Bethesda needs to play to their strength-captivating, dense exploration. That’s nowhere to be seen in Starfield.
@gr1mgr1nАй бұрын
the dlc really does have exactly the exploration that was missing in the base game
@vgnvideogameninja2930Ай бұрын
@@gr1mgr1n Not enough of it though. Multiply it by at least 10x and then one could say that DLC makes up for the pathetic base game.
@MrRailfanАй бұрын
I remember when this first came out, the lead designer basically lashing out at all the people wanting an in depth rpg and saying that they've done the research and seen people want a lot of variety but very little depth. Well they deserve all the backlash for such shortsighted thinking.
@skyriminspaceАй бұрын
Starfield is a way more in depth rpg than anything since oblivion. & tbh i think the perks system is the best one they've ever done & also the dialogue system which is a big part of role-playing for many/most players @MrRailfan
@olaokolaokАй бұрын
You are crazy. @@skyriminspace
@overdrive7349Ай бұрын
It's such a shame because this kind of game had so much potential. Edit: The core concept was good but most of everything in the game just felt half-assed. It had potential at its core.
@solidbeard8324Ай бұрын
At this point, I don't even know if there is going to be a Fallout London or Enderal style Total Conversion in the future.
@dranzerjetli5126Ай бұрын
Not with creation engine with those endless loading screens
@2138DudeАй бұрын
It never had. It's a compilation of boxes that you teleport around via loading screens. The lore and writing is abysmal. There is nothing exciting about this "product"
@UmmerFarooq-wx4yoАй бұрын
@@2138Dude the game is better than gta 6.
@Dragonfangize29 күн бұрын
The biggest reason, i believe, is they keep on using the same engine. Halo had so much potiential but it got completely drain and brought down into the ground because of slipspace engine. It takes a long time for a game to work on and get better but looking it from a developers point of view, how long does it take to make a single map. For halo 5 guardians it took a year to make a warzone map who knows how long it took with this engine. My best idea is get the best engine in the current generation and with a new game coming out bring out improved overall content and better story line. That's my advice to all.
@williams100292Ай бұрын
I think the biggest thing that hurts this game is just how spread out and diluted it is. Skyrim and Fallout never had this problem, each were hand crafted with lots of little environmental stories that kept you engaged with the game, even if the main quests were only midling. I can look at Skyrim's map and tell exactly where I haven't been by the gaps in the points of interest, while in Starfield I can't tell where I haven't been. I've seen so much re-used and recycled points of interest that I'm not sure that I'll find anything new.
@skyriminspaceАй бұрын
It makes the content harder to find, but it's still there if you look. You have to use your ship's scanner & pay attention to planet markers which are pulsing. Get into surveying. Follow your curiosity. Don't rush to find something meaningful. I won't say if it's better or worse than FO4 or skyrim for exploration, but it is very different!
@SethKyrosАй бұрын
@@skyriminspacenope, it really is worse, no question about it 🤷♂️
@skyriminspaceАй бұрын
@SethKyros I won't try to dissuade you from your own opinion. I did think from the beginning they missed a trick not having large hand crafted areas within the procedural maps, but it seems shattered space has at least begun to address this. I really like the wilderness nature stuff though, especially now with the rev-8.
@sieda666Ай бұрын
@@skyriminspace Agreed. If they built the other capital cities more like Dazra and incorporated local quests into the outskirts like in the expansion, the game would have felt much less broken up, while still retaining the ability to jump to a star in the middle of nowhere and get comparably "empty" rocks to explore.
@skyriminspaceАй бұрын
@@sieda666 yes! I won't be holding my breath but hopefully Bethesda think of that & think it's worth including in future dlc. Or modders, & i've already seen one guy expanding hopetown a little bit.
@zipforthАй бұрын
Honestly I think you're dead wrong that Bethesda needs to leave behind its legacy. The thing that keeps me coming back to elder scrolls or fallout is exploring a bespoke and lifelike world with interesting characters, emotional moments, and lore scattered around. While they can improve on their railroading and player choice outcomes, I love that core experience that let's me know the devs really cared about making a living world. Starfield cut a lot of that, instead focusing on world size and stuff that sounds good when read out on a teleprompter. Rather than leave their legacy behind for a bland generic Sci fi rpg, they should focus on giving players a richer and deeper world, with quests, places, and characters that leave a lasting impact on the player, and prioritize making exploring feel like the heart and soul of the game.
@bigguy679Ай бұрын
I think they should realise that there are lessons to learn from the past, despite their successes. So much of what's bad about Starfield is part of Bethesda's unwillingness to leave their old engine, dated writing, dated gameplay, bad AI, etc behind. They seem to only want to keep the worst parts of their legacy - having done away with the brilliant open world style of games like Skyrim, they haven't learned a thing about writing an RPG from New Vegas (I know it was Obsidian, but Bethesda can learn from them) and despite having made all these RPGs, they have no clue how to make compelling skill progression.
@aurious5821Ай бұрын
where is the generic rpg aspects though? I complete the pirate quest after having pirated one ship during the whole thing and then when its over and I have saved the whole org I am now just a base recruit, same with every other faction quest line. The rpg aspects of this game are so incredibly shallow that it feels impossible to roleplay as anyone other then the character they force upon you.
