This is so exciting! I recently picked up an X68000 myself. It needs plenty of TLC hence getting it for a better price, but the physical design itself is gorgeous. I truly hope that core development continues in earnest as it is a super fun platform to fiddle with.
@retrobitstv2 жыл бұрын
Awesome, I'd love to have the real hardware someday. Guess I better start watching yahoo auctions .jp more closely :) Same here. Things have come a long way but lots left to be done. Hopefully some day!
@ldisc662 жыл бұрын
And this is why I love the Mister project so much. It lets us normies experience systems we've never even seen before and at an affordable price. Also bonus: it doesn't take up much room. Thanks for your videos, they're great and quite informative!
@ArcadeCabNBud2 жыл бұрын
mind you, far cheaper to emulate on a pc etc
@ldisc662 жыл бұрын
@@ArcadeCabNBud This is true. But I can't use some of my vintage devices with my PC. Floppy drives, controllers, etc. If you just want to play games on your desk, the Mister is overkill, like a lot.
@rgm46462 жыл бұрын
The MiSTer project IS pretty awesome. I spent way too much money on it but man its worth it IMO. Im on this thing more than my PS5.
@ScotsmanGamer2 жыл бұрын
LMFAO these games and systems have been emulated for years on various platforms.... You been under a rcok for the last twenty years
@ScotsmanGamer2 жыл бұрын
@@rgm4646 so "awesome" can do cores for full pc systems and consoles yet can't do a multi platform arcade ones why is that???? oh it's for the core dev's to milk it for money per system! ;)
@LusRetroSource2 жыл бұрын
This is a great in depth look at the x68000 core and the computer itself!
@TMS5100 Жыл бұрын
@19:56 homestar runner reference!
@ceticobr2 жыл бұрын
Thank you for showing more than just games! Every other channel's old computer videos will only show games. I like see what people did with those old machines beside gaming. Liked and subscribed.
@WhatAboutZoidberg2 жыл бұрын
Let's fiting love! Nice write-up. Glad to see how far this has come now, since buying into it now, is insane as you showed. Some fantastic Midi tunes as well!
@robmcleod28762 жыл бұрын
I'm glad someone else spotted the let's fighting love reference
@johnnada68552 жыл бұрын
This machine was the biggest beast of the 80s before the Neogeo AES came out
@SunkenCanoeArcade2 жыл бұрын
Really great video dude. Thanks for putting in the time and effort to show off something a lot of people (many "hardcore" gamers included) would never really see otherwise. Excellent content and editing.
@retrobitstv2 жыл бұрын
Thanks for the feedback and glad you enjoyed it!
@benbreeck33632 жыл бұрын
Something to ponder: The Sharp X68000 and the Atari ST share remarkably similar port architectures, which in turn are both based on the port architecture of the IBM PC/AT. Imagine if Jack Tramiel had had a little bit more imagination, and contacted Sharp and Hudson to license the chipset for a release of a hypothetical Atari ST refresh ca. 1988. It would have been the perfect thing to give Amiga and Mac runs for their money...
@Spolupyo2 жыл бұрын
Nope, its the X68K VDP chipset what Atari should have licensed, which is made by Ricoh and planned/engineered by Hudson, the same guys behind the PC Engine.
@m0rvidusm0rvidus185 ай бұрын
So you think it's a good idea to give the Japanese this technology, then pay them royalties to use the system they copied off you to make a new system for yourself. And people wonder why Nintendo and Sega took over the American console market.
@lsdowdle2 жыл бұрын
Thanks for putting in all of the effort to make this reasonably comprehensive video. It is obvious that you were interested in it and learned a lot... so thanks for sharing the info. I haven't tried the X68000 core yet but with this video as a guide, I don't feel so intimated anymore.
@retrobitstv2 жыл бұрын
Glad it was helpful and good luck trying it out yourself!
