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@faenethlorhalien2 ай бұрын
Why the hell can't I remember what I had last Tuesday for lunch, YET have I remembered for over 30 years there is a sheep in this game named Chenjesu Broodhome...
@retrosutra2 ай бұрын
Hahaha
@MSR-17012 ай бұрын
😂😂 Same!
@coach73042 ай бұрын
@@MSR-1701I subscribed to your KZbin channel
@MSR-17012 ай бұрын
@@coach7304 thx!
@CptJistuce2 ай бұрын
Prioritizes the important stuff. There's THOUSANDS of lunches on tuesday, but only one Chenjesu Broodhome.
@MSR-17012 ай бұрын
Star Control and Starflight were two games I had to add to my Genesis collection back in the late 90s when I started collecting. So much time on these...😅
@Zaron_Gaming2 ай бұрын
Man I recall trying so hard to understand and get through star flight at 8 years old. Way too advanced though I know i loved the combat. That and Buck Rogers are the two that stumped me. Now as a adult maybe I'll have a better chance
@Freshbrood13 күн бұрын
Star Control 2 on the 3D0 is amazing. A pc remaster is called Urquan Masters. One of my favorite games of all time. @@Zaron_Gaming
@ArttuTheCat2 ай бұрын
I remember this game 😺👍🕹️! I played it a lot on my Amiga 500 back in the early 1990's. I forgot this game for many years... until i saw this video. Thank you 😸😺👍🕹️!
@TheLemminkainen2 ай бұрын
What a amazing games it was on Amiga and Pc
@MSR-17012 ай бұрын
And Genesis!😅 Such a fun game, with an awesome sequel!
@Deimos_Fresh2 ай бұрын
I spend many hours playing Mega Drive version. I didn't really understand how to play it, but I think one time I was lucky to win full game.
@federicocatelli87852 ай бұрын
Never played ,in any form, back in the days...the sequel was my first experience with the franchise
@beverins2 ай бұрын
The spectrum / amstrad slow frame rate due to the hardware but… actually makes space battle seem more realistic
@darrancoyle83942 ай бұрын
My brother would love this.
@swapd02 ай бұрын
It's weird that there are no Atari ST version. By the way, nice particles effects on the Speccy
@GreySectoid2 ай бұрын
The first two were great games
@roadkill_522 ай бұрын
CGA version would look better with the magenta\cyan palette instead of the red one. It's more "space-like" imo 🙂
@HyperMarsonPlumber2 ай бұрын
- My favorite version is Genesis - Can’t wait for the comparison of aspect ratio consoles: 4x3 vs Pixel Perfect (for example: NES/SNES [8x7])
@CptJistuce2 ай бұрын
Gonna blow your mind. 4:3 IS pixel-perfect. Super Nintendo just doesn't have square pixels.
@HyperMarsonPlumber2 ай бұрын
@@CptJistuce No dude, it’s stretched to 4x3 in the original consoles. The correct aspect ratio (Pixel Perfect) of NES & SNES is 8x7. so you can only use Pixel Perfect on emulators, NES/SNES classic, Analogue consoles & Switch Online (not on the original consoles).
@CptJistuce2 ай бұрын
@@HyperMarsonPlumber This is a common misconception, but the idea that pixels are always square is very modern and has only become an ironclad rule in the HDTV era. The Super Nintendo graphics chipset was designed to fill a 4:3 video frame with 512x240 pixels. This sounds very wrong because the most common video modes black out the first and last 8 lines, and double-strike horizontally, leaving an effective resolution of 256x224 that isn't truly 4:3 because it is slightly letterboxed, but is much closer to 4:3 than 8:7. Had Nintendo's engineers wanted square pixels, they could have designed the hardware to do that. 320x240 gets you square pixels, as does putting 256x224 into a smaller portion of the line(typically inset into a frame of BG color on hardware that does this). They didn't do that, because they wanted 256-pixel lines that went across the entire screen for whatever reason(save RAM, make math easier, maintain continuity with the Regular Nintendo are all plausible reasons). But the hardware outputs non-square pixels by design, not because Nintendo didn't know how TVs work.
@CptJistuce2 ай бұрын
@@HyperMarsonPlumber That's a common misconception, but square pixels were not at all the standard back then. "Pixels are square" didn't become an ironclad law until the rise of HDTV. On analog TV, a pixel's width is a direct function of how long the hardware draws it for. Nintendo could've made pixels narrower by drawing them for less time. They would've had to put more pixels on the line, or include padding to avoid breaking the timings. They chose to make 256(or 512) pixels that covered the full length of a scanline, and their engineers were not ignorant of how televisions worked, so they know they were making a system with very wide pixels. (Sega, by contrast, chose to make the Genesis fill a scanline with 320 pixels, giving them much squarer pixels. And going back farther, the Commodore 64 used 256 pixels, but significant padding on the sides.)
