Red Mountain || History & Secrets - Sonic Adventure

  Рет қаралды 31,169

SPEEPSHighway

SPEEPSHighway

Күн бұрын

▼ AutoDemo Details ▼
tcrf.net/Proto...
▼ DX Details ▼
dreamcastify.u...
_______________________
This time we're looking into how Red Mountain changed throughout its development. This stage is a lot easier than Speed Highway because it wasn't shown off prior to the game's unveiling.
Still, it's easy to spot a few different builds of the stage. I wish the fancy lighting was kept, but that was probably nuked for performance reasons.
_______________________
Sources:
info.sonicretr...
_______________________
Links:
► Twitter: / speepshighway
► Tumblr: / speeps-highway
► Donate: ko-fi.com/spee...

Пікірлер: 136
@Greysflood
@Greysflood 4 жыл бұрын
The bats following Sonic and fleeing Gamma is actually incredible attention to detail on the developers' parts. It makes sense, since Sonic is famous for freeing animals and Robotnik captures them. I wish it made it into the final game, I would have loved that as a kid.
@chocov1233
@chocov1233 4 жыл бұрын
I completely agree, that's a great detail. I was thinking the same thing watching the video.
@charlie4christ536
@charlie4christ536 4 жыл бұрын
All have sinned and so all are worthy of death and deserve hell, for God’s standard is perfection and none of us could meet it by doing good deeds. Romans 3:23 “For all have sinned, and come short of the glory of God;” Romans 6:23 “For the wages of sin is death; but the gift of God is eternal life through Jesus Christ our Lord.” Romans 5:8 “But God commendeth his love toward us, in that, while we were yet sinners, Christ died for us.” But God loved us so much that He sent His Son to die in our place as a substitutionary atonement for our sins. He is the only way to Heaven that God has provided. If you believe in Him, then you will be saved. John 3:16-18 “For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life. For God sent not his Son into the world to condemn the world; but that the world through him might be saved. He that believeth on him is not condemned: but he that believeth not is condemned already, because he hath not believed in the name of the only begotten Son of God.” John 14:6 “Jesus saith unto him, I am the way, the truth, and the life: no man cometh unto the Father, but by me.” Acts 4:12 “Neither is there salvation in any other: for there is none other name under heaven given among men, whereby we must be saved.”
@cathyas3749
@cathyas3749 4 жыл бұрын
What
@CesarTorres61296
@CesarTorres61296 3 жыл бұрын
@@charlie4christ536 Those Bats really didn't like Gamma at all.
@swisserty
@swisserty 3 жыл бұрын
@@charlie4christ536 go Frank yourself
@skinnywhitedude8765
@skinnywhitedude8765 4 жыл бұрын
if someone can bring act 2 to its original graphical glory, that would be amazing, love red mountain act 2.
@mps64
@mps64 4 жыл бұрын
skinnywhitedude it’s the best area in the game, graphically and musically
@Obscure_man31
@Obscure_man31 4 жыл бұрын
Well lets hope someone finds the earlier builds of adventure so that way we can restore the mutch more advanced lighting
@MatrixEvolution17
@MatrixEvolution17 4 жыл бұрын
Same, it's my favourite Sonic zone
@whatsupbossanova
@whatsupbossanova 4 жыл бұрын
If they did it for windy valley, I’m sure the community can do a good patch up job for this too
@LongSinceDead1
@LongSinceDead1 3 жыл бұрын
@@charlie4christ536 You doing okay there Charlie?
@glacierwolf2155
@glacierwolf2155 4 жыл бұрын
"Firstly, Red Mountain hates Tails and will eject him out whenever possible." Damn, an entire mountain hates Tails. Mood.
@numburger
@numburger 2 жыл бұрын
You hate Tails or an entire mountain hates you?