@teddym2808Ай бұрын
Incredible, thank you so much. My interest in Mister FPGA is at an all time high with this and Saturn cores. For everything else besides those two machines, I was genuinely already thrilled with emulation on a g-sync panel with a powerful PC. But now, I'll definitely be getting a dedicated screen and Mister setup. I just hope the do the FM Towns as well!
@Allyouknow58202 жыл бұрын
Excellent video covering a less-known system of that era ! Even if I'm more of an Neo-Geo (or arcade) guy myself with my MiSTer it's great to have this as somewhat of a map to the X68000 land ! And all those shmups are definitely doing it for me 😁
@orangepillow Жыл бұрын
I have owned X6800 PRO. It was desktop/horizontal case type. Twin tower case was called "Manhattan shpae". I have tried to make a shooting game but I couldn't finish it. It's my nostalgia.
@drgero22 жыл бұрын
Thanks for all the knowledge it’s super helpful
@retrobitstv2 жыл бұрын
Glad it was useful!
@daverhodus2 жыл бұрын
10:28 Thanks. This was giving me trouble.
@nicolasvaillant25832 жыл бұрын
For someone that says not to be into the shooter genre, you sure presented some solid gameplay !
@retrobitstv2 жыл бұрын
Haha, thanks :) The first level is always easy - after that I fall apart pretty fast. Cho Ren Sha 68k in particular goes from mild to extreme by level 2 :P
@eukat3ch2 жыл бұрын
Awesome video bud, i allways enjoy the new content. Keep it coming!
@ropersonline2 жыл бұрын
14:47: LOL, I see what you did there. :)
@fdk70142 жыл бұрын
I've never heard of MiSTer FPGA before but I'm looking into it now and it looks super cool! This is also my first time on your channel btw. I would love to try this one day, there is a whole bunch of interesting stuff there in the MiSTer repository.
@retrobitstv2 жыл бұрын
It is a great project that's under constant development! If you're interested, check out my MiSTer FPGA playlist here that starts with what it is and how to build it and then goes into things like MIDI add-ons, etc.: kzbin.info/aero/PLAFTE1bkmSE112rD2Wr_6leUeR9CYgZLV
@richards_2562 жыл бұрын
Excellent video. Thanks!
@chuckrock95102 жыл бұрын
Nice stuff man!!!😎
@Spolupyo2 жыл бұрын
X68000 cps ports are anything but perfect, SF2, FF, Daimakaimura, Strider, all of them seem to have a lower color count, most noticeable in SF2 Guile's stage background sky where you can notice more dithering patterns and less color gradients, raster effects on the floors also seem to have less detail, as for FF, the missing flashing lights in some stages, Timer count with less colors, lower number of enemies onscreen at once, the train passing by on the subway background stage, sprite flickering in Strider when the screen gets crowded, same can be said about the 2-3 Neogeo ports, Fatal Fury, FF Special, and Viewpoint, most noticeable in FF Special, cut animation, lower screen resolution, missing details on the backgrounds, lower color count, etc.
@DrDavesDiversions2 жыл бұрын
Super cool, Matt! You are a MISTer power user for sure. I got a "real" job in '91 - that kept me busy AF - so never saw any of these games.
@DrDavesDiversions2 жыл бұрын
re: OS9, do you know it was made to run on the Super PET? Very cool.
@retrobitstv2 жыл бұрын
Haha yea, I was way into gaming through the 80's and 90's so the big name arcade games I knew about, but there are so many regional titles on this system that it's fun just to load things up and see what the heck they are. In my research, I did see that there was a 6809-powered Super PET that ran OS9! I need to do a deeper look into it and see what it was actually used for and get it up and running in multiuser on my CoCo3. Add it to the project queue!
@JustinEmlay Жыл бұрын
Supporting addons like MIDI is pure awesomeness!
@AndyDo2 жыл бұрын
You sound so much like Alan Melikdjanian. Great video! Thanks!
@retrobitstv2 жыл бұрын
Hah you're the second person to say that. The first time I had to look up who that was. Then I watched all his videos :)
@RacerX-2 жыл бұрын
Awesome. If I could just get my hands on a Mister that would be amazing.