@zipforthАй бұрын
@@aurious5821 yeah, that was another big issue for me. Most of the questlines feel pretty unsatisfying in how they end with no real change to things. At least in Skyrim if you finish the civil war quest, the jarls are deposed and guards change to the winning side, but starfield just says "yep congrats, here's a house. Carry on"
@zipforthАй бұрын
@@bigguy679 I think a lot of that is because they did world building, art style, and lovable jankiness (buckets on vendor heads) so well that everyone was, and still is, willing to overlook a lot of the bad. The fact people still play Skyrim by the thousands per day shows that their old formula of extremely rich and crafted open worlds works. But absolutely, they've been riding that expertise since Skyrim without realizing that most players don't love a good chunk of the gameplay, but love it in spite of the problems because of how well Bethesda did in crafting the world. If they could just improve the bad and keep the excellent, maybe they can make another game as good as Skyrim was. But they've really killed my interest in any of their new releases with starfield
@mosesking2923Ай бұрын
@@zipforth the issue of gameplay will be revealed with Obsidian’s Avowed in February. The success of that game will show Bethesda what players actually want: fun gameplay along with excellent writing. I would mention Kingdom Come Deliverance 2 in the same genre, albeit more realistic. Competition will show Bethesda they need to step up.
@jonasking9587Ай бұрын
It would be hilarious if ESVI takes after Starfield, and you just sail from empty procedural continent to empty procedural continent.
@NINisTR1Ай бұрын
I think you mean infuriating :)
@JUSTICEFORPEANUTАй бұрын
so basically it's daggerfall
@jonasking9587Ай бұрын
@@JUSTICEFORPEANUT but bad.
@LoFiSymphony13 күн бұрын
In the province of Hammerfell you're going to be the Sandborn and you'll use Sand shouts to break apart materials in the environment to use to craft settlements.
@rrogan91Ай бұрын
Should have made an open “world” game with content. Not empty “worlds” Why boast about having 1000s of diff worlds (basically reskinned versions of each thing before it) with nothing really impactful to do? Over … well think of new vegas/skyrim/fo3 A map brimming with stories , experiences, random encounters. Etc etc. so so disappointing.
@skyriminspaceАй бұрын
Depends on the player. Try & name a game which every player loves? 😂
@Chinaman320Ай бұрын
Yeah, but the problem of Starfield is... That's a kinda different game: you know, new world, new universe, different experience. Maybe, it my problem, but I don't understand all that hate what I heard before. Maybe, something change, because I started to play only now, a year after the launch. But anyway, here is a little story of my experience: After my first steps in the game, ofcourse I forgot about the main quest and flew to random system, there I found a planet, where some workers building factory for a company, helped them with pirates, ok, took from them a quest, deliver workers to the nearby system, easy money I thought. After first gravy jump I caught a transmission from a random farmer, and he asked me to repair their satellites. So this quest that started from random transmission, ended by the huge Spaceship battle and the siege of the pirates spacestation. Fate of whole system, story of those farmers, began from the one random transmission. That's amazing. You know I what to expect from TES or Fallout, but this game... The war is coming and the fate of house V'aruum is just a part of huge puzzle. Amazing
@skyriminspaceАй бұрын
@@Chinaman320 that type of emergent gameplay is in starfield, but there's just not much of it, & it's spread very thin over 100+ star systems. It works quite differently to previous Bethesda games, which is z big barrier to some people's enjoyment. When you do find it though, it's great!
@Mr.StevenKerrАй бұрын
To get you to buy it...which people did. Once they have your money do you think they care if they were misleading?
@MrSPW93Ай бұрын
Is anyone even excited for Elder Scrolls 6 anymore? These guys clearly just cant make a good game anymore
@mrromanow3123Ай бұрын
I have some hope left but that's probably foolish on my part 😅
@Tarquin47Ай бұрын
Nah, people have been accepting "just good enough" from Bethesda from so long that they fine with delivering the bare minimum and trying to rake in money from people that don't realise unconditional support is only gonna get them worse and worse games in the long run.
@choomkatchaАй бұрын
Ehh..... I have some hope, but then again I was stoked for Fallout 4, Fallout 76, and Starfield and was let down in unique ways with each one
@krisirizarryАй бұрын
I’m hoping (probably foolishly too) that ES6 will begin the Bethesda Game Studios redemption arc.
@Xx_BruhDog_xXАй бұрын
I tell myself I'm not, but I know for a fact I'm invested as far as whether or not it's going to flop
@joshescobar3065Ай бұрын
If you consider Shaytered Space a "Meaty Expansion" (0:48) what would you consider a regular expansion? Because, for me, this expansion was the polar opposite of "meaty."
@fcf8269Ай бұрын
A whole area that add what a game would consider a full map is a meaty expansion. The amount of content you get in there is equivalent to 2-3 times what you get in games like Deus Ex human revolution for example, sold as full game at full price. The fact that the story last less than 10 hours is a different story; not everything is like the Witcher 3 expansions these days
@TraddlesАй бұрын
@@fcf8269 Why are you defending this? It is objectively inferior to many other studios in Bethesda's ballpark. Every FROM expansion. Every CDPR expansion. Every Techland expansion. Every Guerilla expansion. I could keep going. Sidenote: Human Revolution takes about 20+ hours to finish. So, no.... that's not true. You're likely thinking of Mankind Divided, one of the most notoriously unfinished games of all time. So, that's a VERY low bar to say the least.
