I love how they bring up Noctis and Lightning interaction to life. The combo duo fans wanted so badly that time. Hope we get another chance for that story.
I love how you could see some of noctis and lightning fight interaction here remembering how noctis should've actually cross path with lightning in the versus 13 game version ( but later changed to ff15 and the original story was later on scraped), also the way tidus and jecht finally put aside their differnece and protect each other as father and son 🥺...., Despite the poor marketing gameplay and other things this fight scene is still really satisfying and wholesome....
@blight000002 жыл бұрын
On that note, jecht isn't really the villain of ffx, seymour and yu yevon are
@DarktekG2 жыл бұрын
Didn't know noctis was about to join FF13 :0
@Caporg30002 жыл бұрын
@@DarktekG From my memory FF13 and FF Versus 13 were going to be like a Pokémon red/blue type of deal.
@Carnyzzle2 жыл бұрын
@@DarktekG @captchris3 Versus XIII was originally part of the Fabula Nova Crystallis series, he wasn't going to *see* Lightning, more like the games would've shared a lot of the same concepts
@AzureKyle Жыл бұрын
@@Carnyzzle That and Agito 13, which became Type 0. Nomura is still a bit salty about Versus 13, and you can clearly see that with Verum Rex and Yozora in Kingdom Hearts 3
@Kenmeth2 жыл бұрын
Epic and fluid interactions how noctis uses lightnings blade to teleport to her, how emperor using cunning tactics as usual hes the trap setter and uses dreary cell and exdeath teleports out, epic also how jecht tanks a shot from squall head on and punches him and breaks a small hill and golbez uses it to create genesis rock made sense how cloud breaks those rocks since he has the biggest sword. Super cool how golbez and exdeath combine their magic to work together same with cloud of darkness and ultimecia. The part where Jecht protects his son tidus was so heartwarming it made me cry 😭. Super epic also how they all band together to fight shinryu the reason why their in that world and fight in an endless cycle good call back to the first game. I honestly want to play Dissidia NT but I only play 012, NT looks nice has good modern graphics but its made as a moba and this type of moba really removed the skill from 012. In 012 you need to really time your attacks have good builds and sets that you cant do anymore in NT. I dont mind the moba aspect of NT but if they brought back the rpg aspect of 012 and more hp and bravery stuff id defo play (just nerf exdeath)
@Scionofgreyhaven2 жыл бұрын
The cinematics are always amazing, I have many memories of the original Dissida PSP games, Although NT wasn't very long lived, I am glad we could see this amazing concept of every Character in the same universe, The music buildup also is exciting to hear every time
@ShatteredGlass9162 жыл бұрын
Lol i still remember how i spammed Iai Soul build on that extra level where at the end you'll fight that magma-Chaos in that small arena
@farihinhajimohdlisa90172 жыл бұрын
Remember Dissidia NT was build based on Arcade machine then port to ps4 and pc but i think it would be amazing if they build it for console from ground up like how amazing dissidia on psp
@jojomcdodd8122 Жыл бұрын
I would like them to make another dissidia but like the psp where they all could use a special
@mesmorrow Жыл бұрын
Despite how old and limited by the hardware at the time, Dissidia and Dissidia 012 was and to this day still is the superior titles in the series so far.
@オカルトマニアのシズ Жыл бұрын
05:05 くそエモ親子めぇ…ぐぅ…大好きぃ…
@鈹乃鉄爾2 жыл бұрын
やはりかつての敵との共闘は胸アツ展開だよね。
@taC-s9m4 ай бұрын
0:48 「みなが同士だ!」のあとのケフカの「クセェセリフだなー」って感じのリアクション好き
@クッキー-w4q2 жыл бұрын
ヴァンとティーダの合体技エモい
@irisa46562 жыл бұрын
that Tidus and Jecht scene is so touch even tho they're on the different side but father is protecting son is touching
@xorngoh73032 жыл бұрын
From what I can understand from the reviews and feedback of the game is that what killed this game was the need for team battles and the oversimplification of the character movesets. In the old PSP Dissidia, all the characters have a unique fighting style and gimmick which only they can utilise, making each character actually a unique experience to use and master (Zidane being the only one that can do a Triple Jump, Cain Highwind being the only one that can press Triangle and dash towards an airborne enemy without chase sequence, Kuja being the only one that can still move while in the middle of his attack etc). Furthermore, each character has their own buffs and additional gimmicks when under EX Mode, each with their own finishing moves that pays homage to their original game as a nod to nostalgia, which is essentially what makes this game enjoyable. Unfortunately, PS4 Dissidia removed all of these features and oversimplified the game for arcade play and team plays, essentially removing everything that is worth the nostalgic factor in the game. What we Dissidia fans truly want are: (1) The combined roster of both Duodecim and NT. (2) The graphics of NT. (3) Single player of Duodecim. (4) Gameplay of Duodecim.
@montyl.82322 жыл бұрын
Well said. All those 4 points would make a great Dissidia game. I still play NT til this day cause I do enjoy some team work matches - but this game fell short. The new characters wouldve fit into the Duodecim play style as well.
@swordmeisterguy67522 жыл бұрын
In other words, a good-looking game does NOT mean that a game will be good.
@victoriakaren23242 жыл бұрын
Yeah this summed up quite the reasonwhy dissidia nt fell off, this point would really made a good game but they go with this way instead, i do hope that we could get another dissidia game as good as duodecim and the original one but who knows i just wish that with the stranger of paradise they could learn their mistake and made a better dissidia game...
@SL4PSH0CK2 жыл бұрын
(3) Single player of Duodecim. (4) Gameplay of Duodecim. mostly this.
@KnucklestheEcidna2 жыл бұрын
the biggest issue I had with this game was that unlocking everything was an absolute chore to do and at the end of the day ultimately completely POINTLESS. Everything were just skins but had no impact on the actual combat. wish they actually gave an incentive to want to get the newer weapons/armour and have it actually make your fighter stronger. but we got none of it. making all battles just pure luck
@抹茶オレ-d6r Жыл бұрын
ジェクトとセフィロスの接近戦での桁違いの強さよ💪
@randomperson-up5vt2 жыл бұрын
Still got to appreciate when both sides can come together
@HendriS_17072 жыл бұрын
those villains are "villain" for a reason. They love manipulating and destroy, but they don't like it when they are at the end of the other side. so yeah... both sides got a common enemy.
@gaijinsenpai7714 Жыл бұрын
They purposely fight/clash there so they can summon shinryu's larvae, so both sides got the same objective to begin with