@retrobitstv2 жыл бұрын
Ugh, yea I hear you! Best of luck to everyone trying to find inventory!
@bengmo642 жыл бұрын
very helpful and interesting video, thanks
@skins4thewin2 жыл бұрын
WOW!!! Cho Ren Sha 68K looks freaking AMAZING for being made by a single guy! Surely he had some help SOMEWHERE, cus that music is a freaking banger too! Did he do the music all by himself too?
@retrobitstv2 жыл бұрын
Surprisingly, a lot has been written about the game. Coding was a single developer and music was a separate composer! According to what's out there, the music tracks were written in a matter of several days each.
@skins4thewin2 жыл бұрын
@@retrobitstv Very impressive. I may need to check more into that game. I have always been fascinated by the Sharp X68000 & have been trying to find one for a reasonable price for years. Unfortunately it looks like the opportunity for that has passed as they are stupid expensive now. The markup by sellers exporting them is huge.
@DAVIDGREGORYKERR Жыл бұрын
That music making package is very similar to CMI's Fairlight creation software.
@PrimitiveBaroque2 жыл бұрын
I just did a playthrough of Detana Twinbee on x68K. Just amazing.
@retrobitstv2 жыл бұрын
I played through level 3 last night, it is really a great one! I also tried to get past level 2 in Daimakaimura yesterday and had to give up after the 8th continue or so :P Still too hard!
@PrimitiveBaroque2 жыл бұрын
@@retrobitstv Haha yes it's incredibly hard! I died countless times on Twinbee but the music is so good! I have to do a playthrough of Daima next
@Hamdad8 ай бұрын
Finally a good way to play Geograph Seal
@PapiFed2 жыл бұрын
Watching this video was a true pleasure. You have a new subscriber! Has somebody figured out how to save progress in Castlevania?
@retrobitstv2 жыл бұрын
Glad you enjoyed it and welcome! I tried both the HDF and floppy versions of the game and neither persisted my current level after saving either.
@PapiFed2 жыл бұрын
@@retrobitstv Indeed it seems the game save is part of the rom and it is in read only. I still had hope I was doing something wrong until your video where you clarified what the sram save and load were for. I wrongly assumed they were for the games sram rather than the core. Hopefully we will get a way to save our progress as the core evolves 🙂
@pyjama95562 жыл бұрын
Great to have this core we really are very lucky! Sound & general issues aside (there’s lots of them!) this will hopefully all be slowly addressed in the future and we will then have the best way to enjoy this amazing computer without shelling out £2000+ pounds!
@retrobitstv2 жыл бұрын
Yea, let's hope there are more updates! Last time I looked, Puu-san had turned his attention to the FM Towns core so we might have to wait a while, but hey, another core to play with someday!
@pyjama95562 жыл бұрын
@@retrobitstv ooooh fm towns!! Scavenger 4, Microcosm, Splatterhouse and many others…yummy!😎🙌
@Grooveraider2 жыл бұрын
@@retrobitstv FM Towns core coming ?! Holy shit ! 💥 It sure feels good to be a Mister owner 👍
@udaaz2 жыл бұрын
Very nice 👍
@graschbaten2 жыл бұрын
Thx! It would be nice to have a tutorial, how to create a HDF File. Because to easly play the Rom translations with 1 click
@retrobitstv2 жыл бұрын
There are utilities out there to create the HDF file but I found it was just as easy to take an existing game .HDF, boot to the Human68k floppy, and use the format tool to make an empty bootable image I could then install whatever I wanted into. In the description, there's a link to a page that walks through how to use format if, like me, you can't read the Kanji.
@ScoopexUs2 жыл бұрын
Are there examples of novel game ideas on the X68000, or does it mostly just re-play what arcades evolved into (consoley shooters, beat'em-ups, and fighting games)? I personally like the earlier years of arcade, let's say pre-Flying Shark, because that was when everyone tried to figure out some game ideas and some different ones saw the light.
