Spawn Objects Overtime Unreal Engine 5 Tutorial

  Рет қаралды 951

Chankulovski

Chankulovski

Күн бұрын

Пікірлер: 16
@creatorediillusioni
@creatorediillusioni 3 ай бұрын
very good lesson as usual, good job!
@chankulovski
@chankulovski 3 ай бұрын
Thank you, I appreciate your feedback and support !
@doriantek
@doriantek 7 күн бұрын
Hi, thanks, very usefull and well explained ;)
@chankulovski
@chankulovski 7 күн бұрын
@@doriantek Thank you! :) This mechanics is one of my favourites, spawning Actors and enemies in an area :)
@eligijuspranskunas3509
@eligijuspranskunas3509 3 ай бұрын
nice!
@chankulovski
@chankulovski 3 ай бұрын
Thanks ! :)
@DangPan_
@DangPan_ 3 ай бұрын
thank you
@chankulovski
@chankulovski 3 ай бұрын
You are welcome ! :) More Tutorials are coming !
@sergeiaksenov2365
@sergeiaksenov2365 3 ай бұрын
Thank you for this exelent tutorial! great job! But how did you make the trigger box visible in runtime?
@chankulovski
@chankulovski 3 ай бұрын
Hi, you are welcome ! Select the Trigger Box and in the Details Panel on the right, type "Hidden in Game", and UNCHECK the Box "Hidden in Game". I'm explaining this at 01:58 :)
@sergeiaksenov2365
@sergeiaksenov2365 3 ай бұрын
@@chankulovski thank you) have no idea how I skipped that lol)
@chankulovski
@chankulovski 3 ай бұрын
@@sergeiaksenov2365 It happens :)
@Mr.Gamers
@Mr.Gamers 3 ай бұрын
how do I make sure that objects don't appear on top of each other?
@chankulovski
@chankulovski 3 ай бұрын
In the "Spawn Actor From Class" node, you have a dropdown menu "Collision Handling Override". Click this dropdown menu and select "Try To Adjust Location, Don't Spawn If Still Colliding". Or choose any other option that suits your program :) I hope this helps
@digitalwf852
@digitalwf852 Ай бұрын
what is best optimized way to spawn NPC AI that roam around?
@chankulovski
@chankulovski Ай бұрын
What do you mean exactly? You can spawn either with Timers from the Event Begin Play node (not with TICK!), or you can spawn them when you overlap a Trigger Box. If you spawn them with Timers, make sure to Clear And Invalidate Timer when you don't need to spawn them anymore.
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