Star Citizen Hornet PVP Compilation [Head Tracking + Dual Stick + Pedals]

  Рет қаралды 4,386

Lykosar

Lykosar

Күн бұрын

With my sticks still out of commission I found some great old footage showing the Hornet magnificently shine in Star Citizen 3.7. I use dual sticks, head tracking, and racing pedals (see FAQ below).
✔️ Subscribe: www.youtube.co...
⭐️ Patreon: / lykosar
⚔️ PVP Tutorials: • PVP Compilations
⚔️ PVP Compilations: • PVP Compilations
🔮 Lykosar's PVP Academy Discord: / discord
💀 Liberty's Reapers: www.libertysre...
============ 📌 𝓒𝓞𝓝𝓣𝓡𝓞𝓛𝓢 📌 ============
If you would like to have the same controllers as I have used extensively while supporting me at no extra cost, the affiliate links are below.
🕹 CH Combatstick (Right Stick): amzn.to/35bUQGT
🕹 Thrustmaster T16000M (Left Stick): amzn.to/2MGdT5N
🕹 Dual T16000M: amzn.to/39MFJ9S
🎧 Inexpensive Head Tracking: amzn.to/2SPRqHp
🎧 Premium Head Tracking: amzn.to/3aMTQvS
🎮 Thrustmaster T3PA Pedals: amzn.to/2u0xsPy
🎮 Thrustmaster TR J12 USB Adapter for T3PA Pedals: amzn.to/2Q8hrzM
🔧 J-Pein Desk Mounts: amzn.to/2shcueU
💻 Video of my setup: • Lykosar's Star Citizen...
============ 📌 𝓕𝓐𝓠 📌 ============
❓ What curves do you use?
🅰 I have a curve of 2.0 on roll which I set in-game. I also have a curve of 3.0 on forward/reverse thrust. Otherwise I do not use curves - I prefer linear responses because my stick movements produce more consistent and predictable ship actions over the full range of deflections this way.
❓ What sticks, pedals, etc. do you use and what are your keybindings?
🅰 Check out the link to my control setup video above.
Music by Pedro Macedo Camacho: / pedrocamacho

