fun fact: the guy in the portrait for the dropship at 0:51 ended up being the model used for the guy in the opening SC cinematic who drives the giant cargo ship
@WindiChilliwack6 жыл бұрын
Thanks for shouting that out! And i probably guess that the guys who went out to check the wreck, are the ones who are either SCV's or Marines.
@sewertendo5 жыл бұрын
@@WindiChilliwack I remember reading somewhere the gameplay for Terrans back in the alpha was going to focus more around scavenging. But what remains of the original concept in the final game is that you can take opponent building addons, and the SC intro cinematic. Yeah, the intro cinematic for SC was probably completed almost 2 years before the game released.
@WindiChilliwack5 жыл бұрын
@@sewertendo Maybe it was some sort of building game for them? and the Protoss pluss the Zurg were basically like enemies to each other before they ran into the terrans. It's like Orcs and Humans but with a third character right?
@TheAnon033 жыл бұрын
was just about to comment that, he seems to be the unit portrait for all the terran units of that build.
@majormononoke89583 жыл бұрын
Not only that. He is also the guy that as more than similarity with the portrait of the scvs in sc2...
@cr1287 жыл бұрын
The Valkyrie's mystery ability was an afterburners ability that temporarily increased its movement speed. It was scrapped as it could be used for hit-and-run attacks against enemy overlords.
@s214115 жыл бұрын
that seems like a viable strategy that should have been implemented.
@tamasmuszbek3 жыл бұрын
@@s21411 OP nerf plz
@jamesd45203 жыл бұрын
Seeing as how valkyrie has been severely under utilized in pro play maybe terran needed this though the same could be said for scouts and devourers
@k-leb46713 жыл бұрын
Are you sure that's it? It looks like in the second image they're actually firing something into the ground where the Hydralisks are. Is that not the ability the video mentioned?
@DeterminedHaphazard2 жыл бұрын
@@k-leb4671 No, I read about afterburners too. Hydralisks just deserved some rocket science.
@StudioMod2 жыл бұрын
The creep at 1:26 is OBJECTIVELY better edged than the current.
@clarkwolfang9779 Жыл бұрын
Yeah, it genuinely looks as if the ground was alive.
@gyppygirl2021 Жыл бұрын
God what. What even is that. Why is that so much better than what we got in the final game. What the hell. Blizzard why you do this.
@fotakatos6 жыл бұрын
The science vessel as a ground unit kinda cracks me up because the thing ALWAYS looked like a ground unit to me. The fact that they basically just chopped off its legs and added a displaced shadow explains a lot, lol.
@k-leb46713 жыл бұрын
It always looked like a ground unit to you? How? To me it looks weird having those legs, like giving a house some legs.
@qaz30002 жыл бұрын
it does look like it skipped leg day lol
@cellulanus2 жыл бұрын
Look again at the next image. It could always fly. It just used to be able to land.
@TheLedgerDomain4 жыл бұрын
I remember some of these. My uncle was a huge StarCraft fan before, he collected the Alpha and Beta, before he bought the final released version. Unfortunately, all if was destroyed after a huge typoon that caused heavy flooding that lasted for weeks.
@truongdangmanh74713 жыл бұрын
You forgot that he also collected 8-bit Starcraft
@gustafbstrom2 жыл бұрын
Tough loss :(
@ShadowBanned02 жыл бұрын
csb
@mikecoolwind7039 Жыл бұрын
Can water destroy CDs?
@neotimekeeper6592 Жыл бұрын
@@mikecoolwind7039 Yes, especially if the water hits the CDs really hard, CDs can break.
@proddreamatnight3 жыл бұрын
"Siege tanks shooting carrier" oh one can dream....
@DeterminedHaphazard2 жыл бұрын
Those spiked early Zerg buildings and mark II Terran units were badass ideas.
@makita3680 Жыл бұрын
They looked same-y
@andersonklein35876 жыл бұрын
You know, there's many things about the alpha that I actually would have preferred went into the final game. (realistic fighters with curve movement, bigger spacecraft, gorier zergs, etc)
@cyberjunk20025 жыл бұрын
Yeah, it looked like wraiths and scouts strafed like interceptors. That would have been more realistic and interesting (and changed how they impacted the game) than basically flying tanks.
@alekseyl1722 жыл бұрын
@@cyberjunk2002 Well, you know... budget and time issues. Also the problems of old fashioned technologies from 90-s.
