Stop Trying to Make PVP Happen

  Рет қаралды 71,772

Idyl

Idyl

Күн бұрын

Пікірлер: 822
@IdylOnTV
@IdylOnTV 10 ай бұрын
before you leave that mean comment remember i am attacking YOU PERSONALLY if you enjoy PVP.
@foxontop
@foxontop 10 ай бұрын
As someone who enjoys pvp, I’m unfortunately going to have to take this L as I cant make a response video nearly as high quality as this
@cheeseblast
@cheeseblast 10 ай бұрын
Im just here to let everyone know its not gay to kiss the homies goodnight.
@midnightoilgames9796
@midnightoilgames9796 10 ай бұрын
you have interesting ideas on game design, I think that runescape is limited by its mechanics on why it cant have good PvP like you said
@ColinBFClarke
@ColinBFClarke 10 ай бұрын
Everything is a personal attack thats why you cant call jews genociders
@Exalarike
@Exalarike 10 ай бұрын
I just look at BDO - the whole game is focused toward gearing up for PVP and people are just not playing the PVP anymore (outside of streamers and 5 randoms) I’m wondering if I’ll get as much hate as you will for this video on this comment alone lol
@speedymcgee-uc7ns
@speedymcgee-uc7ns 9 ай бұрын
8:01 "I did like the video, because I do hate school" That's a bold thing to admit when you are being sponsored by a school.
@kredonystus7768
@kredonystus7768 8 ай бұрын
Everything balanced, as it should be.
@Hoserzzz
@Hoserzzz 4 ай бұрын
Let the man make his bag. At least he's not plugging shitty rapper earbuds with no midrange
@tylerhildebran3479
@tylerhildebran3479 22 күн бұрын
I was literally coming here to say that exact thing lol
@lunevo2
@lunevo2 7 ай бұрын
The real PvP was the battle between PvE- and PvP-fans all along.
@BirnieMac1
@BirnieMac1 10 ай бұрын
The nostalgia flashbang of using that old free license song that was insanely common in like 2010 era youtube tutorials
@IdylOnTV
@IdylOnTV 10 ай бұрын
"best royalty free song" search did not let me down
@ismael9968
@ismael9968 10 ай бұрын
Holy fuck indeed, the nostalgia hit I did not know I wanted that much^^
@erules7701
@erules7701 10 ай бұрын
Does anyone know the name of the 8-bit song at 19:48?
@StarlitSoryn
@StarlitSoryn 10 ай бұрын
@@erules7701 Undertale OST - Fallen Down
@ImaplanetJupiteeeerr
@ImaplanetJupiteeeerr 10 ай бұрын
Timestamp for the track you're all talking about plz? :)
@freelancermeta
@freelancermeta 10 ай бұрын
When the 3 "R"s came up i was definitely expecting racism as one of them.
@Leagoshi
@Leagoshi 10 ай бұрын
Your thinking of king Condor
@Frommerman
@Frommerman 10 ай бұрын
Yeah, the fact that PVP has all these problems before mentioning the fact that beating people up for their lunch money is something only the shittiest people want to do, leading to the worst people imaginable flocking to a playstyle already disliked by the rest of the playerbase, really drives home the point.
@TheAbsolyte
@TheAbsolyte 10 ай бұрын
@@Frommerman Yeah mmorpgs don't need to cater to all gameplays, if I want to pvp... I just go play cs2 or ow2 or literally any other game actually designed for pvp.
@YouFellForTheBait
@YouFellForTheBait 9 ай бұрын
I was thinking "retard" because of the wildy clans 😅
@sampedro9316
@sampedro9316 7 ай бұрын
that's R zero
@BenersantheBread
@BenersantheBread 9 ай бұрын
21:43 Yes. That's why a majority of them will seal club the second they get the opportunity. Seal clubbers are the target audience of MMORPG PVP or really any other high-risk PVP game with no matchmaking. They don't care about getting an engaging fair fight, they just want to annihilate someone who has no idea what's happening so they can feel like their hours were worth it. That's why Git Gud is their go-to response.
@hootie017
@hootie017 9 ай бұрын
As an OSRS player with a single character, knowing there’s people who have PvP specific alts whose skills are specifically built to pk for lower level areas is enough for me
@Trolldamere
@Trolldamere 2 ай бұрын
That just sounds like a failure of the combat system tbh. Developers should make sure that every type of build is viable. And if it isn't, that's just poor balancing.
