAbrahams3n
@NoahAbrahams3n 2 жыл бұрын
I am no joke getting emotional watching this, this has been a dream for me for over a decade since i was a kid, enough too make a grown man cry. I am almost tearing up from how happy this makes me, god bless the people who are on this project, they are a godsend! I am fully invested in this!
@13lood13ath
@13lood13ath 2 жыл бұрын
I just want to give a massive THANK YOU to the people involved with this! You're doing god's work. I can't put into words what this means to me, let alone the community. It's so exciting seeing all these cut colossi starting to come to life, and getting a better glimpse into what the original project was going to look like. Fantastic work everyone!
@TheAlison1456
@TheAlison1456 2 жыл бұрын
5:40 that's badass. I can only imagine the amount and intensity of work it took for Slug, as an animator, to get this down, just this. 15:27 I don't think this is disappointing at all. The dam is awesome because it's a dam in The Forbidden Lands that we don't get to see in the normal game, and it was supposed to be part of the mysterious world, and you would have been able to get into it and see what it's like to be there. That's awesome enough. I'm not disappointed, I'm happy there's an answer to why it's in the game at all, that's a real miracle.
@lordofPockets
@lordofPockets 2 жыл бұрын
i love how far can communities and willpower can push anything and to see it on this kind of media and in this game, is truly breathtaking.
@ludensregisluciscaelum7636
@ludensregisluciscaelum7636 2 жыл бұрын
You are breathtaking!
@alexrizzo7874
@alexrizzo7874 2 жыл бұрын
When I first played this my Mom was unresponsive from head surgery. Which made the silence of the game's main character deafening to me, I found it difficult to talk to people, so I just kept going. Shadow of The Colossus sucked me in so deep that by the time it was over I was bawling. Such a beautifully realized world with scarcely any dialogue to lead you along, because the emotional core doesn't require it. We ride on.
@IsraelSocial
@IsraelSocial Жыл бұрын
Wow men! Strong story! Hope everyone is ok! Hugs
@Jpdezordi
@Jpdezordi 2 жыл бұрын
I just hope they dont give up on this, facing these colossi would be a childhood dream come true
@LOEKASH
@LOEKASH Жыл бұрын
This reminds me a lot of that time Peter Jackson recreated the spider pit scene from the original King Kong. I'm glad that they're creating this project around the engine of the original PS2 version, obviously because working with the hyperrealistic graphics of the remaster would require 5 times the amount of time and resources, but if it succeeds then it can bring new life to an old game, so I still appreciate it.
@RegalPixelKing
@RegalPixelKing 2 жыл бұрын
Projects like this is truly impressive. They have a long road ahead of them, but I can tell that in the year that they have been working on this that they have made some really impressive work.
@absoluteaffirmative
@absoluteaffirmative 2 жыл бұрын
I saw this on my recommended and I immediately felt immense joy and nostalgia. I remember as a kid watching Nomad Colossus doing a deepdive into the beta Colossi, but to see them being brought to life and (possibly) having an actual battle with these not-so lost Colossi. This game is a year older than me but even then I only got to play it when I was like 6 or 7, and had no idea what to do lol- This feels like a kind of closure that I didn’t know I needed. ••• To the BTFL Team, should you read this: You are doing so much for this game and this game’s community. Personally, I wouldn’t care if this came out exactly how you wanted it or not at all, I think just having something that included these beta Colossi is enough for me. I know you are doing your best to make this work and I know you will find a way. Thank you for this gift and masterpiece that you guys call a project, I know that this whole community stands behind you in this. -Teeth!
@randomguy9988
@randomguy9988 2 жыл бұрын
This level of effort and care for a game is almost impossible to see anywhere else. I’m really happy to be able to see history be made
@Intrepid_Explorer
@Intrepid_Explorer 2 жыл бұрын
Glad to see another video from you Max! Here's hoping to surprise you with more stuff very soon ;)
@maxderrat
@maxderrat 2 жыл бұрын
Yooooo... what's good, Intrepid? :D All the best to you.
@Intrepid_Explorer
@Intrepid_Explorer 2 жыл бұрын
@@maxderrat Mostly dealing with the rigors of life, but also working on something special!
