Do you know what I like about Jon's playthroughs of strategy type games? Explanations and justifications of why he's done what he's done. So many other playthroughs just go "I've chosen this, that and the other, let's go!" with no reason why, but Jon explains things. And I like that.
@50mt6 жыл бұрын
Y'know, it was quite fun to see Jon commenting about those sliders... I'd love to see him play an early HoI game!
@annoytanor0076 жыл бұрын
This is why I love his strategy games and get so so annoyed at his engineering games
@50mt6 жыл бұрын
*Silently judging: "You're late"
@devotedtrashcan90766 жыл бұрын
Mansplaining xD
@stetson_newsie26006 жыл бұрын
It's so wonderful. I knew NOTHING about this genre of game before MATN, and now I not only have a vague idea of how they work, but thoroughly enjoy them as well!
@archapmangcmg2 жыл бұрын
RIP Tabby.
@builttoserve57196 жыл бұрын
Jon, the Tech/Tradition cost slider works the opposite way. If you put it all the way to the right, it takes five times as long for all the empires to progress, and if it all the way to the left, it takes each empire a quarter of what is normally does.
@ManyATrueNerd6 жыл бұрын
Oops - my mistake!
@zetaomega87086 жыл бұрын
"Spiritualist got a bit better" *FANATIC MATERIALIST INTENSIFIES*
@FonVegen6 жыл бұрын
ethos_materialism_confirmed
@SuperLeetroy6 жыл бұрын
REMOVE ROBOT YOU ARE WORST POP
@rhyzvanic36606 жыл бұрын
Im sorry that your inferior mind is incapable of tapping into your true potential. I really am.
@SuperLeetroy6 жыл бұрын
MFW you will never experience the shroud, because your creator killed himself and put his memories into a soulless machine
@50mt6 жыл бұрын
Truly, also: How can a spiritualist empire be a beacon of liberty? Isn't religion an inherently authoritarian system?
@cedeelbe5 жыл бұрын
"What's everybody so excited about? We only found alien writing." Oh Jon... Never change
@DriftLV16 жыл бұрын
"Let's get these to start as early as possible" Makes endgame start 50 years later than default...
@ManyATrueNerd6 жыл бұрын
Ha, I forgot what the actual default date was - I was assumed it must be fairly early as the slider was far to the left. Ah well, the 50% increase should offset that.
@ModernWhoFan5B6 жыл бұрын
Quick tip for you. If you want a ship to do something while it already has a command (or set of commands), hold "Ctrl+Shift" and click the command, and it will move that command to the top of the list. For example, a science ship that has been told to survey a system, and you want it to survey a habitable world first. Rather than cancelling everything, just hold "Ctrl+Shift" and tell it to survey the planet. It will survey the planet first, and then the rest of the system.
@SingAboutSwayzeАй бұрын
n'oh my god
@oneofmanyjames-es16436 жыл бұрын
The main reason you would prbably want some shields is because it regenerates. To regenerate armour you have to go back to a spaceport and repair it. I think, I haven't played it... unlike some people.
@kokkinosman96 жыл бұрын
That's true, to repair armour you need to return to a port although you can get a repairing armour tech too.
@albo__78046 жыл бұрын
Fred Johnson to^
@acrefray6 жыл бұрын
Also there are admirals and strategic resources like Living Metal that add monthly hull regen (possibly armour too at 2.0), and it's also possible the defence stations still have the hull (and possibly armour) regen abilities as they did pre 2.0.
@RobBCactive4 жыл бұрын
Null shield ships are fast and good in some systems or against some opponents that rely on shield bypassing weapons. For instance, avoid fighting the Prethoryn scourge in shield nullification systems. But a double choke point, with null shield anti-armour weapons, followed by a balanced system defence that deflects the energy weapons effective before, makes for in-depth base defence.
@stephenwithav91716 жыл бұрын
Ooooooh fingers crossed this becomes a series, I miss the Mighty Duck playthrough, Jon's series led to me buying Stellaris😊
@sycua426 жыл бұрын
StephenWithAV same.
@kylefast96506 жыл бұрын
He says new series at the end, so yes it is a series
@donkeydawejr89026 жыл бұрын
Spoiler a catapult is the final boss
@donkeydawejr89026 жыл бұрын
Typically Thomas until I think of moor jokes
@samreid60106 жыл бұрын
United Nations why????!!!!!
