Fun fact: the reason they raid the apartment in the beginning is not because they know who you are, they find out who you are later when you teleport to Doctor Breen’s office. They raided the apartment because you walked in it. If you listen closely, you can hear the announcer say this, “ATTENTION RESIDENTS, MISCOUNT DETECTED IN YOUR BLOCK, COOPERATION WITH YOUR CIVIL PROTECTION TEAM PERMITS FULL RATION REWARD.” That basically means, “We have detected one more person in your block, you’ll get a decent meal for the day if you lie down on the ground and confirm your identity with Civil Protection.” It appears they do this to prevent people from gathering and coming up a plan.
@Kyyle_exists4 ай бұрын
Small details like that is part of the reason why I like these games so much.
@kaygirl101014 ай бұрын
I love how the reward is "full" ration, not even "double" ration. Like, they aren't hiding the fact that they are purposely starving citizens to force them to comply. You want enough food to live? snitch on your neighbors or join our police force.
@JustAnAverageGuy57314 ай бұрын
Comment taken straight from a KZbinr.
@Eldrich094 ай бұрын
@@JustAnAverageGuy5731 Yeah it’s pretty obvious, I think everyone in the HL community has seen “How Bad is the Combine.”
@moonmoon45374 ай бұрын
The Combine callsigns are absolutely fucking fascinating. I would love to try and examine them on a deeper level
@TheAntlionGuard4 ай бұрын
It physically hurt how you were so curious about what happened to the world and then skipped the entirety of Eli's lab
@straxx18 күн бұрын
zoomer attentionspan wrecking another beautiful experience. i'm so glad half-life wasn't made today.
@thealdoc4 ай бұрын
Time and time again the phrase "gamers don't look up" gets proven correctly
@MegaChickenfish4 ай бұрын
27:10 2 minutes ago "wow, this is a really in-depth tutorial for the gravity gun, maybe even excessively so. As if to emphasize how important and useful it is." 2 minutes later: * shoots and crouches around town full of gravity gunnable objects *
@thefilmbistro23504 ай бұрын
Man it’s almost like it’s bad game design if you can skip using the gravity gun
@GoldSrc_4 ай бұрын
@@thefilmbistro2350 "Bad game design" Bruh, this is the guy that called Black Mesa "Half-Life 1" and then changed the title of the video. He will never appreciate Half-Life if he only focuses on graphics, modern slop fried his brain.
@dontworryhouston4 ай бұрын
@@thefilmbistro2350 The fact that you can choose not to use the gravity gun is the exact opposite of bad game design
@ralentir1694 ай бұрын
I totally agree but your game disgne suck when dum People who dont litsen miss half your game mécaniques and play on easy the turret arent suppose to be this power full and i did the same thing@@dontworryhouston
@dontworryhouston4 ай бұрын
@@ralentir169 no it doesn't it's fine, you can play like that and that doesn't make you dumb, and you can learn more about the game and the lore in subsequent playthroughs as well as play on harder difficulties once you know what to expect. And if you don't like this style of exposition and tutorials maybe the game just isn't for you
@StinkBombBaker-z4s4 ай бұрын
The AI in HL2 is extremely good, even by today’s standards. The voicelines are them actually communicating to each other, saying if they throw a grenade or something like that. They even flank you from multiple sides if they have the option.
@SandwichGamesHeavy4 ай бұрын
Agree! From programmer's perspective, the combine AI is almost like a hivemind, just like intended
@SimonG2584 ай бұрын
that also happened in HL1...?
@SandwichGamesHeavy4 ай бұрын
@@SimonG258 HL1's AI could freeze sometimes, but yes, It was revolutionary
@asmodemus17654 ай бұрын
FEAR Replica were similarly good
@KingMetalMario4 ай бұрын
they callout your location, the metrocops might say "break his cover", if you're low and so on it just all blends in to the world so you don't pay attention to it
@thealdoc4 ай бұрын
"had to redo this a few times until i got that jump" brother that jump was not the way, there were stairs up
@xivit4 ай бұрын
39:26 Ant Lions are triggered by vibration when stepping on sand. The NPC should have told you that, but you rushed right on sand killing him
@ThroarbinGaming4 ай бұрын
Yup...I realized that...after I reached the end, lol
@dankomancer4 ай бұрын
@@ThroarbinGaming lmao you killed lazlo and his friend
@KapitanWasTaken4 ай бұрын
Not Lazlo ;( He was the finest mind of his generation...
@UltraXan4 ай бұрын
Lol, the NPC DID tell him! As is the running theme, however, he didn't notice. 39:30: "You idiot! Walking on the sand brings antlions!" It pays to pay attention. Step 1, take in information. Step 2, act based on that information. If you don't hone your ability to perform step 1, all you'll ever do is react and find yourself forced to deal with antlions that just won't stop spawning for some strange, inexplicable reason.
@lennymegakill95803 ай бұрын
43:40 it's not only the shovel you can also use the concrete block, if you put it in one of the openings in the middle of the ventilator
@FSAPOJake4 ай бұрын
Half Life 2 has aged remarkably well. Character models aren't super high detail, but the faces animate naturally, even better than some modern games. The visuals are attempting realism, but still have strong art direction and it still looks good. There is great variety in gameplay. The story and lore is great. This is still an incredible game and it's really unfortunate it ended on a cliffhanger in 2007 and hasn't been continued since.