@agentblackbird9435
@agentblackbird9435 Жыл бұрын
Not sure if anyone will get this reference but in The Land Before Time’s cartoon spinoff Petrie (the pterosaur) said in one of the episodes that the volcanoes are mad at him lmao
@natyfop
@natyfop 4 жыл бұрын
WAIT! I've never noticed that trail of rings at 11:06! How the hell have I played this game for 20 years and not notice that????
@chocov1233
@chocov1233 4 жыл бұрын
That's what I love about the games with good/developed level design, they always could have more in store for you years later. Like I just found out about this shortcut in Unleashed that I legitimately had no Idea that it existed and I've been playing this game for 3 years.
@koga115
@koga115 4 жыл бұрын
The little touch of the bats fleeing Gamma but following Sonic is nice. Protector of animals indeed!
@ElectroNukeMods
@ElectroNukeMods 4 жыл бұрын
I recall having an awesome dream about fictional pre-release footage for this game. There was a point where Knuckles climbed up the wall of an early Mystic Ruins jungle, which led to a huge barren stretch of land and floating platforms that was actually part of Red Mountain act 1. I woke up bummed out that I wouldn’t be able to play that section, but it also made me really want to play the game again as it is.
@PublickGamer
@PublickGamer 4 жыл бұрын
haha, I've had dreams like that with other games lol
@Gameplayer-vm5ml
@Gameplayer-vm5ml 4 жыл бұрын
Nice! I think Sonic Adventure's earlier versions have stuff like different angles, dynamic lighting missing in the final game, as well as some other things for the sake of showing the game off, at least in Red Mountain's case, it originally had skulls glown light, dynamic lighting showcased in Gamma's reveal, the game pretty much was the Dreamcast's tech demo of sorts. That's a theory though, but it could very well be possible. Also, i found it rather odd how Knuckles at 7:31 actually moved along with the propellers in the AutoDemo, but not in the final game.
@SonicBoone56
@SonicBoone56 4 жыл бұрын
Imagine if they actually kept that in. That'd be amazing.
@YujiUedaFan
@YujiUedaFan 4 жыл бұрын
There's an image on the SADX GC box art or maybe the credits that shows Knuckles on a propeller I think.
@hydrorobot6610
@hydrorobot6610 4 жыл бұрын
Aww, I was hoping you would talk about the prison ghosts that are there for some reason Like, what's their story, are they there on the earlier builds? Those always fascinated me back then
@theutubepower1243
@theutubepower1243 4 жыл бұрын
Yeah what’s up with those things anyway?
@EneRec
@EneRec 4 жыл бұрын
When I was a kid, I was extremely confused about them
@AscensionUSA
@AscensionUSA 4 жыл бұрын
Yeah i've always wondered about them too. Interestingly enough, there is a mission on DX that involves them, and i think it calls them the "men" in jail or something... weird af developers
@churupinha3510
@churupinha3510 4 жыл бұрын
I've heard they are cut enemies from 3D Blast.
@hydrorobot6610
@hydrorobot6610 4 жыл бұрын
@@churupinha3510 hmm, I'll check for it But I don't think so since GameHut (forgot the name of the person behind the channel) didn't said anything yet about those ghosts
@Ninetails2000
@Ninetails2000 4 жыл бұрын
7:30-Wow, my head's spinning! My head's spinning! This is making my head spin... [Vomiting noises] What a wild ride.
@superdeionbro8163
@superdeionbro8163 4 жыл бұрын
Not an hour before this was uploaded, I had thought 'I wonder what SPEEPS is up to', and here we are. Haha This is super rad! I love how the bats in Act 2 would've initially followed Sonic and fled from Gamma; nice detail. **But the coolest thing are the fire-breathing boxes, no contest** If you plan on doing more of these level-specific in-depth videos, I'd love to see one about Twinkle Park, if possible! And keep up the fantastic work, SPEEPS! You're the best Sonic Adventure archaeologist out there lmao
@MetroidsEATYou
@MetroidsEATYou 3 жыл бұрын
11:45 "Nuh!" I don't know why but Sonic's death "No" in Japanese is the funniest thing to me! Also, this was was pretty interesting stuff! I especially liked the part that showed all the hidden item boxes in the stage! I also never realized how high up Sonic gets in the act 2 portion of the level with the rising magma and stuff.