@nocanseegreen38456 жыл бұрын
United Nations Not even a trebuchet? What a shame
@alexisauld77816 жыл бұрын
Good luck aiming a catapult in space! You're going to need Moor than your usual tactics up here! :P
@donkeydawejr89026 жыл бұрын
Yes It's a catapult the most powerful seige engine and we have got it to work in space
@RobBCactive4 жыл бұрын
This actually still stands up as a basic starter guide today, so long as you watch the Megacorp start which explains the district + building slot and pop based economy introduced in 2.2 Le Guin.
@Nuibuddy6 жыл бұрын
Great video Jon! I can't wait to play this update myself. Thanks for helping introduce me to the new mechanics so I don't have to be confused as all heck when I play.
@emmy93456 жыл бұрын
DO A NEW PLAYTHROUGH
@ManyATrueNerd6 жыл бұрын
CONFIRMED.
@emmy93456 жыл бұрын
Many A True Nerd CHEERS
@dextercritten61676 жыл бұрын
More
@Nick5ash16 жыл бұрын
Jon I have watched like 2 mins of this video so far, but you must watch quill18's playthru so many similarities
@BaseShowGaming6 жыл бұрын
You are my hero O.O
@jacksurvivalwolf96716 жыл бұрын
This was a huge surprise and was not spoiled in any capacity!
@donkeydawejr89026 жыл бұрын
Cough cough Claire cough cough
@sharkofjoy6 жыл бұрын
Last month or so, I started reading the dev diaries out of curiosity just to see what the fuss was about, and I ended up reading all of them about this new version. It was fascinating to try and imagine how all of the systems worked together, more like a scifi novel than a series of charts and lists. It's a different game now, as this episode shows, and I can't wait to see more of it!
@azraelbatosi4 жыл бұрын
Between this and the impossible run, I’m subbed, you’re an excellent commentator, but most of all, you play well. You explain systems clearly and concisely, which is far too rare amongst commentators. Thank you for the content
@TheNzFox6 жыл бұрын
I can't thank you enough for this video Jon, I have not been closely following the changes coming in 2.0, and all the posts are 'lots of changes'. The break down of the 'minor' ones is awesome, I know for a fact I would of wondered if the game had bugged when my corvettes where not able to explore
@ryancunningham73056 жыл бұрын
You know the whole quasar and environmental hazard things is really interesting, you could make smaller fleets dedicate for combat in those sort of environments. Like special forces.
@hazardtg30086 жыл бұрын
Ryan Cunningham cool idea
@RobBCactive4 жыл бұрын
Bases in particular can have specialised defences with platforms, plus as shieldless ships are very fast, you can catch the attacker out with unexpected reinforcements especially if you use sublight speed debuff building
@verdantsquire9506 жыл бұрын
Jon please be psychic so we can have tabby control your mind
@RobBCactive4 жыл бұрын
His Psi ascension requires Utopia DLC
@michaelrich70666 жыл бұрын
Its ok Jon, it wasn't like I was about to start doing homework and stuff
@michaelrich70666 жыл бұрын
That is like telling Jon to be perceptive
@AstroPsych_6 жыл бұрын
Jon, when you want to prioritize a planet while surveying you can just start with it. From the galaxy map, "Survey System" starts with the closest planet to the ship's entry point, but from the system view, it'll start with whatever you've right-clicked on. You don't need to first tell it to survey the Tropical planet and then survey the rest.
@jbx126 жыл бұрын
A very useful video - learnt a lot. Look forward to the series.
@roidesfoux6 жыл бұрын
Three tips, Jon: 1) If the ideal spot for the planetary capital is covered by a tile blocker, you can colonize the planet, clear the blocker, demolish the reassembled ship shelter, and rebuild it in the ideal location. 2) The bonus from full food storage is based on the food surplus and number of planets growing. With +3 food and 1 planet, you were getting +7% growth. In my current game with +64 food and 13 growing planets, I'm getting +24% growth speed. 3) Growth rate is divided among all species on a planet. With a base rate of 1 and +20% growth rate, your Tabbies were only growing at 0.60/month. The Humans are growing at 0.50/month. Syncretic evolution doesn't give you double growth.
@sharkofjoy6 жыл бұрын
I've never wanted to get home and watch a video this badly. I AM EXCITED.
@julianusvictor3276 жыл бұрын
How often will you be posting this series?
@HeartlandHunny6 жыл бұрын
Yay! A new Stellaris series! I love Stellaris. And no one stellarises like you stellaris, Jon! Long live the Tabbies!