@retrobitstv2 жыл бұрын
Unfortunately I was really only able to test things that didn't require me to read Japanese characters. There are a LOT of visual novel type games and a few RPGs that I couldn't really try out. And then there are a lot of shooters. There are a lot of titles I didn't explore either - if you're interested you can browse almost 500 of them here: www.mobygames.com/browse/games/sharp-x68000/
@ninetendopesaitama21072 жыл бұрын
I guess even a lot of japanese gamers didnt had a x68000. Amazing i can experience this device at my MiSTer. Unbelievable you pay 2.5k for a real x68000 nowadays.
@Damaniel32 жыл бұрын
To be fair, that's less in inflation adjusted dollars than the original owner had to pay for it (nearly $6k in today's dollars). Still, that high price means there aren't really a ton of them to go around, so I'm glad we have both software emulation and MiSTer as an option.
@NesNyt Жыл бұрын
I have an expert edition in my attic. Dad worked for sharp USA and always was in Japan on trips. He brought it home and we never could get it to work right, something about 50 60 power he said. I'm gonna put it on eBay people seem to like it
@retrobitstv Жыл бұрын
Ah bummer, too bad it didn't work. Failed power supplies are pretty much the Achilles heel of the thing these days. They are worth a good chunk of change on eBay.
@NesNyt Жыл бұрын
@retrobits no it powers on when I tested last week but I can't get it out of Japanese. If I load disks it loads just fine and plays I'm trying google translate but it's Kanji and its hard to work with. Need a video that shows exactly how to change language step by step so I can get it in English. Got a hitbit Sony msx but I'm keeping that for the original releases to my favorite nes titles
@octonoozle2 жыл бұрын
This computer was state of the UART back in 1988.
@retrobitstv2 жыл бұрын
IC what you did there :P
@arcadeages39172 жыл бұрын
Not sure if it has been mentioned, but the x68000 also puts out 24khz in some games.
@wojiaobill2 жыл бұрын
well hello there, mister!
@mrburns3662 жыл бұрын
I think i read somewhere that many arcade games were developed on the x68000 which explains why the ports were so close to the arcade game. *Edit* ...and you mentioned that in the video. lol
@Izquierda2 жыл бұрын
Awesome resource. So does the analogue output actually match the original? Last time I checked on this core when puu-san was working on it it would only do 31khz analogue output.
@retrobitstv2 жыл бұрын
Thanks! I want to say that it does - I have the OSD video mode overlay turned on and I definitely see 15, 33, and 34 KHz modes being used on the analog out when I have the scaler disabled.
@WildkatPhoto2 жыл бұрын
One of the prettiest computers ever
@chickennugget33629 ай бұрын
So I've got the core and the files I need in the games/X68000 folder I have also downloaded the Sharp_X68000_Collection file. What do I do now?
@keithjordan8728 Жыл бұрын
I need help finding a mister compatible rom pack. Which one is being showcased in the video?
@RetroRockGamer Жыл бұрын
The capcom stuff seems to freeze when using an mt32-pi though 😮
@kulahptik91272 жыл бұрын
19th!
@zyxyuv16502 жыл бұрын
When will there be a successor to the DE10 Nano? It does not have enough logic elements to create a core for PlayStation 2, Dreamcast, GameCube, Nintendo DS.
@SunSailor2 жыл бұрын
Anybody any idea, if a port to the Mega65 FPGA will be possible as well? Would love to see it on that machine as well :)
@retrobitstv2 жыл бұрын
I'm absolutely sure it is technically possible. I'm not at all involved with the Mega65 so I don't know if there's currently the will to port it to the MiSTer or not. I suspect their primary focus is to get other cores running on the Mega65 hardware. Someone who's closer to the project probably has a better answer though!
@_specialneeds3 ай бұрын
Wasn't the 68k also in the Mac Quadra series.? Or is that a different Motorola chip?
@retrobitstv3 ай бұрын
The 68000 and its later variants were in many home computers including all classic Macs, Amigas, Atari STs, the Sega Genesis, Neo Geo, and a ton of arcade systems!
