Small Medieval Minecraft Village Building | Rovitz Rebuild

  Рет қаралды 4,959

Viggoman

Viggoman

Күн бұрын

Пікірлер: 46
@michaelforsthofer4422
@michaelforsthofer4422 8 ай бұрын
Wow the Rovitz-Videos are already 2 years old... it feels like it was yesterday. Nice to see Rovitz again in Ushea.
@Viggoman
@Viggoman 8 ай бұрын
Yes, its crazy how time flies
@Ziel-22k
@Ziel-22k 8 ай бұрын
I have some idea for that eggs in a tree. Some legends about the Basilisk say the creature was "Created by hatching a chicken egg under a toad". And as both village and marsh are so close, I think that peasants could assume that it's basislisk eggs out there.
@Viggoman
@Viggoman 8 ай бұрын
Cool idea!
@Philiquaz
@Philiquaz 8 ай бұрын
Mad I didn't instaclick. I love the idea of carrying forwards the old builds onto the new map. I always thought it'd be nice to see a filled out map, but progress keeps being swept back by moving to new maps, and building new stuff can take a while. So ferrying things over is a really cool way to do it - and it also makes for a decent video because you're almost showcasing the whole build without getting lost in details building new things brick by brick. I can understand some of the larger old builds might have some trouble coming across (anyone remember the old viking settlement?) simply due to size ofc, but certainly it'd be crazy to actually see the continent filled out.
@joepzomerveld
@joepzomerveld 8 ай бұрын
I kinda love the idea of bringing back old bulds and making them fit. The series that made me fall in love with your style is the buildings around the marketplace in the rich people district of crassburg. Would love to see that square (or a similar style) return
@nathanashmore2131
@nathanashmore2131 8 ай бұрын
I agree that the cliff makes sense. But I would probably add some smaller rocks and crags around the cliff’s base, particularly at the base of the cliff under the castle, and I would also gently raise the height of some of shallow hills around the village and castle and introduce other cliff-like features in the general region. Both of these things could help the cliff feel even more natural, I think. To me, it seems a bit strange to have a nearly perfectly flat marshland with little to no elevation changes and no rocks or other cliffs to suddenly have a single random cliff poking up. If I saw a cliff, I’d probably expect there to be similar rocky features or hills in the area. I’d also add groves of trees of the type that would normally grow in marshlands and swamps to help fill in some of the empty space around the village and castle, unless you already have a plan to add things there.
@Viggoman
@Viggoman 8 ай бұрын
Good ideas! There is actually cliffs like this at Osterham, for the city and the castle, but I agree, more scattered rocks would look good
@zapalluwu1815
@zapalluwu1815 8 ай бұрын
nice!!!! if you're going to rebuild/bring back old builds, maybe you could do Seafort and it's village somewhere near Lunden
@Viggoman
@Viggoman 8 ай бұрын
Great idea😍
@calebmoran2034
@calebmoran2034 8 ай бұрын
You should do a tutorial series on an entire town/city build
@Viggoman
@Viggoman 8 ай бұрын
That would be one long video😱
@lesalux9333
@lesalux9333 8 ай бұрын
I think it looks great - it’s nice to see Rovitz again. I think it would be nice to tie in the cliffs to the local area by adding some similar rock formations in the surrounding land
@darthcat9540
@darthcat9540 8 ай бұрын
Skyhold sounds like it should built be high in the mountains :D
@Viggoman
@Viggoman 8 ай бұрын
I agree, bur I have a plan
@hannahreese7502
@hannahreese7502 8 ай бұрын
If you want to add a bit of real history to Rovitz, there is a folk tale from the city of Brno Czechia about a dragon attacking the city. Turns out it was just a crocodile but that could be the lore for the eggs in the tree🤣
@Viggoman
@Viggoman 8 ай бұрын
Great idea! What, crocs on Czechia?
@andreaperazzolo7095
@andreaperazzolo7095 8 ай бұрын
I'm soo damn happy to see Rovitz again and it being integrated in Ushea. Now we only need a page for it on the server
