Space engineers: Interplanetary missiles ("to the moon!" edition)

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Mobius Core Industries

Mobius Core Industries

Күн бұрын

Пікірлер: 65
@blackapollo9851
@blackapollo9851 2 жыл бұрын
Imagine reconning and seeing a bunch of missiles entering atmosphere and head straight for your base only to get back to base and see that an enemy fleet followed right behind the missiles
@Eggmayor
@Eggmayor 11 ай бұрын
Bro, stop exposing my plans
@exterminater267
@exterminater267 3 жыл бұрын
Now to find a server that allows scripts, but isnt being spammed with script abusers
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
Now that is the real challenge.
@alebado8664
@alebado8664 3 жыл бұрын
Ale House
@C_L_A_R_K_E
@C_L_A_R_K_E 3 жыл бұрын
@@mobiuscoreindustries Make it a mod block and server Admins wont have as many issues.
@wayfarerzen
@wayfarerzen 3 жыл бұрын
Thankfully I found this to be (relatively) painless to deal with by using Torch's Script Overheat system. Too much CPU usage (above a level the server owner can set) will literally fry the program block and damage it past functionality. It's even a bit twitchy with that, which in this situation is a good thing as it can curbstomp massive sudden spikes in usage too.
@C_L_A_R_K_E
@C_L_A_R_K_E 3 жыл бұрын
@@wayfarerzen Only thing is players with Nanites (or welders) and timers null that.
@gyromane2505
@gyromane2505 2 жыл бұрын
Wow that second missile crash was so cinematic.
@copecg
@copecg 3 жыл бұрын
These are awesome man, have you thought about sticking a camera on the missile and remote connecting to it for a timelapse haha
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
Could do! But then it would cut right at the best part (the one where it explodes and things go bonk)!
@theaveragepro1749
@theaveragepro1749 2 жыл бұрын
@@mobiuscoreindustries add a little detachable parachuted camera at the back
@frankyboy1385
@frankyboy1385 3 жыл бұрын
Love your builds mate, keep up the awesome work :D
@vladimirivashkin2962
@vladimirivashkin2962 3 жыл бұрын
Thank you
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
Glad to see you enjoyed it!
@americankid7782
@americankid7782 3 жыл бұрын
So from what I understand launch the Kinetic ones at major defensive turrets and hardpoints then launch the explosive one about 10-30 seconds after the last kenetic.
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
That is correct. You can launch any type but i would recomend to strike turrets or ships to make sure they can't bother you anymore. I personally mount an assault with something like an atmospheric cruiser with lock-on missiles, but potentially you can drop a few explosive clusters, then a few mobile turret towers, bunker busters, shard launchers, anything you want really, as long as they won't get shot down by turret fire imediately.
@steffenmuhlen9346
@steffenmuhlen9346 3 жыл бұрын
Finally somone makes pmws
@leha9017
@leha9017 3 жыл бұрын
This is awesome, i will definitely use it on my next ship Btw will this script work with other scripts like WHAM, so i'll be able to use it not only to destroy stationary targets but also in combat?
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
You can! It takes a bit of setup to do so, and you will need to sacrifice some room for cameras and remote control for the missile's direct fire guidance. Currently working on such a thing which i may show in the next vid, which is going to be about going in depth about the arkanium industries mainframe.
@robinb2286
@robinb2286 3 жыл бұрын
Great work! Now Im gonna play this game again and try to mess up my friends stuff with those babies. Thanks! ;)
@A.Person.Who.Exists
@A.Person.Who.Exists 3 жыл бұрын
Is there a blueprint for the missiles themselves? I would like to reverse-engineer them.
@thatrandomeliteultra1158
@thatrandomeliteultra1158 3 жыл бұрын
China?
@A.Person.Who.Exists
@A.Person.Who.Exists 3 жыл бұрын
@@thatrandomeliteultra1158 How does China have anything to do with Space Engineers?
@thatrandomeliteultra1158
@thatrandomeliteultra1158 3 жыл бұрын
@@A.Person.Who.Exists reverse engineering
@A.Person.Who.Exists
@A.Person.Who.Exists 3 жыл бұрын
@@thatrandomeliteultra1158 Oh, I get it now! You were making a political joke. How funny! Edit: spelling
@thatrandomeliteultra1158
@thatrandomeliteultra1158 3 жыл бұрын
@@A.Person.Who.Exists is this sarcasm?
@alebado8664
@alebado8664 3 жыл бұрын
Great work! Have you seen alysius easy homing lidar script ?
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
I have, though the easy homing script is quite old and its features are limited, though its deployement commands are still unmatched
@alebado8664
@alebado8664 3 жыл бұрын