@sieda666Ай бұрын
@@Traddles You're objectively using the word objectively wrong. There's easily 20 hours worth of things to discover and do in the Shattered Space expansion. You might consider the bias of the media you consume because your assertions don't stand up to empirical observation.
@samuelswartout3095Ай бұрын
@Traddles objectively inferior? Okay pal 👍 👌
@daepappyАй бұрын
@@Traddles *yawn*
@CorvoFGАй бұрын
“It takes out the tedium of exploring” And therein is the issue. In previous Bethesda releases, getting from place to place was enjoyable because you never knew what random event might pop up. With Starfield, the only thing popping up regularly is a loading screen.
@bobmcbobbington922026 күн бұрын
You didn't know what random event might pop up? You'd find some cave with a skeleton in it or a quest that tells you go to fetch some thing for some reason. That's it. I just described 20 years of this company's content.
@TakaChan569Ай бұрын
Didn't they break up that tracker quest into two parts and sold the other half?
@His_Dudeness1Ай бұрын
I know hardly anyone watched the video but I like that it had very thoughtful analysis on the game. Sharing what he likes about it while explaining the parts of the game that disappoint. It was really well written great video!
@PLAYER_42069Ай бұрын
Great commentary. It's fair and balanced. I played Starfield at launch, but had no desire to go into NG+ because it's literally the same thing, but slightly different. That's what NG+ is, but the original storyline wasn't compelling enough for me to replay. This is because of the outdated design choices Bethesda refuses to move on from such as static head shots when speaking with NPCs. Games like Horizon, and The Last of Us have advanced NPC interactions/cutscenes to the point they look like movies and far more natural, too. It's the details like this that make BGS games outdated and feel like they're living in the past... Because they are. Not being able to go from a planet's surface to space in one shot like No Man's Sky, is just another example of how outdated and overly ambitious SF, was. I don't hate the game like certain people, but as stated, I have no desire to return to its world even if the Shattered Space expansion tries to play to BGS strengths.
@sieda666Ай бұрын
One of the gameplay options they added in a patch was the ability to retain the normal camera control during dialogues so you're not locked into a static head shot. Agree to disagree on the "it should be more like No Man's Sky" though. I think Elite Dangerous does a much better job than NMS on the space to planet transition but even then it's time consuming and anti-climactic due to the lack of pretty much anything to see other than terrain on each planet.
@wfogapgfahfnog35Ай бұрын
Don't take it the wrong way. But after Fallout 76 and Starfield, is anyone still interested in Bethesda's next releases?
@LonaticusАй бұрын
Starfield never had an identity to begin with.
@awolowiecki720Ай бұрын
I'm learning that this is an unpopular opinion but I actually had a lot of fun playing Starfield. I hadn't played previous Bethesda games and had not a ton of expectations going in. I plan on doing the same with the expansion, if it's anything like the base game I think I'll at least enjoy it for a few hours.
@dranzerjetli5126Ай бұрын
Bruh you can tolerate loading screens in 2024
@PassTheSnailsАй бұрын
“I had fun with starfield! As long as I remove any and all expectation :)”
@fabiobaldan556Ай бұрын
Me too man, I got all the base game achievements and then DLC aswell. I understand people who dont like it, while Im playing I get myself thinking 'this game could be much more', there is a lot of wasted potential, but at the same time, it has that bethesda core experience that is addictive and engaging.
@UmmerFarooq-wx4yoАй бұрын
@@PassTheSnails the game is better than gta 6.
@MilhalyTihanyАй бұрын
Same really enjoyed it, a do understand why people are unhappy though.
@DaBuffNerdАй бұрын
The multiverse game plus would have been dope if missions, factions, settlement s, and people, were varied,
@TorvusVaeАй бұрын
Starfield needs to halve the number of barely disguised loading screens needed to get anywhere before I'll even think about booting it up again
@dranzerjetli5126Ай бұрын
They should make it like 10 at most. Loading screens make me not want to explore anything.
@brsa8409Ай бұрын
Bro I was thinking about whether I download it or not and you guys uploaded just 5 hours ago. Literal time savers. Thank you guys.
@FatalJapanАй бұрын
Skyrim grandma gave up😢
@picto3Ай бұрын
As much as I loved cyberpunk and beaten it 6 times now I was hoping this game would give me a similar feeling but instead just made me realize what a special game cyberpunk is
@SemperSalamАй бұрын
Bethesda has not evolved. If I want to play an amazing FPS RPG I’ll play cyberpunk.
@noire8235Ай бұрын
This game is the literal definition of being as vast as an ocean yet as deep as a puddle. Its so lifeless
@UmmerFarooq-wx4yoАй бұрын
100% life less on the ponystation
@LilHazey2.0Ай бұрын
Deleted it a few days after getting it. Have not bothered to look back at it. Scammed, shocking i cant claim my money back
@JingleJabringleАй бұрын
I love modding games, especially Bethesda games. However, the fact that starfield basically requires mods in order to "tailor the game" to each player does not reflect well on the quality of the game.
