Star Citizen - Contested Zones and Executive Hangars - What you Need to Know

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JGun

JGun

Күн бұрын

Пікірлер: 13
@SCTimbal
@SCTimbal 13 күн бұрын
Amazing video. Seems like a monumental effort for something that isn't account bound. At least when we got the F7A upgrades it was account bound. I'll help my fellow teammates get theirs but man does this make me not really want to go through the effort.
@jgun-tv
@jgun-tv 9 күн бұрын
It's 100% not worth it for the ships. I've unlocked a few of the exec ships now and I'm not using them at all. It is 100% worth it for the memories though. Working the zones with a team of org-mates hase been a heck of a lot of fun.
@SCTimbal
@SCTimbal 9 күн бұрын
@jgun-tv which why I'm happy to help orgmates. 😊
@user-yc6sc4kt4v
@user-yc6sc4kt4v 18 күн бұрын
Props to CIG to mission design. Still not going to pyro.
@jgun-tv
@jgun-tv 18 күн бұрын
The mission design has some flaws, unfortunately. After I get done with the CZs I’m heading back to Stanton.
@slipycatfishdog1313
@slipycatfishdog1313 17 күн бұрын
Red and Blue Keycards are 30 minutes not 15
@Sly_Fi_SC
@Sly_Fi_SC 18 күн бұрын
Fantastic video and guide. Thanks for sharing.
@jgun-tv
@jgun-tv 18 күн бұрын
Thank you for watching!
@caden5091
@caden5091 Күн бұрын
so just wait at the executive hangars for people to show up with cards got it
@gotindrachenhart
@gotindrachenhart 16 күн бұрын
Cool video. Still zero desire to visit Pyro. I hate how pvp focused the game is moving when Roberts has said he envisioned human/human interaction being rare and pvp being rarer still. Yet because it's enabled in the game pvp bois think that means that IS the game......and simply canNOT get it through their thick skulls. Shame that crap pvp games like rust or dayz have given people such toxic pvp experiences and are now considered the norm for pvp.
@jgun-tv
@jgun-tv 16 күн бұрын
The PvP feels bad. So much to lose, very high stakes. And also, once you do all the work, and spend weels PvPing, even just turning in the quest requires PvP. Like, how dumb is that? and then the final disrespect is that if you spend weeks PvPing and survive the turn-in process, the ship you get is random, you could get an executive corsair or a garbage Syulen. For some reason CIG is designing gameplay loops that are ripe with unfairness. So yeah, it sucks. Do a ton of work, and the reward could be nothing but garbage. I feel ya brother.
@gotindrachenhart
@gotindrachenhart 16 күн бұрын
@@jgun-tv not to mention how janky the pvp is currently (and has been from start if we're honest), with desync and armor that doesn't really work like it should IMO. Same for ship/ship combat with all the silly nerfing and modes to make longer TTK engagements because that is somehow more enjoyable. To me it feels like turret mode or circle strafing until one ship just gets bored and commits starship seppuku out of boredom. Feels like we fire marshmallows because of the "capacitors" (LOL), and they aren't even needed. Just flesh out the heat/cooler functionality and it'll do the same and more. But ships are apparently supposed to be flying fidget spinners because, ya know, fighting for your life isn't "engaging" enough ooph
@Jackpkmn
@Jackpkmn 15 күн бұрын
Calm down miner.
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