@arnabbiswasalsodeep4 ай бұрын
I'm honestly more impressed by the fact you actually got through the bug section without getting enraged due to ignoring the mechanics. same with the hoppers lol
@andromedadrexy6944 ай бұрын
You know, watching these makes me realize how much of what could be basic level design or something to understand to an avid gamer could be completely confusing to someone who wasn’t/isnt and how much we take for granted game wise
@DocDewrill4 ай бұрын
i wonder when he finally has the "Oh!" moment, realising not all the aliens are from the same planet, dimension and/or faction
@MegaChickenfish4 ай бұрын
10:55 Wow, teleportation sure is incredible! She's completely gone! All I can hear anymore is her voice....oh. Fun fact, the sequence is REAL teleportation, on a larger scale of the teleporter prototype in that office. You can tell because if you jam an item in there with her it will also wind up on the other side.
@thealdoc4 ай бұрын
Now that's what i call a fun fact
@MostlyPennyCat4 ай бұрын
Notices explicit gravity gun tutorial Doesn't consider using it in the immediate subsequent level 😂
@MostlyPennyCat4 ай бұрын
And I knew he wouldn't figure out the poison crabs! 😂
@Krynn723 ай бұрын
He also probably felt the tutorial was excessive since he's probably only been gaming since Physics engines have been a core compenent of basically all games. HL2 was the first game to have a robust physics engine that was good enough to use for a lot of gameplay purposes. Its probably the main reason the game was hyped at launch.
@thealdoc4 ай бұрын
39:27 the guy tells you to not step in the sand, you just went for it and ignored the whole the floor is lava segment lmao
@UwUBrick4 ай бұрын
the reason alyx goes of the gravity gun in so much detail is because this game cam out in 2004 it was one of the first games you have semi-realistic physics, the only notable game i can think of with a similar physics was doom 3 and that was released 2 months before and the dlc that added a physgun rip-off wasn't added until a year later (most likely added because of half-life 2)\ also, fun fact: if you reverse the audio of zombies that are screaming in pain while on fire you hear them scream "oh god ,god help me!" implying that while the head crabs control a human the host is still semi aware edit: bruh how did you not notice that your hp goes to 1 when you are poisoned you can stealth kill combine if you headshot them with the pistol (tho the gunshot obviously alerts everyone else) pheropod = pheromone pod, you control the antlions with the pods if you right click with grenades you do a underhand throw that rolls grenades a short distance good for close range grenade throws like into turrets at 54:40
@kezzyhko4 ай бұрын
You're really need to start listening for dialog. You might not care for story and yapping, but in some games it is important for understending gameplay mechanics
@antivirusdominejtor83914 ай бұрын
Playing without music ingame music smh, ingame music is fuckin GREAT AND EXPANDS ON ATMOSPHERE
@Psi1054 ай бұрын
Poor Laslow
@SandwichGamesHeavy4 ай бұрын
That's what happens when you don't listen to the game and npcs carefully. Half-Life has one of the best enviromental storytelling and storytelling in general. The fact that you did not know how to use the saws at the start of Ravenholm and what to use the gravity gun for, scares me. (Yes, you understood that later, but WAYYYY later than a normal player should)
@kaygirl101014 ай бұрын
To be fair, he just says it's lit up and on alert, not that it's the headquarters of the alien invasion force.
@TheOnlyBongo4 ай бұрын
@@kaygirl10101 The visually distinct big imposing alien structure that looms over the dystopian authoritarian city? Yeah don't worry it's nothing.
@kaygirl101014 ай бұрын
@@TheOnlyBongo I didn't say it wasn't important and looks imposing, I'm saying that Barney doesn't explain what it is like OP claims. You see a bunch of drones come out, but it could just be a giant drone factory.
@ZeallustImmortal4 ай бұрын
@@kaygirl10101He does, actually. Theres more than one time that he mentions it.
@kaygirl101014 ай бұрын
@@ZeallustImmortal Do you remember when? I haven't played HL2 in a while
@trentlitteral68024 ай бұрын
You came into hl2 with a modern mindset, considering the game is 20 years old that’s the wrong way to experience this game. Take a step back and soak in what the game shows the player. If you’re running around with the attention span of a fly and not paying any kind of attention to the world around you then of course you’re going to come out of hl2 unsatisfied and confused. It does not handhold, you have to figure it out for yourself. Show, don’t tell. If you would have just stopped, listened, and observed the world then you would have easily understood what the game wants the player to see and do. Hl2 shines in pacing, atmosphere, environmental storytelling, and physics. It looks like you barely even used the gravity gun, which is the staple feature of hl2! I can see why you felt weird about this game because you didn’t interact with most of it.