@cyberjunk20022 жыл бұрын
@@alekseyl172 they had pretty good looking demos. Probably more just that they couldn't get their code in order... Starcraft was notorious for bugs during development due to some fundamentally bad decisions made early on. They probably saw as a way to simplify... Oh there's some bug about strafing? Let's just remove strafing.
@alekseyl1722 жыл бұрын
@@cyberjunk2002 Which decisions, for example?
@cyberjunk20022 жыл бұрын
@@alekseyl172 apparently they used an stl-like data structure for linked lists. It's good on paper but the problem is that it requires coordination between all the different linked lists whenever you delete an element. They ended up having a lot of dangling references which caused crashes... That one comes to mind from when I first learned about this like 10 years ago as it really stuck out to me but there are probably more.
@X3MgamePlays6 жыл бұрын
I still remember the Siege tank shooting air.
@BTpaintballer6 жыл бұрын
It was fun for the N64 brood wars siege tanks in siege mode could hit air units, so the death ball of tanks got no time for battlecruisers
@sorrymybadxd3 жыл бұрын
that would have brought a whole new meaning to tesagi
@DjAtmaWeapon3 жыл бұрын
@@BTpaintballer N64 tanks could not hit air :/ Sorry about it
@Brandywine533 жыл бұрын
Probably one of the greatest video games of all time. Thank you for posting this video
@Tenraiden2 жыл бұрын
Man I remember the hype building up for this game since Warcraft 2.. sigh I miss everyone from back then
@raiden72 Жыл бұрын
Ya dude 1996-1998 were insane times. StarCraft music and atmosphere was really mystical and vast.
@ximbabwe02283 жыл бұрын
2:58 I love that desert "water" is just a misty cliff, would have loved to see that in the final game
@k-leb46713 жыл бұрын
Or possibly a very misty swamp.
@majormononoke89583 жыл бұрын
we got the black oil smawp water for it though...
@Noise-fe6dp2 жыл бұрын
2:15 the range of that firebat in the top right
@alternativewalls49882 жыл бұрын
I really dig the multiple add-ons concept. Drydocks also seem cool
@youtubovekomenty62803 сағат бұрын
You forget the repair bay
@Toastinfingers Жыл бұрын
that early Protoss theme rocks soooo heavy
@krassilverfang55044 жыл бұрын
The Zerg look like some messed up Lovecraftian cosmic horror monsters.
@EVOKE73474 жыл бұрын
Always have been, always will.
@ivory94943 жыл бұрын
Look up tyranids, thats where they got the idea from (or copy the idea if you will)
@philiproe16613 жыл бұрын
@@ivory9494 Yeah after Games Workshop rejected Blizzard's proposal for a 40k game they took their ideas for 40k and made their own IP. Terrans = Imperium, Zerg = Tyranids, Protoss = Eldar.
@dkkanofkash87983 жыл бұрын
@@philiproe1661 Games Workshop f*cked up.
@barator033 жыл бұрын
@@philiproe1661 warcraft 1 Was supposed to be A warhammer game, not starcraft. Search for the making of warcraft
@cellulanus2 жыл бұрын
I don't think the Science Vessel was a ground unit. Look at 1:11, you can see a Science Vessel flying. I think it was an air unit that could land. You can actually see it doesn't have a move command button when landed, which we can see on the screenshot where a wraith is selected, instead having the weird icons plus what looks like a takeoff button. I'm guessing that you had to land the Science Vessel to unlock it's abilities at the cost of making it stationary.
@pierreo33 Жыл бұрын
yes and 1:04 you can see the "lift off" symbol
@qbee36423 жыл бұрын
Starcraft music in Midi is pretty amazing.
@amineaiffa4 жыл бұрын
Valkyries were such a cool concept unit. It's too bad they are really just an afterthought and when you do build them they don't even work properly. I remember playing 8 player big game hunters and whenever you needed to build valkyries their missile attacks wouldn't work because of the sprite limit on the maps. They'd shoot maybe 2 missiles and just sit there and die.
@Srab236 жыл бұрын
your fading transitions are way too fast, I want some time to look at the images
@krassilverfang55044 жыл бұрын
There's a puase button over there
@Srab234 жыл бұрын
@Gerg Gergen my iq is too low for such complex computation
@fulldisclosureiamamonster27864 жыл бұрын
@@krassilverfang5504 some of them don't show the full images. How's the pause button gonna fix that?