Пікірлер: 39
@eastend6695
@eastend6695 4 жыл бұрын
Really pleased to have found your channel , been flying dual sticks for a couple of years and ive got some pedals . Going to start from the begining with your flight and combat playlist. TY
@fns58
@fns58 4 жыл бұрын
miss your vids man come baack!
@solidusrex3021
@solidusrex3021 4 жыл бұрын
Your scary quick. I definitely would bring some buddies if I had to fight you. Love your vids. Feel I’m getting better from them.
@Lykosar
@Lykosar 4 жыл бұрын
I'm really glad my videos had that effect :) Thanks for the kind words Rex!
@Gantolfe
@Gantolfe 4 жыл бұрын
Lykosar. i want to know what you think of one of my suggestions i would like them to implement. i would like them to make the ‘distance from target ship number’ on the UI (that number you see next to your target) colored GREEN when approaching target (this is when number is decreasing) colored RED when distance from target increases (this is when number is increasing) colored WHITE when distance does not increase or decrease (constant fix number) this would give you quick information about your speed in comparison with the target. (approach rate) the reason i propose this is because it gives a quick instant feed back to the brain to help you understand your velocity with the target object . its just an additional aid to make better judgment! to help not to over shoot targets, and it can even have more utility like for example formation flying. the WHITE color for constant distance between target will barely ever light up for long, but thats the point! that’s why i want it WHITE, it’s for that brief moment where your velocities do match up! this way it will ‘FLASH’ white on the UI(number that shows distance from target) this white FLASH will attract the attention of your brain ‘quickly’ to look at it when it needs the attention most. that would be a very nice quick (instant feedback easy for the brain to pick up) a nice bit of useful information to possess, for understanding your velocity in comparison with the target velocity, without having to squint your eyes looking at that small number, and trying to figure out if its increasing or decreasing, since it’s already pretty hard to judge how fast you are approaching (or even just understanding if you are approaching or not approaching) something by just looking at the numbers anyway. this saves you time by makeing you realise the information quicker and so you can respond quicker, since in combat its always nice to have things aid you make faster judgments. the white flashing number would instantly tell you that you had a velocity match. and from there you can adjust accordingly, using your judgment from other bits of information you had before and have now. like if the number is now RED it means u need to make a GREEN maneuver(thats a maneuver that would decrease distance with the target) pratically your focus would switch from looking at tiny numbers to just paying attention to what color the number is instead. 3 colors is nice and simple!! though you will still have to actually look at the number if you want to judge better how fast the approach rate actually is, but the purpose of the color is just a faster way to tell you if you are approaching or gaining distance from target. and white is the sweet spot color. the color white telling you practically that you are keeping a constant distance from target which also partially implies that there is 0 approach and de-approach rate (most likely tiny approaching rate). keeping the number white is what will help you stick to your target. i know that having a matching velocity with the target(especially if its an enemy ship) is nearly impossible to keep it constant but thats the point. there will be a brief moment in time where it will match (e.g when from decreasing distance with the target it transit to it increasing distance. when you both are in close combat(trying to maintain distance from each other) the number will probably fluctuate in color between the 3 colors but as long as you see some white color pop up every now and then, thats a good indicator, telling you, you are at a matching velocity relative to the target. I just think that would be a nice simple feedback mechanism to have and your goal would be to just try keep it WHITE colored if you want to stick to a target keeping the same distance in-between. thought there would be more uses for those colors than just that.
@delarosa6254
@delarosa6254 4 жыл бұрын
nice flying. it looks so ez but i suppose its like driving becomes second nature.
@Lykosar
@Lykosar 4 жыл бұрын
Thank you so much for the kind words Delarosa :) You'll be flying like that soon once we get our practices going again!
@Silverhawk-u2f
@Silverhawk-u2f 4 жыл бұрын
No more videos since a long time, I seriously hope you come back to make more. Before I discovered your channel, I was so bad, I couldn't win a single fight. I spent hours looking for tutorials and it helped a little, but what really made me understand how dogfight works in SC is you, so please man keep up the good work! P.S. I'm still pretty bad but at least I'm going somewhere now.