@RinAldrin6 жыл бұрын
This new version reminds me a lot of Sins of a Solar Empire, namely that your fleets take a while to get places so you ether have to split up your fleets or invest a lot in defenses.
@birdbot026 жыл бұрын
Now can we also see the second Orwell game
@ManyATrueNerd6 жыл бұрын
I'm hoping to get hold of it very soon...
@cmv45326 жыл бұрын
I love the Cat Empire with the Human serviles, Stellaris doesn't get better than that.
@mrspidey806 жыл бұрын
It's also very close to reality.
@ring-tailedlemur33386 жыл бұрын
I had no idea you were going to be playing this early, I never could have guessed, the only possible way I could have guessed was if someone told me, someone like Claire, but she would never do that right?
@amandareynolds-gregg59626 жыл бұрын
All hail our Feline Overlords. May they knock over every glass cup off every counter in the galaxy!
@FireFan446 жыл бұрын
You can Ctrl+Shift+Right Click to add orders to the beginning of your queue
@lordthennek20453 жыл бұрын
this guy might be the one youtuber who I can watch play stellaris
@jacobgarrison15106 жыл бұрын
You need to play the other Paradox titles, Crusader Kings II, Europa Universalis IV, and Hearts of Iron IV.
@jacobgarrison15106 жыл бұрын
It would be both amazing and frustrating to watch him put the pieces together on how to play these games.
@jhallberg7026 жыл бұрын
Or a Magicka Jon+Claire Co-Op! (Hey- it’s a paradox game)
@Hornwiesel6 жыл бұрын
Victoria II
@jacobgarrison15106 жыл бұрын
I'd rather he didn't play Victoria II because that would be more frustrating than fun to watch.
@jamesfisher87006 жыл бұрын
hear, hear.
@Rateus_Johanson6 жыл бұрын
You can hear the joy in his voice during the first few words of the introduction! :-D New mini-series :-D
@mrchackerify6 жыл бұрын
Series please Jon, Its what we neeed, its what we want!
@bulktrout79846 жыл бұрын
My body is ready for this to be a series
@CarlMarx6 жыл бұрын
I need a complete series of this.
@Hugni816 жыл бұрын
Im so happy with the beginning of this series Long Live TABBY.
@makeitmodded6 жыл бұрын
Oh god a strategy game that has peaked my interest. Oh no, there goes all my free time.
@jemal9996 жыл бұрын
Something you should know about multiple species - All species on a planet SHARE growth rate, having two doesn't make you grow at double speed, it makes each of them grow slower, proportional to how many of them there are, so for example right off the bat having 4 of each means they each grow at HALF the speed they would if you had just one species.
@thomaskirkness-little58096 жыл бұрын
I started a new game a few days ago. There's one of those cosmic terror world-eating things 3 jumps from home, and about 4 of those random spawn 2-5k enemies between 1 jump from home and 4. My fleets keep trying to auto-pilot through one of them. I'm looking forward to taking those systems when I'm strong enough.
@acbthr38406 жыл бұрын
This seems to play remarkably similarly to Sins of a Solar Empire now, just with more stuff to do. I can get on board with that.
@Sevaekor6 жыл бұрын
Acb Thr Yeah, that was my thought as well as Jon went explaining the new stuff.
@Hollowrider25016 жыл бұрын
Thank you so much for uploading this. I'm currently stuck in bed with chicken pox (I'm nearly 30) and you've distracted me from the constant itchy misery :)
@mrspidey806 жыл бұрын
Three different kinds of hitpoint pools stacked on top of each other? Hyperspace lanes as the only way of interstellar travel with jumpdrives being way up the tech tree? Environmental hazards in systems with more exotic types of stars? Pushing sov by building space stations? This game has become EVE Online - Singleplayer Mode.
@supr3m3panda6 жыл бұрын
All this is telling me is that I really need to find the time to sit down and watch any of the Stellaris playlists.
@peterknutsen30706 жыл бұрын
There’s a mod in the Steam Workshop that prodces a map that’s mid-point, between 0.75 and 1. I think that 1.25 vanilla is ideal, though.