@TheOnlyBongo4 ай бұрын
I do like this guy's videos and content a lot but I have to agree with the sentiment. Sandtraps is like the epitome of this comment. Earlier he talks about how the game puts so much emphasis on the Gravity Gun, something that is so simple why does it need a shoved-in-your-face tutorial, followed by Raveholm which tries to hone in skills of picking up, placing down, and throwing all sorts of physics objects using the gravity gun. And then comes Highway 17 which let's you know that movement in sand attracts sandlions, which you are mostly shielded from thanks to your buggy and generous amount of thumpers. And then he comes across Sandtraps later which is supposed to be a culmination of everything learned. But he charges right in during the scene that is instructing him what the level is, and doesn't even hear the guy the second time he yells to stay off the sand. And he blasts through the level on a blitz. Some may argue that it's a blind playthrough how is one supposed to know that was going to happen. But if you just listen to the dialogue and pay attention to the cutscenes playing they'll tell you more than enough information on what's generally going on and how to tackle them. The only thing I can't fault him for is missing out on how the events of Half Life lead into Half Life 2 since they're told really subtly in context and through newspaper clippings in Black Mesa East that can easily be overlooked by even second or third time players. A lot of the background lore to the game really does need a deeper dive to understand, but the rest generally came from a lack of rushing and inattentiveness. I do hope he slows down a lot more for the episodes at least. And if he ever gets to Half Life: Alyx I almost think that's foolproof given the steadier pace that game goes at and how much more directly the story is told to you.
@maaadkat4 ай бұрын
If you hadn't just run straight on the sand you'd have heard Lazlo's buddy telling you NOT TO STEP ON THE SAND. And then it's a platforming problem.
@pannomic4 ай бұрын
39:45 wait...really no one in the chat tell you to not touch the sand? the objective there is to use the gravity gun to put some woods or metal planks to make you a way without touch the sand :O
@ZaCloud-Animations___she-her4 ай бұрын
I think he doesn't look at chat much until he's stuck for a while; remember, he's trying to get the blind, authentic experience as much as possible. But yeah, sadly he interrupted the guy explaining the bugs, then in his panic he didn't hear the condensed version of the warning that the guy shouted.
@pannomic4 ай бұрын
@@ZaCloud-Animations___she-her well that's what it means to see someone who never played an old fps play it hahaha Imo, Half-Life is a great example of how FPS are becoming more and more "easy"... they give so much help to the player so that they only concentrate on W + Click. This game is to pay attention to what surrounds you and listen to the NPCs... if the game today do not have a minimap, arrows and a menu to remind you what to do "iS bAd DeSiNg"
@ZaCloud-Animations___she-her4 ай бұрын
@@pannomic Yeah, that's why I love Half Life so much; it does a great job of environmental storytelling & showing rather than telling, using clues & cues to hint at answers, while having faith that the player will figure it out. That active role the player gets to accomplish (putting 2 + 2 together) is part of the gameplay, a mini puzzle in & of itself. Then, the few times HL does outright tell you things, it's usually because it's VERY important, & it still tries to do it very naturally (such as character speech), instead of big blatant text pop-ups. I always loved the fact that (as I mentioned earlier) there are two versions of the bug/don't step on the sand tutorial (both the detailed one if you stop in time, & the emergency one if you don't). It shows how insightful the devs were, knowing that some players might stumble upon the scene too quickly, & still attempting to get the message across. So smart! (But yeah, realistically some people CAN still miss it, as we've seen here. It's usually not their fault, it just happens for various reasons. Which might be why games eventually became so overly-helpful to avoid such situations. Combined with the downfall of "THE ENCLOSED INSTRUCTION BOOK", heh...) While the modern hand-holdy HUD-heavy approach does increase gaming accessibility for people who might not process everything very well, it does make us lose a lot of active involvement in the game, sadly. We just passively do what we're told, instead of actively thinking, figuring things out, & choosing to do what we've realized is the best way. Less of that "Ah-HAH!" discovery that helps us become smarter & feels so satisfying... But yeah, since I grew up with very confusing & punishing (but still EXCELLENT in spite of that) games in the 80s-90s, & Half Life was still quite an early FPS experience for me... maybe that's why I still really prefer games that let me actually experiment, explore, & are made to be paid deep attention to & figured out while I play, like Dark Souls/Elden Ring. And I still keep revisiting classics like Half Life/2, Mechwarrior 2: Mercenaries, & various old point-&-click, RTS, & NES/SNES games. FAFO [f+++ around, find out] FTW!
@globe01474 ай бұрын
Modern Gamers trying to not be retarded Challenge (Impossible) @@ZaCloud-Animations___she-her
@pannomic4 ай бұрын
@@ZaCloud-Animations___she-her Agreed, My favorites games are from that time, when you have to discover everything by yourself
@kiriqin4 ай бұрын
i really appreciate your dedication in playing og and legendary games like this! i've been following you since you made a video about portal 1 and keep up the great work!
@ApertureAce4 ай бұрын
I've played HL2 so many times that I couldn't attempt to put a number on it. Just so wild to me that I've never encountered or even heard of the Nova Prospekt button bug
@hmemcpy58074 ай бұрын
24:30 I played HL2 exactly 700 times and I never knew there was a supply room in there!
@Bleats_Sinodai4 ай бұрын
You can activate subtitles on the game's settings BTW. Just in case you play the episodes and you don't wanna miss context again.
@moonlitlake3 ай бұрын
Considering how he didn't like Portal 2's subtitles and turned them off not long into the game, I imagine he just had no interest in having them on for HL2 either. I wish he did because God, some of the dialogue is very important and he skips over it when the subtitles would've indicated that there was more stuff to be said.
