No matter what i do my characters center point is all over the place, tried everything combining 2 saved animations brought onto fbx model, character was default max biped exported fbx and brought to mixamo, works fine in software but when i save out animations and bring onto character back in max the center point floats away off the floor. tried reset x form still have this problem, dont know what to do, PLEASE HELP
@MartinGonzalez-ub1vu3 жыл бұрын
Hey, I figured the previous video works with physix shape since it has the biped object but this doesn't. Is there any way to mix the animations with the biped? So they can have two animations and then turn into physix shape. Thanks
@fallofmanbrand4 жыл бұрын
nice video bro
@BerndHaier_Keyframe4 жыл бұрын
cool i share it, part 1- 2 on facebook ;)
@SolidMotionVFX4 жыл бұрын
Thank you.
@Visualife4 жыл бұрын
Did you succeed to combine TyActor with Phoenix ? I have crashes on the first frame
@SolidMotionVFX4 жыл бұрын
Are you in the tyflow FB group? I posted a video clip where my actors fall into a pit and get flushed by PhoenixFD fluids...
@Visualife4 жыл бұрын
@@SolidMotionVFX yes i'm, i have posted the question too but no answers, i'll check it can you share the setup, please?
@Visualife4 жыл бұрын
@@SolidMotionVFX I'm yes, Tyson checked the file he will fixe it in the next build :)