I've really struggled to learn this game and you are by far the best teacher of it. I tried learning from this other guy but he was bringing up spreadsheets and a calculator and it was going waaay over my head
@An_Economist_Plays13 күн бұрын
Glad you enjoy! I prefer a 19th-century approach to things, I find it more immersive. :-)
@giacomovaninetti697611 күн бұрын
its always like that in the beginning of paradox games. dont worry you will look back and say that it wasnt so bad
@thunderbagel388611 күн бұрын
@@giacomovaninetti6976 yeah I started a new game after watching this and built coal, iron, tools, and steel all in the same province and the line started going up. The line has never gone up before so I was pretty stoked
@An_Economist_Plays11 күн бұрын
@thunderbagel3886 So glad I was able to help!
@tomli542612 күн бұрын
Yep, a historical approach in Vicky 3 is the best. The grand strategy games are about eras and their problems or ideas. We think and learn about strategies and tactics that will work in these times. I really like the approach that Paradox made that CK2/CK3 is about dynasties, feudal rule, and gaining power. EU4 is about conquest. Vicky 3, on the other side, is about people and the biggest evolutionary change in our history. Industrial revolution, new philosophies and ideas. The game tries to focus on people and changes in community. HOI4 focus is on testing these ideologies and ideas in world order through war. I think they should make a game after World War times that focuses on our modern era problems and ideas and rebuilding nations after the war. The richness of the Cold War era is enormous. Countries needed to rebuild and think to adapt. I'm a European from Central/Eastern Europe. We have a rich and sad history over the last 60 years. The 90s were a hard time after communism. Communism itself was terrible. People always adapt to new times. So a game that would focus on times and problems after the war would be an amazing approach.
@An_Economist_Plays12 күн бұрын
100% on a postwar game being a thing we want to see. The Cold War mods for HOI4 &Vicky3 tell a tale we want told.
@snaaaajdanLwd11 күн бұрын
You are back!🎉 Nice!
@An_Economist_Plays11 күн бұрын
Yes, very glad to be back!
@genew345212 күн бұрын
So excited to see 1.8 create true nationalist movements that will make multinational empires like Austria, Russia and the Ottomans a real challenge to develop and the overseas empires much more difficult to hold together as colonial peoples begin to have nationalist awakenings.
@An_Economist_Plays12 күн бұрын
That is going to be so exciting!
@tdsiv198412 күн бұрын
So glad to see you back at it!
@An_Economist_Plays12 күн бұрын
Me too, it's been a rough month for me! :-)
@leroyjenkins44838 күн бұрын
I love the way you teach!
@An_Economist_Plays8 күн бұрын
Thank you very much, it's my pleasure!
@Agnarr13379 күн бұрын
Another great video, thank you! I'd like to take this opportunity to ask you, in your opinion, for industries such as furniture, clothing, distillery, food, etc., is it better to build them in every state or concentrate them in certain states ?
@An_Economist_Plays9 күн бұрын
At the start of the game, I like to concentrate them in vertical integration models. But, towards the middle and end of the game, I'm looking to build those where I have population in need of work, spreading them around at that point.
@HistoryNerd13 күн бұрын
You're back, huzzah!
@An_Economist_Plays13 күн бұрын
Had a rough month, and it's good to be back.
@rhel3737 күн бұрын
France's inner Belgium is Belgium. ;)
@Ariel_Alpaca13 күн бұрын
From your experience and time in Victoria 3 will you always be expected or eventually have your country become industrialized because it really seems like the end goal for Victoria 3
@An_Economist_Plays13 күн бұрын
It's the story arc for most nations, that's for sure. Failure to industrialize usually means an industrialized nation will bring your nation into its sphere to exploit its market and resources for *its* industrializaion.