@pannomic4 ай бұрын
all Xen creatures are like animals, they even attack each others, if you remember bullsquid and headcrabs fighting, Vortigaunts were slaves, that you in Xen can even free them by killing the tiny big brain floating creatures. Those and Nihilanth were connected, Nihilanth was another Slave of the combine forced to stay in Xen.
@ΒασίληςΒλάχος-τ3κ4 ай бұрын
Well, most likely running away from the Combine, and thus not allied with them
@Mykola_Kovalenko4 ай бұрын
I really enjoyed your half-life streams, and also this video summary as well. Looking forward to see episodes. Thus I will try to push this video through algorithms by leaving this one comment here.)
@YusufDumanN_4 ай бұрын
If you were one of the play-testers back in 2004 I don't think Valve would want to release the game. You played almost every chapter of the game the wrong way. Take a minute to observe the surroundings and Npc's. Don't rush to everything.
@MaddoxHowell4 ай бұрын
But I think that the fact that you are ABLE to play the wrong way means you need to change something. Or make it so those wrong ways are fun as well. You don’t have to play the way everyone else does, as long as you have fun the way you want to, and if the game stops you from doing this, from having fun, that isn’t a good game.
@DeerManGoat4 ай бұрын
@@MaddoxHowell Half-Life is a franchise for people with decent problem-solving skills. If you keep playing the game 'wrong,' it's not the game's fault, it's yours. TL;DR, don't hate the game, hate the player.
@MaddoxHowell4 ай бұрын
I’m not hating the game, I just don’t think you should get angry at him for playing it “wrong”. There shouldn’t just be one way to play. I think that the fact that he was able to find cool and new ways to solve problems is really cool. Even if they weren’t intended. That is one of the ways that games can be fun. Finding new ways to solve problems.
@DeerManGoat4 ай бұрын
@@MaddoxHowell Yeah, I don't know why I was so aggressive with that comment lol. I'm not suggesting you specifically hate the game. I don't even know why I commented, I haven't even finished the vid 💀
@tgr34234 ай бұрын
That sounds like a gross over-exaggeration. They likely anticipated people playing the game this way too, and if they didnt, they would've stripped away weapons during Ravenholm to force you to use the Gravity Gun as an example. He clearly enjoyed playing it like it was Quake which is a valid way to play the game. The combat is loads of fun even 20 years later, and there is an excitement to fighting off hordes of enemies and barely scraping by.
@eljestLiv4 ай бұрын
Wow, I’ve never seen that weird spawn happen with the airboat before.
@moonlitlake3 ай бұрын
Been waiting for this comment. I've never seen that happen either. Every time I've played HL2 or seen someone else play it, the airboat spawns normally. Wonder how that even happened.
@theotherbird83814 ай бұрын
If you enjoy the combine AI, you will probably like episode II
@denifnaf58744 ай бұрын
And it has alien companions!
@gghhoosstt12334 ай бұрын
The dead body model is based on a real human corpse.
@eno884 ай бұрын
20:40 you should be ashamed, not vindicated
@wrath44524 ай бұрын
On today's episode of Gamers Don't Look Up...
@Caliber_15794 ай бұрын
I feel like comparing Black Mesa to Half-life 2 like it came before is unfair. A fanmade product being compared to something actually made by Valve is also unfair. I think playing the original Half-life would help you understand how Half-life 2 improved on the first game's mechanics and how Black Mesa brought those improvements to the first game
@moonlitlake3 ай бұрын
Yeah :/ as far as I know he didn't play the actual HL1, only Black Mesa. Don't get me wrong, Black Mesa is great, but HL1 is important for its time. It's the original, and Black Mesa shouldn't be treated as its replacement.
@quantum23304 ай бұрын
can't wait to see you play the rest of the episodes!
@lukeiscool29844 ай бұрын
13:44 bullets in hl2 never go straight forward they are always slightly off center from where you shoot
@thealdoc4 ай бұрын
The giant baby from the first game was from somewhere else, he fled from the combine, i think, then he got to xen and enslaves the vortigaunts, which is why they had shackles in HL1. And they did not actually make a full invasion of earth in the first game because you stopped it. After that the combine came for earth and all the shit happaned. Vortigaunts are friends because you freed them in hl1 :) The combine want toassimilate humanity into them but for that humanity must loose instincts and such, which is why they have a forcefield that makes humans unable to breed
@DocDewrill4 ай бұрын
regarding the Antlions and the sand: HAS THOU NOT WATHED THE MOVIE "TREMORS"
@noahhamilton597411 күн бұрын
NOR STARSHIP TROOPERS
@jaythecoderx46234 ай бұрын
Can't wait for episode one and two
@Casmie2134 ай бұрын
Now it’s time for episode 1 & 2
@hotdogvan33994 ай бұрын
Highly recommend watching Freeman's Mind 2 while HL2 is still fresh in your mind.
@jayravalia78124 ай бұрын
DOCTOR WHO?......*inhales* (its not a reference, its not a reference, its not a reference)
@sophieetunes4 ай бұрын
Grew up playing HL2 on loop nonstop, and it's always a weird (but great!) feeling watching a first-time play. PLEASE do the episodes; I'm loving each and every Finally Played/SeeWhyPeopleLike.