@mann-nova9392
@mann-nova9392 4 жыл бұрын
Me: **I literally sleep** SPEEPS: **uploads literally anything** Me: *REAL SHIT?!*
@megaant7591
@megaant7591 4 жыл бұрын
I feel like the low draw distance and backface culling is from when they were trying to get the game to run at 60 fps, with the earlier builds at the game's unveiling keeping with that by further removing stuff that would hurt performance... THEN the later build at the end of the unveiling declares death to performance with a draw distance that beats out the final version's. I used code breaker codes to play SA1 at 60 fps on hardware, and from that I can say that whenever the unveiling footage seems to be moving a little slow (like at 2:49 and 3:48), that is not a slow mo effect, that is the console dying.
@papersonic9941
@papersonic9941 4 жыл бұрын
How did they get SA2 to run at 60 on DC 3 years later, if they had to remove so much stuff to get SA1 to run at 30?
@chocov1233
@chocov1233 4 жыл бұрын
@@papersonic9941 SA1 and SA2 had very different design philosophies in general. Not to mention the developers had more experience with the DreamCast by 2001 which was 3 years later.
@megaant7591
@megaant7591 4 жыл бұрын
The way stages were rendered in SA1 is different to SA2. In SA1, pretty much the entire level was rendered in all at once, whereas in SA2 only a chunk of the level would be rendered in depending on player position. I think the levels in SA2 were designed around this so the player wouldn't notice the pop in of the stage being loaded, of course this is just my guess.
@x-mighty7602
@x-mighty7602 4 жыл бұрын
6:22 classic chaos emerald sound.
@dabluepittoo-aqua4213
@dabluepittoo-aqua4213 4 жыл бұрын
It's so interesting to see how ambitious Sonic Adventure was meant to be! Maybe we'll see more in the future.
@cd-rommasterclass19
@cd-rommasterclass19 4 жыл бұрын
Man, the proto's attention to detail is unbelievable... The bats AI, glowing skulls, sexy dynamic lighting, longer draw distance and no fog at the bottom of the stage... Man, what happened to this level, how come none of the good stuff from the early build, made it into the final release... Game was still a bit of a technical marvel at the time, early extras or or not; but would have been nice to see these small touches in motion.
@Obscure_man31
@Obscure_man31 4 жыл бұрын
To put it best too mutch for the dreamcast to handle
@cd-rommasterclass19
@cd-rommasterclass19 4 жыл бұрын
@@Obscure_man31 , Honestly I don't think that's it... If I had to guess, I'd say it's due to the engine yet being in its early stages and the game not fully ready for such an early release; Adventure 1 was a bit rushed after all, although I still love the thing.
@cd-rommasterclass19
@cd-rommasterclass19 4 жыл бұрын
@Katz Meowski, indeed, this prototype looked boss; I wish some of this could be restored on the pc version some day.
@xord5293
@xord5293 4 жыл бұрын
Your videos remind me on my childhood nostalgia cuz SADX was all I played! Thanks! 😊
@Metripleone
@Metripleone 4 жыл бұрын
Really enjoying these deep dives into levels Speeps, thanks for this! One thing I noticed is that, at 6:23, the older 1up jingle plays when Gamma gets an extra life. Was this a feature of the demos?
@SkyeWeeb
@SkyeWeeb 4 жыл бұрын
That's a Chaos Emerald jingle from the classic games, odd for that to be the extra life jingle
@ABlob
@ABlob 4 жыл бұрын
Skye Old development versions of Sonic Adventure used that as a 1up jingle.
