As someone who has played through a few awesome campaigns and is now DMing for a group of brand new players, your videos have been INCREDIBLE at helping them learn the basics and get to playing their characters more than they were before! Your videos are well worded and very professional PLEASE KEEP MAKING VIDEOS THEY ARE VERY HELPFUL :)
@ArcaneForge6 жыл бұрын
I'm really glad that they're useful, Grim Revan! Let me know if you guys encounter anything specific that you'd like me to make a video on and I'll make sure to talk about it soon! Cheers for watching!
@taustyz58756 жыл бұрын
Knowledge is knowing tomato is a fruit Wisdom is not putting it in a fruit salad Philosophy is wondering if ketchup is a smoothie
@beavisemojihere5 жыл бұрын
Smoothies usually have crushed ice in them, so I'd say no, unless any added water to the ketchup started out as crushed ice. In that case if the water started out as crushed ice but no one watched it melt, did it really make a smoothie? 😜 JK, your point was well said.
@4leafrose4905 жыл бұрын
Much helpful! I started my first campaign with my lil bro and his friends and there is so much to learn!
@ArcaneForge5 жыл бұрын
Thanks so much, Fantasy Flower. Let me know iff there's anything in particular that you struggle with as you learn, and I'll try and make a video to cover it!
@4leafrose4905 жыл бұрын
@@ArcaneForge Will do! Thank you!
@jasper101202lol4 жыл бұрын
Thank you. Just thank you SO MUCH for this video. I feel like I bombed the hell out of my first DM session last night and this video helped me so much in figuring out what I need to do next time. Thank you!!
@realplank5 жыл бұрын
As a new DM, answered so many questions in one video! Thank you!
@stfducky4897 жыл бұрын
int--tells you its raining wis--tells you to get out of the rain. that how is was told to me
@ArcaneForge7 жыл бұрын
That's a good rule of thumb, stfducky489!
@arthurgama39856 жыл бұрын
int tells you tomatoes are fruits. wis tells you that you shouldn't put tomatoes in a fruit salad
@dimitrijohnson28826 жыл бұрын
This video really explained in depth. Most videos just cover the topic broadly. Thanks!
@gamewrit00582 жыл бұрын
LOL, "You might pretend to be a tiefling." One of many great lines in this video.
@blackleight7 жыл бұрын
Thanks for the advise! I've been playing for a year now it's nice to hear tip's from experienced players. I prefer 3rd edition myself but you can cross reference the similarities.
@ArcaneForge7 жыл бұрын
No problem, Dylan. It’s honestly my pleasure to make these videos. Just glad you’re getting something out of them. If there’s anything you’d like me to cover, just let me know!
@casculator7 жыл бұрын
Hey man, cool videos this far, i wanted to request a video covering the first dnd session, both for the dm and the players, tips and tricks for that first session, maybe a few cool ideas for encounter, something like thay
@ArcaneForge7 жыл бұрын
Hey, Cas. Totally! That sounds like a great idea. I'll put it on my list for 2018 videos to make. Thanks for the brilliant suggestion.
@casculator7 жыл бұрын
Arcane Forge hey man, thanks for replying, the video wouldnt really be for me but i know so many people that just really want to start playing/running dnd, and they dont know where to start, so that would be awesome if you could help provide that for them, keep up the good work🤘
@NoActuallyGo-KCUF-Yourself7 жыл бұрын
Ah, yes, the all important "session zero." I usually do small group games, so session zero takes max 30 to 60 minutes - meaning there is often enough time to transition into session one and get right into the action. Character creation should never take more than 30 minutes. An experienced DM and player can get a PC ready to go in about ten minutes. With a group of people of various experience, this process can take more than an hour to get everyone up to speed. (I'll also point out here that it is a good idea to let players know about this fact before the game starts so they know what they are getting in to.) Lastly, character creation and other session zero tasks can be made more fun by incorporating more story elements or more game playing feel. The way I do it is give each player about five minutes to explore the options and pick a name/ race/ class/ alignment, then we start adventuring immediately: there is a battle or other exciting challenge to start off with a bang. Any other stats or skills can be determined as needed as players think of what to do. This gets the game started faster, gets players more into a role-playing mode instead of a stat using mode, and then details like equipment, skills, spells can be figured out during a break or between game sessions if running a multiple adventure campaign.
@Viernes13punto55 жыл бұрын
when did players started to decide what to roll?
@ForestFairy6 жыл бұрын
13:49 We do things differently.. we can say I want to make an X cheek(unless it's insight) we want to say what we want to accomplish and the DM tells us whether or not to roll or what... Simple things are done without rolling at all simply to keep the flow of the game...