@grandcanyon2
@grandcanyon2 2 ай бұрын
@@Trolldamere believe it or not they were viable in RuneScape classics where mage/range was more of support damage and you had three rounds combat system, which made pker/pure accounts weaker vs mains.
@Trolldamere
@Trolldamere 2 ай бұрын
@@grandcanyon2 Yeah. That sucks. Lol. They had 20+ years to fix it and just sat on their hands the whole time. It's embarrassing.
@grandcanyon2
@grandcanyon2 2 ай бұрын
@@Trolldamere now they can't adjust because they will fuck up peoples combat levels. And if they adjust you will basically have all players as mains and no pk/pvp accounts. Runescape classics 3 round system along with range and magic just being support damage fixed all those problems. A lvl 75 main in runescape classics in pvp stre would be around lvl 62 if all the attack ,stre, def were about the same plus having 41 prayer aka the standard. He would be able to hit a 24 max damage with dragon battle axe and prayer and super str potion. Vs a pker account who could hit a 36 max damage. In a three round system the main account would have a chance as the attack lvls and def would wear down the pker account. And a pker account at combat lvl 75 would have about 85 hp vs the main account which would have about 72 hp. BOth players are combat lvl 75. 24x 3 is 72 36x3 is 108 all in combat the health pools the main has a decent chance to win the fight.
@Trolldamere
@Trolldamere 2 ай бұрын
@@grandcanyon2 Look it's cool and all that you wrote a lil' phd dissertation over here, but my point is that the game just shouldn't BE like that in the first place. People like runescape because it's unique compared to other mmos in that you're not stuck with a choice you made on day 1. Every player is intended to be able to do all the content and train all their skills and experience *everything* the game has to offer on *one* account. But Andrew Gower fucked up on day 1 with the combat system, when people started figuring out that an account is better when you *don't* actually train defense. That is stupid, plain and simple. Andrew should have fixed it back in 2001. The game just should not be like that, period. People shouldn't be punished for training all their skills. But he fucked up, he didn't tweak the combat system when he had the chance, and now we're stuck with it. People only like it because they get to prey on noobs who didn't min-max their accounts in the wilderness. It's bullshit. That's my whole point.
@bearrington2024
@bearrington2024 10 ай бұрын
In my opinion its an unsolvable problem because the people that want mmo pvp don't want skill based combat, they want their infinite hours to give them free wins against others. Its the same logic that basically all open world pvp is just griefing instead of fair fights. PvP and MMORPGs are just wholly incompatible; PvP says "lets find out whos best on a level playing field" and MMORPGs say "lets reward players with power for their time". Like CoD and Fortnite would be unplayable if you got more hp and damage for each match you played, it would be a game only for those with no lives.
@pulleyfm8585
@pulleyfm8585 9 ай бұрын
PvP lost a lot when it went from more or less a way to show off how powerful your items and character were to much more skill based systems most games have now. When you get killed by somebody who has the cool items you want you don't feel bad and understand why you got killed really easily. Their reward is the power flex and your penalty is basically nothing in a battleground or a couple of running back in the open world. Games and gamers now can easily get all the best and most meta items because times have changed. People used to guard secrets and strong builds back in the day because that was the most beneficial thing to do. Now with streams and socials it's way more beneficial to share that stuff so all the best info gets out there. He makes some great points about changing the focus to something else now, and I agree with him.
@MangaGamified
@MangaGamified 9 ай бұрын
@@pulleyfm8585 Didn't notice or hardly notice a problem about the accessibility of open world PVP, I played MU private servers the longest out of any MMORPG's, cause you get stronger so quick there. And you can fight the like top 1% of players there, except the top 0.5 whales of course. The problem with pure PVP focused games(like battle royales) is the APM, you can't chill or take a piss or drink a coffee cause there's always action, not saying it's bad but you're not always on the mood to move all the time.
@FutanariNeko417
@FutanariNeko417 9 ай бұрын
​@@MangaGamifiedstarted playing mu myself on a private server in january, full pvp server, works out great with no cash shop. It's incredibly fun but there are always a couple people who play only to kill and inconvenience noobs who can not fight back.