@AstroPsych_6 жыл бұрын
The main tactical difference between shields and armor is regeneration. There's an admiral trait that slowly repairs armor, but it's rare. Shields regenerate fairly quickly between battles, which makes shielded ships ideal for longer wars between large empires. Having heavily shielded ships basically nullifies attrition at the cost of power (and inherent weakness to solid-shot weapons). Outposts are tiny and weak, but now they're in *every single system.* If a fleet has only armor, it'll lose a tiny amount of overall HP in each engagement and it'll eventually have to return home for repairs, but if it's shielded, it'll regain that HP back before each battle. There's still the matter of shield-piercing missiles, but with good point defense and proper fleet composition, thanks to shields, it's theoretically possible for a fleet to remain in enemy territory continuously taking outposts indefinitely, until it is countered by an intercepting fleet or a more heavily defended system.
@uranshvoria61506 жыл бұрын
YAY!! I'm so excited!!!!!!!
@nickreed39246 жыл бұрын
So excited for this! Loved the mighty ducks.
@Troubledworld6 жыл бұрын
I love that you can hear Jon smiling in the intro
@Silly2smart6 жыл бұрын
Awesome advise! Thanks!
@redacted35576 жыл бұрын
I love this, I’m going to start a massive game and just have the fun if my life. Great video as well. :D
@YeOlArkman6 жыл бұрын
*thinks within seconds of hearing Jon's voice* "hoo boy! He's excited for this one"
@Kraktzor6 жыл бұрын
This new update/expansion looks so good!
@Mankorra_Gomorrah6 жыл бұрын
You’re advisor sounds kinda like Tali from Mass Effect
@Simon-ki3gg6 жыл бұрын
i thought the same
@thehiggyultimatum66916 жыл бұрын
This already looks so good
@chrisbellamy71456 жыл бұрын
This made my day thank you :)
@poolwatertea82296 жыл бұрын
If this doesn't become a series I'm gonna cry! A video series too, I don't like live streams
@theobrill51616 жыл бұрын
I imagine the reason they raised the amount of hyperlanes was because of the slow movement of the fleets, so that it doesn't take too long to get anywhere
@chrisoverton38486 жыл бұрын
You always start with two close habitable planets its how the empire initializer is setup.
@chrisoverton38486 жыл бұрын
Stellaris is easy to mod just like total war is all text files
@twinsocks6 жыл бұрын
I have realised even though I only moderately like or understand stellaris, I was super excited to watch this because I got to hear the spoiler. Claire accidentally performed genius marketing!
@humanperson99526 жыл бұрын
This feels like a better Sins of a Solar Empire. I like it!
@Kaiimei6 жыл бұрын
I find it funny how I immediately said "I'm Jon! I'm Claire!" I think I watch too many streams.
@R0ok6 жыл бұрын
YESSSS! I was worried we wouldn't have another strategy game to watch because medieval is coming to an end!
@anuragshah62436 жыл бұрын
Jon can you please increase the overlay HUD size? I really cant see stuff like minerals per month etc. without squinting
@zachblaine2596 жыл бұрын
id like to see a way for the devs to counter warp travel, like a tractor beam from a star destroyer but capable of pulling nearby passing ships out of warp traveling to another star if they travel too close to the star they are passing by
@robertchamp22686 жыл бұрын
Also Jon Jump drives don't work like that anymore, they're now an emergency jump type of movement, so lets say you need to get your military to the far end of your empire quickly that's the only way you can use it, otherwise it's normal movement.
@koganusan6 жыл бұрын
one thing: the UI is very small. im watching this on a laptop and i cant read anything
@ManyATrueNerd6 жыл бұрын
I'll have a look, but tinkering with the UI scaling in Stellaris has traditionally caused a bunch of other ugly visual bugs to show up...
@koganusan6 жыл бұрын
No worries. Just a thing I noticed
@ManyATrueNerd6 жыл бұрын
Yeah, they still haven't fixed it - UI scaling just horribly upscales lower resolution text boxes - it just looks weirdly out of focus and gives me a headache. What I'll do is up to bitrate a bit more to make things a bit clearer, but the default UI is fairly minimal with small text.
@TitaniumDragoonNeo6 жыл бұрын
There IS a 1080p UI mod that resizes all windows and text specifically for hi-resolution, low physical size displays. Unfortunately, I doubt that it'll be updated until a few days after 2.0's launch. I'd recommend it if you plan on recording more Stellaris.