@technochocolate1236 жыл бұрын
So, as a DM, when I have numbers set for people to do checks and see if they pass, is it bracketed? Like, if they roll a 1, would I give them false information? Whereas, if they roll a 10, would I give him just a little bit of information? Or is it just if you get a certain number or higher you get the information that you're hoping for? Do I need to prepare check answers for every single encounter and possibility that my players will ask for?
@ArcaneForge6 жыл бұрын
Hey Emily! You can certainly put it in a bracket if you'd like. The rules are loosely designed for an "if your players reach or beat this number, they succeed", but there are loads of ways to do it. I tend to let my players know something or "soft succeed" if they're a little off but not far. The best way to do it in my option, rather than preparing a list of answers is to have a list of "standard difficulties", like "5 is easy, 6 is more challenging, 10 is difficult, 15 is really hard" etc. That way, your players just succeed or fail. I'll cover this in a video fairly soon though because this is a great topic and I'd like to approach this from a few different angles! Thanks so much for commenting and for watching!
@ThePageTurnerPT3 жыл бұрын
Found this video when looking for an explanation for the difference between Charisma saves, Wisdom saves, and Intelligence saves. To summarize: A Cha save is meant to represent the strength of your sense of self and identity An Int save is meant to represent strength of your reasoning and memory (and how resistant you are to things that damage those) A Wis save is meant to represent the power of your personal experience on the way you operate as a person
@petermont6 жыл бұрын
Two points 1) I like the details and explanations in this video very much (grade A). 2) The soundtrack is very annoying and distracting (grade D-). Could the original source video be found and re-editted and re-posted without the music??
@OkyanusKarSen6 жыл бұрын
Hello there all ! I'd like to get your ideas on a specific skill check tweak that I applied in my game recently (at the start of the campaign), and that is that, you get to choose whether you'll use your athletics or acrobatics modifier for climbing and jumping (nothing else, just these two) to make our urban based campaign more felxible with assasin's creed style escapes from the guards, since most of the party is playing rogue (2 rogues, 1 ranger, some more people will get in soon, though I doubt they'll get "nimble" characters) and giving points to strenght as a rogue makes little sense most of the time (in addition we rolled for stats rather than using point buy) thus making nimble prince of persia/assasin's creed vibes impossible for most of the time. The question is, have I broken the game by doing this? So far I've not encountered any problems, but I don't know if I will at some point.
@ArcaneForge6 жыл бұрын
This sounds like a cool idea, Okyanus. I think the rules on Athletics VS acrobatics are weirdly rigid and also the two most frequently confused. I even do it in this video at one point! I tend to let players tell me if they think a skill is applicable. I generally draw the line at someone trying to scale something, being an athletics check, and trying to avoid harm from a fall being acrobatics. Ultimately though, if it makes sense to you as a GM, and your players have agreed to the conditions for the game, then that's how it works for you! I'd do something similar! Let me know if you encounter any problems along the way. This otherwise seems like a fine solution! Cheers for watching and for taking the time to comment!
@OkyanusKarSen6 жыл бұрын
That seems like a good way to draw the line! Thanks for the response, and keep up the great videos! :)
@emiliw94455 жыл бұрын
Super helpful
@ArcaneForge5 жыл бұрын
Thanks so much, Emili!
@KaraKobold4 жыл бұрын
cant remember a thing you said, because 90's disco music.
@7K7Y7L7E74 жыл бұрын
thank youi
@NoActuallyGo-KCUF-Yourself7 жыл бұрын
Really good descriptions of each ability and skill, but I disagree on strength: you mention perseverance for strength, but perseverance should always be constitution. Strength is brute physical force. Doing a single (physically) difficult thing is Str. Doing something physically difficult many times or for a long time is Con.
@ArcaneForge7 жыл бұрын
You know what, mdiem; even when I was saying it, I was thinking "...am I describing Con?", Maybe I need to figure out how to make those little popup annotation things on videos and correct that one. Thanks so much for your compliments though, and for watching.
@adamseatsillustration25264 жыл бұрын
you have a very similar idiolect to Benedict Cumberbatch, off topic but I couldnt stop hearing it.
@UltimosGabriel3 жыл бұрын
Nice vid, but the background music was too loud. Please, don't do background musics
@ArcaneForge3 жыл бұрын
Thank you Gabriel! Thankfully I made this video many years ago. Since then I've changed my music and kept it much quieter. Hopefully I'll get around to remaking this video at some point! Cheers for watching anway.
@UltimosGabriel3 жыл бұрын
@@ArcaneForge oh, sorry. I didn't realized how old it was. Just found this to send to my players.
@zakyoukun6 жыл бұрын
Pictures to the side of you about what youre aaying would be nice.. and get rid of the song. If you want noise, might i suggest some type of white noise?