@peshkybee7721
@peshkybee7721 2 жыл бұрын
Oh man I was hoping for an update on this! Much respect for the volunteers for sticking with it
@HatredSonneillon
@HatredSonneillon 2 жыл бұрын
I am glad that the team acknowledges the reasons the colossi were cut which I had mentioned in my comment on the last video. That is why I didn't think the team could pull it off, the colossi would end up not being for or not working for one reason or another. Hearing that the team understands that and is willing to rework them heavily where needed gives me a lot more faith in this project. Still gonna keep my expectations low until gameplay is finally shown.
@KUPSMusic
@KUPSMusic 2 жыл бұрын
I really cant wait for this to be fully realized, I've been following this project for quite some time. Just really excited for when we can enjoy hunting all those beta colossi
@Mankey619
@Mankey619 2 жыл бұрын
You guys did an incredible job doing these beta Colossi work here. The models and characters designs are absolute perfect and it’s amazing to see their movements and how they’ll interact with one another. The map work from where they’ll be located is one thing I am very curious to look at. Good job you guys.
@chimedemon
@chimedemon 2 жыл бұрын
You know, Shadow of The Colossus is a work of art. I don’t mean that in just it’s a work that is absolutely masterful and artful- though it is that. I mean it’s one of the most classical types of art in its relationship with its fans. People became so invested and so obsessed with it that they tried looking for the “last great secret” and became the Secret Seekers, pulling literary analysis to find meaning until they were able to find absolute truth by Nomad Colossus that there wasn’t a great secret- but there were models and places that haven’t been explored by anyone. Then there’s this. This feels like another form of Art Restoration- based solely on sparse images of possible creatures. Animators are doing what we do when confronted with bones of ancient extinct animals, asking the simple question “how did they move? How did they behave?” This game and it’s relationship with its audience is something I haven’t really ever seen, even in a game like Dark Souls. Because it’s a landscape, has its own mysteries AND is its own piece of art, it makes everyone into scavengers, geographers, treasure hunters, literary questioners, conquerors, art restorers, and in some ways, Paleontologists and Archaeologists. Trying to not only uncover old colossus that never made it to the final cut but are actively trying to recreate them… I don’t know, it’s really freaking cool. It’s really fantastic. Thank you for everything.
@tbaudio3310
@tbaudio3310 9 ай бұрын
Just now finding out about this project. Very cool to see the hard work of very passionate people. Really looking forward to see how this project comes along. Best of luck!
@wander7812
@wander7812 5 ай бұрын
This is not the only one - there was also a Brazilian Project with the smae objective called "Shadow of The COlossus Tribute". Believe it or not, Shadow Of The Colossus was HUGE in the brazilian internet community back then, and so was their forums and videos talking about the unused colossis, theories, mysteries, etc. Most thing that was talked about in Brazil's Gaming KZbin back then was SOTC content.
@urmokvagenhaughven1714
@urmokvagenhaughven1714 2 жыл бұрын
This is amazing, I'm so excited to see even one of these colossi in action! I think the animations on spider do a pretty good job of conveying the size and weight of the massive creature.
@the1fortheages
@the1fortheages Жыл бұрын
Don't know for sure... but man... i believe that wherever Ascadia is now, he's smiling at the state of his favorite game's fandom.
@littlemissrandom7744
@littlemissrandom7744 2 жыл бұрын
Ahhhh!!! Lets go!! I've been following the development on discord ever since got the link from your video in 2020 and its so exciting to see that it has been exhibited further to the public!!
@siraw50m34
@siraw50m34 2 жыл бұрын
It's so heartwarming to see people reviving the games I grew up playing! Not only is there a group working on restoring Demon's Souls cut Northern Limit, but now there is a group reviving another treasured game. This is everything I've dreamed of and I can't wait to see where this project goes!
@elgritton
@elgritton 2 жыл бұрын
As a SOTC long time fan, I wish we live long enough to witness the glorious remake with 40 colossi on its entirety
@ilovelctr
@ilovelctr 2 жыл бұрын
The level of dedication to this project is insane. That, with the fact that it's free, speaks even more volumes.
