My previous suggestion : As for a suggestion…. Cliffs? I’ve always wanted to make a cliff side Mario level, so the theme and the ability to place walls that you can shimmy across would be fun. The walls don’t have to just be cliffs though, maybe castle walls too? Whatever you think.
@BlueBerry200712 жыл бұрын
Those weren't a level theme, they were just a seperate version of the platforms. So just being able to change those into climbable version would probably be the easiest AND most accurate.
@themg1282 жыл бұрын
Red flags. An optional flag pole you can toggle in the sub area. Red flag poles can be assigned their own clear conditions separate from the main flag pole. This can be used for secret endings for levels, and of put into a world maker, could open hidden paths
@YoloYester942 жыл бұрын
This suggestion is hella underrated.
@SpaceAce1000x2 жыл бұрын
Yesss
@marioplayer4909 Жыл бұрын
Suggestion:cat enimies
@insidiousy Жыл бұрын
I've always wanted hidden exits!
@Panbull2 жыл бұрын
Suggestion: Make it so all pipes you can enter, can also shoot water if the pipe is connected to a water source. Of course, you'd be able to disable it. edit: HOW DID I HIT 840 LIKES WTH!!! TYSM!!!!
@frowner_and_co2 жыл бұрын
@@tntree not everyone can use discord, or is allowed to use it.
@definitelynotalice2 жыл бұрын
@@frowner_and_co ya
@Cesar9259-c9p2 жыл бұрын
What about lava?
@Panbull2 жыл бұрын
@@Cesar9259-c9p i would love to see that too, but it never appears in any of the games (i think)
@definitelynotalice2 жыл бұрын
@@Panbull there are lava geysers, but not from *P I P E S.*
@ITDEER2 жыл бұрын
I don't think something like this has appeared in a Mario game, but I think you should add an item like the Skull Binoculars from Celeste, which are stationary objects that let you move the camera to see parts of the level when you're using them. Obviously they shouldn't just straight up look like the Celeste item, but an item like this would be really neat. Edit: These could actually look like the green binoculars in 3D Land, you're already adding items from 3D World to the other game modes so this would fit right in.
@adamtrask4822 Жыл бұрын
I don't remember what game it is but it starts the (camera) at the end of the level and then pans to the beginning or it pans from the transition of a room or floor to the beginning of that floor or room. I don't remember if it was a Mario or Mario inspired game I saw this I'm. If so, then no need to make a new item or "borrow" one. It should be an option in any Mario maker. It could of been the baby Mario game that had the camera pan.
@graycatsaderow Жыл бұрын
Actually it did! In super mario oddysey there is a similar capture
@hauntedsunsets2 жыл бұрын
I continue to be absolutely astounded by how much is going into this game, I love every update video
@bggamingdeluxe56582 жыл бұрын
now we just need the clocks from the 3d mario games that give extra time.
@Jakeviz_2 жыл бұрын
Loving this project so far!
@IvanFranco1202 жыл бұрын
Yeah
@parl.2 жыл бұрын
I'm very excited to see it grow an mature. Will definitely be some time before it gets completed, but for right now, it's looking really good!
@timothyschade7132 жыл бұрын
I have two ideas. Both are Toad related. *Idea 1: Toads You Can Talk To.* It's a self-explanatory part. You can place a Toad on a stage that you can press Up to interact with. And unlike the Hint Blocks, you can add more than one set of dialogue for the Toad. (Max would be 4.) You can also change the Toad's color or outfit for customization options. *Idea 2: Collectable Toad Cages.* These works like the Star Coins, being that they're used as a collectable item for your level. When interacting with it, the Toad breaks out of the cage and disappears, and if you like, you can allow the Toad to give you an item before he leaves. You can place a total of 5 cages in your level and there will be a little menu to show how many Toads you rescued. These work best as a Super World part, where you can prompt a player to collect a certain amount of Toads to continue, which encourages replayability. (This idea is heavily inspired by the Waddle Dee cages from Kirby And The Forgotten Land.)
@ManxNinjaPig2 жыл бұрын
So hyped to play this!
@definitelynotalice2 жыл бұрын
@Erykah Kimberly same
@lucianwasnothere.59452 жыл бұрын
Not all games are ever finished.
