STEAL a COLOR SCHEME for your minis the RIGHT WAY

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Metal AF Miniatures

Metal AF Miniatures

Күн бұрын

Пікірлер: 44
@bigmule7200
@bigmule7200 3 күн бұрын
I would watch the hell out of more videos like this. You're great at conveying lots of info in a short succinct form.
@kingtone3734
@kingtone3734 3 күн бұрын
Finally found your channel on my YT front page, I always loved hearing what you had to say at Vinceycon, I loved hearing your analysis of the reference and understanding of color theory. Thank you, Ben. If anything, I just want more content, you sound so intelligent, I loved hearing what you had to say.
@metalafminis
@metalafminis 3 күн бұрын
awesome, thanks for the encouragement
@ironlungfish1574
@ironlungfish1574 Күн бұрын
Hell yes. +1 to other videos exploring concepts that make you think about the project!
@_Toast_Ghost_
@_Toast_Ghost_ 3 күн бұрын
Awesome video Ben! Would love to see more color theory videos you seem to have a really good understanding of it! One video I would love to see is talking about mother color, atmospheric lighting (more ambient less extreme) and you could technically bundle osl with it since one could be ambient and another harsh. I've been wanting to paint in different types of environmental lights such as under moonlight, harsh sunlight, etc.
@metalafminis
@metalafminis 3 күн бұрын
interesting... there's actually a lot to say about moonlight. good ideas, thanks!
@kdoggy3303
@kdoggy3303 3 күн бұрын
Great video Ben. Throwing in my +1 too for more videos about composition and how you approach it. I always liked the higher level approach you take, less about specific painting techniques and more about how to actually think about pieces. And the GD analyses are fire
@metalafminis
@metalafminis 2 күн бұрын
awesome, thanks for the feedback
@meltabombed
@meltabombed 3 күн бұрын
Great video, Ben, keep making these! They are very helpful, and a cerebral approach to mini painting is refreshing.
@redrooster7371
@redrooster7371 3 күн бұрын
I always love videos on color theory!
@ricardoflummiremus
@ricardoflummiremus Күн бұрын
Painting different materials yes yes yo!! And kudos, you got one hell of a mind!!
@metalafminis
@metalafminis Күн бұрын
thanks... noted +1 for materials!
@jaanikaapa6925
@jaanikaapa6925 4 күн бұрын
The second marine scheme is actually the third company of the Raptors. :)
@metalafminis
@metalafminis 4 күн бұрын
hahaha wow, so many marines
@jaanikaapa6925
@jaanikaapa6925 4 күн бұрын
@@metalafminis Yup. If the scheme makes sense even a little, it's probably an official scheme. :)
@YetiLord
@YetiLord 2 күн бұрын
Finally the good stuff!
@edwindaughenbaugh2939
@edwindaughenbaugh2939 4 күн бұрын
Great Video! Biggest thing I've learned from you is using adobe color wheel to analyze my own art as well as looking at others.
@journeyinpaint
@journeyinpaint 3 күн бұрын
Fantastic video, and easy to follow!
@SWSimonpaintsalot
@SWSimonpaintsalot 3 күн бұрын
Thanks for the video mate!
@AJDeLaRosa
@AJDeLaRosa Күн бұрын
More content like this, please!!! There's way too many how-tos and not enough why's.
@KrullMaestaren
@KrullMaestaren 19 сағат бұрын
More about color wheels please. Trying to personally figure out what versions exists, why they look like they do and which is actually best (today) for painting.
@patrikhallberg2594
@patrikhallberg2594 3 күн бұрын
Good video Benjamin! A follow up would be interesting
@derekclawson8958
@derekclawson8958 3 күн бұрын
Awesome video, I’d like to see your process on OSL
@metalafminis
@metalafminis 3 күн бұрын
awwesome thanks... +1 for OSL noted!
@Matthew_Dubroq
@Matthew_Dubroq 4 күн бұрын
Love these types of vids.
@DimMak73
@DimMak73 3 күн бұрын
Dope video!
@ChristopherDessens
@ChristopherDessens 3 күн бұрын
This was great 🎉
@domcisme
@domcisme 3 күн бұрын
This was cool
@13Robzilla
@13Robzilla 3 күн бұрын
Thank you so much for posting this. The why is the important part, but must not generate views? (I assume from the lack of this type of video.) There are mountains of unwatched material on "how to." So many frustrated painters "hammering the screw."
@metalafminis
@metalafminis 2 күн бұрын
My theory is that this is actually content people want, they might just not know it yet. Most of my favorite KZbin channels are unapologetic deep dives into specific topics.
@DimMak73
@DimMak73 3 күн бұрын
Composition! I would love to see your opinion and ideas about composition
@metalafminis
@metalafminis 3 күн бұрын
thanks! noted +1 for composition!
@kaikropp3254
@kaikropp3254 23 сағат бұрын
F@#$%ing hell 🤘 finally some deep dive brain fodder!! Never knew how to go about analysing a colour scheme... now I have a starting point! Thanks 🤘
@havelock1982
@havelock1982 2 күн бұрын
Great informative video, too many tutorials are based on copy this, instead of thinking about why certain stuff works.
@L0ook4me
@L0ook4me 3 күн бұрын
First and foremost: thank you for this great video on picking, balancing and translating colour schemes ❣️ Just as a note: the music in the background makes it really hard to focus on your voice. Both in volume, rhythm and mood.
@metalafminis
@metalafminis 3 күн бұрын
audio is by a very wide margin my weakest skill, so thanks for mentioning that, I'll definitely take a look at the music situation
@andresperedo1275
@andresperedo1275 3 күн бұрын
And that is why space wolves scheme looks good and blood angels does not 😂
@hakaki7280
@hakaki7280 3 күн бұрын
You do cool shit keep it up.
@greyepoxy
@greyepoxy 4 күн бұрын
Do you ever use the more accurate (to human eye visual processing/perception) color models/wheels for doing this kind of analysis? For example ciecam2, cielab, or even the much older Munsell? Versus the wheel adobe uses which is more of a digital color encoding convenience. Maybe it doesn't matter since in the video you mentioned that in the real world the color choices don't land exactly on the degrees specified but close-ish so a more accurate model wouldn’t necessarily change that. In any case I am curious what your thoughts are?
