Simulating Fabric Hoses In Vellum (Or: How To Rip Off Your C4D Friends)

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Entagma

Entagma

3 жыл бұрын

Support us on Patreon: / entagma
More on: www.entagma.com
Recently I've been talking to our dear friend and übertalented designer/creative/artist Vincent Schwenk about his recent main- and side projects. One thing that came up was a certain dynamics setup he's been working on in Cinema 4D and we agreed it'd be a funny idea to see how we'd tackle something like it in Houdini.
So here's my personal attempt to recreate those fabric hoses bouncing around whle exhibiting all features of fabric surfaces.
Check out Vincent's Patreon: / vincentschwenk
And His Portfolio:
vincentschwenk.de/
Download Project File: www.entagma.com/downloads/Vell...

Пікірлер: 44
@christophershaju3737
@christophershaju3737 3 жыл бұрын
NEED MORE { How To Rip Off Your C4D Friends} SERIES please................................
@flipnap2112
@flipnap2112 2 жыл бұрын
loving your channel. just coming into Houdini and these tuts are nice, not too deep for deeps sake. animated in Maya for 20 years and dipping into blender for procedural work since last year. just started this month learning Houdini and im surprised at how much blender borrowed Houdini patterns in their pipe/work flow. also nice to see people crossing barriers into other packages. see Houdini people using blender blender people using Houdini.. although I am shocked at how slow mantra is. have a good one
@seeressjera
@seeressjera 3 жыл бұрын
Great and fun tutorial! Thank you
@chamberofrelics
@chamberofrelics 3 жыл бұрын
Brilliant! you have my support
@MrAkkArt
@MrAkkArt 3 жыл бұрын
Thank you guys, you're awesome.
@jakesullivan7739
@jakesullivan7739 3 жыл бұрын
This is super helpful!
@therealbasstard
@therealbasstard 3 жыл бұрын
cool stuff!
@felipebatemarco9627
@felipebatemarco9627 3 жыл бұрын
This is amazing. Being able to run these simulations coming from c4d feels like a great step forward!
@christiaannel5504
@christiaannel5504 2 жыл бұрын
How would one go about saving this out so that each hose can be textured seperatly in C4D? Would an assemble node do the trick or what would you suggest I try. Thaks in advance!
@soheilsa
@soheilsa 3 жыл бұрын
that was really useful
@polygon4399
@polygon4399 2 жыл бұрын
vellum is so much fun and surprisingly fast. :)
@matteoforghieri
@matteoforghieri 3 жыл бұрын
Are strut constraint be generated only inside closed geometry?
@aminecrb8949
@aminecrb8949 3 жыл бұрын
So cool
@adrienbrooks5947
@adrienbrooks5947
Great tutorial! But I'm having trouble applying random shaders to the tubes. Does anyone have any ideas? Thanks!
@jonyconde
@jonyconde 2 жыл бұрын
Nice Thank you so much.
@user-sj8bt1js9g
@user-sj8bt1js9g 3 жыл бұрын
How would u control each bone, so some will be less or more reactive, just like Vicent did in his video?
@Sikalafo82
@Sikalafo82 3 жыл бұрын
any tips on how to then texture it in say C4d with redshift after exporting as alembic? the UVs are all over the place.
@carbondesigned
@carbondesigned 3 жыл бұрын
Hey! I really enjoy and find these videos helpful! I am just beginning Houdini but found out that Mantra isn't the fastest (: I have been messing with trying to get Redshift working but it seems tricky with Houdini 18 and especially these new versions. Is there somewhere you can point me to for extra help besides their forum because I literally think I've tried every line in my .ENV file.
@albancontrepois
@albancontrepois 2 жыл бұрын
Awesome tuto good for nooby Houdini like me :)
@bhosaleshubham301
@bhosaleshubham301 3 жыл бұрын
how can we export this now?, i want in my blender to do shading and rendering ?
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