@ethandoesstuff-f1s Жыл бұрын
Ur ManxNinjaPig not Smashy y ar u here
@Master_Hand-SSBU Жыл бұрын
Why can't he?
@juleskireeff4563 Жыл бұрын
I would like to but my Switch isn't moded.
@yyissus2 жыл бұрын
Suggestions: Make a goomba slipping on top of a koopa shell Add mario 64 powerups (metal mario, flying cap) Add yoshi (green, blue, yellow, red) Add ice blocks, conveyors
@Scrufflord2 жыл бұрын
I love the sprite of the boohemoth, my compliments to pensive. Also, one suggestion I would make is to make it so mario doesn't immediately stop when landing after getting shot from a sideways launch pipe. Maybe make him slide a little or preserve some momentum for a second. Also also, I can't wait until this becomes public, although it might need to be released behind closed doors lest we incur the wrath of nintendo.
@denialriver12552 жыл бұрын
Something that would be super cool for a future video is simply adding unique interactions between multiple objects, since that would add for more potential mechanics that won't require entire new ideas. Examples from items in this video: flying buzzy beetles avoiding incoming bullet bills, boo circles in clams that disappear when the clam closes its mouth, or making it so items that spawn from launch pipes also get launched at faster speeds
@TacoBelosDuh2 жыл бұрын
New additions is sick! Especially I liked giant pipes concept. If it would possible to "connect" large pipes and make small labyrinth-type spaces
@mailingcat2 жыл бұрын
You mean the tunnels? But that would be cool.
@vii-ka2 жыл бұрын
Whenever this type of fan project is made, I always worry that they'll get sued because they never have custom sprites on hand to replace the copyrighted ones.
@strikareay99872 жыл бұрын
This one does have a ton of custom and new sprites, so hopefully it won’t get sued before it even releases.
@oneguy1182 жыл бұрын
Pretty sure they cant sue if its not making money but they can definitely take it down
@Madman987462 жыл бұрын
@@oneguy118 sadly it’s quite possible, ever heard of AM2R?
@oneguy1182 жыл бұрын
@@Madman98746 No I haven't
@Madman987462 жыл бұрын
@@oneguy118 well, Another Metroid 2 Remake was completely fan made with only original assets and even a new changed story. Despite that, Nintendo shut it down with threats to sue. But thankfully since the internet never truly deletes anything, you can find versions all over the place, even updated versions
@Roroprin2 жыл бұрын
I'm really impressed by how well this game is turning out. Looking forward to whenever it's released Edit: I'm aware Nintendo doesn't like fan games :/
@Nako32 жыл бұрын
Probably never because Nintendo wont allow it :(
@parl.2 жыл бұрын
@@Nako3 they have many fan games everywhere. Look at super Mario 63 for example. That was a game that lasted so long before flash player died. Now they are making a remake of it!
@paulnovacek37152 жыл бұрын
@@Nako3 what Nintendo doesn't know won't hurt them
@loogi_is_die2 жыл бұрын
10 years or more
@therealflamey2 жыл бұрын
@@Nako3 Nintendoesn't allow it
@funnyguy58402 жыл бұрын
You should add spawn “ pads “ or something to spawn Mario anywhere, and you should add a “ wire “ thing, where it’s like a track, and you put both sides of the track on a block, one side is red, and the other is blue. If you do anything to activate the red one, it will activate the blue one. Example, you hit a question block and it activates a p switch.
@CleetusGlobin2 жыл бұрын
Extremely impressive, but I thought I should point out that the balloon boo looks a bit odd. It keeps the same sprite size when it’s small. I think it might be a good idea to give it a few sprite variations as it shrinks to make it look a bit more natural.
@Adv3nture_ Жыл бұрын
Suggestion: Noclip Tiles - The creator could choose if they want Mario to go through a couple blocks, and maybe choose witch way they want Mario to overlap on the block. Another suggestion I have is to have the creator able to choose how bright or dark the block is, maybe to indicate a secret in the level.
@TheGreatHalberd2 жыл бұрын
I think for the next update, you should add the invisibility cap from Mario 64, allowing Mario to go straight through enemies (and maybe also certain blocks) without being hurt.
@axolotlplaysyt73832 жыл бұрын
It should be temporary because of cheese
@TheGreatHalberd2 жыл бұрын
@@axolotlplaysyt7383 Yeah, obviously. It's temporary in Mario 64, why wouldn't it be here?