@alecnorman66136 жыл бұрын
*Cries in mobile*
@hitomisalazar40733 жыл бұрын
Looking to get into Stellaris again myself recently as part of an epic long megacampaign I've been doing, from Imperator: Rome through Crusader Kings 3, Europa Universalis 4, Victoria 2, Hearts of Iron 4, and finally Stellaris. I have to say just from the start up here... the change to FTL is still something I kind of dread. The thing is the "Hyperlanes" FTL style has basically been the standard for space 4X games since... well since the early 1990s really. It's been done to death. One of the things that interested me about Stellaris when I first got it was the different FTL types and what that really meant. Like I found the standard pregenerated Terran Lost Colony an interesting concept. They're an aggressive, militaristic, expansionist empire... who has a FTL method with the Wormhole Stations and Drives that is best suited to a defensive play. Because they can't force project anywhere that doesn't have a station in range, requiring them to build in advance of areas they want to go in, and carefully guard it so no one snipes the station to take it out. I haven't played since that change to FTL because I always felt like it was taking options that were incredibly interesting and stripping down to things I've had in gaming since the old Space Empires. Everyone plays by rules I've been using in Space 4X games for literally 25+ years now. Maybe I'll be surprised by the new run I'm doing. But man even that Hyperlane density thing just makes me dread it, with either being far too linear and filled with hardened choke points or far too open to the point where they might as well not even have any sort of lane limits. Imperator: Rome surprised me while playing it. As much as everyone has slagged it as utterly trash I found it a delight to play just a few weeks ago. Irish Empire of Albion shall prevail! In a world where the only organized superpower religions on the map are Gaelic Druidism and Mithraism Hellenism splitting the map in CK3. But only one will get to go to the stars...
@Rally_Stache Жыл бұрын
Rewatching this to fill my Stellaris void.
@justincarnes16566 жыл бұрын
I was super excited for this update and DLC, but now I'm unsure. Wormholes were my favorite FTL system. I knew how to work them. Hyperspace was the one I hated the most. I loved the tactical advantage that Wormholes gave me. Whenever I'd play with my friends, I'd always blindside them by having a couple wormholes behind them with my fleet ready to rush in. I'd have 2 or 3 wormholes for my navy and 1 wormhole for my army to ensure that my army and navy never mixed and created delays.
@ManyATrueNerd6 жыл бұрын
Well workholes are still there - they're just natural features now, and there's a slider to make them way more common. Plus jump drives still exist too.
@Makrillo6 жыл бұрын
I think they settled on this new reworked transportation-mode to strengthen the defensive capabilities of empires.
@Altrescu6 жыл бұрын
From the streams, Wiz says that's kind of exactly why they took them out to be honest. In addition to the three different movement types making it a nightmare to balance defenses and such, from a player perspective, it was just always a pain to try to keep track of "where can my enemy actually attack me, and if I attack him, how safe am I from his fleets?" With hyper only, those both become much easier to wrap your head around. You can still kind of do surprises, nebulae are completely impervious to sensors of anything outside the nebula, and mid game you can still get jump drives, which are sort of like mini warp drives, but with big military penalties for using (120 days of reduced weapon fire rate or damage, can't remember, as well as reduced sublight speed while the drive cools down).
@Dudbun6 жыл бұрын
I think I am in love with this game again, all these changes are perfect and makes it feel so much better in my opinion
@lordgong49806 жыл бұрын
Yeah Clair and Jon and Stellaris Christmas has Come Early
@MWSin16 жыл бұрын
You know what type of planet it is on first sight, but not what its habitability is. Before they introduced orange as the "unsurveyed" color for planets, it was possible for the planet to be pushed across the boundary between red, yellow, and green. That could let you know it had a trait that gave it a bonus or penalty to habitability, before you were really suppose to.
@J0hnzie6 жыл бұрын
I took one second looking at that empire creation screen and thought- ''Democratic Egalitarian Slaves.''
@Paltse6 жыл бұрын
- It's a space station - No, it's a moon.
@sophiew7576 жыл бұрын
John, on the armour/shields debate, you are technically right, except shields regen and armour doesn't
@MadTurnip5 жыл бұрын
Listen, your cat scientist just found a living thing. Of course it would kill it... eventually.
@markalcala85516 жыл бұрын
What days will new videos uploaded? I didn't catch if this will be a once a week thing or two.
@enderalden12906 жыл бұрын
I also tried finding this out immediately after finishing the video. Sadly, I couldn't find it :(
@harisharry29686 жыл бұрын
Take a shot every time Jon says "choke point".
@romanraguz20566 жыл бұрын
please make this a series !!!
@sherman1286 жыл бұрын
For some reason I had closed captions on and it thought your name was Jasmine Jones and I'm cool with that.