@_specialneeds3 ай бұрын
@@retrobitstv cool. Ya I just remember the 68040 being a pretty robust CPU.
@fdk70142 жыл бұрын
So does the FPGA implement the whole 68000 CPU? Not that it's a super complex CPU but it's still fairly significant. Add to that the graphics and sound hardware, on only 110k gates?
@retrobitstv2 жыл бұрын
The 68000 FGPA implementation has been around for a long time, predating the MiSTer project. It's used in many computer, game console, and arcade cores, some of which have been specifically benchmarked and tuned against real hardware with expensive test rigs (e.g. CPS1/2). One thing I've observed about FPGA development in general is that it has started with the simplest and working towards the more complex, building off each prior step along the way. CPU, sound device, etc. reuse has been a big part of that. Now we're starting to see the limits of the DE-10 nano's hardware really being tested with the Playstation and Saturn cores, something that was thought to be impossible early on.
@aarondavis212325 күн бұрын
18:50 protect my balls!!!!
@wishusknight30092 жыл бұрын
Even the amiga 1200 and the AGA chipset was hopelessly out performed by the x68000. The X is arguably more powerdull than the neogeo as well imo
@riggel88042 жыл бұрын
Will this core work with analog output to a standard def crt? I heard that it doesn't but this video makes it sound like it's doable with an ini file tweak.
@FoxbatStargazer2 жыл бұрын
It is possible, you just need vga_scaler and a 240p video mode. Many have done the same with the DOS core (ao486)
@riggel88042 жыл бұрын
@@FoxbatStargazer do you mean a downsclaler? Right now I have a vga to component cable hooked up to the analog board on my MiSTer but I don't have an ossc or anything like that. I do have an old pc crt monitor I could use but I was hoping to hook it up to my 36 inch sd tv.
@Faginrs5002 жыл бұрын
@@riggel8804 He means the ini file settings described in the description above - just define a 240p video mode
@riggel88042 жыл бұрын
@@Faginrs500 okay got it. Thanks. I messed around with those settings a couple days back to output 240p with scandoubling to my pc crt. Pretty sure I can figure out the sharp video settings as long as it's possible.
@retrobitstv2 жыл бұрын
The scaler settings (copy/paste from description) should get you 240p to a standard def CRT from the core but no guarantees if the 31khz video modes will be very legible!
@l3rvn02 жыл бұрын
Anyone had any problems running Phalanx on the core? Here the graphics for everything except the ship appears all messed up
@DJCrazyNights2 жыл бұрын
Hi in one of the menus it looks like their is a tv mode. I wonder if that will force it into 240p mode only so I can run the core on my Sony BVM.
@retrobitstv2 жыл бұрын
You can force the core to 240P through mister.ini settings, but I didn't see any such settings in the MiSTer's core menu. The switch command has a setting for TV_CTRL, but my best guess is that determines the behavior of the display when the main unit is powered off. LCD_Mode changes the character set. Check out the video description for a sample forced 240p configuration.
@infinitecanadian Жыл бұрын
17:50 I thought you said 'congee', which is popular in lots of Oriental cultures.
@antorsae20092 жыл бұрын
Hi - Thanks for the video. Can you check if Nemesis 90 works with MT32PI?
@retrobitstv2 жыл бұрын
I tried it out and unfortunately it locks up whenever external MIDI is enabled :( Otherwise the game plays great with internal sound.
@antorsae20092 жыл бұрын
@@retrobitstv Thanks! Same here. FWIW, internal sound is not right in the game either; also, you can activate better PCM sound when using "Turbo" mode however still doesn't sound quite right.
@markfloyd71562 жыл бұрын
Did you organize those d88 files yourself? I can't seem to find that specific pre-organized archive. Any ideas on what search terms I should be using to find that archived?