@PumpedSmartass3 жыл бұрын
You are right, yet you can set youtube playback speed so ...
@vladimirversescu80973 жыл бұрын
@@PumpedSmartass Yet that does not solve the fact that you cannot see the full screenshot due to the panning and transition.
@Xick3 жыл бұрын
That "mk1", "mk4", etc. looks like an equivalent of the "Level" thing Warcraft 2 units had, which incremented with each upgrade or spell researched for them. At 0:56 the "Terran Goliath mk11" has Chaingun mk5 + Scatter Missiles mk4 + Armor mk2, and at 1:20 there's a "Terran Phoenix mk4" with Gemini Missiles mk4 + Armor mk0.
@icemysta307 жыл бұрын
i don't see the flying defiler
@TheLastBabyMan6 жыл бұрын
Right at the top at 1:21, there's a shadow of it.
@Slechy_Lesh5 жыл бұрын
@@TheLastBabyMan No that's an overlord shadow
@Deamia5 жыл бұрын
Top middle, slightly to the left. imgur.com/6q4UIMj
@LysergicAcidDerivate5 жыл бұрын
Its on the screen for like 1,5 seconds, so if you dont pause you will miss it...
@TheVocalTune5 жыл бұрын
That sounds terrifying.
@alexfriedman20476 жыл бұрын
lol at the hydra den its called " Snakey " at 2:30 lol. Such a trip considering i played this 1998-2001 and 2013-2018 to look at this. I would like to play some of the old beta versions of starcraft it would be cool lol.
@lotgc3 жыл бұрын
It would be cool if they made like a skin pack with the alpha graphics for SCR
@alexfriedman20473 жыл бұрын
@@lotgc 네 ㅇ ㅈ 동의해요. 이 버전을 할 수 있다면 멋지겠어요. 님, 넌 한국인이죠? 저는 한국어를 배우고 있어요. 노력하는 중이에요. Yea , Agreed. I wish I could play this version. It would be cool to play this version. You Korean?? I'm learning Korean although my Korean isn't very good yet.
@lotgc3 жыл бұрын
@@alexfriedman2047 I'm not actually Korean, although you could say I was 'adopted' in a sense. You're Korean was pretty good, although your word choice was a bit funny. Did you use a translator? If so, you should check out Papago if you haven't already. It's much more accurate and detailed than Google translate. The best advice I can give you though, is to join a Korean Minecraft server. Survival Minecraft is basically the closest you can get to actually going there, and many aspects of the game translate well into real life, and plus, you will make a lot of friends who will help you learn the language and the culture
@alexfriedman20473 жыл бұрын
@@lotgc Did you even read the comment? I told you in Korean That I'm learning Korean, so no I didn't use a translator. Also please tell me what word is awkward because I've heard Koreans use all of those words a lot.
@alexfriedman20473 жыл бұрын
@@lotgc Yeah I play Starcraft with Koreans a lot. I can basically say whatever I want but I still sometimes make little grammar mistakes here and there. I think If I went to Korea I would become fluent pretty fast, but I could just do it here if I find a new teacher. Are you fluent in Korean? Or just speak a bit?
@coolguy025366 жыл бұрын
Rather ironic how in the pre-alpha we only see Zerg, while in SC2's development we mostly saw Terran and Protoss. Also peculiar how 0:29 all the structures use the finished product's names.
@osrictemper42255 жыл бұрын
Feels like modders work
@k-leb46713 жыл бұрын
Yeah I find it very peculiar that the Terran and Protoss got so much of the spotlight during SC2's development, despite the fact that the Protoss were basically sidelined in SC1 and the Zerg were most prominent. And what do you know, once SC2 was released the Protoss were once again sidelined (until the 2nd expansion released).
@avsanddinal57862 жыл бұрын
now I understand why the Academy does not fly
@mehtWPD Жыл бұрын
Yes, it's amazing that it used to be an add-on for barracks
@diegowfrk13 жыл бұрын
2:07 wait, what, why they left the valkyrie for bw if they had it good to go for vanilla? (down left on screen)
@LuckyGnom Жыл бұрын
1:22 - 15 years later they sold us Flying Defiler as a brand new StarCraft 2 unit "Viper". 1:39 - Oh, look at this, familiar name, Marauder. It's hilarious how Blizzard just took their old units/names/concepts and sold them in SC2 expansions. XDD
@clarkb26974 жыл бұрын
Well thank God it didn't look like the first pictures, that looked crazy. I honestly couldn't tell anything apart
@Janx143 жыл бұрын
I find it interesting there's a few zerg unit and building designs that seemed to incorporate crystals
@k-leb46713 жыл бұрын
I wonder what the thought process behind that was. Same goes for the crystals on the final game's Defiler Mound.