@parl.2 жыл бұрын
Join the discord and suggest it! He has an entire section where we, the community go and vote on what we want to see in the game. The more votes it has, the quicker it will be in the game!
@TheGreatHalberd2 жыл бұрын
@@parl. alrighty
@ZaTimou2 жыл бұрын
Oh boy, what about all the other caps? Wait no, Wing Cap would cheese level But it'd be cool to walk on lava with the Metal Cap
@paulnovacek37152 жыл бұрын
I've seen a lot of Super Mario Maker fangames come and go, so I hope this ends up going far. Excellent stuff so far!
@epicnessworldwide95742 жыл бұрын
An enemy I've always loved is Moneybag from Super Mario 64, which also appeared in 2D in New Super Mario Bros DS. I'd love to see it in this.
@funnyrockangry2 жыл бұрын
YEMS PLS
@MegaSean45 Жыл бұрын
This is amazing, brah! I can't wait! The one thing that was missing in Mario Maker were some of the themes. The Beach theme especially, and the Volcano and Mountain themes. The Tower theme as well, but we can just do a vertical castle - but having the music and a boss fight that didn't involve the Bowser bridge would be nice. The Jungle theme is there, but the purple sludge can only be used during night mode, and that seemed a bit outta place.
@diamondlockproductions642 жыл бұрын
Smashy Maker’s shaping up to be pretty good once completed.
@michaelrotchell61642 жыл бұрын
Maybe add blue and yellow koopas, Yoshi berries, the ability to have Yoshi fly to a secret sub area, and of course, Yoshi.
@Saco_plastico2 жыл бұрын
It looks amazing! can't wait to play it! also, a sugestion: When you take damage in mario games, or get a power-up, the game freezes for a moment, so I think you should add that! Some players don't like it, but it helps to notify the player that they actually took damage, or got stronger.
@darthtroller2 жыл бұрын
I think it should be optional, it only annoys me in multi-player cuz it can throw off my timing and break my momentum when player 2 takes damage
@Saco_plastico2 жыл бұрын
@@darthtroller true, or idk, maybe it only enables in singleplayer, and for multiplayer its optional
@Crackhog2 жыл бұрын
This is absolutely needed. Masahiro Sakurai has a whole video on this topic explaining why it's so effective
@Saco_plastico2 жыл бұрын
@@Crackhog exactly!!! When I saw this video, I immediately remembered sakurai's video.
Idea: Once you add the actual editor itself, you should allow for half-spacing so players aren't restricted to just a normal grid! Another idea: I don't know if you did this already, but make tracks be any length, not just odd numbers of length
@vinny.montgomery2 жыл бұрын
Ah yes, another GD player
@theofficialwoohoogamers2 жыл бұрын
@@vinny.montgomery Are you guessing because his pfp?
@bluestsky9422 жыл бұрын
@@vinny.montgomery the profile picture doesn’t necessarily mean that always. (I could be wrong) I mean look me at me, I’m a TV remote!
@aidenman2973 Жыл бұрын
I’ve always wanted a beach theme. Not underwater, but the beach. With addition of crabs that throw rocks and I think that water geysers would be cool.
@floppa_gamer1111 Жыл бұрын
bottlo o'h wa,er
@polypore642 жыл бұрын
IT'S HERE!! I can't wait to see how the game turns out with everything I love helping out with it!!
@lyly_lei_lei2 жыл бұрын
Hey Creepze.
@OrcaKW2 жыл бұрын
new enemy
@dav5532 жыл бұрын
Hello creepze
@canestaring2 жыл бұрын
Hoi Contributor Creepze
@KodyBiscuits2 жыл бұрын
new enemy
@starpetalarts66682 жыл бұрын
With the addition of the Ice Flower it'd require some interactions I think it'd be cool to have the ice coin block that melts from MM2 turn into a Lava Block that looks obsidian and glowing that you can cool off by striking it with the Ice Flower balls.
@mudskitz76482 жыл бұрын
This was uploaded at the same time as odyssey centrals mario maker 2 video. NEAT!
@jecksfoxofficial2 жыл бұрын
AMAZING!! Smashy u gigachad of Mario Maker Like, "fine I'll do it by myself" Can't wait to play it!