@HyperMarsonPlumber2 ай бұрын
@@CptJistuce You’re right, thanks dude!
@lutzdify2 ай бұрын
This should have come to the SNES , PC 98, COCO 2, Atari ST, Tatung Einstein, and MSX as well
@125scratch22 ай бұрын
funny explosion
@luisonl15632 ай бұрын
La de ratos y troleos con las naves pequeñas que hicimos el fran y yo con este juego, pero ya en PC, lo tuve que jugar tarde , porque el ps1 con 1mg de memoria ( FLIPA ) , me lo compraron en 1992, navidades, 1000€ de la epoca con pantalla VGA de 14", un ibm ps/1, menudo timo. No sabía ni que estaba en spectrum, q dicho sea de paso, me parece que su principal cualidad, q sería la velocidad , se la han ventilado, parece algo común en todas lsa versiones de 8bits. De todos modos, me tengo q quedar con la version de PC, vga, es la que recuerdo, la que jugué, aunque la de megadrive, tuvo q ser divertida, sobre todo jugarlo con el mando, y la chenjetsu, que parece el titulo del ultimo album de los Iron Maiden Xd Xd. He estado de viaje estas semanas, luego me pasaré a ver los demás videos. Un abrazo.
@retrosutra2 ай бұрын
Bueno, si estuviste de vacaciones te lo perdono ;). Espero que las hayas disfrutado. Yo como siempre las empiezo en un par de semanas al terminar el año académico, que soy profe… No era mucho de estrategia en aquellos tiempos y este juego apenas me sonaba, la verdad. A los únicos del género que recuerdo haberme viciado bastante fueron uno llamado Centurion, al Populous, Warcraft 1 y a algún Sim City, poca cosa más... No recuerdo mucho las especificaciones de mis primeros PCs, pero diría que a principios de los 90 tenía en casa un 286, también con pantalla VGA y PC Speaker de la marca Phillips. El otro canal lo tengo abandonado, lo sé, pero es que me siento exhausto ahora mismo y lleva demasiado curro comparado con esto (he vuelto al mando del canal, por cierto xD). Tengo que encontrar un formato más fácil… Además, estoy programando un juego, que llevo eones sin hacer nada. ¡Un abrazo!
@yousefslimani992 ай бұрын
Could you do “Defender” version comparison please!
@angelriverasantana77552 ай бұрын
Defender would go so hard. Especially the absolutely perfect Jeff Minter developed Amiga port
@yousefslimani992 ай бұрын
@@angelriverasantana7755 Yeah, William’s defender is such an iconic arcade classic and my fav version goes to SEGA Genesis so I was wondering if retrosutra could make a comparison video about this game
@angelriverasantana77552 ай бұрын
@@yousefslimani99 ooh, the Genesis port in the Williams Arcade Hits collection! Now THAT is arcade perfect and then some
@yousefslimani992 ай бұрын
@@angelriverasantana7755 Indeed, that’s my first time playing defender on that version, and hot dang that version was hard as heck and also the sound effect are really loud in that version which will hurt your ears if you wearing a headphone and beware of flashing lights if you are sensitive to flashing lights.
@coach73042 ай бұрын
@@angelriverasantana7755I subscribed to your KZbin channel
@enzogamertherobloxfan13082 ай бұрын
Later can you do kururin pa! sega saturn vs playstation versions comparasion? Note:This game released only in japan so its going to be in japanese
@famicomkun2 ай бұрын
Can you do life force/salamander next
@retrosutra2 ай бұрын
yes
@famicomkun2 ай бұрын
@@retrosutra yay!!! :)
@retrosutra2 ай бұрын
@@famicomkun Unfortunately, the Android version seems impossible to obtain. If I don't find it today, I will publish the video tomorrow without it, which is a shame...
@famicomkun2 ай бұрын
It’s good. As long as it has the versions you can obtain I’m fine. And if you run out of ideas for videos I can help.
@sobesons2 ай бұрын
Genesis
@theboxfox65322 ай бұрын
Pretty sure the original platform is DOS not the Amiga.
@elijahvincent9852 ай бұрын
Both Amiga and DOS versions released at the same time: July 1990. Wouldn't matter what goes first.