@majormononoke89583 жыл бұрын
Isnt it pretty clear ? The minerals you garther obvioulsy ...
@はるか-d7t3l3 жыл бұрын
2:51 was actually on the release box art for Brood war. Speaking of box art, in the manual, the art you see at 2:36 were also there. The incomplete Arbiter Tribunal, Cybernetics Core and Observatory
@k-leb46713 жыл бұрын
It's funny how they had just the smallest amount of changes. You almost wonder why they bothered.
@Zatra Жыл бұрын
Ojalá algún día podamos ver gameplays de starcraft beta 🤧🤧🤧
@canadianturfsandwich12586 жыл бұрын
Its surprising how the project did not cancelled at the early pre alpha
@tFighterPilot4 жыл бұрын
You don't like Warcraft 2 in Space?
@hallo-mt5tx4 жыл бұрын
why would it, compare this to other games from the mid 90s by that standard every game in the perioud should have been canceled haha
@BSon-sj9uc6 жыл бұрын
I still play starcraft brood war :)
@LalkeBanditen6 жыл бұрын
yeah its a classic
@youtubovekomenty62803 сағат бұрын
Me too
@battlesheep25523 жыл бұрын
I like how the earlier goliaths looked even more like ED-209 from Robocop
@roshango125ab5 жыл бұрын
I find it interesting that they got rid of the 3 levels of terrain, i wonder why. They kinda had it in some maps in some ways but not the smooth way it's shown here. They ultimately went back to it in SC2
@Altermerea4 жыл бұрын
Maybe it didn't really looked aesthetic enough. You can still kinda do the third level artificially in Scmdraft if you draw the tiles well enough, but it's not that convenient.
@Altermerea4 жыл бұрын
Also yeah, some maps do have the third level of terrain, but it's always a type of terrain you can never build structures on.
@roshango125ab4 жыл бұрын
@@Altermerea gotta love the least slippery ice in the universe on snow maps
@k-leb46713 жыл бұрын
Yeah I hate that they regressed, and then didn't even expand on it that much in StarCraft 2. I want to terraform vast mountains with several levels of cliffs, but you can't do that in either of the games, and it's worse in the first game.
@MrMcSpiff Жыл бұрын
Huh, flying Defiler makes its sprite moving so *weird* make sense now. it still moves like it flies, but with no flight shadow, giving it this weird uncanny disconnected-from-the-ground feeling.
@oravlaful2 жыл бұрын
pre alpha zergs be like "weird shapes but with spikes"
@InfestedCommander5 ай бұрын
Some of the unit portraits from the alpha and beta are present in the cutscenes of the final build we got in StarCraft 1.
@boba35974 жыл бұрын
Ahh yes, the Snakey and the Radiation Cluster. Well known Zerg buildings. 2:28 and 2:32
@EVOKE73474 жыл бұрын
Don't forget the Nest!
@mitkoogrozev3 жыл бұрын
So the earliest Zerg buildings were literally just spikes pointing in different directions, different number of spikes, a hole with teeth, and generic meat texture in between.
@gnatinator3 жыл бұрын
2:18 those unit outlines! Exactly like in Pax Imperia: Eminent Domain. Also Pax was originally a blizzard game. High likelyhood starcraft and Pax Imperia share some of the same engine.
@donskiver4 жыл бұрын
This music sounds like if warcraft 2 human music and StarCraft protoss music had some kind of weird mutant baby together. The horns and trills are very reminiscent of Warcraft 2 and the harp and some of the synth sounds reminiscent of StarCraft. It's very interesting to see the lineage and development of such a well known and beloved game. I, for one, am glad that we didn't get the "orcs in space" version. I'm glad that blizzard took all that criticism to heart and started over from scratch with the engine and sprite work.
@johnadams87962 жыл бұрын
That's starcraft music from the final game
@johnadams87962 жыл бұрын
my apologies. The first 47 seconds is different.