@toyboysprk2 жыл бұрын
I'm loving this game so far. I hope you add so many more enemies & characters. Any possibility of adding characters to levels as either background effects (like toads) or unique characters who add some kind of effect. Like maybe Wario dropping coins if stomped or Waluigi throwing poison mushrooms... I think it would add something having famous characters as guest appearances inside levels. Kinda like npc's.
@Yousefalr82 жыл бұрын
This game already looks amazing! I love it and can't wait to actually play it if it is going to be released! It reminds of Mario Multiverse so getting to see a newer one that looks really good is amazing!
@BBQLOVER652 жыл бұрын
suggestion:make a "mexico" mode that just adds a yellow filter to the screen while playing also can you add a DK tie power up you get from killing a donkey kong boss, which rolls barrels, and when you have the power up you can throw barrels (they work like the fire flower but they dont break on impact of enemies or walls)
@Crackers01062 жыл бұрын
You should add some features from the Japanese SMB2 on FDS, for example: Wind Red Pirahna Plants which are more aggressive than the green ones Super Springs and of course, the Poison Mushroom
@MadMax-ii8gq2 жыл бұрын
Awesome progress on this! I’m excited for the full game’s release, I would love to play it.
@catomax26jeev2 жыл бұрын
Idea: for the course maker, make it so players can choose a custom amount of vertical and horizontal tiles, for example, some people would want a really long level, but the original SMM2's length is really short, so that way players could choose a preset or a custom amount of tiles (max. 2400 tiles high and 4800 tiles wide) Another thing I was thinking of would be the beach theme, it could have water just like the forest theme, but the water could have waves. but the beach night theme could either have upside down water or REALLY huge waves. Also, for a volcano theme, the volcano night would have the smog from NSMBW with an adjustable speed. That way you could combine rising lava with fast smog to make a horrible level. Edit: Multiple sub-areas would work really well. (Up to 8)
@almighty_m32 жыл бұрын
This looks really cool so far! I would recommend using Unity's built-in title set editor to make a level editor. A good tutorial is Coding in Flow's "Build a 2D Platformer Game in Unity" tutorial, particularly episodes 1 and 2.
@superanayyoshi24862 жыл бұрын
Good idea!
@blackcat_0642 жыл бұрын
In the underwater style, you should make those pipes that blow currents that push Mario around. Possibly with an option to suck mario in instead.
@isleepinbeds73492 жыл бұрын
Suggestion: An awesome idea I also have is adding more bosses as the koopalings get more boring in levels as time goes on , so I decided to make you a boss list. Boss List: -Mummy Pokey ( from NSMBDS ) -King Bob Omb -Petey Piranha -King Boo Hoo -Thunder Lakitu ( from NSMBDS ) -Dry Bowser -Sumo Bro -The Bee Queen ( from SMG ) -Pom Pom -Mechawiggler ( from SMO )
@mbx8_rt8892 жыл бұрын
Add achivements! Examples: Super Plumber Beat a stage without getting hit Checkpoint city Touch 10 checkpoints Master builder Spawn every block/entity in the editor
@MysteriousBurns2 жыл бұрын
I'm loving the return of the boo buddies. They were one of my favorites from SMW!
@nicholasduncan15942 жыл бұрын
I'm not gonna lie, this looks incredible already, I can't wait to see where it goes! One thing I might recommend, for speedrunners or for more difficult levels where people are expected to have to try more, is giving the player an option to control the length of various out-of-game slowdowns; entering doors, pipes, warp boxes, or taking damage or getting a power-up. Just a suggestion! Keep up the great work.
@hazawasnttaken2 жыл бұрын
This is a very cool project and if it ever gets released it's 100% being a mainstay on my computer Although, I think there should be some sort of visual indicator for the launch pipes, as they could allow for some... less fun than as intended uses
@GingysToys2 жыл бұрын
It'd be dope if we still got to play as Toadette but what would be cool is if there was a world map that actually allowed us to edit a proper world map with more levels and paths and not just a small title :)
@sprousprou2 жыл бұрын
If you're keeping one sprite for the Balloon Boo instead of multiple based on its size, I think it would look best if it was based on its smallest size instead of its biggest one. Would be a bit more consistent with the other big enemies
@jesusgaming19672 жыл бұрын
This game is coming along super well
@Cyberraptor142 жыл бұрын
This is some very impressive coding. Wish you well
@FlfLuvr Жыл бұрын
i really hope this game doesnt get copyright striked by Nintendo in the future because this already looks gosh darn amazing!