@PK-Radio
@PK-Radio 2 жыл бұрын
I’ve waited forever to finally get an update to this remake It’s so exciting to see the beta colossi fully animated
@jacobbelow4136
@jacobbelow4136 2 жыл бұрын
This is an awesome achievement! Congrats to all the volunteers who went out of their way to make this dream a reality!
@odinsguide7685
@odinsguide7685 2 жыл бұрын
you guys are rocks!!! this project will be ground breaking issues on internet soon. i am so hype of this. Max, i am just hype as you
@randomreasons9261
@randomreasons9261 2 жыл бұрын
I went to search SOTC mods and was made much happier with this extension of the game being made. I support this 1 million percent it needs to happen! I know 3-4 people who played SOTC and ended up playing the whole game. Such a perfectly eerie adventure.
@steelcurtain187
@steelcurtain187 2 жыл бұрын
Wow, this was super impressive. Thank you so much for sharing! This is one of my all time favs so any news on this project is fascinating to hear about
@thelastcolossus8714
@thelastcolossus8714 2 жыл бұрын
9:54 Man, this looks so gorgeous.
@boyslayz6526
@boyslayz6526 2 жыл бұрын
This is one of my favorite games and im happy that this is the thing, i belive that we need more games like this one and would be very exited to fight 8 unused bosses or even the one where there were 48 colossi
@franjaff6919
@franjaff6919 2 жыл бұрын
The 48 colossi idea was canned so early on that I doubt we'd either get any kind of playable version of that. I could be wrong but I think 48 was just conceptual and they didn't get that far in before scaling back drastically.
@noahfields9046
@noahfields9046 2 жыл бұрын
@@franjaff6919 Indeed. My understanding is that the number 48 was initially pitched just as an arbitrary number, not a "serious target", ie Ueda said something to his team along the lines of, "So there'll be a bunch of huge bosses, like 48 of them, and then you go out and climb on them..." That is to say, that number was just an arbitrary number that got pared down to 24 as soon as actual nuts-and-bolts work started and more reasonable targets were set. Chances are many of those colossi were never worked on at all and have literally no information about them. I recently read on TV Tropes, albeit without any evidence to support this, that last year there was some more data mining that suggested another 10 cut colossi had at least some amount of work put into them, but the evidence for them is (supposedly) so sparse that they too would have to be created from scratch. Several of them have literally no information about them except a single line that references their name, and some others seem to be earlier versions or variants of other existing colossi - that is, arguably not even cut colossi but rather just beta versions that had their name changed but some data referring to their original name left in. Again, you'll need someone other than me to confirm this, as my source is not the most trustworthy and I haven't dug especially deep to find out for myself.
@franjaff6919
@franjaff6919 2 жыл бұрын
@@noahfields9046 The idea that they worked with some other Colossi seems totally believable. Honestly, it seems more unlikely that they got 24 good ideas down straight off the mark.
@chrisdorr5786
@chrisdorr5786 2 жыл бұрын
Thank you all so much for putting in the time to make this dream come true. It looks incredible. My kiddo and I have been playing the hell out of the PS4 version and he's been going nuts getting every item possible and now we're in full exploration mode seeing what other fun stuff lies around the lands. SotC is one of the best ever...thank you all again!
@rat7791
@rat7791 2 жыл бұрын
"Temper my expectations" Oh please all this stuff is positively golden, I feel like a kid in a candy store. This work gets me so excited. Shadow of the Colosus content never fails to fill me with wonder. Thank you for sharing.
@loodlebop
@loodlebop Ай бұрын
I hope these guys have kept their passion all this time later
@timmadone8930
@timmadone8930 Жыл бұрын
I'm a little late to comment on this video but it's great to see this project is still a thing. I've mentioned it many times when leaving comments on various videos related to S.O.T.C. without even knowing for sure if it was still a work in progress. Now I know & it's so exciting. If I had any expertise in making a video game I'd certainly welcome the opportunity to jump on board & help out, but sadly I don't. For now I'll just give a special thanks to all who are working hard to make this game a reality. Keep it up & best of luck!!!