@TheAnon033 жыл бұрын
2:12 I think that was used as the rear case art for a demo disk
@lotgc3 жыл бұрын
I think it was also used in a Prima strategy guide or something, because it's super familiar to me 🤔
@Rifamilyble4 жыл бұрын
I have the Broodwar Original CD. It has same exact pic on the label, but the color is saturated with orange instead of white
@alexfriedman20476 жыл бұрын
heck yeah thanks for posing im a starcraft player and this stuff is super fun to look at.
@Дедмороз-я8ф3 жыл бұрын
Congratulations, merry Christmas to all !
@Umbra_of_Emberspike3 жыл бұрын
I remember how they wanted the medic to be released with the original and not as late as Brood War, but ran out of time. I don't blame them based on how much of this they went through before the first launch.
@DarkstormEpicWorld7 жыл бұрын
2:59 Valkyries attack hydras?
@cr1287 жыл бұрын
Valkyrie's design was reused from a cut beta unit that was bigger and could attack ground
@alexfriedman20476 жыл бұрын
back then they did , they were called frigates. They were super powerful and they took them out because it was too op and they wanted to save the unit for expansion.
@fernan7846 жыл бұрын
And the Zerg queen had the mutalisk attack
@Golemoid5 жыл бұрын
@@alexfriedman2047 talk about cutting finished content to sell it in DLCs lmao. No wonder blizz and activision merged.
@youtubovekomenty62803 сағат бұрын
In the StarCraft 1 Beta there was a unit called mercenary gunship which had similar attacks to this and the model looks like a Raider also SC beta
@InfestedCommander5 ай бұрын
I think the flying minerals in the pre-alpha inspired the flying minerals in the StarCraft II: Heart of the Swarm mission called "With friends like these".
@darkswarm135 жыл бұрын
i remember when i was a kid i went to fucking circuit city when it was a thing and they must have had the alpha because i remember the buildings connected like that
@Rakshasa19864 жыл бұрын
The soundtrack sounds like a cross between Warcraft 2 and current Broodwar.
@Anubis1993KZ2 жыл бұрын
2:22 looks like terran buildings supported 2 add-ons. And academy was an add-on as well 🤔
@Esteban-ss6wq3 жыл бұрын
Omg this is gold, thanks
@syweb2 Жыл бұрын
1:23 Wheres the flying defiler? I only see Overlords.
@Stardustmiku4 жыл бұрын
Man i would love to play those early content like cut content ingame
@pizzalord3n6 жыл бұрын
That alpha though. Wow
@kurzackd Жыл бұрын
Interesting how the ALPHA building/unit names were actually *closer to the final release's names* than the *BETA's names* were... :O That's really weird... Maybe the author of the video confused the images/names for Alpha and Beta versions... ? It honestly doesn't make sense otherwise... .
@VaYomerHashem3 жыл бұрын
true fan is here. i got everything.
@HawaiiKnut3 жыл бұрын
"This is not Warcraft in Space!" indeed. I think the Warcraft II style version looked cool, but I can understand why they went for a different route for a different series.
@FinalVibes Жыл бұрын
Flying defiler would be super powerful...
@alexconstantinescu62327 жыл бұрын
At 2:03 in the Starcraft Beta I see a Valkyrie. Was it really there or mistake ?
@endfite7 жыл бұрын
It was in the beta but was later on removed only to be added back in Brood War. It probably wasn't the same unit that it is now.
@asrtyqwdfg96055 жыл бұрын
But it's a broodwar mission which is mission 6 for the terrans in Broodwar. You can even see the layout of the minimap being the same as in that mission.
@Altermerea4 жыл бұрын
@@asrtyqwdfg9605 maybe this map was reused in Brood War? This happened in Enslavers as well, they reused two maps from abandoned Terran missions 7 and 10.
@thebenster76244 жыл бұрын
@@Altermerea true infact i was able to download and play both and honestly they werent too bad if they were kept story wise as for 7 they explained how Raynor knew Tassader from before as they never explained it. but it is what it is
@Altermerea4 жыл бұрын
@@thebenster7624 they never explained it, because it was assumed to happen behind the screen. The story about how they met and what they did together before the Protoss Campaign was later retroactively retold in books tho. Tassadar, Zeratul and Raynor even managed to kill the player-controlled Cerebrate from the Zerg Campaign, surprisingly.
@dannyldd Жыл бұрын
do you know if there's some way to access those alpha - beta files from Orcs in space? Specially that tileset with zerg creep that look so awesome.