@jacobmaruth3598
@jacobmaruth3598 7 ай бұрын
I remember trying to use the fighter jets in Battlefield 3 as a kid and being upset because everyone else had homing missiles but I only had the machine guns, and you could only level up and unlock the missiles by getting kills with the jet. It felt bad to be losing at PvP not just because of skill, but because the other player had tools that I wasn’t allowed to try because I hadn’t played as much as them. Like you said, I think MMOs have a similar problem; it feels bad to lose because your opponent grinded for a better account, and it feels bad to grind for a better account if you can’t use it in PvP. You can’t easily please both players at once.
@MangaGamified
@MangaGamified 7 ай бұрын
@@jacobmaruth3598 Talking about multiplayer in general, Unlocked all is not an all-in-one solution either, when some players get better and get pitted against better players, they'll just make a new account. They can keep repeating cause there's nothing to lose. In a perfect world in a controlled environment, unlock-all is obviously the better choice, but you know that's not the case. I think no multiplayer is perfect, publishers just has to pick the lesser evil.
@VincentSaan
@VincentSaan 10 ай бұрын
"I think most pvpers would like to be challenged more" osrs wildy pk teams will disagree. They only thing they want is powertripping, because there isnt even alot of money to be made pking compared to pvm
@kibble113
@kibble113 4 ай бұрын
PVP players: "Lol git gud scrub." Also PVP players: "OMG I'm sick of waiting in a queue! Why don't more people PVP?!?!"
@tnaxpw
@tnaxpw 10 ай бұрын
As someone who was ganked for 6hrs on his first visit in STV on some private server I hate non-consensual PvP in MMO. I like to play shooters where it's main focus, but if I want to hit my "do this world quest 20 times" in WoW achievement I just do it in the dry seasons.
@Wingedarc
@Wingedarc 10 ай бұрын
I think that the main issue with pvp in a MMORPG also fails whenver devs try and make it because the pvp player in general does not want a fair fight, they want a fight that they have a massive advantage on so whenever a pvp mode comes out that that is fair it becomes dead content to any pvp player.
@Warcrafter4
@Warcrafter4 10 ай бұрын
This reminds me of GW2. In it there's the fair pvp mode(Gear doesn't matter) known as PvP and its under populated and never has a queue to join. Meanwhile the open world pvp mode called World vs World (WvW) that makes gear matter and lets you effectively auto win by getting a massive hoard of teammates, is fair the more popular game mode. WvW also routinely gets long join queues for specific maps that they had to make a mini map known as the edge of the mists for the overflow players.
@Turtleman9856
@Turtleman9856 10 ай бұрын
Yeah, the idea that pvp players want a fair and interesting fight is way off base in my opinion, most of the time they seem like they just want to prey on people unprepared to fight back. All the luring in RuneScape being a great example.
@NoPlanHan
@NoPlanHan 10 ай бұрын
Exactly. Look at the fuss the Elden Ring PvPer's put up about not being able to invade people. Their fun is in ruining other's game experience, not in a test of skill.
@sijackex305
@sijackex305 10 ай бұрын
Eso was not like that. The general pvp player wants there to be a skill cap. Which might make it unfair for the unskilled, but it is something that makes your time worthwhile.
@sijackex305
@sijackex305 10 ай бұрын
​@kristoferprovencal3608 you're taking a vocal minority and generalizing to a bigger group.
@HallsteinI
@HallsteinI 9 ай бұрын
I've played MMOs since 2006 and I'm not an MMO PvP enjoyer. The appeal of MMOs to me always lay in the social aspects of the genre. Meeting new people, building social groups and doing fun activities together. To me PvP runs counter to that side of the game. The fact that PvP rewards are unlocked by reaching predefined milestones set by the developers tends to put players at odds with one another, and leads to players having to perpetually work at improving their skills. If a member of the group isn't as invested as the rest of the group they're likely to be ejected from the group because they're not good enough. That social dynamic is not very healthy, and I wish that more MMO players would take a step back and examine how they allow the game to shape their attitudes towards other people and the game. I've played thousands of hours in other PvP games like Dota, CoD and CS because those games facilitate PvP extremely well. It's a core element of those games. But MMO PvP could never hold my interest. It's just not the strength of the genre.
@Jigglexphysics
@Jigglexphysics 8 ай бұрын
Based take ❤️
@Polterbun
@Polterbun 7 ай бұрын
Wait, you're telling me that it's toxic to expect everyone else in the game should be doing the same 16-20 hour a day 3 month long PvP grind? How are they going to get the best gear then?? Honestly though, now that you mention it.. I realize my most fun times with PvP in MMOs was when it was darn near silly role play lol. Silly role play that was always eventually ruined by a giga sweat lord coming in and flexing their 5 million hour grind.