@Viggoman
@Viggoman 8 ай бұрын
Thanks! On discord?
@andreaperazzolo7095
@andreaperazzolo7095 8 ай бұрын
@@Viggoman yep
@williamludwick77
@williamludwick77 8 ай бұрын
I would suggest changing the plan on the location of Skyhold. It would be too close in relation to the others already in the area. The main purpose of castles, forts, towers, etc... was to act as checkpoints and used to control the land. My suggestion is to place it in the mountains, just North of the rebuild location of Rovitz. Like in the area of the bottleneck West of the monastery (shown @11:44). Seems like it would be a natural area for a road and for a castle or fort to guard this area.
@Viggoman
@Viggoman 8 ай бұрын
Good suggestions! I agree its a bit close now
@williamludwick77
@williamludwick77 8 ай бұрын
@@Viggoman keep the builds coming (new or rebuilt). I love the way this world is shaping up and the different styles you build them in.
@ΔημήτρηςΚώτσου-ω6β
@ΔημήτρηςΚώτσου-ω6β 8 ай бұрын
Would be awesome if someday you rebuild castle Bjarnheim from Klipstead along with the keep and the huge monolith underneath it
@Viggoman
@Viggoman 8 ай бұрын
Uuu! Good suggestion
@MinesAGuinness
@MinesAGuinness 8 ай бұрын
There looked to be a nice hill just beyond the fields of Rovitz where the ruin might fit well. It might have been abandoned and the settlement moved to its present location to be closer to the river and its trade? I was also excited by the copse just over the bridge near the bathhouse. The perfect spot for a lumber camp, or wood colliers making charcoal?
@Viggoman
@Viggoman 8 ай бұрын
Good ideas!
@matuci.
@matuci. 8 ай бұрын
How is bro only have 28k subscriber? 😭😭 He deserves so much more
@Viggoman
@Viggoman 8 ай бұрын
Thank you! Sharing helps
@gabrielemazzeo9821
@gabrielemazzeo9821 8 ай бұрын
I love the rebuild, but I think the map is a bit small. At 11:42, when you zoom in the map, I could see that osterham was as big as the mountains on the right. You probably did this because a bigger map would be impossible to do alone, but it looks a bit small to me. Anyways, great job!
@Viggoman
@Viggoman 8 ай бұрын
It is a bit small indeed, and that was thw plan. Given this scale it is possible for one man, me, to completely cover the map with cities, towns, hamlets, farms etc over time. Now the walk from Osterham to Rovitz takes about 3-5 minutes, instead of 30 which it would have on bigger maps like Yarowyn. I want to detail every single part of the map
@gabrielemazzeo9821
@gabrielemazzeo9821 8 ай бұрын
Yeah, i mean its better to have a smaller map, but full of details, rather than a huge one, which is almost empty ​@@Viggoman
@JP-dv7rf
@JP-dv7rf 8 ай бұрын
Very interesting video Viggo!
@Viggoman
@Viggoman 8 ай бұрын
Thank you!
@madonnad2258
@madonnad2258 8 ай бұрын
I hope you set the Skyhold somewhere further, because its gonna be too mamy castles so close to each other. I mean, those landlords ain't gonna have enough lands 😂 Hope u understand my "english" XD
@diablov7574
@diablov7574 8 ай бұрын
👍👍👍
@blockster4673
@blockster4673 8 ай бұрын
Helt nydelig!!!
@1516guapoful
@1516guapoful 7 ай бұрын
lovely place bro, btw what's that music on the background (at the beginning) ? sounds really relaxing!
@Just_A_Simple_Time_Traveller
@Just_A_Simple_Time_Traveller 8 ай бұрын
Nice
@samuellambert6502
@samuellambert6502 8 ай бұрын
Oh hello!
@tom6119
@tom6119 8 ай бұрын
another great video! I cant get into the server to explore though, it says theres incompatible items (something to do with the victory mod). Which version of victory mod do i need for the server?
@Viggoman
@Viggoman 8 ай бұрын
Hi! I have added a channel in discord with a download for the correct modpack
@tom6119
@tom6119 8 ай бұрын
@@Viggoman ahh okay thanks buddy 😀
@pERson1991-p4p
@pERson1991-p4p 8 ай бұрын
do ruin ruinated by swamp
@КириллСуярко-б6к
@КириллСуярко-б6к 8 ай бұрын
Can you tell me what shaders you use?
@Viggoman
@Viggoman 8 ай бұрын
I use Seus Renewed
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