@MagicMahn
@MagicMahn 4 жыл бұрын
He might be taking a break from the constantly changing flight model. ;) A buddy and I are starting up a new org with a competitive & no attitude mindset. We're willing to teach you the basics for 3.11 and go from there. My buddy who I won't name has been in plenty of these tournaments, I learned a lot from him. Let me know if you're interested. This isn't a recruitment invite, just an opportunity to learn advanced flight mechanics. Talent, a good attitude, and willingness to learn will keep you around. I believe SC has a big competitive opportunity in the future, nows the time to adapt to the flightmodels. Let me know if you're interested.
@Silverhawk-u2f
@Silverhawk-u2f 4 жыл бұрын
@@MagicMahn I'm indeed interested thanks for the proposition.
@MagicMahn
@MagicMahn 4 жыл бұрын
@@Silverhawk-u2f Add me on discord. Magics#6222 :)
@poisonouslead85
@poisonouslead85 4 жыл бұрын
I picked up a Wildfire during Invictus and I spent all the money in the PU just buying different loadouts for it. So far I'm really liking 3 Strifes with a Revenant in the top slot. I'm hoping we get a size 4 mass driver at some point.
@Lykosar
@Lykosar 4 жыл бұрын
Man if the C788 combine cannon wasn't bugged the Hornet would be so much more fun!
@Jhaeros118
@Jhaeros118 4 жыл бұрын
Great clips Lyko! Been saving up for the Super Hornet in PU, right now I have a Gladius Valiant so hoping to add another fighter to my fleet.
@Lykosar
@Lykosar 4 жыл бұрын
It's a fantastic ship for the PU! Especially to practice oversteer turns with. Thanks for watching Knight!
@skyzkid415
@skyzkid415 4 жыл бұрын
Really love these videos, makes it very clear to understand how dogfighting is/was, and understanding why certain tactics work compared to others.
@Lykosar
@Lykosar 4 жыл бұрын
Thanks so much for the kind words Sky, I'm glad you find them useful!
@foxhoundcb1547
@foxhoundcb1547 4 жыл бұрын
Great video! Well fought!
@Lykosar
@Lykosar 4 жыл бұрын
Thank you so much Foxhound, I'm glad you enjoyed!
@TheOutlando
@TheOutlando 4 жыл бұрын
Great vid, as always Lyko.
@Lykosar
@Lykosar 4 жыл бұрын
Thank you so much EasyO, I'm glad you enjoyed!
@tei7898
@tei7898 4 жыл бұрын
It would be great if there are two options of gimbals' ring - smaller ring with faster lock and bigger ring with slower lock - that way more people would be happy, although I guess people would still complain that it is unfair and skilled pilots have advantage ;)
@Lykosar
@Lykosar 4 жыл бұрын
I completely and wholeheartedly agree. I suppose different people have different ideas of what's fair but I think more skilled pilots having an advantage is fair. Otherwise what's the point of getting better?
@brandonlt6434
@brandonlt6434 4 жыл бұрын
Miss your vids man hope all is well
@Cetrakh
@Cetrakh 4 жыл бұрын
Training to get to your level boss o7 Awesome explainetory video and I hope to come across you in BR 😎
@Lykosar
@Lykosar 4 жыл бұрын
It's only a matter of time Rek'ret! Thanks for watching, I'm glad you enjoyed 😄
@louhodo5761
@louhodo5761 4 жыл бұрын
Shield hole is fixed on the Sabre. But it is still there on the Hornet and Super Hornet. Hopefully 3.10 fixed will be worth a damn in the PU autogimbals needs to go away or every ship needs to have them. One or the other.
@Verntaff50
@Verntaff50 4 жыл бұрын
How did you get then Head Tracking to work.I have a similar product (TrackHat with clip) but cannot seem to get it to work.How did you do it please
@Lykosar
@Lykosar 4 жыл бұрын
I can see about making a tutorial
@mr.voidroy6869
@mr.voidroy6869 4 жыл бұрын
Your a really good flyer man. Do you have any tips or Vids to recommend for someone wanting to improve their dogfighting
@Lykosar
@Lykosar 4 жыл бұрын
Thanks so much Mr. Voidroy! Check out the flight tutorials on my channel 🙂
@davidebic
@davidebic 4 жыл бұрын
I'm actually interested in getting into Star Citizen. I'd like to hear from an experienced player what starting ship I should get for dogfights between the Mustang Alpha, the Aegis Avenger Titan/Stalker and the Anvil Arrow. Thanks in advance! c:
@paxpaxman4423
@paxpaxman4423 4 жыл бұрын
i would say, get the titan. it's a decent fighter plus you can check out other game loops aswell and see if you really want to only do combat
@flightassist3785
@flightassist3785 4 жыл бұрын
NICE!
@Lykosar
@Lykosar 4 жыл бұрын
Thanks FA! 😊
@17trunX
@17trunX 4 жыл бұрын
No more videos ;( are you ok man? Having a break only I hope :)
@bbull71
@bbull71 4 жыл бұрын
Do you arrange for a match? I can never get an AC/SM match. lol
@Lykosar
@Lykosar 4 жыл бұрын
The matches here were me and my friends in public lobbies so it was a mix. There were a bit more people playing at that point because combat was more enjoyable imo.
@gh0ule238
@gh0ule238 3 жыл бұрын
Such a shame the hornet isn't really viable anymore :/
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