FINALLY!!! I've been waiting for this feature for YEARS!!! Thank you and the ZBrush guys for adding this!!!
@jydmu Жыл бұрын
Invítenlo a Mike un día para el programa con Dani, me vuelvo loco.
@aymanfatani Жыл бұрын
Never thought they would ever think about implementing theses basics and essential tools in ZBrush
@SteamworksTC Жыл бұрын
I’ve been waiting for this for minimum 10 years 🎉
@IshamPadron Жыл бұрын
I'm thinking a good use for all three C1,C2,C3 is say you have a scale that you want to snap to a snake. You could use all three to get it to better fit the curvature by selecting the widest points. Or maybe snap a turtle shell to a round object. I'm actually very happy to see this feature.
@P26984152 Жыл бұрын
Always thank you for sharing those latest information.
@gaiusoctavius9931 Жыл бұрын
You are always best zbrush teacher.
@rennnzstls35864 ай бұрын
nice and handy tool, awesome tutorial
@jonusiak5123 Жыл бұрын
Finally snapping!!!
@ranmanolov6832Ай бұрын
WOT!
@Dramzii7 ай бұрын
A good use i can think of for C1 and C2 is maybe a sniper rifle, aiming at a target.
@Jibs-HappyDesigns-990 Жыл бұрын
jolly good!
@jmorton2585 Жыл бұрын
Finally 🎉
@ammonn9930 Жыл бұрын
After all this years, finally 😂🎉
@bakedbeings Жыл бұрын
Transpose line was down but not out! 💪
@jamawebb13 Жыл бұрын
Seems to get the transform off of the vertex normal and not the face normal. Does not work properly on a cube with no subdivisions. Seems to get confused on the subtool rotation. But if you add at least one vertex in the face on both the source and the target, then it will work as expected. But, in either case, once you go back to "gizmo" mode, the transform gizmo does not go with the new position/rotation.
@jydmu Жыл бұрын
Maybe some kind of rope that's hanging and has two points of contact (on the wall or something) could benefit from using C1 + C2?
@alias234 Жыл бұрын
How much does it cost for this new feature?
@earth355 Жыл бұрын
Hey pav, great video. I was wondering if there is an option in zbrush to copy gizmo position from one subtool to another subtool?
@john792A211 ай бұрын
I tried this but my cone didn't snap to the cube. I'm using version 2023.2
@anab0lic Жыл бұрын
Has it taken so long to get a feature as basic and useful as this inside zbrush?
@voguart Жыл бұрын
It is indeed mind-blowing!
@voguart Жыл бұрын
And in addition it does not work all the time, an essential tool that must be intuitive, a shame.... !!
@anab0lic Жыл бұрын
@@voguart this is why I use other software for modelling... and just keep zbrush for sculpting.
@voguart Жыл бұрын
Yes, I have always used Blender in organic and mechanical sculpting but for boolean operations or retouching on files with a dense mesh Zbrush is perfect!@@anab0lic
@RM_3D Жыл бұрын
what a bout C3PO?
@Texelion Жыл бұрын
My custom UI doesn't have room for these new features !
@Ricardo-de9ju3 ай бұрын
It does the job, but the user experience is terrible. It should be as nice as the Place Tool in C4D.
@SlantEyedJoe75 Жыл бұрын
This is normal to normal snapping. I don’t think even Maya or blender has this feature by default. Usually you have to download or purchase a script that does this. Props ZBrush!
@basachichan6549 Жыл бұрын
maya and max have it, and im sure that blender too
@frantzjoseph3d188 Жыл бұрын
Maya has had a great snapping feature for years.
@voguart Жыл бұрын
Blender has had this feature for a very, very long time!!
@SlantEyedJoe75 Жыл бұрын
Why would I export a project from zbrush just to use that feature in Blender. Now I just can stay in ZBrush
@ug674 Жыл бұрын
couldn't get the dang thing to move...
@sketchygaz Жыл бұрын
What version are you using?
@ikbo7 ай бұрын
If you want to orient an object in 3d you can do it based on 1 point, 2 point or 3 points. This what C1, C2, C3 are for. Poor UI design IMO