Stationeers: How To Automate Climate Control

  Рет қаралды 14,025

Murk

Murk

Күн бұрын

In this series of "How To" mini-guides I show how to undertake some of the core tasks in PC survival game Stationeers.
These videos were made in August 2022 and show the mechanics and processes that are in the game at this time.
Each video is intended to be short and cover one specific topic. You may need to watch more than one to complete a construction project.
In this part:
Automate Climate Control
With the cooling and heating hardware in place you may wish to be able to automate turning those on and off to avoid the base temperature getting too high or too low whilst you're busy elsewhere. This video shows the most basic setup you need to do that in early game.
NOTE: When you're ready to upgrade, the IC10 code here: steamcommunity... will work in place of this setup, with the simple addition of a dial to use as the thermometer.

Пікірлер: 21
@Spidair1
@Spidair1 Жыл бұрын
Another really annoying sound is breathing due too low hydration... :)
@wisnoskij
@wisnoskij 4 ай бұрын
In the real world systems like this use the sensor being some distance away from the heater/cooler to passivly provide that buffer so you dont get the constant toggling. It looks like that should work with this games simulation.
@Hamiscool
@Hamiscool 2 жыл бұрын
I'd just like to thank youtube for recommending this video.
@murk9111
@murk9111 2 жыл бұрын
I'm glad you enjoyed it! And I hope now that your greenhouse is forever temperate :)
@sashgorokhov
@sashgorokhov 3 ай бұрын
I have found out that adding a heater does not makes sense on a moon since your base will slowly accumulate heat by itself. Even such a small room like 3x2 will become a SPA if you let it be for a week
@snortymcsnortface
@snortymcsnortface Жыл бұрын
Can't wait to set up my growroom with this, thinking about making it with dials so I can change it defending on the plant I'm growing :)
@murk9111
@murk9111 7 ай бұрын
Yes that's actually a lot more helpful to do now than when I made the video because different plants have different requirements
@FinalFantasyFan66666
@FinalFantasyFan66666 11 күн бұрын
Umm, I did this step by step and it was working until I made two additional, separated copies of the same system. Now they all don't work. And by that I mean they aren't turning on and off the heaters and coolers. With this setup if you manually turn on or off any of the heaters or coolers they should automatically turn on or off immediately depending on the logic writers state. But it's not doing that at all
@johngrund2567
@johngrund2567 2 жыл бұрын
You can use the labeler to create a unique identifier for your gas sensor. Also, if you use the Labeler & click on the small or large screw (memory) you can set the specific value, including a decimal
@murk9111
@murk9111 2 жыл бұрын
Yes. I should have mentioned both of those points. It's hard to remember to cover all the bits like this in every video, although I hope I've mentioned it in one of the others (if not I'll make sure to do so)
@Janoxys
@Janoxys 2 ай бұрын
thank you for making these. on point. explaning what, when where and why. watched a few of these by you and they helped me tremendously in getting into the game. much thanks! that being said, i can second what wisnoskij said previously: if the a greater distance between cooler and sensor would likely help in getting the flickering go away. currently doing that and seeing where it gets me.
@sgt_retiredcharlie4102
@sgt_retiredcharlie4102 2 жыл бұрын
Awesome. Great way to "automate" the climate before steel. Thanks again for this series. It's really helping me out with the simpler, first steps, things that need to get done. I don't really know why anyone would keep using the arc furnace after they've set up the regular furnace, since it's SOOO much faster and doesn't require any power, but I guess that's just personal preference.
@murk9111
@murk9111 2 жыл бұрын
Thanks! Logic chips are good for early game or simple tasks. I just wish they weren't so damn BIG!! On the arc furnace point, I often just leave them in situ (as I have in the Mars playthrough) because it's easier, because they're a lot simpler to automate than the regular furnace, and because I want to conserve my fuel for making alloys, welding, the GFG and eventually the rocket, whereas power can be sourced from a range of places.
@siethy9705
@siethy9705 Жыл бұрын
@@murk9111 Hide them into the side of your builds and when you finish off the floors they will be hidden....just make no mistakes
@siethy9705
@siethy9705 Жыл бұрын
or even build them into the floor on the bottom of your builds there is a terrain tool that will allow you to replace the dirt like nothing happened ....move along nothing to see here :P Except maybe that single wire clipping through the floor lmao
@Delphinus-Keya
@Delphinus-Keya Жыл бұрын
I've seen some of your code for IC chips and this that would be a great video from you.
@KerboOnYT
@KerboOnYT 2 жыл бұрын
That's pretty neat, nice video
@murk9111
@murk9111 2 жыл бұрын
Thanks! I'm glad you found it helpful
@GokouZWAR
@GokouZWAR 2 жыл бұрын
When setting values you can also use the labeler to type in the temps you want in your memory chips. ;)
@murk9111
@murk9111 2 жыл бұрын
Indeed you can - I should have mentioned that!
@carny666
@carny666 Жыл бұрын
c to f, double it and add 30.
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