if you were playing online it’s not necessarily even learning strategies. it’s just buying meta decks and skimming through a tutorial of someone using it to get a general idea lmao
@thomaspitter3229 Жыл бұрын
I am so glad that I picked the game up when it was new, it felt like beeing part of a new genre being born. There is one specific point about a roguelike deckbuilder that I want to highlight: cards are allowed to be overpowered. Where in pvp card games OP cards have to be banned, here they can simply be balanced by being rare.
@theisegeberg Жыл бұрын
Solid analysis. This is the game I've sunk the most hours into. This is just a brilliant perspective.
@GregHuffman1987 Жыл бұрын
Itd be cool to see rpg games utilize a combat system like slay
@ShmazProducts Жыл бұрын
Except that Slay The Spire is definitely a spiritual successor to Dream Quest.
@Jlerpy Жыл бұрын
Came here to say this. StS does add a lot of improvements to that formula though (especially the ability to see exactly what your foes are going to do)
@PixelatedCatMan Жыл бұрын
hearthstone had me hooked I can’t tell you why
@Laezar1 Жыл бұрын
13:08 "snecko eye and runic pyramid is always a no go" they're pretty much the two most single broken artifacts in the game but alright =p
@VideoGamesAreBad Жыл бұрын
not together :)
@Laezar1 Жыл бұрын
@@VideoGamesAreBad oh that's what you meant, I thought you meant both artifacts were bad lol, yeah definitely not together =p
@othelloz1391 Жыл бұрын
lmfao, the purge reference
@TheManWithNoHands Жыл бұрын
Love this game, and now that there's a physical board game releasing I hope it translates well to 4 players lol
@Gereminhow Жыл бұрын
my man your videos are so damn good wth
@gfnekro Жыл бұрын
Did you try Inscryption? Is a (batsh*t crazy) "card" game. You have to break the game to win. And then things get spicy.
@evaos12 Жыл бұрын
I've been playng this game on and off for years now, still have a hard time beating a0 lol
@sevret313 Жыл бұрын
Hearthstone doesn't let you redraw your hand each turn and you've got more mana than your opponent, so a draw two cards card has a lot more value in Heartstone than in Slay the Spire. But you're missing another more important point, Heartstone has a roguelike mode and it is great! I really liked Heartstone for a while, what I didn't like was competitive Hearthstone and I wished we got more games that made those kind of games into a fun single player experience.
@codyramsey7217 Жыл бұрын
Have you heard of Beaten Kaitos? Deck building JRPG. The gameplay is solid, and worth the attention of someone who analyzes video games. Just, uhh... The story, characters, voice acting, and, well, everything else is a bit sub-par. Lol. Still, I think you should check it out, if you haven't already.
@umutoruc832 Жыл бұрын
4:28 I can't stand this. How dare you use shield when you have orichalcum. Fake gamer. Your point is invalid now. Jokes aside, pretty good video. I hope you're drinking enough water now.
@FlamezOfGamez Жыл бұрын
I disagree with the idea that, "if both players could do such broken things, the game wouldn't be fun." In the context on a TCG, then yeah, that probably wouldn't be a good thing, since player agency is thrown away in favor of just being the first player to line up your combo. Dominion is a deck-building card game (physical, and can be played digitally), and both players have access to the same communal supply of cards that they're trying to buy from, to then get points. A lot of the time, your goal can be to make it so you play your entire deck each turn, or build up to one giant megaturn where you win the game instantly. And the real trick to making that game work is that gaining the cards to use in your deck is the game itself. All players start with a deck of garbage, and have to improve their decks by buying from the available cards, and it even has a sort of rougelike element to it, since the 10 stacks of cards that are available change from game to game. So the game is simultaneously about trying to make the most broken combination possible, both by figuring out what that combination consists of, and by figuring out the most effective way to obtain the pieces of that combo, while also fighting for limited resources with opponents, making pace with them, and disrupting their plans if possible, depending on what cards are available from game to game. And other times the game can just be about making a deck that's simply good enough, or working your way through such that you come out on top through a slog game filled with junk cards. It's a fantastic game (the first of its kind, in fact, predating Slay the Spire by 9 years), and really shows how you can keep these big bombastic maneuvers in a symmetrical game simply by changing the focus from playing the cards to buying them.
@alien55892 жыл бұрын
Yum algorithm food
@Lightning_Lance Жыл бұрын
Really interesting that you think of Magic the Gathering and games like it as punishing experimentation. I've always found the opposite myself, most decks can be competitive in any given format. The most important thing is mana curve and the small decisions you make in deck building, those actually make more of a difference when put together than just the decision of which deck to play. And experimenting is how you get good at making those decisions. Sure, people netdeck all the time, but that's not stopping you from experimenting. I think maybe this is more of an issue with liking pvm games more than pvp games? (and the ridiculous cost of actually making multiple decks in card games)
@kavudx Жыл бұрын
Too bad most viewers will not realize the shade you threw in the end over DreamQuest. Making content for the niche within the niche will take decades to rank in views.
@spaceman_256 Жыл бұрын
idk man sounds to me like the video game is good. false advertising