@metalafminis
@metalafminis 3 күн бұрын
I think you kind of nailed it with the “digital color encoding convenience”… since the miniature needs to be photographed and turned into pixels to run a digital analysis, it’s inherently going to exist and be constrained within the color gamut of the images codec and your display device, which conveniently is also where millions of other digitized pieces of art exist, and conveniently is a tool you can use to make an apples to apples comparison between things. I find CIELAB useful for much more macro discussions and analysis, like mapping the color gamut of a system (display, codec, whatever) as a subset of overall human perception, and I know engineers use CIECAM02 a lot to solve problems. Adobe Color uses RGB natively, but I usually run it in HSB, which to me is perfect for artists, and ironically it does also have a LAB option, although it’s not referencing the CIELAB colorspace, just translating RGB values to LAB coordinates to be used in the same display-referenced manner as RGB.
@greyepoxy
@greyepoxy 3 күн бұрын
Interesting, thanks for replying! Yeah what you are saying about digital analysis makes sense. I think my confusion lies with the hue specific description of the color schemes (complimentary, split-complimentary, …) all of the common digital color models rgb, cmy, hsl, hsb/hsv, and so on are conveniently displayed as circles where the complimentary hues (according to human perception studies) are not super accurately across the wheel. Not saying they are wrong just generally correct with limited precision. Would having the colors on a more accurate color space help with scheme analysis? It sounds like no? but curious if there is something I am missing here. Also it looks like the adobe color wheel is a bit strange, looking around apparently its based on the opponent process color theory (which I believe is mostly discredited? idk)? instead of the trichromatic color theory that most other color wheels are based on. For example it shows red and green as complimentary instead of red and cyan/green blue. I know the topic of the video was about proportion of color in the schemes and not really about this exactly. Just a topic I have struggled with and curious how you handle it? btw I would link to this reference but youtube tends to auto delete comments that have links, but if your curious check out handprint ‘s page on “comparison of hue circles”. Useful for a quick look at how different models map out their hues.
@metalafminis
@metalafminis 2 күн бұрын
@@greyepoxy this is a huge topic, as you're discovering... I think that from a very macro view, the reason we have so many color systems is because different groups of people are modeling color for different systems (paint pigments, electronic imaging, human biological perception). Each wheel is specific to each medium, some mediums are additive color and some are subtractive color, different mediums are focused on different realities (physical, digital, biological), and each medium has a different definition of a compliment inherent to that medium that can't be translated to another medium without bias or complication. That's why I think you see a drift in the definition of compliments, but it doesn't mean one system is right and one system is wrong. But to actually answer your question, ultimately I think what we are trying to do with a tool like Adobe Color is use a digital tool to analyze digital images, as a way of uncovering some truth about how the art is constructed. The process is inherently flawed... a digital image of a piece of art does not look identical to how the art looks in person, in fact, the same digital image will look different on different devices, and even if you were to see the art in person, if it was lit by, say, 3200K incandescent bulbs, that's going to look different than if it was lit by 6500K LEDs. So, in a world of imperfect viewing conditions and medium-specific color systems, the best we can do from an art perspective is just try to use what's medium appropriate, convenient, and allows us to make an apples to apples comparison, so we can derive some understanding of the art. That being said, I agree that the Adobe wheel is weird, because it's based on opponent process theory, as you mentioned, which is still being hashed out... and since digital color is based on literal red, green, and blue mathematical values, why not just make it a basic RGB color wheel? But, it's still a very useful, very elegant, and very free tool. I hope that's helpful, but I'm guessing it probably raises more questions that it answers, but the rabbit hole of color theory goes really deep, so it is what it is. Also, I found the link you mentioned, and I am reading through it... it's presenting the systems in an interesting way.
@greyepoxy
@greyepoxy 2 күн бұрын
thanks so much for the detailed reply 😄 Yeah definitely have more questions then where I started but that is okay haha, lot to explore. I have only read a fraction of what is available on the handprint website but its been an amazing and fascinating read. The navigation of the website is kind of weird but there is a top level page with a bunch of stuff on color theory as it pertains to watercolors.
@stevenlillis5221
@stevenlillis5221 3 күн бұрын
Fantastic video, with information I'd never heard before really wonderfully presented. FWIW I found the music super, super distracting. It would have been a better video without it, or at least much quieter or less "plinky"
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