@retrobitstv2 жыл бұрын
The d88 collection was sorted by genre/alphabetically already. Unfortunately, I downloaded that collection quite some time ago and don't remember from where and it's not in my browser history. It isn't as complete as some of the other collections from Internet Archive, but the sorting by genre is useful. Sorry that's not much help :(
@markfloyd71562 жыл бұрын
@@retrobitstv All good, thanks for the reply. I'll snoop around more and see what I can find. The sorted game packs have been such a savior on my mister.
@fraggle2002 жыл бұрын
I got them from here kzbin.info/www/bejne/b4uzYXyXrLxnrbc&ab_channel=Pezz82
@koiqueeen2 жыл бұрын
@@MatthewDaviesParker Could you find them? I'm dying to try that Sound Pro-68K sound editor.
@hc59792 жыл бұрын
i wonder if they can get the cyberstick work with snac
@Tim_3100 Жыл бұрын
Pi-4 handles x6800 really well clocked to 2ghz
@retrobitstv Жыл бұрын
Cool! I haven't tried emulating it on my Pi 400, but I have on my PC and it works flawlessly there. The MiSTer core has a way to go before I would consider it feature-complete but I hope it gets there some day.
@axilmar2542 жыл бұрын
Nice video. Even the mighty X68000 struggled with 3d games. It was quite a 2d powerhouse, but on 3d, it wasn't very good compared to the best 3d arcade games of the time. In retrospect, if it was on me, I would have designed a home computer around the 68000 CPU that could texture at least 1000 triangles per frame at 256 colors. We would then have perfect conversions of everything, including SEGA's arcade superscaler racers. But alas, we we got is crappy Amigas (crappy when compared to top arcades of the time), and good-but-not-perfect X68000s...
@axilmar2542 жыл бұрын
@First Plays Both the Megadrive and the SNES were superior to the Amiga, but I wouldn't call the Amiga trash compared to them. The Amiga was 1982 tech, let's not forget that.
@Spolupyo2 жыл бұрын
it wasn't that good in 2D either, maybe in 1987 when it was released, but the time they started porting games over from Konami, CPS, Neogeo arcade boards circa 1990 and onwards) is when you start to see the hardware shortcomings.
@abelbmx Жыл бұрын
Does Phalanx still run with sprite problems?
@zanto12 жыл бұрын
When the core starts, it takes a long time for it to boot up. Also, when I use the switch command, it takes a few seconds for the menu to show. In your video, it was almost instant. Is there a reason for that to happen to me?
@retrobitstv2 жыл бұрын
Hrm, I can't think of any reason that'd be the case since the hardware and software are identical. Off the top of my head I would suggest trying a different sdcard and see if that improves things.
@JustinEmlay Жыл бұрын
Seems like the vast majority of games are stored in HDM format and not D88. Bit of a mess. Think I'll wait for better support or depending on how well they convert it might be worth it to try and mass convert the entire 16GB collection.
@cloongc882 жыл бұрын
Hi, Im getting a blank screen after booting up the core. I have downloaded the 3 files ( at 4.44) from the Github page and copied them into the x68000 games folder. Does anyone know what the problem might be? I have touched the Mister.ini file ( or messed around with any of the settings).
@retrobitstv2 жыл бұрын
Huh, that is really odd. There are no special setup requirements except having the boot.rom and boot3.vfd files in the right place. I assume you've run the updater and got the latest RBF file? You can verify, it should be X68000_20220214.rbf on your sdcard.
@cloongc882 жыл бұрын
@@retrobitstv Yup, I have confirmed that I have that exact same file. I've watched a few tutorials and I cant find what Im missing. Im able to bring up the OSD during the blank screen, so I know the Mister hasnt crash.
@StephanieHua2 жыл бұрын
Anyone know if special keys are supported? Such as the 登録 key
@retrobitstv2 жыл бұрын
As far as I can tell, special keys are not remap-able at this time. Hopefully in a future release!
@robf2282 жыл бұрын
I can't locate the tonton hdf files. Any help please?
@retrobitstv2 жыл бұрын
I'd have a look at this video and maybe check out the SD Card 2 link in the description ;) kzbin.info/www/bejne/b4uzYXyXrLxnrbc
@RetroGamer_George2 жыл бұрын
How do you stop it from auto booting .vhd files. Mine keeps auto booting the last .vhd file loaded..
