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Sokoban (Japanese: 倉庫番 or "warehouse keeper") is a puzzle-type video game in which the player pushes crates through a maze and tries to place them in their assigned location. It was created in 1980 by Hiroyuki Imabayashi and it has been ported for numerous platforms, especially home computers and personal computers.
The player controls a character who can move in four directions within a closed area, with an irregular and different shape at each level.
The area is ideally divided into square boxes and the character moves from one box to another. Crates are scattered around the area, the number of which varies depending on the level; the character can push a crate by moving towards his square, if there is free space behind it.
Only one crate can be pushed at a time, no multiple crates in a row, and crates cannot be pulled. Some boxes, equal in number to the crates, are marked with markers and represent the objectives: to complete a level the player have to push the crates until they occupy all the indicated positions.
The game was made by tukinem in 2025.
Get it here: tukinem.itch.i...
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