@skyriminspaceАй бұрын
Well, that's what mods are for. 😂
@stevenguitink5947Ай бұрын
@@skyriminspace If a game needs a host of mods to make the game fun, what does that say about the base game and the developers who rely on modders to make the game fun?
@skyriminspaceАй бұрын
@@stevenguitink5947 nothing at all, because it's a question of your perception. If you think the game isn't fun, just play something else. The utility of mods is for those of us who already think a game is great & fun, but wish to tailor it to our personal taste.
@stevenguitink5947Ай бұрын
@@skyriminspace At an individual level? Sure. But if a game broadly needs mods to be fun, then less people will play it because they will be playing other things. Which means it wont necessarily sell well. Which means the company may get into financial straits. And honestly, I find it insulting to modders too. These people mod games out of a love for the game. If modders need to mod a game to 'fix it' or 'make it fun', then that's unpaid labour.
@skyriminspaceАй бұрын
@@stevenguitink5947 which is fine because we're talking about entertainment which is very subjective, so it's ok to like different things. I think you're absolutely correct that modders do what they do because they like the game, not because it needs modding to be fun.
@tadeus7258Ай бұрын
It's hard for me to rate Starfield because of all of its highs and lows, but the truth is that it's somehow my most played game by total hours in the last year, and I did play most of the best games that released in this time.
@His_Dudeness1Ай бұрын
I’m with you because personally I think there’s a lot to like about it. I wanted them to flesh out the space experience. I think it has a solid combat foundation, against what some people say I like the combat. I want expansions to be integrated into the space encounters since it’s a space game. If they want to continuously support the game they have to do some major overhauls and improvements. Space is what can set the game apart. Space batttles and deep ship weapon combat systems
@skyriminspaceАй бұрын
@@His_Dudeness1agree with both these comments. Starfield clearly released unfinished, but if Bethesda work back into what's already there with more poi's, definitely some dynamic procedural events both on planet & in space, it will elevate the experience immeasurably.
@samuelswartout3095Ай бұрын
Most fair comment here
@MilhalyTihanyАй бұрын
@@His_Dudeness1a Starfighter expansion similar to freespace and tie fighter would be phenomenal.
@DimosasQuestАй бұрын
Watching the Starfield reviews made me install Skyrim again.
@schadenfreude6274Ай бұрын
The Most Important thing is that Bethesda got Overly Arrogant. After Skyrim, they thought they were the best and forgot that others have gotten better and even overtaken them. Starfield is the end result of this Arrogance. Bethesda has now become from a Top Game Developer, till today where everyone finally realized that they have not innovated at all and still using their tired old style. Starfield has FAILED completely and is basically a relic of their past glory. If the Next Elder Scrolls is also going to be like this, this will be the END of Bethesda. 🙂
@mrromanow3123Ай бұрын
Starfield is never gonna be another Cyberpunk 2077 or No Man's Sky! Bethesda devs are too busy congratulating themselves and ignoring all the player feedback. They probably don't have the drive and talent anyway to fix this mess.
@idakevАй бұрын
For as many patches as No Man's Sky has received, I feel like it's even worse than Starfield. The NMS influence on Starfield (procedurally generated planets with activities as fun as watching paint dry) is the worst part of the game. I honestly don't understand people who love NMS outside of the initial novelty. Cyberpunk 2077 is a proper, great game though (now anyway).
@StoneAgeWarfareАй бұрын
Emil isn't the same team as the guys pushing out the updates and QoL changes.
@mrromanow3123Ай бұрын
@@StoneAgeWarfare And? Not just him there who thinks they made some masterpiece to rival Baldurs Gate 3.
@StoneAgeWarfareАй бұрын
@@mrromanow3123 I'm pretty sure Emil is one of the big ones. Todd knows it's not great, but he mostly does PR speak now. Bethesda usually knows when people hate their games, otherwise they wouldn't have changed systems in from Fallout 4 to Starfield or made Far Harbor.
@dranzerjetli5126Ай бұрын
People keep buying skyrim and fallout 4 why would they want to change anything. If they can make loads of money by releasing bad mediocre products why bother doing anything good.
@t-rexreximus359Ай бұрын
The 3 things I want added to Starfield the most are: 1) Space flight between planets 🪐; 2) Optional Slow-mo ‘k*ll cams’ & combat / stealth finisher animations; 3) Lots of new full companions / romance options - with evil/ neutral morality.
@neophenomАй бұрын
Game of the Generation, unfortunately, it's the wrong gen.
@Jungle_NoodleАй бұрын
That Generation was very short, like a month or smth.
@jonasking9587Ай бұрын
They seriously called it *one of the most important RPGs of all time.
@skyriminspaceАй бұрын
@@jonasking9587who did? Bethesda? I'll need a source. They learned from cdpr's mistakes hyping cyberpunk to the moon & actually promoted starfield quite reasonably from what I saw.
@brooks1847Ай бұрын
🤓
@jonasking9587Ай бұрын
@@skyriminspace Summer Games Fest 2023 Bethesda showcase, directly after the Outlaws trailer, from Sarah Bond. I was off though, she said "ONE of the most important RPGs of all time." Still incredibly hyperbolic. Especially considering how Starfield turned out.