@ABCD-ff9ft2 жыл бұрын
its not that nintendon't, is that nintenwon't
@Brandangaming-j8i5 ай бұрын
Your opinion is wrong
@Brandangaming-j8i5 ай бұрын
He tried to make that one reference where sega roasted Nintendo in there ads and it was called the bit wars
@timeismyeem54725 ай бұрын
Your opinion is wrong🤓🤓🤓🤓🤓🤓🤓🤓
@ABCD-ff9ft5 ай бұрын
@@Brandangaming-j8i ik
@wilTfrie4 ай бұрын
@@timeismyeem5472liar
@liam94892 жыл бұрын
Thank you so much for making your own version of Mario maker 3!!!
@liam94892 жыл бұрын
You are the best!
@Jordan-03072 жыл бұрын
Suggestion: For the Pipe Launchers, could you add the smoke particle effects like in the original DS Ver.? Also Horizontal Pipe Launchers could also be auto runner sections that the maker can decide how long it is (Like the Special World cannons from NSMB2)
@theofficialwoohoogamers2 жыл бұрын
I got an idea: P-coins, Shard Coins, Diamond coins, and if you want a coin door. Diamond coins give more coins. P-coins can activate P-switch thing or can be collected during P-switch thing (changable). Shard Coins can be like a quarter or a half of a coin, idk. And a coin door can be entered with enough coins or gives coins (changable)
@elijahrunyon33472 жыл бұрын
This is sooooo cool! I want to see more!
@tashiween26882 жыл бұрын
Even if I never get to play this, I still love watching these devlogs and seeing all the new ideas
@apureo57202 жыл бұрын
So cool bro! Is this going to be available for us all to play or is this just a fun personal project youre walking us through?
@Kewertate2 жыл бұрын
I am super excited to see more videos on this game you're making. It looks really good and I hope you continue to create videos on it! Pretty impressive for only 2 months of work, good stuff!
@elijahallen23102 жыл бұрын
The pipe cannons should have a rotating variation, where you have to time your entrance perfectly to get shot the way you want to go.
@unnecessarynamedcharacter72822 жыл бұрын
add background mixing, like sand caves or sky fortress. would be so cool
@ajplays64512 жыл бұрын
Could you add the feature to make your own bosses? That will be good if you do!
@HHHjb_2 жыл бұрын
I wouldnt want to fully create a boss as this could lead to almost impossible little timmy levels, though some customization would be nice like boss variants like easier, harder, underwater, etc
@IvanFranco1202 жыл бұрын
@@HHHjb_ Koopalings could be an addition.
@ajplays64512 жыл бұрын
@@HHHjb_ Well, since Little Timmy levels are rare now in SMM2, I don't think there will be a lot.
@HHHjb_2 жыл бұрын
@@ajplays6451 still limiting customization to some extent will make the game more manageable to make
@thatonebonkchoyguy2 жыл бұрын
Suggestion: Pumpkin Goombas, from New Super Mario Bros. DS. The way they work in that game is simple, but effective. They act like regular Goombas, but if you jump on them, instead of dying, they get mad and start moving much faster. You have to jump on them again to kill them. Other enemies from that game which could work here are Bruizers, which chase you down, destroying brick blocks and taking three hits to kill, and Snailicorns, who see you and charge at full speed towards you.
@randomunovafan27872 жыл бұрын
The moment when 5 views
@greatpotterland2 жыл бұрын
I love the launch pipes but I think instead of separating between upward and sideways ones, it'd be cool if the level creator could place it down and then rotate it to a selection of angles or keep it upright if they so chose. Would also be cool if there was an additional variant that let the player aim it themselves before firing sorta like a donkey kong barrel (Those could be differentiated by adding an arrow to the body of the pipe)
@Tinaphromad2 жыл бұрын
Idea: Wavy lava, you can set the height and width of the waves, super cool gimmick that I was was used more in the base games.