@aortaplatinum
@aortaplatinum 8 ай бұрын
I really love the artifacting on old pre-release footage and magazine-published screenshots of games from around this time. I'm surprised I've never seen any indie horror games use filters to replicate these looks, something like Toree 3D or the Catastrophe Crow/Crow 64 ARG videos on KZbin
@DonAsirobi
@DonAsirobi 4 жыл бұрын
Would love to see more stages covered, great video.
@EneRec
@EneRec 4 жыл бұрын
This game was way ahead of it's time. Glad you're back
@AscensionUSA
@AscensionUSA 4 жыл бұрын
I wonder if the bats did damage or they were just aesthetic? Probably removed for frames though
@barkbuck5521
@barkbuck5521 3 жыл бұрын
Man it always felt like they were going to do damage
@unicronagent13
@unicronagent13 4 жыл бұрын
4:53 Red Mountain. Directed by Michael Bay. In theaters now. 7:30 SPEEEEEEEEEN
@danzer9307
@danzer9307 4 жыл бұрын
I love when you show these secret areas in the levels, i have been playing this game literally my entire life and i have never encountered any of these.
@djayacedaking26
@djayacedaking26 4 жыл бұрын
I always thought Red Mountain was the same as Lava Reef Zone from Sonic and Knuckles. They are both located on Angel Island so... Hmmmm...
@JoSephGD
@JoSephGD 4 жыл бұрын
Act 2's music is amazing.
@JamesSmith-vn6vi
@JamesSmith-vn6vi 4 жыл бұрын
I heard that apparently Red Mountain Act 2's track is actually a remix of Crying World from Ristar.
@bsharpmajorscale
@bsharpmajorscale 4 жыл бұрын
I just listened to it. I don't think so? But it did remind me of the Knuckles theme from S3&K.
@theultimatehomiegsenior3058
@theultimatehomiegsenior3058 4 жыл бұрын
Ristar you mean?
@JamesSmith-vn6vi
@JamesSmith-vn6vi 4 жыл бұрын
yeah Ristar
@sonic05fan
@sonic05fan 4 жыл бұрын
Red mountain act 1 sounds like a song of a nights into dreams level
@DiesInFire
@DiesInFire 4 жыл бұрын
Man i love these videos
@Juno-sj8on
@Juno-sj8on 3 жыл бұрын
9:53 that's the best music transition I've ever seen
@TacoManX9
@TacoManX9 4 жыл бұрын
7:30 SPEEN
@jackpijjin4088
@jackpijjin4088 4 жыл бұрын
wHEEEEE WHEEEHeeHeeeHeee
@fumichin05
@fumichin05 4 жыл бұрын
Thank you very much for dedicating yourself to exploring and sharing the secrets of Sonic Adventure is my favorite game i love this channel keep it up
@quantum1189
@quantum1189 4 жыл бұрын
9:14: adorable
@cold_soup_
@cold_soup_ 4 жыл бұрын
it sucks that they had to downgrade act 2 for better performance, i really liked the more atmospheric lighting and the bats chasing sonic but avoiding gamma is a nice touch
@Obscure_man31
@Obscure_man31 4 жыл бұрын
Maybe if someone finds the earlier builds of adventure so that way we can restore evreything in its glory
@theultimategamer95
@theultimategamer95 4 жыл бұрын
Would've been quite cool to have the full sized act 1 playable as Knuckles tbh (without mods, obviously).
@konradthehedgehog610
@konradthehedgehog610 3 жыл бұрын
Cool video 😎👍
@TheSnickers04
@TheSnickers04 4 жыл бұрын
Amazing video as always!
@HandlebarOrionX
@HandlebarOrionX Жыл бұрын
5:17 Hands down my favorite level theme in SA1 nect to Speed Highway
@Nativefall
@Nativefall 4 жыл бұрын
Red mountain act 2 music is magical
@lex_4242
@lex_4242 Жыл бұрын
Man that game is so beautifully Crafted, Really miss the old st.