@lawsofluke34064 ай бұрын
Barney Calhoun is the guard banging on the door at the start of the transit system
@Mr.Bonuts4 ай бұрын
Good to know other people ALSO find random objects and turn them into companions, I for one have a blue rusty barrel named Barry and the turrets from black mesa named Tri-pod who I bring around.
@cyqry4 ай бұрын
I think part of the reason there was such an indepth tutorial on how to use the gravity gun was because of how novel and new the physics was. Very few games before Half Life 2 had such an advanced physics model, let alone the ability to actually interact with objects outside of bumping into them or causing explosions. Its something we absolutely would take for granted now but back then I feel many players would not have thought to use it, which I feel is also part of why Ravenholm has so many physics objects, you CAN shoot your way through but the game is pretty much trying to teach the players that they can use the physics to their advantage. Its not trying to teach players how to left and right click, its trying to teach them about this whole other dimension of gameplay they have never used before.
@LenYiFanboy4 ай бұрын
I had no idea there's a way to play Half Life 2 WRONG
@tgr34234 ай бұрын
He didn't. The game has an extremely robust physics engine that encourages numerous ways to play, especially given the weapon sandbox. He had fun and that's the end-goal for all games.
@benjaminzarkhin12932 ай бұрын
@tgr3423 Being put in a straightforward tutorial for a gun that utilizes physics, then proceeding to completely forget about it is pretty dumb. Especially when the saw blades blockimg your way in Ravenholm's beginning encourage you to pull them out with your gravity gun.
@tgr34232 ай бұрын
@@benjaminzarkhin1293 Sure. Not using every tool available to you might seem dumb. But he had fun and finished the game. It's a testament to the designers at Valve who worked on HL2 to allow for an outcome like this to happen. It goes to show there's not necessarily a wrong way to play the game. It was just different.
@kostyanwest4 ай бұрын
45:16 - if I remember it right you can't take turrets with you because they should self-destruct or something like that.
@El-Hindi4 ай бұрын
you REALLY should play the episodes (Half life: episode one) and (Half life: episode two)
@rm_steele4 ай бұрын
14:53 i find Black Mesa's barnacles quite annoying, in every other game (bar maybe Alyx?) on any difficulty, it takes a single crowbar swing to kill a barnacle. In Black Mesa, it takes 4. nearly impossible to kill it before it damages you.
@rm_steele4 ай бұрын
well okay, i'll admit i did the thing where i didn't continue watching merely 5 seconds where the thing i mentioned is already talked about
@TooTsaka4 ай бұрын
29:15 Once you go black, you never come back to Ravenholm.
@kuddlesgamergirl4 ай бұрын
For years I have heard and seen videos about Half Life. I never had the interest to play it, but these past few months (because of work and other boring life stuff) I decided to give the series a try. I beat all classic Half Life games and they were a blast, and today, right as I speak to you, I beat Half Life 2, and I gotta say, I missed out on so much. The lore, the story, the characters, and the gameplay made me fall in love with the series, so its nice to see more people experience the game in their own way. As of now, I am attempting to 100% the game and only need one achievement, and its one I am not very ready for (the Ravenholm one) so that will be fun. Anyway, I spoke too much. Nice vid and can't wait to see more. Also, RIP Lazlo. He was the finest mind of his generation :(
@knickohr014 ай бұрын
13:40 I don't think so. The pistol just has a lot of spread, so more bullets will miss on larger distances even if your aim is accurate. 21:48 Same. 39:30 It's a pain to see how you jumped onto the sand before the NPC could warn you... 40:20 The Bugs are called Antlions and the ball is called a Pheropod (also known as Bugbait). 44:14 Alyx can acutally die, she just regenerates health pretty quickly (which is also the case for Barney, who died later in your playthrough). There is actually a place in hard mode where she wlmost always dies if you don't take out the enemies first. 47:21 I love how you managed to almost break the game but it survived. Also RIP Terry! 54:35 So true. I hate them too... 55:56 No, those are Striders. Stalkers are the naked almost-skeletons who operate the machines in the citadel (seen at 56:20)
@ZaCloud-Animations___she-her4 ай бұрын
I agree, the vehicle parts are among my favorite & most memorable parts of this game. 😄 Yeah I think bringing the turret into the teleporter broke something for a while, LOL. 😂 And before that, the turret defense section usually is VERY hard (though granted, I always played on highest difficulty, so maybe the scaling is vastly different in that part?), but it can be a bit of luck too if you happen to set up the turrets perfectly so they don't get overwhelmed. Cuz for me, I have to end up running around constantly setting them back up, or fighting manually cuz I can't safely get to the one that fell, then while I'm busy doing that, another one elsewhere gets overwhelmed. End up dying from getting surrounded multiple times, in frantic yet grueling straits for several attempts. In your case, it seems you somehow stumbled upon the best arrangement, combined with (of course) the fact that you brought an extra one to the harder sections. Way to go for thinking outside the box! 😄 Your lack of experienced gamer expectations, combined with how Half Life invites players to do things unusually freely, led to you doing such unconventional things like that. It's fascinating to watch! 🙂 (Also I guess I've been lucky; never did encounter ANY of the several bugs you did. Maybe cuz I always played on much older 32-bit computers with Windows 7? Maybe the game never got properly optimized for the changes required for 64 bit adaptation? Who knows.) (In the sludge-hopping part, did you use the gravity gun to move debris around to jump on? The zone design worked fine for me when I did that. Maybe since you didn't previously experience the intended mechanic against the hostile Antlions, where you were meant to painstakingly place stuff back & forth to create platforms/bridges to avoid stepping on the sand, it may have been hard for you to figure out or optimize such a strategy again.) And yup, much of WHY the features in Half Life 1 & 2 seem normal today, is because those games are the ones that set those brand new standards back then. And that is indeed part of how they hold up so well despite their age. I'm glad you seem to have enjoyed yourself, despite having a mixed experience & more technical issues than most people have. Great job getting through it. 👍
@dahelmang4 ай бұрын
Battlefront II Classic is the goat!