@JeanBaptisteEmanuelZorg3 жыл бұрын
minerals in space - fucking awesome, and lol, Dropship’s driver looked like a dude from the game’s intro - interesting
@wlacsilbalazs3 жыл бұрын
I played a Starcraft version back in 2000 or before. I contained 4(or5) terran missions only. I dont remember very well cause it was in english and I did not spoke that language. It was different, the magistrate has a portrait of the battlecruiser captain, the zerg has been called xenomorphs (yes), and there was a faction(i think) and teir leader was the portrait from the science vessel and he has a robotic voice, totally different than the vessel. Any of this has ring a bell to anyone? The final mission has been called "extermination". What could that be?
@LeoTheJust2 жыл бұрын
Starcraft Precursor?
@wlacsilbalazs2 жыл бұрын
@@LeoTheJust WOW!! It is! Thanks! I will download that.
@LeoTheJust2 жыл бұрын
@@wlacsilbalazs Have fun!
@juggernaut68324 жыл бұрын
Zergs were way creepier in pre alpha imo
@vazzeg2 жыл бұрын
Man, I like the pre-alpha Zerg design a lot more. A lot more boney, a lot more "gigeresque", a lot gorier, I think they are a lot more creepy compared to the final design. I wish they would've just updated those instead of making them more "fleshy" I guess.
@rickydiscord76712 жыл бұрын
if only someone make a mod out of those older zerg versions in SC2. that would be great and surprising for new gen that haven't seen them before. and I getting some lovecraft vibes when I see them everytime. maybe that's why they change there look. and it also look like some creepy stuff I draw when I was little. because of horror movies and I have an odd mind on top of that and I still do now.
@realeye27674 жыл бұрын
Why but I'm feeling cry by seeing these screenshots😭😭😿
@bjently5 жыл бұрын
Only thing I wish Starcraft had was Total Annihilation plane physics, where they couldn't stop moving. It's unrealistic to have them hover.
@thebenster76244 жыл бұрын
not really this is starcraft their technology can have VTOL hovering infact we have some aircraft that can "hover" but obv not to the extent shown there and also it was 1998 not really much you could've done to improve what it is at the time.
@unskilled8223 жыл бұрын
is there any version still avaible of the alpha or its lost source?
@FroggBoy12 жыл бұрын
Unthinkable, this is (not) Warcraft in space!
@mishainutr3 жыл бұрын
stilll looks so amaizing and atmospheric...way better then any 3d
@coolcat0011006 жыл бұрын
Is it just me, or do the sprites in the pre-release version look a lot more... devoid of color? Kinda joyless, really...
@k-leb46713 жыл бұрын
Yoooo it's coolcat!
@pcmapas377 жыл бұрын
Is this beta soundtrack? Also, is it possible to find these beta builds? If the CDs exist, then someone must have them.
@Marc83Aus7 жыл бұрын
Sounds like the warcraft II soundtrack.
@UdoKrawallo6 жыл бұрын
It is WC2 soundtrack but modified to sound more "spacy". Might be interesting where the original files can be found.
@saiyangamer66506 жыл бұрын
I wants those files, imagine if they had been keept on the star edit has special buildings, why you didn´t make that blizzard.
@BigFry95916 жыл бұрын
It just sounds like the Starcraft soundtrack. I've played enough to recognize it. Even if it was many years ago.
@alexfriedman20476 жыл бұрын
I think its the beta starcraft theme. Obviously has been changed since starcraft release and in the beginning sounds like war2 music. It is 100% not the same music that's in regular broodwar play. I play remastered everyday and its deff the beta music or something.
@umigainsborough13 жыл бұрын
They werent kidding when they said there was a Warcraft in Space
@Youngpeach224 жыл бұрын
2:03 This is Brood War campaign map --
@SteamGrace3 жыл бұрын
all i can say is, thank god for fan outcry
@Reds-Retros11 ай бұрын
The original design (pre-alpha) reminds me a lot of the Drakonis planet in Rock 'n' Roll racing. Probably was the same artist.
@sharkpunchbignemesis98904 жыл бұрын
2:10 That was definitely not a Siege Tank shooting the Carrier. That was the Battlecruiser's Yamato Cannon.