@latheredtrillionaire5701
@latheredtrillionaire5701 4 жыл бұрын
Please, please make more of these stage-lore vids, I've really enjoyed them so far!
@TheeMentorDex
@TheeMentorDex 4 жыл бұрын
Given how Sonic Team loves to leave a lotta unused assets and code in their older games, I wonder if there’s any leftover code from the build with dynamic lighting from Act 2 in SA1 and SADX 🤔
@nowayjosetm29
@nowayjosetm29 4 жыл бұрын
Love this type of videos,keep up the good work!
@Athesies
@Athesies 4 жыл бұрын
That light speed dash path really suprised me, i cant believe i never noticed it myself
@AppleCider56
@AppleCider56 4 жыл бұрын
Awesome video. Hoping to see Lost World eventually!
@abedou7932
@abedou7932 4 жыл бұрын
I'm a simple man, I see Knuckles, I click.
@Borti_Ovi
@Borti_Ovi 4 жыл бұрын
Red Mountain was one of those video game levels that would’ve scared me senseless since I was a video game scaredy-cat when I was a kid; but, for some reason, it wasn’t... I think it was me falling in love with the music that kept me from quitting the game at that point. Guess any coward can grow a pair once they hear a tune that gets them pumpin’!
@dhi1145
@dhi1145 4 жыл бұрын
I’m so looking forward to the DX comparison videos. Please do them zone by zone.
@blur7491
@blur7491 4 жыл бұрын
Is there a way to restore Act 2's more detailed version via mods?
@starmantheblaziken1453
@starmantheblaziken1453 4 жыл бұрын
*WOOSH!*
@thehub6936
@thehub6936 4 жыл бұрын
Came and watched lovely videos
@brianpso
@brianpso 4 жыл бұрын
Yo, we can actually grab that ring box with gamma, it's just a bit tricky
@ShebaLover333
@ShebaLover333 4 жыл бұрын
why do I always watch these videos without having played it
@adamtaylorgaming1348
@adamtaylorgaming1348 4 жыл бұрын
No one is gonna talk about the ppl in the cages? I questioned what they are
@littleguystar
@littleguystar 4 жыл бұрын
An attempt at restoring Act 2 would be truly amazing. &Knuckles
@weegeewegee639
@weegeewegee639 4 жыл бұрын
Red maintained level
@silvssunilousness
@silvssunilousness 4 жыл бұрын
Rad vid
@tiamatengur5502
@tiamatengur5502 3 жыл бұрын
In Red Mountain theres prisoner ghosts locked in prisons and electric chairs. Tho I'm sure most people know about those.
@Hamster_Pants
@Hamster_Pants 3 жыл бұрын
You should do one on windy valley. That easily the most interesting considering that practically the whole level was changed
@cocojumbo8240
@cocojumbo8240 Жыл бұрын
how comprehensive is people's knowledge on the beta/early versions of sonic adventure? is it known if there were versions of levels in the style of proto windy valley? (ie more big, open-ended and gameplay focused vs setpieces)
@stp9625
@stp9625 3 жыл бұрын
Red mountain act 2 has toad from Mario screaming
@ym2612girl
@ym2612girl 4 жыл бұрын
Windy Vally next!
@alexfield290
@alexfield290 4 жыл бұрын
Wonder what stage is next
@imdurgesh9430
@imdurgesh9430 4 жыл бұрын
When u got to this level in Sonics story u know the game was getting harder from there
@mariomuncher44
@mariomuncher44 3 жыл бұрын
Is there beta content about Pressure Castle ?
@kurosade3623
@kurosade3623 3 жыл бұрын
Cool
@C4ST3R3T3RN4L
@C4ST3R3T3RN4L 4 жыл бұрын
You're gonna do all of them, aren't you?
