How to Rig Any Car in 10 Minutes without Addons | Blender 3D

  Рет қаралды 22,328

SouthernShotty

SouthernShotty

Күн бұрын

Пікірлер: 48
@mairu5694
@mairu5694 6 ай бұрын
This is helpful for me because I always modeling and animating some model cars, and sometimes I'm so confused about how to rig a car without an addon and then I watch this video, this is so useful for me.. Thank You
@Malindu-dazz
@Malindu-dazz 2 ай бұрын
Damn dude. This is what I searching from past few days. Thank you so much!
@cyberfalcon2872
@cyberfalcon2872 6 ай бұрын
8:38 Maybe *3 works well because of pi
@Aptass
@Aptass 6 ай бұрын
Great tutorial! RCB from blender market is also free as long as you use it for 1 car. Quite good addon for rigging cars
@musicpet
@musicpet 6 ай бұрын
You said that you added a driver, but there is noone sitting in the car …
@NatashaLimonada
@NatashaLimonada 6 ай бұрын
Terrible joke, I liked 😅
@Goofyvidsheadquarters
@Goofyvidsheadquarters 3 ай бұрын
That got me a little bit
@bag1204
@bag1204 6 ай бұрын
I think that at 15:29 you could turn on snapping and change it to face project to align it perfectly with the car, but I'm not entirely sure on how it works
@alirezakhademi6093
@alirezakhademi6093 3 ай бұрын
thanks a lot man i learned a lot from you
@jenovaizquierdo
@jenovaizquierdo 6 ай бұрын
You could do the eyes in the white square with mix shader layer better. Overall awesome video.
@TitusKrakenDesigns
@TitusKrakenDesigns 26 күн бұрын
this is an amazingly useful tutorial, but one important part is left out: how do you animate the little car? say with this rig, how do you follow a curve and automatically rotate the wheel and make the car fall over in the corners? i did it on my own, but i can't do it with this rig. so i would like to see the continuation of the video.
@TitusKrakenDesigns
@TitusKrakenDesigns 26 күн бұрын
please teach us! :D
@ModdingFeverUserRavi
@ModdingFeverUserRavi Ай бұрын
What to do if my cars have separate parts like, doors, boot, bonet, bump front and bump rear, windscreen, etc, this is for game called gta San Andreas definitive edition, I have file in gltf format , I want to give you model and you can check what going on this model, please help
@RashenYoshitha-q9m
@RashenYoshitha-q9m Ай бұрын
The limit location and location for the bones are not working, pleaseeee 5:5 - 6:20 helppppp
@ShohSlaought-hh6qe
@ShohSlaought-hh6qe 3 ай бұрын
What if i change direction will it work i mean tge wheel rotation
@kidgeorgegreenery
@kidgeorgegreenery 6 ай бұрын
Shotty's Back guys
@vger2
@vger2 Ай бұрын
Some trivia: Euler is pronounced "OY-lurr." He was a crazy smart Swiss mathematician. This joins the list of other constantly-mispronounced words in our field such as Bezier (bez-ee-AY) and Fresnel (freh-NELL). 🙂
@TheGreatFury
@TheGreatFury 6 ай бұрын
Very cool, thanks!
@RomboutVersluijs
@RomboutVersluijs 6 ай бұрын
Wonder why you used this mechanism vs a more easier using simply rotation. Was that to teach the transform constraint?
@GamerBoy-n9y
@GamerBoy-n9y 4 ай бұрын
HELLLPP!!!!! I assigned the body and front left wheel but when I try to do the same to the rest of the wheels the vertex groups are not showing up
@wolfan20
@wolfan20 3 ай бұрын
I used the symetrize and the bones manifested in the same side of the original ones.
@Michael4Times
@Michael4Times 6 ай бұрын
i cant wait to watch this tutorial edit: watched the tutorial
@barisselcen3165
@barisselcen3165 6 ай бұрын
Great tutorial! This was helpful🙏🏻
@pamhampton2588
@pamhampton2588 6 ай бұрын
Generally like the speed of your tutorials, but in this one at least you don{t always mention which mode you{re in. Since the upper area of KZbin often overlay the upper section it{s east to miss the mode selection.
