Thank you for sharing this useful information. I've been trying to figure out how to just do a simple twist. Is the profile feature available when you upgrade?
@UncleJessy2 ай бұрын
Fantastic breakdown, immediately made a lot more sense once you explained it’s basically the same as nomad primitives
@SouthernGFX2 ай бұрын
Yeah exactly the same but with more of them and more complex. Combine this with live Booleans and you can make some insane shapes without sculpting a single thing!
@47jorrit2 ай бұрын
Hey Glen good demo for a very useful tool. I also like the live Boolean option. Is the use of dynamics with a collision object olso optional with the brushes ,like using the cloth pull brush on the draped plane while it still dynamically reacts on the collision object used for the table? So it keeps wrinkling and folding around the tabel primitive?
@gerhardgstrein26492 ай бұрын
Fantastic, I have learned so much, thank you
@yomerengues91262 ай бұрын
I imported a file from Maya for details, but all the options are different, where do I find them (Polymesh3D)?:(
@iwakeupat6Ай бұрын
I'm having the same issue and can't find Polymesh3D :(