@thischannelisdecommissioned
@thischannelisdecommissioned Жыл бұрын
Even if BTFL never comes to fruition, the fact that a bunch of talented and passionate people assembled to give us a faithful, concrete glimpse of what Shadow of the Colossus could've been is beautiful, and this project would be worthwhile for that reason alone. If I saw videos like this almost a decade ago when I was deep into SotC, reading about the pre-release material and speculating about the lore, I would've had a heart attack. I thought the beta content would forever remain lost to time within grainy, low res images, never to see the light of day, with only the imagination left to give them life - and I'm so happy to be wrong. I got to see the spider!
@Kaiservonklaus
@Kaiservonklaus 2 жыл бұрын
I’ve been waiting years for this and I know so many others have been I’m so excited for this
@anu_start
@anu_start 2 жыл бұрын
I've never heard max be so giddy and excited before, this is kinda cute
@lowgroans5725
@lowgroans5725 2 жыл бұрын
Man your reactions are fantastic. You are incredibly genuine about this.
@Necrapocalypse
@Necrapocalypse 2 жыл бұрын
If you want to keep tabs on the project's day-to-day progress their discord server is a great place. I've been there since I learned about the project so I've seen a fair amount of this stuff already.
@tiagobinz9186
@tiagobinz9186 2 жыл бұрын
I'm so happy these guys are still moving forward with the project! Keep it up 💪
@jagergerg9771
@jagergerg9771 2 жыл бұрын
I wish I had a skill and knowledge to do this, This is one of my top five rated games of all time.
@couchfrog4823
@couchfrog4823 2 жыл бұрын
This looks AMAZING!!! I can’t wait but I also don’t care how long this takes
@ellieloves2read
@ellieloves2read 8 ай бұрын
i really love the creative touches that were put into this!!
@kallumrandhawa3160
@kallumrandhawa3160 2 жыл бұрын
My gods this was so emotional to watch, most of my childhood was spent playing this game and then playing the remakes, for over a decade I have been looking constantly for something about a number 2 version of SotC but I was always unsuuccessful, I am beyond happy new content is finally on the way after almost 2 decades, can't wait to see what you guys have in store for us
@jessecarter960
@jessecarter960 5 ай бұрын
I love that there is such a strong fanbase for this game still
@brokeneffect7464
@brokeneffect7464 7 ай бұрын
Keep the good work. We all support you work,
@backwardslongjump
@backwardslongjump 2 жыл бұрын
This is so well made and the passion and talent of the team is so palpable. I can’t wait to see where the project goes
@viniciusdeamo1944
@viniciusdeamo1944 2 жыл бұрын
Can't believe this is really going on, it's literally a dream come true for so many people!!!
@DeviIGundam
@DeviIGundam 2 жыл бұрын
I just heard about this a few days ago! So glad it's still coming!
@aadipie
@aadipie 2 жыл бұрын
It looks amazing, love this community, thank you for the video
@Mr_cenzo
@Mr_cenzo 2 жыл бұрын
Man does it feel good to see some more news about this remake. I don't think words can express how mind blowing it is to see such passion for a game this old!
@markuxx7409
@markuxx7409 2 жыл бұрын
Great! There are some fan games that are really amazing, and this fan project is definitely one of the best I’ve seen. I love the concept artwork and the colossus model/animation. Can’t wait to see more. Thanks a lot for this video. I love Team Ico and SotC. Saludos.
@DanLuxe
@DanLuxe 2 жыл бұрын
Shadow of the colossus is one of my 2 favorite games. This is absolutely incredible! I’m speechless. Just wow.
@sniper6393
@sniper6393 2 жыл бұрын
Honestly I I love watching people play shadow of the Colossus and I never thought they were deleted things remember watching jacksepticeye when I was like 4
@DanielFoxy1999
@DanielFoxy1999 2 жыл бұрын
Man this brings memories,i still remember when ocelot was the head of the project,and the lava dinosaur jokes,my best hopes for the project going forward
@dasuero7489
@dasuero7489 2 жыл бұрын
10:16 Griffin was goin' leap frog there. Great, epic animation.
@Cookieofdoom
@Cookieofdoom 2 жыл бұрын
Damn, I have waited yeeeears for something like this! Lovely to see it still going strong!
@Erosgates
@Erosgates 2 жыл бұрын
Very cool. I played SotC for the first time on PS4 & I thoroughly enjoyed every minute of it. I honestly am excited for this as I’ve found myself recently having gone down the KZbin rabbit hole with the game & wishing that I had more to play. Great video. Great project. Exciting times!
