SolidWorks Surfacing: Avoiding Degenerate Surfaces - SolidWorks Training by SolidWize

  Рет қаралды 63,996

SolidWize

SolidWize

Күн бұрын

Пікірлер: 12
@SolidWize
@SolidWize 12 жыл бұрын
Typically people use surfacing for more organic designs such as plastic parts or automotive body panels, but you can also use the surfacing tools to make solid modeling faster.
@trexinvert
@trexinvert 11 ай бұрын
This is a great video: a.) use [surface fill] but a few things before that: b.) Add surfaces to edges that border the geometry. Crating a normal to surface capability. c.) Click off "optimize" because optimize=boundary surface setting(internal calc method imbedded in the option)
@ilustradsn
@ilustradsn 2 жыл бұрын
hi, Is there a way to fix the surface mesh like in Zbrush that you can retopologize the geometry to make it smoother? thank you
@antonioesposito8071
@antonioesposito8071 Жыл бұрын
no and yes and then no those are not polygons like in zbrush (or Maya, Blender, C4D, 3dsmax, etc) but a much more complicated mathematical model called NURBS, so the question really does not stand up. There is however a somehow analog function called "rebuild surface", but this function is not present in SW
@ilustradsn
@ilustradsn Жыл бұрын
yes, REBUILD is the command, but I wish sw had it..thanks@@antonioesposito8071
@manu50415
@manu50415 11 жыл бұрын
I have tried each step as the clip VDO. But it did not work when the curvature control selected. No any response. A message appeared " .........The boundary can not be patched "
@jeeplvr2000
@jeeplvr2000 9 жыл бұрын
I still get end artifacts. I model finger prosthetics for those in need and surface modeling the part that actually fits the residual finger is the hardest part of all. I draw to sketch pictures and I have tried lofting, boundary, and now filled surface and I still cant get a model that I can mirror successfully. I draw half of the model and mirror that half to get a full cup shaped model. Any suggestions? If I can figure out how to do this successfully it would sure speed things along in my design process.
@MotorsportsX
@MotorsportsX 11 жыл бұрын
had to use it for the first time today.. modeling a boot.. o so much easier. geometry is much cleaner to.
@SolidWize
@SolidWize 11 жыл бұрын
It depends on the geometry you are working with. Feel free to email me your part, if you want me to take a look: rohit(at)solidwize(.)com
@MotorsportsX
@MotorsportsX 12 жыл бұрын
why would you use surfacing. I never have touched it.
@antonioesposito8071
@antonioesposito8071 Жыл бұрын
ahhahaha
@Annibals
@Annibals 3 жыл бұрын
Did Elon just give me a tutorial
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