@danteunknown2108Ай бұрын
Going on about mods making the game good is like saying a deli makes a good sandwich as long as you go to a dozen other delis to get the toppings 🤦
@ChibeagleАй бұрын
"i hit a wall with my ambitions" no longer got clicks
@docbadwrench-cdmgАй бұрын
Bethesda doesn't know how to 'close the door' in this kind of design because this kind of design is all they appear to know how to do.
@fragr33f74Ай бұрын
Starfield and recent Assassin's Creed games are proofs for the matra "less is more." Having more focus and fleshing out the spaces and stories within them is a way better direction to go in, as opposed to this wide net of emptiness approach.
@swaaws10 күн бұрын
They should’ve just made the whole game like the expansion. I would’ve much preferred a few custom, unique planets than the schlock we got.
@3vilSupermanАй бұрын
There is a lot of stuff in Starfield I like, but as is it wasn't the game I wanted. I love the shipbuilding, that was the highpoint of the game for me. Where Starfield could improve is the base building needs a reason for existing, the space portion of the game needs expansion, and they need more cities and quests on the settled worlds. Honestly if you stick to the settled worlds the game should play like a traditional Bethesda RPG, but if you want to go to the unexplored systems the game should play more like a survival game where you have to hunt for resources and food just to survive.
@360FovАй бұрын
XP buffs for harder settings should be absolutely mandatory for every game!
@skyriminspaceАй бұрын
That is an awesome feature of starfield. The fact that it allows the player to tailor the gameplay to personal taste, & then handicaps or rewards those choices.
@Jereb343Ай бұрын
I don't think ever game is balanced for it. It works in starfield because there is no level cap, like 300+ perk levels to invest in, and leveling is very slow. I can think of a few RPGs where expediting the progression like that just cuz the player made it harder wouldn't result in a good thing
@nxnsonАй бұрын
Starfeild sharted in my face.
@jasonkeely7269Ай бұрын
It would need to have an identity to have an identity crisis. I have tried for over 100 hours to enjoy this game. The entire design philosophy about realism and scale was a terrible idea for a video game. There is nothing to do
@EthanLightnetАй бұрын
Sounds like people forgot to upgrade their PC
@johngers197710 күн бұрын
100% agree on the andreja and her home planet point, Bethesda are clueless , I was so looking forward to taking her back to her home world , yet taking her there you'd think she was never from there , it's crazy , there should have been a lot more dialogue when taking andreja , no wonder people are giving up on this game when Bethesda can't even see the woods for the trees .
@FranklinNomadАй бұрын
Starfailed
@RealRogalDornАй бұрын
If they had added aliens it would’ve been incredibly difficult for Emil to not rip something off and get Bethesda sued lol
@tgribs8790Ай бұрын
This video was spot on. Starfield feels kind of half baked. Another example; bounties. You can't sneak on to a controlled planet with a bounty. You cab smuggle cargo but not yourself. How hard would it have been to devise a system to low power drift your ship into a planet, or have stealth tech you could install? The guard ships automatically detect you and confront you. This makes rping a pirate pointless if you ever want to visit the settled systems again....without hemorrhaging cash.
@facistdicАй бұрын
Did you max out your affinity with Andreja? I didn't get as much dialog as I'd have liked but she DEF said things when my character converted
@WingMaker2050Ай бұрын
yeah for me andreja reacted to me as well even made comments about what was going on. but to be honest i can careless about how my companions feel. sarah is the main companion for the base game but even she dont say really much sooooooo why the fuss now. unless im wrong
@facistdicАй бұрын
@@WingMaker2050 I was responding to what was said in the video. Given that he brought it up I assume he cared. And for the record, Andreja is my vote for best girl
@Lightning9060Ай бұрын
If a game requires mods to be good it's a hard pass for me. At this point they aren't even mods, they are semi-optionals features.
@shimmerbackАй бұрын
The fact that a lot of this video is "here are mods to make the game worth playing" is a damning statement on how badly Bethesda did with developing this universe.
@WeeWeeJumboАй бұрын
it’s been a disorder in that community for decades
@marks69286 күн бұрын
People are still playing Starfield? Wow. I played it when it first came out, finished it, and literally haven’t thought about it since.
@F0n53ca25 күн бұрын
One problem with this game it is design, for me I felt like I spend 100h on my playthrough but accomplish very little, I felt like 40h og those 100 were spent on running from ship to the objective. On many occasions I thought to myself that Bethesda used in this game every trick in the book that just makes you waste time, for exemple landing your ship 1 or 2km way from the objective, the lack of disassemble gear to gain materials, the over complicated lock pick system, etc, that's why I think this game in not only without identity but also without soul.
@tomm110920 күн бұрын
I think NG+ is great, because their games always get too easy as you get in past a certain point. Each of my NGs I've found a new favorite legendary weapon and built a new unique ship each time.
@pencilswordfishАй бұрын
Identity crisis implies they have a conflicting vision. But I think Bethesda and Starfield know EXACTLY what it wants to be: middle ground mediocre shallow open world rpg. They nailed it tbh. If there's a serious attempt at a deeper narrative then I'd say yeah there's contradiction but the game doesnt. It's clear to anyone narrative is tacked on, it's simply not the focus anymore. And judging by Fallout and Starfield's sales I bet Bethesda thinks they made the right call, they know they can get away with it so why bother.