@patrick22014
@patrick22014 Жыл бұрын
Man this is insane! I always dreamed of something like this.
@reahthorolund8373
@reahthorolund8373 2 жыл бұрын
Nice, this team seems to be doing a great job! Looking fascinating!
@Ratzmoonmopes
@Ratzmoonmopes 2 жыл бұрын
This truly made me cry... For so many years we've mostly had still images and static low res blurry screenshots of these Colossi and we've always had to use our imaginations to imagine what they would move like... but now finally being able to see them actually moving and animating is incredible... it's literally a dream come true to finally see them looking so alive and real after so long... those animations are so well done... even if (hypothetically) this game never actually gets finished or released, just seeing these animations is enough to be an amazing historical accomplishment and dreams come true... Thank you so much fans and creators for this amazing gift...
@AlucardGoya
@AlucardGoya 2 жыл бұрын
Omg, this looks so amazing! Incredible work!
@jokesplays4059
@jokesplays4059 2 жыл бұрын
as a longtime fan this is so exciting to see
@FrogeFella
@FrogeFella 2 жыл бұрын
The Griffin arena looks fucking amazing dude!
@daseancedoesgeek2667
@daseancedoesgeek2667 2 жыл бұрын
Omg this is my dream now, I want an ISO with the beta colossus
@tootbender6935
@tootbender6935 2 жыл бұрын
I wish them the best, this looks amazing!
@parsifalkitty5109
@parsifalkitty5109 Жыл бұрын
I love how I missed this beautiful fan driven idea. I barely had any knowledge of the cut content let alone the ammount of content is just amazing. All I can do is wish the team the best of luck.
@lostinacatsmouth8389
@lostinacatsmouth8389 Жыл бұрын
This is volunteer based??? Damn, the models and animations are so cool you could tell me they're proffesionally made and I would believe you hands down. Not gonna lie, I was expecting a good bit of jank, but I am blown the fuck away.
@lordboros5715
@lordboros5715 2 жыл бұрын
These guys are amazing!!! Keep up the good work, you’re our heroes 🤩
@LoucaoHop
@LoucaoHop 2 жыл бұрын
WOW! Thank you so much for making this idea of having a new sotc game true! For me this game is by far the best game in all aspects and this mysterious aspect of having more colossi always gave this feeling of wanting more and seeing this being produced is really hyping!
@TheRambaud
@TheRambaud 2 жыл бұрын
That’s so cool guys, keep it up! Looking forward for the final results!
@homiet-rex
@homiet-rex 9 ай бұрын
I am so glad to know (even if I’m a year late) that this project is doing good, so excited to see the 10 cut colossi in all their glory when the project is finally finished, I’m also glad they decided to make evis unique from malus.
@shadowheadgames
@shadowheadgames 2 жыл бұрын
Beyond the Forbidden Lands could be an DLC of the original game
@BUMP0H
@BUMP0H 2 жыл бұрын
I think if they wanted to have a reference for how Worm should move, it would be looking at cobras, if it's a stationary enemy, then that kind of movement would work really well for it.
@hayde_ink2809
@hayde_ink2809 2 жыл бұрын
Oh my god I got so many goosebumps. I can't believe it's finally happening
@Random24853
@Random24853 2 жыл бұрын
Blows my mind that I’m still thinking about Shadow of the Colossus all these years later.
@TSMSnation
@TSMSnation Жыл бұрын
my god, seeing the spider colossus in action as been a dream of mine forever now. to see it done this will already... my god. wish I could help but I'm just a fledgling modeler and animator.
@Salamangkero
@Salamangkero Жыл бұрын
Boi I sure do hope they add a secret colossus of their own making because I'm sure we will all be looking for it regardless of it actually existing or not
@Tamashiki
@Tamashiki 2 жыл бұрын
This is amazing I love how much is getting done and appreciate it we all do as a community
@The_Big_Jay
@The_Big_Jay 2 жыл бұрын
I hope we are one day blessed with a build of the game that has at least 1 unused colossi in at least a somewhat playable state, simply in order to just compare to how close BTFL was in their recreation. Shout-out to the Griffin arena, making it look like an ancient derby of some kind is so incredibly clever.