@GerardoFirestorm4 жыл бұрын
Look the other carrier
@truongdangmanh74713 жыл бұрын
Guys where do I download Starcraft alpha version ? :)
@EVOKE73474 жыл бұрын
If any StarCraft II players are here, doesn't the ground Science Vessel look kinda like a Colossus?
@JcoleMc3 жыл бұрын
Looks like In Early starcraft alpha air units were actually able to fly in space At 1:17
@Jagaimo_chan4 жыл бұрын
why did zerg units look so creepy in alpha versions.
@Wiktorino19843 жыл бұрын
alfa version base on warcraft 2 engine.
@gustafbstrom2 жыл бұрын
The music feels like a mix between SC and Warcraft II. Is it a variant in some of the games, or am I missing something?
@Endru85x4 жыл бұрын
Some of early Zerg designs reminds me of Diablo, especially Hive in Hellfire.
@archyology3 жыл бұрын
Imagine siege tanks could blink ...
@ad779910 ай бұрын
Wish they release the Warcraft 2 Starcraft Build as a LameDuke
@Mindflayer866 жыл бұрын
Is there any chance to get hands on the Brood War Beta CD?
@Allnatural-10b3 жыл бұрын
Really wished they stuck with the original zerg from pre-alpha and just adjusted the level of spikiness lmao
@Einzeilhandery Жыл бұрын
they really used the smoking dude from the opening scene of mission 1 to be the operator lmao
@ubercomrade4 жыл бұрын
Am I the only one who prefers the originals look?
@ryannguyen74665 жыл бұрын
2:10 siege tank shooting carrier? Why did they cut this from the game XD
@sharkpunchbignemesis98904 жыл бұрын
It wasn't the Siege Tank. It was the Battlecruiser's Yamato Cannon.
@TerriorR.4 жыл бұрын
@@sharkpunchbignemesis9890 look well there's a siedge tank shooting a Carrier in the top
@thatone_zergling3 жыл бұрын
Land unit Science vessel looks cursed
@hallfiry7 жыл бұрын
The buildings at 0:30 are fanmade and not from Blizzard.
@kyriekyie7 жыл бұрын
Moritz Ernst Jacob its actually the early alpha and its look lame so they decided to upgrade the game engine
@victor-costinalexandru36606 жыл бұрын
I am heavily inclined to believe @Moritz Ernst Jacob. The buildings in that draft are completely identical in name and design with those we got in the final version of Starcraft. However, in 1:42, we clearly see the Queen's Nest named as "Hive" and the Evolution Chamber named as "Spore Colony". It is normal for units and buildings to change during development.
@Rubashow6 жыл бұрын
Fanmade for what and when? Isn't it logical to assume that those come from the very early development process of SC?
@hallfiry6 жыл бұрын
They were part of a Starcraft mod called "pre-craft", made by Josh Marshall aka pyro_maniac (edit: or another guy named Stux) back in September 2000 and published on infoceptor.net web.archive.org/web/20071217103101/www.infoceptor.net:80/cstructure.shtml He made them as mockups from the early Zerg screenshots.
@kylemcdonald89856 жыл бұрын
no they are not go look at game play of starcraft 1996 restored those are the actual first draft designs of starcraft buildings made off of the warcraft game engine...know your stuff before you criticize others
@WarriorOO24 жыл бұрын
Orcs In Space never came out to be downloaded is it? And alpha or pre-alpha? Thanks for answers. If there will be. :D
@angry_zergling3 жыл бұрын
2:30 Snakey? What the heck is a Snakey?
@WindiChilliwack6 жыл бұрын
There was one at the Starcraft 2 Alpha. At the left picture which was the 1996 picture, is 0:15 included a goliath like white robotic Zealot.
@Toastmaster_50006 жыл бұрын
Interesting, marauders were a thing pretty far back.
@alexfriedman20476 жыл бұрын
yeah they had all the sc2 units thought of way back in early starcraft development like the raven and marauder.
@fabiocosta38303 жыл бұрын
Marauder, however, was replaced by marines, and used a minigun.
@Sanchez924111 ай бұрын
1:56 this music theme is more like from first alien movie
@ivandovranic58343 жыл бұрын
Everything up to 01:00 was done in WC2 engine, after that they switched on juiced up Diablo. Good decision.
@cyberjunk20025 жыл бұрын
Check out video of the beta here: kzbin.info/www/bejne/rF7Nd2CLbNqAf6M I really liked how the air units moved and attacked (around the 5:18 mark).