@stardy81314 ай бұрын
so glad you played this game
@saturndev4 ай бұрын
Watching you play Ravenholm annoys me that you skipped past the sawboade room. That room is praised for how good of a tutorial it is. You use the new gravity gun to pickup a saw blade and a zombie convieniently happens to walk by as you pick it up. Either way I loved this video. Please play the episodes and then Half Life Alyx. Please play Alyx in VR and not on a non-vr mod. Play it how it's made to be played
@MinecraftCoalBlock4 ай бұрын
cant wait for you to play episode 2!
@DeckFortress4 ай бұрын
I’ve been waiting for this since you played black mesa
@tarajoe07Ай бұрын
What was groundbreaking at the time for Half-Life 2 was the physics. Many video cards couldn't even process it on their own to the full extent for the game and there were dedicated PhysX cards. This game was absolutely mind blowing with what you could do with the environment at the time.
@3axapTv4 ай бұрын
If you happen to watch Kelski's Half-Life 2 video, you'll understand why they decided to call the turrets Tarry in the chat.
@3axapTv4 ай бұрын
He streamed HL2 blind to. I watched his stream and yours. Or maybe it's coincidence.
@Z38_US4 ай бұрын
As someone who has played the Half Life series countless times at this point you not picking up on very obvious tutorials (like at the beginning of ravenholm you jumped over the saws which are there to pick up and right before that a zombie cut in half is ontop of one basically telling you to use these against zombies) and general hints makes me incredibly angry but I can't blame you since you seem to literally have zero idea what is going on. At the same time I'm kinda jealous, wish I could go back to not knowing these games and experiencing them for the first time again.
@moonlitlake3 ай бұрын
It pains me because even when I first played HL2, I don't think I was THIS lost. Maybe I'm just more patient, but I'd listen to the dialogue, I'd look around, I'd actually THINK about what the likely intended solution was. I was in my mid-late teens when I finally decided to play the HL series, and even though I already knew a ton about the lore and general game, I'd never seen a walkthrough or anything. I didn't go in completely blind, but it was still my first time properly experiencing the game. This guy, just... he rushes through things like an impatient kid. He claims to be looking around and thinking hard about what he's meant to do, but he fails to even consider looking up sometimes (that part with Alyx in the teleporter... that was godawful to watch). It's weird how much this video annoyed me because I didn't cringe nearly this much at his Portal 1 + 2 videos, and I'm a way bigger nerd about those games than I am this one. I want to like this video, and enjoy seeing someone play this for the first time, but he just... isn't attentive at all. He rarely picks up on what is being directly said to him. It's painful.
@Z38_US3 ай бұрын
@@moonlitlake This is an issue for a lot of people. Personally I pick up on a lot of mechanics rather quickly when I play a new game, I do it once and I know how to do it. I might not be good with it but I know how it works. Meanwhile friends that I play these games with fail to pick up these things, even when it is very obviously and literally told to them how it works, 10 seconds later when they need to use it they ask "how do I do this?" and it annoys me to no end. I can't blame people for it, most just don't seem to actually really pay attention all that much while playing games while I do, listen to dialouge, read hints, stuff like that. Seems like your approach to games is similiar and thus the experience of watching or playing with others that don't do this is rather infuriating at times but this is the experience for most people. Still very frustrating indeed.
@Toycadet4 ай бұрын
You should totally play Rainworld next, it's a super chaotic game for beginners :)
@thesamesunrise5297Ай бұрын
Aw man if you play through episodes one and two and you have/decide to get a vr headset i am genuinely so excited for you to experience half life alyx. that game is truly something special in my eyes. (it’s not my all time favorite vr game, that would actually be boneworks. but alyx is an extremely close second.)
@Caffin8tor4 ай бұрын
Your cover of Secret Tunnel is incredible!
@kregy75094 ай бұрын
Another pwrson showing why i cant watch people play older games. Whizzing past and then being confused.
@moonlitlake3 ай бұрын
I'm so glad I don't play a ton of modern games. I'm 21 and I only got around to playing the HL games a few years ago, but even I didn't get THIS lost. I want to watch a video like this, seeing someone's first experience playing such an important game, but I had to take breaks due to how painful it was to see him miss important segments and details purely because he was too impatient.
