Space Engineers | Tutorial | Building Vanilla Mechs - Bipeds Part 02

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Dread Mechanic

Dread Mechanic

Күн бұрын

Пікірлер: 3
@shadenphoenix
@shadenphoenix 8 күн бұрын
💚💚💚
@EngineeredCoffee
@EngineeredCoffee Ай бұрын
Awesome video! I was not aware of the weapon camera override, very cool way to get 4 movements with AI. I thought we were limited to just 2!
@dread_mechanic
@dread_mechanic Ай бұрын
Cheers dude! Yeah it's something I stumbled upon when I was messing around with big sub-grid weapons. Weapons take priority over Cameras and where you position either of them determines the turret targeting reference. You can effectively have multiple Turret Controllers using the same Weapons & Camera, but you might start getting some strange behaviour if you use too many. And you can almost "Slave" the second Turret Controller to the first one because you're using its targeting reference to aim with. Because they're both using the same Camera, as you aim with one CTC the other tries to correct itself too and you get a slight Aim-Assist effect 👍
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