@@mobiuscoreindustries do you plan working on simular script? Fire and Forget feature is awesome, but if missile looses it's lock, which can happen pretty easily, It will just drift in space. I wounder if it is possible to make missile try to raicast with carrier (torpedo launcher) cameras, if for example carrier is still lighting the target
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
@@alebado8664 already got really past that point thanks to some really smart coders. Video on the arkanium mainframe and it's missile guidance is underway, in the meantime you can see a quick demonstration of its abilities here streamable.com/s7t84q
@alebado8664
@alebado8664 3 жыл бұрын
@@mobiuscoreindustries Is this script already published? Can i check it out somewhere?
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
@@alebado8664 unfortunately, this script is not ready yet. It's in heavy development and still has a lot of missing features. I will however make sure that there will be a tutorial up and a link provided as soon as it is the case.
@whoiam3717
@whoiam3717 3 жыл бұрын
can it reach as far as you want as long the thrusters on the missles have enough fuel?
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
Pretty much. That or they run into an asteroid during transit.
@mrhno1syjun1or67
@mrhno1syjun1or67 3 жыл бұрын
What mod did you use for the engine effects?
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
This: steamcommunity.com/sharedfiles/filedetails/?id=2234634364&searchtext=RocketFX
@hughtonne1775
@hughtonne1775 2 жыл бұрын
Can I use this to scatter Grav Generators into space to Create Ant-Jump Zones? Just a thought.
@thejanadianking6122
@thejanadianking6122 2 жыл бұрын
I thought that artificial gravity doesn't impede a jump drive, only planetary gravity. Unless you mean something else, other than Anti-Jump Zones?
@hughtonne1775
@hughtonne1775 2 жыл бұрын
@@thejanadianking6122 The Spherical Gravity Generators operate on P-Gravity the same as the Plantes, as opposed to the usual Gravity Generators which are a kind of Linear Gravity and don't effect JumpDrives at all. I figured if you scattered some Spherical Grav Units crossed an area I could create something a kin to an Interdictor Class Star destroyer. Freezing up Jumpdrives and such.
@deckerbarborka6405
@deckerbarborka6405 2 жыл бұрын
@@hughtonne1775 uh no they don't, sphericals are arti grav as well and do not interdict jump drives.
@hughtonne1775
@hughtonne1775 2 жыл бұрын
@@deckerbarborka6405 hmmm, Any other Ideas then? I do really want an Interdictor that Works. It would so handy for base defense
@deckerbarborka6405
@deckerbarborka6405 2 жыл бұрын
@@hughtonne1775 there's several jump drive interdiction/disruption weapons for weaponcore
@SnipersLaww
@SnipersLaww 2 жыл бұрын
hmm... seems interesting... now to figure out how to turn this into a cargo delivery system (i dont generally design my own stuff anymore... i just dont have the imagination nor the patience when there are already much better and more useful designs already out there)
@GG64du02
@GG64du02 3 жыл бұрын
I did an interplanetary cargo capable script ;)
@CMDRINC
@CMDRINC 2 жыл бұрын
How do u make these flames
@killer13324
@killer13324 3 жыл бұрын
i wanna see this utilized on a multiplayer server
@sergeantcheebs420
@sergeantcheebs420 3 жыл бұрын
We're not worthy!
@alvaropires795
@alvaropires795 3 жыл бұрын
subscribed!
@A.Person.Who.Exists
@A.Person.Who.Exists 3 жыл бұрын
Can it be launched from a ship?
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
Yes! The missile is independant of the platform that carries it. The way it is launched is either manually (via inserting the coordinates into the argument of the program and running it) or automatically (by inserting coodinates into an LCD with the "launch" tag in its name, which will make missiles pick a coodinate into that list and launch to it.
@GG64du02
@GG64du02 3 жыл бұрын
What s with the twerking ?
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
good question! this may be from the imbalance in thrust dispersion but the phalanx missiles just... do that... for no good reason.
@GG64du02
@GG64du02 3 жыл бұрын
@@mobiuscoreindustries i thought it was done on purpose to get the stock thrust dampening effect to maintain cruise distance from the planet center....
@mobiuscoreindustries
@mobiuscoreindustries 3 жыл бұрын
@@GG64du02 Well the thing is that if it just stayed level with the ground it would do that regardless... there isn't really much of an explanation as to why it does that
@SixDasher
@SixDasher Жыл бұрын
400m/s extreme speed he says. meanwhile I'm running a 15000m/s limit with FSD to 50000m/s. Moon to earth takes seconds.
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