@rupiaction2 жыл бұрын
I would like to recommend that if Mario get trapped in Clampy as Small Mario, instead of waiting till the clam get open to get the Death animation, it should start as soon as the clam close their mouth. So the player doesn't have to wait that long.
@Lim952 жыл бұрын
This looks so awesome, I really want to have one of those pendulum platforms (which was one of the things I really wanted in SMM2)
@bruhher43362 жыл бұрын
This is Soo good! I hope this game gets uploaded. I have a suggestion: if possible, make more themes; except nsmbu cause you need alot, or just make it like nsmb2
@sonicthehedgehog231452 жыл бұрын
I am absolutely astounded by the amount of work you put into this, (probably), but Mario Maker 3 is set for 2023.
@realMaggyMage Жыл бұрын
I am loving the Lil' Timmy Cams, it is such a great addition to the video to keep the viewers entertained
@fsmith082 жыл бұрын
Idea: you could have the koopalings? - make and create custom different boss arenas -if you don't already have this, maybe you could stack different enemies to create custom bosses like in SMM2 ?
@Geleheddon2 жыл бұрын
Suggestion: Super Mario Galaxy's gravity tiles. Water bubbles, arranged like semi-solid platforms and placeable on tracks. 3D World's ! Blocks. Fast rolling spike balls, and Halfpipes. Thwomps that don't go back. A different color of On/Off blocks. A Green Fire Flower, with fireballs that don't fall and can hit blocks.
@El_Silveiro Жыл бұрын
I never thought someone could be so inspired about NSMB2, but here we are
@pineball432 жыл бұрын
I think a cool addition would be the mechanic choosing from super Mario multiverse, where you can choose which abilities Mario has access to like wall jumps or ground pounds, since the game only has one style
@SirLegoStud62 жыл бұрын
Suggestion: if Mario gets Burned he will tumble on the ground while smoke surrounds him for a few seconds before Mario can resume his journey. Mario will take damage if he gets burned Mario’s sprite will become a dark rust color. if Mario is small his sprite will look like his death sprite but tilted slightly to the side the smoke surrounding Mario will almost completely obscure Mario once Mario stops tumbling he will die. if Mario is Large it would be the same as small mario but he keeps the same tilted death sprite and the smoke almost completely obscuring Mario. But if Mario Has a Power-up like a fire flower it would be the same again but this time the death sprite is larger and the smoke halfway obscures him. This Request is inspired by one of the animations from Kirby’s adventure on the nes where if Kirby gets burned or electrocuted the same animation will play.
@PlantLollmao2 жыл бұрын
Suggestion: Make big pipes that can teleport you, but you have to walk all the way through them to be teleported or fall right through. You could probably add stuff in the pipes too so there could be a quick time to move right and get to a different path instead of falling down the pipe and doing another path, or maybe you have to jump from platform to platform to get teleported.
@tuttboy97322 жыл бұрын
All the new additions look great and are really polished. I especially like the unique sprite when taking damage from the Amp, keep up the good work 👍
@Raikuthedragon2 жыл бұрын
Suggestions: Buble pipes when placed underwater 🫧🫧🫧. It pushes Mario. Cavern blocks or foreground blocks: like in nsmbw. To add nice little secrets passages (similar to mega pipes and shells) we need thoses Climbable walls: background block that you can climb like in nsmb, let's also add theses koopa that can also climb. Bouncy mushrooms: self explanatory, you can adjust the size and make it move or tilt to the left or right. And the craziest idea: mega structures. You attach blocks to other blocks using an invisible block link. Put them on a track or rotation center then boom. They will both move.
@queens.dee.2232 жыл бұрын
This looks amazing. I'm very much looking forward to the release. I really liked the diagonal cannon pipes from SMW when you exited a subworld. I finally subscribed, too!
@krisztinanemes71742 жыл бұрын
Idea:I think it would be a great thing to add different types of shy guys. That would be really cool:)
@thiscommenter1802 жыл бұрын
Needless to say, it’s great to see you find something exciting and beneficial to work on
@andoy_2 жыл бұрын
for the course builder, i think a custom level music maker would be cool, maybe something like mario paint composer but this is really cool.