@retrobitstv2 жыл бұрын
I noticed that as well but I didn't look into how to disable that behavior by default. If you want, you can unmount the current .vhd by going into the selection dialogue and hitting the backspace key.
@bymarcao Жыл бұрын
Where do I get the memory files?
@miki_ross3 ай бұрын
Is it me or Alien Syndrome has BETTER look on the 68k than the arcade version?
@sunderark2 жыл бұрын
Man the sound is really throwing me off for some of the games. Haha.
@suchaluch56152 жыл бұрын
I don't get the japanese... Why didn't they sell their excellent stuff overseas? In the goog old days, I thought that only sony sucked because they didn't bring their great Net Yaroze to europe. Now I'm learning that other great hardware was also only available in Japan. Why? I'd love to see an explanation on this... Maybe a topic for retrobits?
@JustinEmlay Жыл бұрын
It didn't sell well enough to support that move. The amount of work to create multiple languages and even support in other languages is a huge cost.
@suchaluch5615 Жыл бұрын
@@JustinEmlay Thanks for your input! My guess would be, that you would have just needed to translate it to english... and it would have sold in enourmous numbers in europe and the US. Way better than the amiga.
@Longlius Жыл бұрын
It didn't make sense at the price point. For $2500 in Japan in 1987 it was a compelling option. However by 1988, IBM PC clones could have access to comparable sound via the AdLib, higher resolution graphics with more color via SVGA, and the 386DX was selling for less than $400. All this meant you could build a PC-compatible that could theoretically compete with the x68000 for around half the price. Games weren't immediately taking advantage of this stuff obviously, but by 1990 most PC games on a PC built in 1988 would look better than stuff on the x68000 outside of the x68000's native arcade-style games. PC gamers were generally far more interested in RPGs, sim games, and adventure games than arcade-style games though. The biggest elephant in the room however would have been application support. Even in Japan, the x68000 struggled to compete in its price category because it wasn't MS-DOS based. NEC's PC-98 series wasn't strictly IBM PC-compatible but it ran a modified version of MS-DOS and a lot of regular MS-DOS applications had been ported to it, giving it a massive leg up over the x68000 in Japan. In the US, there was really no hope - at $2500, people were going to expect a PC to be able to run serious shit like Lotus 1-2-3 or Borland tools. And in Europe, it was simply too expensive - the Amiga 500 cost only around $700 and could do most of the stuff the x68000 could at less than a third of the price. tl;dr the market for the x68000 was relatively small in Japan and basically nonexistent elsewhere.
@suchaluch5615 Жыл бұрын
@@Longlius Well, I wouldn't agree.. Games: Resolution isn't the only thing... e.g. SVGA misses Sprites, so fast-paced arcade games aren't too easy on an 80386. Application support could have been an issue... But OS9 was a solution. It would have been interesting to see this product.
@Longlius Жыл бұрын
@@suchaluch5615 OS-9 was never going to a solution for application support because people already owned or used MS-DOS software and OS-9 could not run that software.
@mindscan4202 жыл бұрын
Wait what? I’ve played plenty .D88 files on it, they just didn’t scale right. I was too lazy to figure out how to play hdf or what those are
@retrobitstv2 жыл бұрын
Many of the game titles have been ported to .HDF images which boot soooo much faster!
@mindscan4202 жыл бұрын
@@retrobitstv oooh, ill have to look into that! has any scaling been fixed or anything yet?
@MagisterHamid2 жыл бұрын
Phalanx got glitchy graphics and sound :-( i hope it gets fixed!
@activelow92972 жыл бұрын
I collect Japanese computer equipment, and often times keys and screen indicators will use kanji or katakana characters. I wish I knew how to read the Japanese chicken-scratching, it would make things so much easier!
@retrobitstv2 жыл бұрын
I ended up using the Google Translate app a lot to take photos of the screen and selecting the characters I wanted to read :)
@infinitecanadian Жыл бұрын
Are there really hundreds of visual novels for the system?
