Should I include Telemetry Data in future videos? Let me know your thoughts🙌❤
@benjaminrickdonaldson5 ай бұрын
yeas
@benjaminrickdonaldson5 ай бұрын
this looks insane
@KyberGaming475 ай бұрын
Thank you🙏
@GreatSpaceTechnology4 ай бұрын
Hermoso
@BlueAerospace2365 ай бұрын
just subbed because of this amazing creation, i love the telemetry UI, looks so cool, also nice starship and superheavy model, are they stock?
@KyberGaming475 ай бұрын
Wow thank you for the kind words!🙌 I'm glad you like the UI and some parts are stock but other parts like the main tanks and wings are done via procedural parts mods and the grid fins through Kerbal Reusability Expansion mod, I try to stick to either stock or my own "customised/procedurally made" parts but some make more sense being a simple mode; like the grid fins😅💯
@BlueAerospace2365 ай бұрын
@@KyberGaming47 ah yes pretty cool, ye you should paint your parts using TURD mod.
@KyberGaming475 ай бұрын
@@BlueAerospace236 I will have a look into that thank you!👌
@valmine75075 ай бұрын
love it
@WernherVonKerman.5 ай бұрын
the flaps should not be moving like that
@KyberSpace475 ай бұрын
During re-entry or just before it hits the water or both? Haha, Yeah I too notice Starships flaps are usually relatively stiff during re-entry and when vertical, the reason mine move are due to the flaps being tied directly to the pitch control range and that allows me to simply disable flap control, I might try get into habit of disabling them during these times if you reckon it will look more like the real thing, though I am kinda into the dynamic flaps as it does extremely improve control during re-entry though after the main landing flip I too see no reason for the flaps to be moving as it lowers itself to the surface😅💯
@KyberGaming475 ай бұрын
During re-entry or just before it hits the water or both? Haha, Yeah I too notice Starships flaps are usually relatively stiff during re-entry and when vertical, the reason mine move are due to the flaps being tied directly to the pitch control range and that allows me to simply disable flap control, I might try get into habit of disabling them during these times if you reckon it will look more like the real thing, though I am kinda into the dynamic flaps as it does extremely improve control during re-entry though after the main landing flip I too see no reason for the flaps to be moving as it lowers itself to the surface😅💯 (accidentally replied with my other account now that comment wont show up lol excuse the other one)