@jaredcicero34496 жыл бұрын
Wonder when jon is going to bring his benor obsession into this series
@SearynSever6 жыл бұрын
The clustering of same planet types is deliberate, Wiz has mentioned it during live streams before.
@amcghie76 жыл бұрын
I'm not sure if its meant to be the Tenets of Tabby - as in a doctrine or belief, or its meant to be TeneNts of Tabby and Jons just misspelled it, as in like humans living under the roof of the Tabbys? I'm off to a confusing start haha
@Altrescu6 жыл бұрын
They're the tenets of Tabby, the religious writings followed by the cult of Claire (to fully reference the community joke). Oh, and the people living there would be the tenants, so double misspell if that had been the intention, lol.
@amcghie76 жыл бұрын
Right now I'm getting confused between the resident tenant and the Scottish second name haha
@JoshuaKevinPerry6 жыл бұрын
Ive had Doomsday weapons since the release, so it's nice of them to catch up to 1970s scifi
@ChiaroscuroxX6 жыл бұрын
I can just see some tabby downloading those alien souls into futuristic cat toys, dooming them to being batted around with "accidental" claws for eternity
@Alex-05976 жыл бұрын
There are two reasons you don't go "full armor". First, armor doesn't regenerate like shields do, at least without Living Metal deposits or Regenerative Hull components. Second, some weapons are designed to cut through armor, but have a hard time with shielding. It would be quite the risky gamble to leave your ships completely unshielded, hoping the enemy doesn't have lasers or plasma weapons. Power isn't as much of an issue because reactors take up their own slot, and you only get more by filling up Auxiliary slots with reactor boosters.
@christiangonsalves11326 жыл бұрын
Does anyone else think that Jon should play hearts of iron 4 with the old world blues mod
@christiangonsalves11326 жыл бұрын
Drillsgtteddy that would also be good but I do think because of his love for fallout it would be a good start
@JagmasterGeneral123746 жыл бұрын
I hope he doesn't play hoi4 it's not very tactical or challenging
@JagmasterGeneral123745 жыл бұрын
I literally drew a larrow across the ussr and left to eat lunch came back as I took moscoe and Stalingrad
@eugenlovin67884 жыл бұрын
@@JagmasterGeneral12374 then hoi 3
@JagmasterGeneral123744 жыл бұрын
@@eugenlovin6788 yeah or darkest hour
@justincarnes16566 жыл бұрын
OH! THIS is what Claire almost spoiled. Okay!
@BlazeInjun6 жыл бұрын
She just said Jon was playing Stellaris. Jon blow it into the craziness it was on the live stream.
@juancariasr79326 жыл бұрын
Jon, about the randomness of neighboring systems I can attest that they are indeed not so. The game files contain a series of system startups, some of which are for your neighboring systems and they are guaranteed to spawn the same kind as your homeworld. I don't know if this applies to the new gaia world start though.
@TheDaFort6 жыл бұрын
No Tabby's star? :( I like how you explain your set-up so it makes watching easier. Thank you!
@dementio22396 жыл бұрын
It’s a series... ITS A SERIES!!!!!!!!!!!!!
@catsquidcatoverlord98426 жыл бұрын
Anyone getting sins of a solar empire vibs from the new fleet movement system?
@danbrown47816 жыл бұрын
Those damn housecats finally did it uh
@NewestViewer6 жыл бұрын
I don't think two different organic pops growing at the same time doubles growth speed. The growth rate gets split between them.
@ManyATrueNerd6 жыл бұрын
I'd be surprised if that was true - as the mechanist civic folks get to effectively double up pops so why not the syncretic civic too...?
@ManyATrueNerd6 жыл бұрын
Just looking over the Stellaris wiki now - I can't see anything that suggests growth is divided between pops.
@Matt-tube6 жыл бұрын
At least before 2.0 growth was divided between species, I doubt they changed that. Robot build speed is indeed separate from natural pop growth but biological pops share the total growth on a given planet. You can verify this by comparing growth speed of pops on a planet with 1 single growing pop vs. one with 2 different growing pops.
@NewestViewer6 жыл бұрын
It has been that way in my experience. You can hover over the pop growth bar to see the growth rate. Also the mechanists have to pay for robots
@discododgeball81536 жыл бұрын
He pretty much turned the humans into clone troopers
@alexanderfrederick-preece97706 жыл бұрын
You seem to be really lucky with planets Jon. I have had several playthroughs in the old version with no fully compatible planets within seven jumps before. Indeed I had one with only red compatibility until five jumps out and that one was a size eight with tile blockers.