@batross5791
@batross5791 Жыл бұрын
I tried to chat with the team on twitter but nothing. I wanted to suggest them to hide one of the colossi in the higher part of the temple, being able to climb the way through the secret garden to reach it. Another idea would be to being able to reach mono at the end of the game as dormin wander when his is being abducted by the fountain, adding a cinematic as an easter egg or something.
@aresa8948
@aresa8948 Жыл бұрын
You know what SotC feels like? It feels like a game that 'something happened to', like you know when they find some ruins in the real world and they can deduce from the damage that some sort of earthquake or some other cataclysmic event happened and what you're left with is pretty much the remains of what used to be there. When I first played SotC, like most, I fell in love. And, like most, even though the game seemed perfectly decent in every aspect, there was this weird...feeling. Like something was missing, something was off. Now, after all these years and all the missing content that has been dug up, one has to wonder: just how big, how massive would this game have looked like in the way it was originally intended? And why wasn't it build like that? HArdware limitations? So, to come back to my initial analogy: thinking about SotC, I wonder what the game would be, had it been made today, with the power and memory of the PS5. And that is ultimately what I feel like with this game: this was a gigantic and mesmerizing game meant that suffered from an earthquake called 'the technology of its time', and what we were left with, albeit beautiful in its own right, were the PS2 ruins of the game.
@brianwallace2038
@brianwallace2038 Жыл бұрын
This is looking amazing!!
@burkuschgoldberg
@burkuschgoldberg 2 жыл бұрын
Beautiful. Can't wait to see more
@Sergio-Xotlanihua
@Sergio-Xotlanihua 2 жыл бұрын
I had the biggest grin on my face from seeing the animation of Sirius hitting the henge, being able to implement these cut colossi back to the game from scratch is amazing. I wonder how far they could go in terms of adding more arena's, colossi, or even environments. I've always though that colossi that felt completely locked away that would require you to travel a greater distance to reach their arena in a much more reclusive environment or location like a monument would be really cool. Like imagine having to travel far for a long while and you finally find the isolated reclusive dam far away from the rest of the map and then an absolute gigantic colossi breaking through the dam and chasing it as it walks through the dams ravine would be really cool. Or maybe a mid size colossi chasing you as you run up the inside of the dam, destroying the dam in the process. I also thought a kraken like colossi that you'd have to swim out into the ocean to from one of the beaches would be absolutely terrifying. Or a giant colossi that's completely stationary perched on a mountain that youd be able to see from the distance that the player might mistake for a monument, and youd have to make your way up the mountain feeling farther and farther away from the safety of the temple and its barren plains of the Forbidden Lands. Or a flying colossi that once you got on would fly around the entire map. I also wonder if the Beyond the Forbidden Lands team would be able to locate cave like arenas like for monkey on some of the beaches of the ravines across the map. I feel like that would definitely save room geographically in terms of spacing out the distance between colossi. Man this project has me so excited.
@Tomatonator
@Tomatonator 2 жыл бұрын
“Manage your expectations,” he says. Im blown away!
@samuelforrest8726
@samuelforrest8726 Жыл бұрын
Looking pretty good! Hope development is still going smoothly!
@Lazypackmule
@Lazypackmule 2 жыл бұрын
I hope they make an effort to work some of these in behind esoteric exploration puzzles The mystery of the world and the feeling that more had to be hidden somewhere was such a massive part of this game's enduring myth in the public consciousness that it'd be a damn shame if they were all just thrown into the standard linear progression
@forresthunter1483
@forresthunter1483 2 жыл бұрын
Great video! Chris Ray Gun was on Sacred Symbols checking out your video and was so excited by what he saw. Your videos always bring people joy!
@maxderrat
@maxderrat 2 жыл бұрын
Wait what? What is this? Could you please link whatever this is to me? :O
@forresthunter1483
@forresthunter1483 2 жыл бұрын
@@maxderrat sure. I'm a Patreon supporter of Last Stand Media, so the video might be unlisted, currently. But here's the address: kzbin.info/www/bejne/fWampoqfbNupaNE
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