@danhill99Ай бұрын
It’s been fun seeing Bethesda learn the same lessons Hello games did in almost exactly the same context. This is a weird marriage of a huge randomly generated game and the standard Bethesda curated RPG. If it had gone further either way both could have been better
@Siege_PandaАй бұрын
They shouldve played to this games strengths, it's variety of alien environments that are often devoid of meaningful exploration. The expansion should've focused on adding more points of interest across the planets, more akin to a big No Man's Sky update than a usual Bethesda expansion
@geekofnature2973Ай бұрын
As someone who actually enjoys starfield, I can tell you with confidence that this game has been going through an identity crisis since launch.
@lastdayer101Ай бұрын
Starfield needs to embrace its massive universe instead of trying to appeal to people who want it to be Skyrim. There are so many mechanics in Starfield that need to be deepened to allow for its strengths to shine. That's really why Shattered Space lands so flat; it only adds content for a demographic of people who don't want to play Starfield. I as a concurrent player statistic feel so ignored with this expansion. Yeah, the Varuun quests are awesome and it was a great vibe, but now I'm done with them and I want to make a Varuun Ship, Wage a Varuun war, create a varuun economy... but I can't.
@ChristianPierceАй бұрын
I would love a dlc like this every year
@AlanTorres-tl4msАй бұрын
I did not experience this at all when coming to andreja. She had voiced a concern that I didn't share her religion, and after the ceremony she thanked me for converting.
@2012zay1Ай бұрын
Yea so I think it’s a bug when I played she said nothing but when I watch someone else she was reacting to all most everything.
@bigbri4090Ай бұрын
I hope that Bethesda continues to Make DLCs for Starfield. There. I said it. I like Starfield. I cracked the 500 hour mark today.
@gamer-san8923Ай бұрын
keep smoking that copium
@DenjojiАй бұрын
Todd has mentioned that they plan to work on starfield for years, i thought F76 was gonna flop and get abandoned but its still kickin with new content. So im not worried that Starfield, altho a new IP, will follow suit. Since we are gonna be getting yearly story expansions, its a matter of waiting and seeing what they make next with this game. SF is a long term game. At this point, Bethesda isnt going back to how Skyrim and F4 was made. So imo, they are gonna take in the criticism and feedback and just continue to work on SF as they see fit regardless of what people say. Time will tell if SF does work out or not.
@gr1mgr1nАй бұрын
same tbh although I'm only at 300hrs
@shadowsnake3867Ай бұрын
@@gamer-san8923any games or movies that are made there would be fans. That's due to nostalgia or they haven't really explored other games that is better. I feel sorry for them but I understand. Glad I have all platforms and don't get into this it's really fun when in truth the game was ok nothing really special about it. That's why it's not doing well. I would rather play No Man Sky with free dlcs as I have a purpose to collect things to show it off and have fun with others vs a lonely adventure no reason to really do anything except finish the story.
@WingMaker2050Ай бұрын
u got me beat. im at 200 hours and counting love starfield. so i hope they keep working on it.
@paulharrison8379Ай бұрын
It is vital that Bethesda does not listen to criticisms of their games. People who claimed that they were Fallout 4 gamers but were not persuaded Bethesda to create an online fallout game. They then did not buy Fallout 76 and criticised it even more than they had criticised Fallout 4. This wasted 4 years of development time. If Bethesda had not listened to their critics then we would now be playing TES 6 and Fallout 5. I like the procedurally generated quests in Starfield because they ensure that I will have new quests to try until Fallout 5 appears in 2032. I am pretty sure that TES 6 will have 100% handcrafted quests but think that given the fact that the starfield universe is huge, procedurally generated planets were unavoidable.
@MilhalyTihanyАй бұрын
A do see the point in a Fallout 5, what can a 5th game in the series do that's not already been done in 3, New Vegas and 4. A new Fallout game would need to be totally different from what's came before, like the jump from fallout 2 and 3 into the first person perspective.
@paulharrison8379Ай бұрын
@@MilhalyTihany I play the Elder Scrolls Online despite not liking the game engine as much as Skyrim's engine. ESO has thousands of hand crafted quests and I would be happy to buy endless similar DLC for TES 6 and Fallout 4 so that I would have something to do in my spare time instead of waiting a decade for each new Fallout or Elder Scrolls game.
@MilhalyTihanyАй бұрын
@@paulharrison8379Enjoyed ESO myself have about 200 hours in that game. Got bored with it because of the repetitive and basic combat, it's just spamming the same spells and attacks all the time.
@winsIowАй бұрын
"Great" and "crimson fleet questchain" is certainly an opinion
@joshhall5172Ай бұрын
The problem is Starfield has decent bones, but making the type of game it should be is not in BGS's wheelhouse
@MegaShadowLinkАй бұрын
to bad ES6 is going to be on the same engine.
@FhtagnCthulhuАй бұрын
The engine aint the problem here. Its just a bad game.
@GregtheMadАй бұрын
There's nothing wrong with the engine. It's just bad management. Starfield has no direction.
@daepappyАй бұрын
@@GregtheMad The engine is woefully outdated and heavily restricts what can actually be done
@GregtheMadАй бұрын
@@daepappy That's not how engines work. That's like saying the Unreal 5 engine is outdated because Quake used it.