@not.virgil
@not.virgil 3 ай бұрын
It take me more than 16 min ( 2-3h to get it but yes!!!!!!! finaly) also sometimes when you use symetric thins on the controler there a reversed : insted of *3 put *-3 for the right wheel (I Was on 4.01)
@cerealfede
@cerealfede 6 ай бұрын
hey man great tutorial, i've been having trouble with loop cuts, mouse wheel wont add loops, do you know any workaround? everything on google wont work
@RomboutVersluijs
@RomboutVersluijs 6 ай бұрын
You can find it in keymaps. Perhaps it not working correct there. You can search be operator or key combo
@vxgym
@vxgym 6 ай бұрын
with loop cut activated, type number on numpad or number row like 10 and it should work
@cerealfede
@cerealfede 6 ай бұрын
@@vxgym sadly no. Something broke and nothing works while on loopcut tool. Tried using shortcut and selecting from T menu. Mousewheel nor numpad or keyboard works
@artursvitols8612
@artursvitols8612 Ай бұрын
I made this car model :D I can send you full collection if you are interested. Love your work!
@HD-dj1hp
@HD-dj1hp 6 ай бұрын
Thankyou ❤❤❤
@RomboutVersluijs
@RomboutVersluijs 6 ай бұрын
What's the reason for deleting the base bone from the armature and than adding it again?!
@RomboutVersluijs
@RomboutVersluijs 6 ай бұрын
Also, duplicating the first one you setup and then use snap to cursor use offset is faster than adding and shrinking I think
@RomboutVersluijs
@RomboutVersluijs 6 ай бұрын
I find it strange you didn't show how to get the eyes and lids to match the window properly. I mean, for beginners this is not really easy. Perhaps using the already existing window was easier. Settings up the bones perhaps more finicky because of the angle. But you always rotate the window glass sheet first to flatten it and than rotste it back at the end
@abhishekroy7302
@abhishekroy7302 4 ай бұрын
If i my move my car , my right side wheels move back side, any solution..........
@renzangelobeltran582
@renzangelobeltran582 4 ай бұрын
Just changed the location*3 to -location*3. I also had the same problem earlier.
@fsartcomics6867
@fsartcomics6867 6 ай бұрын
cool.
@ketanwaghmare9620
@ketanwaghmare9620 3 ай бұрын
Symmetry is not happening. Please someone tell me what I can do.
@TitusKrakenDesigns
@TitusKrakenDesigns 26 күн бұрын
it happened with me also, solution: - first check the global position of the object and rig, because symmetry only works on X axis! -than: the wheel drivers have to be changed from: location*3 to location*-3 , (minus 3 tines) in the drivers at the other side, for the correct wheel turning ( forward each while on each side goes forward). if you have separated geometry for the car, like tires , doors ect, when you do the parenting to the bones with empty, you should do for all the separated objects, and you have also assign not just the action bone, but also for the root bone each time, than lamps wont be twisting out from car body. it helped for me. maybe it helps for you also.
@HD-dj1hp
@HD-dj1hp 6 ай бұрын
we wante port 2 animation please
@OmarVeiga
@OmarVeiga 6 ай бұрын
YEEEEEEEEESSSSSSS!!!!
@AtoZ_Studio
@AtoZ_Studio 6 ай бұрын
cool
@karthikditya4297
@karthikditya4297 6 ай бұрын
Why not just use rigacar
@BambeH
@BambeH 6 ай бұрын
The rigacar situation is explained at 16:40. However, the situation may have changed since the video's upload date.
@riccokane
@riccokane Ай бұрын
10 minutes without an add-on and six minutes in your recommending an add-on. 😂
@JustAhmed_yt
@JustAhmed_yt 6 ай бұрын
YOOO FIRSTT
@ROBOTRIX_eu
@ROBOTRIX_eu 6 ай бұрын
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