@kex2247
@kex2247 4 жыл бұрын
Very epic
@grimpaper
@grimpaper 2 жыл бұрын
I know no one will probably see this, but does anyone know if the autodemo uses the Lantern engine? I'm starting a beta restoration mod and figured I'd use the autodemo as a base. I'll either try to port, or recreate the lighting via the lantern engine. similar to the GC lighting mod.
@vulpixtails4810
@vulpixtails4810 4 жыл бұрын
The History Of Windy Valley Plz
@deslardesslok
@deslardesslok 3 жыл бұрын
11 MONTHS LATE SQUAD WHERE YOU AT?!?!?!?!?!?!?!?!?
@azziek3246
@azziek3246 3 жыл бұрын
The prisoners in act 2 are creepy.
@Abonkit
@Abonkit 4 жыл бұрын
Is it possible to get tails into red mountain without the eject?
@woobgamer5210
@woobgamer5210 4 жыл бұрын
probably by character swap mods. like loading in as Sonic, then switching to Tails
@Abonkit
@Abonkit 4 жыл бұрын
@@woobgamer5210 I figured that was a possibility. I haven't messed around with SA modding since the really early days, so I assume some things are more advanced
@bfoxGuile
@bfoxGuile 4 жыл бұрын
but what about the fugitivvves, i still got an emblem to do
@Mittens0407
@Mittens0407 4 жыл бұрын
Did anyone ever find out what that green area with Tails in it was?
@Ender-kk7gg
@Ender-kk7gg 4 жыл бұрын
bet tails is Windy Valley.
@drreflexlol83384
@drreflexlol83384 2 жыл бұрын
There are actually prisoners there
@fenixtizio452
@fenixtizio452 4 жыл бұрын
Intresting
@peterpumkineater69346
@peterpumkineater69346 4 жыл бұрын
Do one twinkle park
@brycemcanany1852
@brycemcanany1852 4 жыл бұрын
can please please fix cutscene revamp extensions and update.
@AizakkuAnalysis
@AizakkuAnalysis 4 жыл бұрын
One day, I'd love to hear you do actual commentary over your videos. Rather than reading walls of text.
@a-posetexturelessjoker1539
@a-posetexturelessjoker1539 4 жыл бұрын
Why is the collision in sonic adventure so fucked up
@deadliestvice5356
@deadliestvice5356 3 жыл бұрын
Your recording software and/or capture card is busted, my man.
@edredompescador
@edredompescador 4 жыл бұрын
One more hiatus on the list.
@noicoiner6151
@noicoiner6151 4 жыл бұрын
Speak, or suffer mediocre content
@vocaploid
@vocaploid 4 жыл бұрын
Cool
Hidden Objects - Sonic Adventure
13:35
SPEEPSHighway
Рет қаралды 82 М.
Speed Highway || History & Secrets - Sonic Adventure
11:52
SPEEPSHighway
Рет қаралды 58 М.
So Cute 🥰
00:17
dednahype
Рет қаралды 57 МЛН
Секрет фокусника! #shorts
00:15
Роман Magic
Рет қаралды 115 МЛН
How The Adventure Games Nail Sonic level Design
18:27
PurpleSpice
Рет қаралды 55 М.
Pyramid Cave Holds More Secrets Than Your Browsing History
15:49
Sonic sucks when you aren't looking
16:41
SPEEPSHighway
Рет қаралды 289 М.
The Wrath of Cortex is Consistently Frustrating
20:31
Penguin in Pyjamas
Рет қаралды 877 М.
Sonic Frontiers Beta Content Iceberg EXPLAINED
15:13
SF Productions
Рет қаралды 24 М.
Why SA2B's cutscenes suck - Sonic Adventure 2
22:17
SPEEPSHighway
Рет қаралды 771 М.
Sonic Twitter Takeover #6 - All Answers
36:09
Sonic the Hedgehog
Рет қаралды 1,9 МЛН
Unused Objects - Sonic Adventure
18:25
SPEEPSHighway
Рет қаралды 133 М.