@benjaminzarkhin12932 ай бұрын
@moonlitlake I recommend Mapocolops, he did a lot of first time playthroughs of a lot of prominent games like Metal Gear and the Valve games. He's also just a good content creator.
@HollyfromtheHollow2 ай бұрын
Oh my God Terry the Turret broke the lift. The whole thing is supposed to rise up, but the physics object got it stuck. What an odd playthrough. Delightful.
@ZeallustImmortal4 ай бұрын
37:25 Oh yeah, Half Life 2 has a LOT of very interesting AI details with the Combine. Theres tons of videos just gushing about how good and real it felt. You can even hear them discussing strategies over their radios and everything.
@tmylve34954 ай бұрын
What's crazy is this is a 20 year old game made by a developer who were still fairly indie at the time as far as number of people and still pulled off some of the best and most universally known video games of all time. They later went on to crate Steam if you didn't already know
@NaxTheGuy4 ай бұрын
What? Half-Life isnt a indie game
@Afraglis3 ай бұрын
It wasn't indie at all bro 💀
@eretron71824 ай бұрын
34:23 i think the pistol can do the stealth kill because i manage to one tap the metrocop on the back with the pistol
@szymonp17014 ай бұрын
Now do it in vr
@LinJiaxy4 ай бұрын
play ep1 and ep2 :)
@LenYiFanboy4 ай бұрын
Please no..
@user-tn1oh3he8c4 ай бұрын
@@LenYiFanboywhy
@taru33744 ай бұрын
if you're impressed with the combine AI you should check out the stalker series. those games are very old tho
@TooTsaka4 ай бұрын
Oh, I wanna point out that the face of a very real corpse was used for the zombies with the charred face. They took an autopsy photo and plastered it onto some zombies. A little messed up.
@Caliber_15794 ай бұрын
I think it was a placeholder texture for the beta, because if you look at the clothing its the citizen clothing from earlier versions. Valve has used real photos as reference images before, but never implemented them like this. So im pretty sure it was a mistake and was meant to be changed
@horizon1g4 ай бұрын
im expecting you'll play the half life episodes as well, theyre really great
@MostlyPennyCat4 ай бұрын
Why are you rushing? There's no time limit, stop and take it in, dude
@mannyproductionsissocool4 ай бұрын
now play entropy zero 2
@Peluceus4 ай бұрын
HE CROUCHED OVER THE SAWS IN RAVENHOLM. Edit: This guy likes the vehicle segments, says the antlions remind him of helldivers, AND WALKS ON THE SAND - I know some of yall are getting ready to commit crime Edit edit: The combine soldiers aren't QUITE as intelligent as you're thinking, unfortunately, on paper. There's arguments to be made about scripting and level design or apparent intelligence being the only relevant factor - but for the most part once you're identified they know where you're at. Also, once you play through HL2, play through the episodes with MMOD. Any functional or aesthetic changes would be from the mod aside from the flashlight in EP2 and zombine - I would suggest just playing through everything without then with MMOD to really appreciate it but that's asking a lot. MMOD is a diet version of what Black Mesa did for Half Life.
@ericweston73534 ай бұрын
Will you be playing episodes 1 and 2 soon?
@scifimagegaming40113 ай бұрын
I highly recommend you play the DLC for this game, it advances the story by a lot. It's also very fun, and gives insight into some of the alien species now inhabiting earth.
@skapunker19864 ай бұрын
So Half life 2 was pretty innovative with all sorts of new mechanics, But after having played Half Life/opposing force/blue shift, i never really understood the relation to the first game. a complete different style. and different art direction. Sure they plop a few characters here and there that have an name resemblence to the old games, but thats about it.
@dubioustheatreyt80964 ай бұрын
If we got a HL2 that looked like HL1, we'd have the HL2-beta. Genuinely. The art-style, while darker, was pretty much the same. It went from an over-the-top, super-secret gov't facility with 3-armed aliens and lasers and shit, and became an over-the-top, dark sci-fi dystopia with cyborg-humans and portals and shit. The beta would've fit in with HL1 perfectly. Thank god we didn't get the beta lol.
@rm_steele4 ай бұрын
yeah, it's 20 years after the first game in a different location after a second catastrophic event...
@DoomCatZ4 ай бұрын
black mesa is not the first game. half life is the first half life game. black mesa is a mod for hl1
@soliera34574 ай бұрын
black mesa is a fan remake of half life 1 in the source engine. Its (basically) a mod for half life 2 that tells the story of half life 1.
@tarajoe07Ай бұрын
Why did I never think to carry the turret through Nova Prospekt?! That's amazing. Lmao
@denifnaf58744 ай бұрын
If half life 1 was better than half life 2 then why is there no half life 1 2?