@retrobitstv Жыл бұрын
There are over 130 visual novels for the system listed on Wikipedia but those are only the commercially published ones, not the independently released titles.
@oledevo2 жыл бұрын
This is cool and all but average Joe doesn't want to mess with configurations. I found a package on archive that has each game as an autobooted harddrive image. Maybe that's one of the ones you've got, I don't know. I would also accept a user friendly games list thing.
@dougjones22962 жыл бұрын
That's the way to go, the games just load when they're picked and if there's problems just hit reset in core menu
@igormonteiro92102 жыл бұрын
roland cm-64 emulation works?
@retrobitstv2 жыл бұрын
I haven't tried myself. Munt is capable of emulating a CM-64, but I do not thing that mt32-pi currently supports this configuration. I assume if you connected a real CM-64 to the MiSTer with a MiSTer MIDI, UM-One, or equivalent it would work just fine with the X68000 core.
@igormonteiro92102 жыл бұрын
@@retrobitstv thank you for the information. Phalanx best music version is the CM-64 one.
@JamesJones-zt2yx Жыл бұрын
Anyone running OS-9/68000 on a MiSTer FPGA running the Sharp X68000 core? (Oops. Guess I was a bit impatient.)
@jasp2003 Жыл бұрын
Is this the computer they have in Steins Gate lab? (not the IBN)
@jonniefast2 жыл бұрын
this core does NOT work over crt? or....?
@franciscooteiza2 жыл бұрын
or .... what?
@retrobitstv2 жыл бұрын
The system boots in 31Khz mode so if you're using a 240p display, you'll need to use the VGA scaler to force a 15Khz mode.
@jonniefast2 жыл бұрын
ya i tried flipping back and forth from 31khz mode within the core settings i think its my adapter tbh some cores hate s-video 🥹
@maniacaudiophile2 жыл бұрын
I suddenly see a strong resemblance between X68000's top vent and Xbox One...
@mercster2 жыл бұрын
"Hadn't seen an update in 4 years"... well, not true. They hadn't built a release for you to easily download... the dates on other files/directories in the repository clearly show that they had continued working on the project. You would have to build it yourself with a compiler, of course.
@andreyansimov54422 жыл бұрын
For some reason, I dont like graphics of these games... image is so bright, and pixels are so visible... But machine itself is outstanding. And lot of respect to developers of Mister hardware and software
@mehere30132 жыл бұрын
I would buy one is if was cheaper , pi is a good all-round cheap solution
@The_Conspiracy_Analyst10 ай бұрын
There are free emulators out there that work great though
@jonniefast2 жыл бұрын
nothing loads whatsoever
@26c62626yamashita2 жыл бұрын
無理しないで がんばってほしいです 。
@infinitecanadian Жыл бұрын
I hate the MIDI versions of songs in Akumajoh Dracula. They are all over the place and don't follow the originals.
@CB3ROB-CyberBunker2 жыл бұрын
a 'twin tower design' is not unique. it's just a ripoff, smaller, sgi iris 4d. which also has 2 towers. just a tiiiny bit bigger than this :P
@djcb41902 жыл бұрын
too explicit, too harsh..
@franciscooteiza2 жыл бұрын
🤣😝👎
@Super_Bros.2 жыл бұрын
First
@nneeerrrd2 жыл бұрын
grow up manchild
@DAVIDGREGORYKERR Жыл бұрын
If you could get the source code for MS-DOS 3.2 and compile it for the SHARP X68000 maybe you get it to work better, would there be a way to get the drivers to load high using the LH prefix before the driver name.sys or name.bin
@rwprime12 жыл бұрын
Your XADLAK that was twitchy / glitchy - the video said 93 Maybe try a rom called XADLAK 91.HDF
@retrobitstv2 жыл бұрын
Thanks for the tip; I tried 91 but it still had the same issues on my MiSTer. I haven't tried it with analog out, only the HDMI scaler.