Spark The Electric Jester 2 - Hyperath Fleet Speedrun - All Diamond Medals (4:14:97)

  Рет қаралды 11,854

Marius「Urucu」

Marius「Urucu」

Күн бұрын

Пікірлер: 37
@MariusUrucu
@MariusUrucu 5 жыл бұрын
3:37 True Daigo moment right here folks.
@sswagbio3937
@sswagbio3937 5 жыл бұрын
This was far of one of the hardest levels.
@AAhmou
@AAhmou 5 жыл бұрын
The setting is very reminiscient of the CG intro of Sonic Unleashed.
@spiderninja8779
@spiderninja8779 5 жыл бұрын
This stage is straight up anime it also kinda reminds me of Egg Fleet from Heroes
@PrincessTwilightdash
@PrincessTwilightdash 3 жыл бұрын
It’s based off the one in the first game
@Josuh
@Josuh 2 жыл бұрын
Reminds me more of Starlight Carnival from Colors
@TimelessTimothy
@TimelessTimothy 5 жыл бұрын
Jesus, this is waaay too similar to Starlight Carnival! Honestly, that's not a bad thing! More or less, it's a great thing! The reason I said that is because of those humongous neon airships! And the neon road thing.
@JediJess1
@JediJess1 5 жыл бұрын
That is a long level, and that is how it should be! Speed games like this warrant large levels. I feel it really helps with the immersion. Great speedrun bro!
@laudj_art
@laudj_art 2 жыл бұрын
POV: Sonic Unleashed opening custcene
@sheercold26
@sheercold26 5 жыл бұрын
I legit thought i had this video on 2x speed by accident lol
@johnnycakemusic4069
@johnnycakemusic4069 Жыл бұрын
Like Starlight Carnival, Final Fortress and Final Rush all had a baby together. This level is so fun and fantastic!
@megasoniczxx
@megasoniczxx 4 жыл бұрын
Honestly didn't think of the starlight carnival comparison until you pointed it out. Was thinking more final rush, just without the glitchy (yet fun) rail mechanics.
@Sonicfalcon16
@Sonicfalcon16 4 жыл бұрын
Im really happy at this egg fleet 2 0 with a self destruct cinimatic finish
@TheNoblood12
@TheNoblood12 5 жыл бұрын
Whatever this is, they should look back at the level design in Sonic Generations and Sonic Colors specifically and it will be apparent what they are missing here. For example there is no use for the camera here to show small cutscenes or rotate and focus on a different view to show you what is happening around you. The player easily gets lost of what they are doing or where are they even at.
@MariusUrucu
@MariusUrucu 5 жыл бұрын
I agree with Generations, but it's a hard disagree on Colors. Also, cutscenes?!? There aren't any cutscenes in this level or any automation compared to Sonic Generations or Colors. And the camera is manually controller 100% of the time, so I don't know what you're even talking about at this point.
@TheNoblood12
@TheNoblood12 5 жыл бұрын
@@MariusUrucu Please don't interpret "cutscene" as the game pauses and you are shown a movie. No, the cutscene am trying to convey is little camera work like for example after exiting a building you see part of a mountain and the camera moves upward while you are playing to show you how big the mountain is then it switches back to normal camera. There is none of that in this level.
@MariusUrucu
@MariusUrucu 5 жыл бұрын
@@TheNoblood12 I read the comment wrong, my bad. Now I understand. Still, I'm never bothered by this at all. In fact I really like it like this, since it reinforces that you're 100% in control. Plus you can blame this lack of more dynamic camera to 1 thing... This game was made by one person. This is such a superficial complaint it's kind of funny to me.
@kenanwallace2124
@kenanwallace2124 5 жыл бұрын
@@TheNoblood12 I understand the sentiment but in all honesty there's not enough happening in this level for the camera to automatically take another viewpoint and potentially disorient the player. I'm also more of an advocate for games letting you make your own spectacle, something robust controls and a great camera allows for.
@tjlnintendo
@tjlnintendo 2 жыл бұрын
@@TheNoblood12 So you wanna make it more cinematic? I can get that, but honestly, I never been a big fan of that in Sonic. I want to be in control of the camera. Maybe special moments like getting chased buy a whale is fine.
@witcursedimages3560
@witcursedimages3560 3 жыл бұрын
If the opening CGI cinematic for Sonic unleashed was playable...
@thomasverslycken2563
@thomasverslycken2563 3 жыл бұрын
I remember medals being so unfairly hard that they reward (probably super fark) was basicly speedrunners only, well unless they are easyer in harder difficulties, but if that is the case then right now i still don't know that
@knuxuki1013
@knuxuki1013 3 жыл бұрын
Epic! So good I watched it more than once
@MariusUrucu
@MariusUrucu 3 жыл бұрын
Glad to see you still watching my old content before FNF took over lol
@knuxuki1013
@knuxuki1013 3 жыл бұрын
@@MariusUrucu lool
@SlickEvan
@SlickEvan 3 жыл бұрын
Hard to believe this was a year ago.
@McDanklestank
@McDanklestank Жыл бұрын
This is what the death egg escape from Sonic Forces should've been
@matchaia
@matchaia 5 жыл бұрын
You should try streaming this game tbh, bring it some more attention ya kno
@sonicbhoc
@sonicbhoc 2 жыл бұрын
How do you stay on the path? I always fall off of the winding paths.
@MariusUrucu
@MariusUrucu 2 жыл бұрын
Try messing about with the "Smooth Turning" option. I put mine to about 70% instead of 100% so I can make sharper turns without loosing speed.
@shirohimayumikira234
@shirohimayumikira234 3 жыл бұрын
So how do you manage a high score?
@ultleo839
@ultleo839 2 жыл бұрын
This reminds me so much of the space colony ark from sa2
@johntee159
@johntee159 2 жыл бұрын
I love this game, but this is probably the worst level in it. The opening with fark running towards the megaraph is cool, but he's way too slippery and made running on the light roads a nightmare. gotta admit tho, 2:01 that was epic
@LordLucario12
@LordLucario12 Жыл бұрын
I actually vehemently disagree and I'd argue that this or Scaria Tropilis are actually the best levels in the game because of how many insane tricks you can pull and how little bullshit there is if you know what you're doing. The light roads leading to the first enemy section are rough but the rest can either be skipped with quick movement and careful playforming or work just fine. Also that climb sequence is rough until you learn you can parry EVERYTHING
@KamiTenchi
@KamiTenchi 5 жыл бұрын
Goodness. They got soo much to improve that I don't know where they should start.
@MariusUrucu
@MariusUrucu 5 жыл бұрын
I'd actually like to hear some of your suggestions. Yeah, the game can be messy, but I'd be lying if I say I didn't enjoy it.
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