2024 watching this video while working with OpenGL, you're explanation is way better than my prof lol
@therochedox8 жыл бұрын
You should do a hint tutorial. It's a powerful tool and at the same time very hard to use. Show some examples just like you did on this tutorial, thanks.
@howse17474 жыл бұрын
Degenerator ? Não sabia que tinha conhecimento no Hammer haha. Esperando pela análise do Half Life Alyx.
@SirKolass4 жыл бұрын
@@howse1747 O cara não posta um video faz quase 4 anos KKKKKKKK vai morrer esperando
@Povilaz Жыл бұрын
Very interesting
@mastercilona13 жыл бұрын
Thank you for the tutorial, real informative. do you think you could possibly make another tutorial showing some of the practical uses of these light settings?
@therochedox8 жыл бұрын
Only now I noticed that it's something to do with a function graph in math. So, if I have a light that have 100 brightness, if quadratic is set to 1, the light brightness will become 0 in a radius of 10 source units. If linear is set to 1, the light brightness will become 0 in a radius of 100 source units.
@podzmir Жыл бұрын
Rest in peace
@TheWEZ8889 жыл бұрын
Tahnk you so much for making this
@calebbowen64063 жыл бұрын
How do I make it dynamic without using the dynamic light?
@MrGermandeutsch3 жыл бұрын
you mean env_projectedtexture ?
@calebbowen64063 жыл бұрын
@@MrGermandeutsch Oh, I didn't realize that was a thing, I'm quite new to hammer.
@MrGermandeutsch3 жыл бұрын
@@calebbowen6406 Just follow a few tutorials, do crazy stuff yourself through trial & error and eventually you'll get the hang of it :p