@CreoSM2 жыл бұрын
This will be crazy!! (awesome) imagine the cool levels people can create with all the new features that can be added to this game
@iexist13002 жыл бұрын
I like this. My main suggestion would be to make sure to show anything placed in pipe tunnels ( if it's possible to do that) and add a symbol to show which pipes are launch ones. I think an arrow could look cool on one, and it could also help show people which ones shoot furthest by having longer arrows for colours that shoot further. (Or just having the arrows determine distance rather than colour) also I think having the more powerful ones be less powerful would be nice.
@iexist13002 жыл бұрын
Also, doors that you have to pay to enter.
@isleepinbeds73492 жыл бұрын
Suggestion: let the player mix themes Example: If a player wants to mix the castle and the sky theme , it creates a sky castle theme
@stormRed Жыл бұрын
ok I'm in love with all of these sprites. well done to everyone who made them, and great work on the game!!
@renatoparra97802 жыл бұрын
Power-up ideas: Smash-Ball: Gives Mario his Smash moveset just like Kirby when he absorbs Master Hand in The Amazing Mirror. Cappy: Makes you able to control enemies and use their abilities. DK-Hammer: Gives mario his old Donkey-Kong hammer, this one makes you almost invencible, able to hit any enemy. Also it only last a few seconds just like the original game. Speed-Shoes: Similar to the Master Sword power-up, it could be cool one that turns Mario into Sonic, or just give him his shoes, and a spiky hat. Then he can use Sonic's spindash and momentum
@Da_speaka_wit_da_bread2 жыл бұрын
Suggestion: playable bowser Allows you to breaks bricks without hammer and can shatter ice enters his shell to swim at the same speed or faster than frog mario Ground pound can stun ground enemies or other players and mabye a power up for his dream team form where he is glowing he can summon dreamy versions of enemies which will go towards the closet enemy and kill them his flame brother will burn pipes Mabye a fury power up where he turns into fury bowser and shoots his flame laser and can shoot his spikes and can go in his shell to launch forward destroying blocks and mabye his armour which prevents him from taking damage from small projectiles and firebars ( can still be hurt by lava chargvlarges banzai bills poison and any big enemy How to unlock complete story mode as peach without help from luigi ( excludes levels where you have to use luigi )
@cubix1692 жыл бұрын
Whoa, this is extremely awesome, man! You have a new subscriber! 👍
@strikareay99872 жыл бұрын
I really wanna see MX in this game, he could appear and chase you around the level.
@christian907072 жыл бұрын
It would be cool if the boohemoth would move its mouth a bit while its chasing you as currently looks a tiny bit static compared to the real one. Great job tho
@robot-playz2 жыл бұрын
This is an amazing fan game Smashy keep it up!
@HowToPayTaxes2 жыл бұрын
so many new ghost enemies... perfect for october!
@zackglickert44952 жыл бұрын
I'm already so excited for the troll levels that will be made with this game
@selfindulgentnonsense2 жыл бұрын
This looks amazing! 🤯 And that will be a problem. I think for the sake of your own time you need to completely brand this as the “Super Smashy Maker” and remake all the Sprites / Textures, otherwise Nintendo will shut you down the second you make this publicly available. It’s sad, but maybe a Texture Pack functionality would clear you in a legal sense. 😉 As the game is presented right now, I think you can count the minutes until receiving a Ceise and Desist.
@trevorbolick82042 жыл бұрын
this looks like it has potential, but the visuals leave something to be desired for me, i recommend adding a bit more texture to flat sections (like the big boo's mouths) using a little dithering and trying to conform more to the 8-bit aesthetic (not the limitations of sprite palettes and sizes though, just the grid) it really bothers me to see a pixel style without a rigid grid, makes it look like there's been less effort put into the art but this looks like it has real promise and i'm excited to see where it goes from here!
@tycho252 жыл бұрын
I would love the extending and tilting mushroom platforms!
@CsnlGuy_Da_Goadt2 жыл бұрын
Idea: Large Enemies: these enemies can destroy bricks and some even destroy Hard Blocks Idea 2: Power Enemies: Fire Goomba, Trash pandatroopa, boorahna and more
@Multiryerson2 жыл бұрын
Suggestions: -Rex(Super Mario World): Dino Enemies that when jumped on,he’ll get squashed a bit and run quicker and get killed when jumped on again. -Fire Bro(Super Mario Bros 3): The Hammer Bro’s Pyromaniac Relative that throws flame balls.