@WeeWeeJumboАй бұрын
@@GregtheMadfirst, you can’t reasonably compare the legendary technical prowess at iD with the fundamental incompetence of Bethesda. second, the fact that Creation Engine hasn’t been adequately modernized *is the problem.* third, Quake? it used Unreal Engine? wow. spoken like Somebody Who Was Definitely There 🙄
@knuclear200xАй бұрын
I thought it's identity was being generic, but only slightly unique enough to gain an audience. Like Dragon's Dogma and Elder Scrolls
@DogtlesАй бұрын
Elder Scrolls lore is pretty rich, I'm not sure I'd say it was generic. Starfield on the other hand...
@SmorgasvordАй бұрын
@@DogtlesSkyrims lore was very generic. What made the game good was the exploration and the gameplay mechanics.
@shadowsnake3867Ай бұрын
All of them are generic it just depends on how interested you are with them. I am not into Bethesda anymore after fallout 3 and Skyrim as I felt they gave up. They just let the fans fix their games instead of evolving and learning. I don't know. I prefer simple linear games now tired of the open world games. If it was done like rdr 2 or Witcher 3 it's interesting. As side quests and exploration are fun which modders did to Skyrim as well.
@DogtlesАй бұрын
@@Smorgasvord You know what? I'll give you that, because I used to think the exact same thing playing Skyrim. On the surface it does seem generic, but that was always because it was something in the background that I wasn't really paying attention to while i was smacking dragons in the face. It wasn't until I fell down a lore rabbit hole that I realised how weird and deep the lore actually is. It almost seems endless how much written lore there is, and if you try googling a question you end up with a hundred more, and then a hundred more for each of those. You just have to dig a little deeper to get to the weird stuff.
@SmorgasvordАй бұрын
@@Dogtles If you aren't experiencing that interesting lore while playing the game and you have to spend hours researching the deeper lore online then the game devs failed.
@zacharycornman977Ай бұрын
Am I the only one who ground out all the star-born upgrades and didn’t get a single unique universe?
@YorkGod1Ай бұрын
A year has passed & the crashes have not been fixed, Its a great game when it plays, but then a game breaking crash occurs!
@patrickowens89Ай бұрын
First it would need to have an identity.
@NINisTR1Ай бұрын
Word of advice for console users : Do not use unlocked framerate unless you plan on replacing the fan in 2-3 years!
@Nunya246Ай бұрын
What?
@Nunya246Ай бұрын
What?
@Robert_PratherАй бұрын
you don’t get it… the monotony is the point.. Bethesda is making a larger point. It’s designed the way it is intentionally. It MIGHT be possible that Bethesda knew what they were doing when they made the game. Did you ever consider that? I’m in NG++++ and still loving it. I recently beat Shattered Space and loved it. It’s not perfect, but I’m hoping the future DLCs are even better.. there’s still SOO much Bethesda can do with this game. I don’t use cheats nor mods. I personally feel adding the vehicle was Bethesda giving in as many planets just aren’t meant for vehicle exploration. I’ve always been fine walking around/boost pack. I think it’s time all these review sites approach these games for what they are, instead of what they expect it to be. It’s funny, at launch these review sites were complaining that more planets weren’t “custom.” Now that there is one, there’s STILL something wrong. I said before it launched, that the DLC would be custom planets, and so far it is. What I would like to see is some of these Mods creating quests on these barren planets. In time, After launch, Todd Howard admitted he wanted Starfield to be a “lonely” space exploration experience. That was the base game. There’s only more to come. Bethesda will get Starfield even better. There’s no need to burn it at the stake when it’s going to be a game with a very long shelf life. Also, the persuasion system can be upgraded through the skills. He never mentioned that.He was right though that it’s built on past conventions. I really don’t want any more fetch quests. Those quests DO have variety in your responses, etc.. but it’s time to move on to better gameplay and a new graphics engine.
@sopcannonАй бұрын
space game with no Aliens
@bobby1129Ай бұрын
I respect your opinion but no bethesda makes RPGs unlike another studio and I dont ever want that DNA to change.
@SamuelCatsyАй бұрын
"Meaty expansion"? Phantom Liberty and Blood and Wine are MEATY. Sharted Space is like $30 bologna sandwich with no condiments or cheese.
@sieda666Ай бұрын
I haven't gotten to Phantom Liberty yet but from memory I would compare Shattered Space and Blood and Wine to each other in terms of things to discover and stuff to do. Blood and Wine delivered a much greater story that wraps up Geralt's experience nicely, but Starfield and Shattered Space offer a much more flexible and personal experience for a "blank slate" self-insert sort of a character. I also find the superpower infused FPS gunplay of Starfield more fun than Witcher's combat and of course seeing the world from both a first person and third person perspective resonates with me in terms of immersion.
@SamuelCatsyАй бұрын
@@sieda666 You serious? Blood and Wine has an extensive story with multiple endings with a ton of in-depth sidequests, your own personal villa, a new mutagen system. Shattered Space has 6 lame story quests, fetch quest side missions, and the usual lame tiny house. There is no blank slate, you're the chosen one and you make a few pointless choices that change nothing. You can't even follow through with the one ending that would actually do something because Bethesda was too lazy to make a worldstate for a true Serpent's Crusade.