@Jrsonicyt-is-weird4 ай бұрын
Checkmate combine supporter Hl:opposing force
@EkstreM123454 ай бұрын
Hearing that AI rant about the combine making decisions make me wish he played FEAR to see what he thinks there
@MrFirstSinner4 ай бұрын
30:19 "... but I don't see how that's any different from a normal hit..." 1 hp in down left corner of f*king screen: "Am I a joke to you?" I understand that the modern generation of gamers has critical attention problems, built-in autism, and a general misunderstanding of everything, unless they're tied to: - a billion arrows pointing in the right direction, - an endless stream of TikTok shorts, - light mockery instead of criticizing their own negative IQ. But, oh my, if you're playing a game, then, PLEASE, pay attention to the details it gives you. That way, you'll not only improve your gaming experience but also won't repulse the viewers. And so... well, a normal video, probably... eh, people these days =/
@moonlitlake3 ай бұрын
This guy is the least attentive person I've ever seen play through a game, which annoys me to no end. He says he's so stumped on how to get through certain sections when if he just listened to the dialogue and paid attention to things, he'd have an easier time. I got no idea what modern FPS are like (closest I've gotten is Black Mesa, the HL1 remake, which is what HE played instead of the actual HL1 which makes me upset) but I know how bad attention spans have gotten overall. I say this as someone who is only 21 years old, and only got around to playing the HL games a few years ago. I don't think I was nearly this lost on my first playthrough. I feel kinda bad for him being so confused but at the same time I'm angry because the simple solution is to just pay attention.
@santipierinirees39942 ай бұрын
you are close with the stalkers , they're actually called striders
@mallmannO4 ай бұрын
Why did you play black mesa first?!😭
@moonlitlake3 ай бұрын
It honestly annoys me to no end. Yes Black Mesa is newer, it has beautiful graphics, yadda yadda yadda, but it isn't a replacement for HL1. I'm not even a huge fan of HL1 and prefer HL2 + the episodes over it, but I still find it important to play. Playing the actual HL1 first and then moving onto HL2 helps paint a picture of how much Valve perfected the series. Black Mesa is too new, it's too flashy at points and it sometimes completely changes the vision and atmosphere of HL1 in a bad way. By playing Black Mesa first and then playing HL2, you're going backwards in time. You can't compare Black Mesa to HL2 because Black Mesa wasn't what came before it. It's unfair.
@eldoriath14 ай бұрын
It really does stand the test of time extremely well in regards to graphics, AI and level design, especially considering it's 20 years old now. So yeah, some of the "pushing the limits" is really lost when a game with physics, ragdoll and general object interactions was extremely unusual. Still, it really holds it edge really well for being so old
@SandwichGamesHeavy4 ай бұрын
You should play deep rock galactic first, then helldivers 2. You will get a much nicer experience.
@ycerseption59623 ай бұрын
what about episode 1 and 2 and half life alyx
@MRFREEMAN694204 ай бұрын
Half life 1is a bit different in the opening than Black Mesa (I mean unforeseen consequences), You get the crowbar a bit earlier which doesn’t make you that defenceless. You should still play half life 1 (and it’s shorter). And theres expansions that haven’t been remade yet. Like blue shift and opposing force. Blue shift is about barney and opposing force is about being a soldier.
@akiraa61594 ай бұрын
ranboo and his effects on post pandemic youtube
@Brayden-o7k4 ай бұрын
In case you didn't know there are continuations to this series called episode one and two.
@tpd1864blake4 ай бұрын
I wonder how many games you’ll play before you’re no longer justified in using the “I’m pretty new to this gaming thing” intro. Because I’ve seen some people who have uploaded gaming videos for the past 2 years who still put “non-gamer tries _” in their title
@Kyyle_exists4 ай бұрын
Gotta get them views
@ema40204 ай бұрын
complaining during the whole video about how the game doesn't explain its world and you're the one who is rushing the game and not listening to what the npc's are saying, and not paying the least attention to the environment. you literally skipped the eli's lab section, in which the game lets you explore and know about the world by yourself, while eli explains it to you whenever you get to something lore-looking. i hate modern gamers and modern shooters. they murdered the attention span of a lot of people.
@moonlitlake3 ай бұрын
Honestly I had to take breaks while watching this video because it was so painful seeing someone not understand a single thing due to skipping over important dialogue/explanations for certain things. Maybe it's just because I've played through this game a decent amount of times and watched a ton of in-depth videos on it, and that's what makes this video painful, but I don't know. Also how he has such a hard time just... looking around, when he says he looks around, but just doesn't. He pans his camera around so fast and misses things that are so easy to see, and he often finds himself stuck which leads to him making up an asinine solution, which sure, it works, but it isn't intended, and the real solution honestly shouldn't be as hard as he's making it out to be. I found his Portal 1 + 2 playthroughs a bit hard to watch at times, but this... God. And I'm a much bigger Portal nerd than HL nerd, so me saying that this playthrough hurt me more than the Portal ones is saying something.
@cxlesstial3 ай бұрын
@@moonlitlakei completely get it :/ valve’s narratives are such a big reason why i fell in love with video games and to see this guy completely ignore it for constant shooty shooty bang bang is so infuriating
@thesamesunrise5297Ай бұрын
To give throarbin the benefit of the doubt, he said he doesn’t have much experience with gaming in general outside of Wii games he played in his childhood and terraria (this is actually his second channel if you aren’t aware, he posts exclusively terraria content on his main lol). Maybe it’s just a lack of literacy in the medium of gaming that leads to him missing stuff, I don’t think it’s anything to do with modern shooters or whatever.