@jayporter1981Ай бұрын
*Bethesda* Is Going Through An Identity Crisis Fixed the title for you
@GraterstuufАй бұрын
No Man’s Sky makes this game look like an amateur hour horroshow.
@natemac18Ай бұрын
Are you referring to the character creation options?
@calametrocityАй бұрын
Bethesda Studios no longer exists. There is a Bethesda subsidiary of Microsoft that works for the benefit of The Company. Consider that.
@zithro_zeroАй бұрын
Mine is now crashing my pc every 2h of gameplay
@Rich-fr2yvАй бұрын
This is the exact same problem that fallout 76 had. I really hope they learn
@ArkhemielАй бұрын
Trust me I valued my ships more than those relationships.
@МаксимБумбумбумАй бұрын
game now have melee build and weapons ?
@Jesus_rrs3 күн бұрын
Wanted to try the game again and ignore the reviews, but after playing Veilguard and Andromeda (I regret not listening to the reviews), also videos recommending to install long-lists of mods, i'm gonna skip Starfield.
@jotan2188Ай бұрын
what CP2077 and No Man's Sky did, Starfield could never.
@mn7306Ай бұрын
The thing is, Those two games have already a solid a foundation. Starfield foundation is just quite impossible to fix. Like the biggest issue being having 1000 planets instead of focusing on handcrafted 1 or 2 map
@hexedmarionetteАй бұрын
dang, that last line. bethesda TAKE SOME NOTES PLEASE.
@Torinna_Ай бұрын
Starfield felt like a space mod for Skyrim or Fallout 4 rather than the “expansive and unique” space RPG we thought we were getting and that’s not a good thing. This game should have experimented more and tried new things rather than trying to add mechanics that only felt like a half step that were lazily added to the outdated Bethesda formula
@andymehmet8206Ай бұрын
I love starfield but it hates me I have suffered so many crashes when I use mod and when I don't use mods I stopped playing the game because it crashed and corrupted 7 saves I don't like the unity and for some reason starfield needs me to go through it
@maximuscryptosx9424Ай бұрын
NG+ is the best part of the game. Starborn 4 life!! Thanks Todd 🧡❤💛💚💙
@phamchithienАй бұрын
if not for the internet i wouldnt think that this game was made by bethesda.... skyrim huge success ruined bethesda and its all downhill after that ...
@Mr.StevenKerrАй бұрын
Bethesda will never get better at making ganes because people complain at launch and then do all the work for free by modding it to make it better. They have no reason to change.
@ChrisAlbertH47Ай бұрын
Starfield Sharted Space
@oswaldkuylerАй бұрын
A “meaty expansion”… you lost me.
@JUNTOSCOMCERTEZAАй бұрын
So. Again. Nothing is good enough. Got it.
@kouvang522Ай бұрын
“Resting on your laurels.” That’s what Bethesda’s done since Skyrim, they’ve ridden on its success for the past decade and rereleased it five times. Now their laziness is catching up to them and the time for experimentation has long passed and they may no longer be able to innovate.
@SpecShadowАй бұрын
Starfield is just bad game, but because it was made by Bethesda it has complete immunity to criticism - after all only "haters" can say bad things about AAA games... Any other studio releasing products of similar quality would be ridiculed and shut down long ago. There are some things that I never understood in gaming industry and this one is the biggest mystery
@thepathfinder11387Ай бұрын
Ehhh the only thing it’s ever gotten is criticism, even now there’s barely any praise for the game. So I wouldn’t say it’s immune to criticism, they just still have fans willing to support them regardless.
@RedMisfitАй бұрын
1000% disagree. It’s a solid game, and I’m sure you can think of a game you love that others do not. Starfield is great and my favorite of their franchises. It features excellent scoring, strong world-building, thrilling combat, and engaging dogfighting. Plus, you can leave your pilot seat to interact with your crew. Overall, it’s an amazing game with a lot to offer.
@shamelessantics3386Ай бұрын
What rock have you been living under? Bethesda always gets criticism for lack of polish in their games. It takes multiple patches and mods by fans to get the games up to speed.
@jackrabbitpingАй бұрын
If the name Bethesda wasn't attached to this game it would've been laughed at for what it is and its money. This game would've been passable 10 years ago. Bethesda is competing with 343 for bloated overvalued mess living off hype, I hope people realise it's no different soon. The cancelled Prey 2 is way better and will be much better than what they can make elder scrolls included. They need to dump the creation engine and stop sitting on their laurels or better yet retrain the studio. From an objective standpoint it will baffle me that tango and Arkane were cut out or left to rot but Bethesda wasn't the first to go.
@Rezail_UhhhАй бұрын
You didn't really explore in this game.... I mean no real space exploration and reality you point at the circle and bam walk there... Plus its a the future, you can scan the planets surface why wouldn't you already have a surface map..
@KlovaneerАй бұрын
Starfield had an identity?
@petebagwell6666Ай бұрын
1 year for 4 hours worth of fetch quests
@NecroMozАй бұрын
Snorefield
@mattspeer01Ай бұрын
Todd Howard needs to go, as do all of Bethesda's lead designers and managers. Clown act all the way around. There are tiny little game studios making games 100 times more compelling than the massive machine at Bethesda. They have lost their way 100%. ES6 is doomed.
@6ixallahАй бұрын
Dude the game is literally unplayable 😂 it’s crazy