@whenimmanicimgodly4228
@whenimmanicimgodly4228 2 ай бұрын
PvP is the social aspect tho. Me standing around following ikea directions with my friends is boring.
@seanwilliams7655
@seanwilliams7655 2 ай бұрын
In fairness, at least with WoW, this same dynamic has happened in PvE. After seeing what has happened with Classic, it's clear that PvE content that's too hard also splits friend groups. While I do that that there needs to be some difficulty, I think it needs to be more what I call "RPG hard" where more stats will eventually win you the day. Not mechanically hard like they've made them. IMO, the hardest raids in WoW should be roughly the same as Sunwell.
@OceanBytes12
@OceanBytes12 10 ай бұрын
I can't believe you only have ~45k subs. You've been coming out with some absolute bangers! Keep up the great work
@userdata5023
@userdata5023 10 ай бұрын
Just wait for that Asmon reaction
@TheZeagon
@TheZeagon 10 ай бұрын
Surely he already has lmao Hes branched into wow dives a few times now ​@userdata5023
@MrRedpanda2442
@MrRedpanda2442 10 ай бұрын
​@userdata5023 yeah then he will gain ~5 subs lmao
@AndreyMakarov-i7h
@AndreyMakarov-i7h 9 ай бұрын
When it feels like the channel has less subscribers than it deserves, it's a good sign.
@spankyjeffro5320
@spankyjeffro5320 Ай бұрын
"How am I supposed to have fun if I can't stop OTHERS from having fun!?" - PVP'ers, definitely.
@iemp7165
@iemp7165 10 ай бұрын
The funniest part to me is that a lot of average PvP'ers will hyper fixate on those extremely rare moments where they overcame a single huge disadvantage, but then completely forget the 100 other situations where they brutally lost in the exact same, or worse, scenario.
@Jigglexphysics
@Jigglexphysics 8 ай бұрын
Because all their ego needed was that one little boost
@ringo2715
@ringo2715 10 ай бұрын
Something to remember about Ultima Online the entire economy was based around open world pvp, so losing your gear meant the players who only played as a blacksmith would have income. Crafting was an entire template so they could really only make money off if other players purchasing gear multiple times. Also reaching "max level" was mostly trivial in the beginning because it was skill point based not actually levels. The best gear was also easily obtained so the accessibility was nearly instant even for high skill play. Power creep has set in fully with the retail release and pvp could take years before a player has enough gold to even attempt it now. A free version of Ultima Online called Outlands has done some pretty great things to return the game to a state where the original pattern is still recognizable as far as open world pvp is concerned. You are absolutely right that accessibility is the main key for pvp to be accepted by the player base. Reaching comparable level, getting multiple load outs of gear, and allowing players to keep jumping back in are things that can be achieved but the focus on pvp has to be there from the beginning. Mixing high end pve such as ,mega bosses, and increasingly powered gear with brutal pvp only works for a little while as players are learning the game and still trying to level up.
@Bilbbo_
@Bilbbo_ 10 ай бұрын
Something similar happened with destiny 2, there was 2 weapons that were exclusive rewards from hours of pvp, that were the best weapons in pvming, and so it resulted in a lot of pvmers just being angry and frustrated that they were forced to interact with the pvp. I believe the dev response was to just make the pvp weapons shit from then on.
@oliverwilhelm6171
@oliverwilhelm6171 10 ай бұрын
Happened in WoW too, during Mists of Pandaria. The legendary cloak required several PvP wins, and the cloak was generally a PvE item. Which resulted in a lot of PvEers growing dissatisfied on the forums and other places. Only to be met with the oh-so-common "git gud". I was a PvPer at the time and had a lot of fun rolling over the inexperienced PvEers, but looking back I was probably being a jerk.
@TheZeagon
@TheZeagon 10 ай бұрын
​@oliverwilhelm6171 if anything it exposed that most pvpers get bis then don't touch rated until next season. Just stomping noobs or playing other games
@ericneilson1198
@ericneilson1198 10 ай бұрын
Being ganked is not fun .
@Bathrobedwane
@Bathrobedwane 28 күн бұрын
ganking the person that ganked you is an unmatched high
@concerninghobbits5536
@concerninghobbits5536 10 ай бұрын
A true fan falls asleep to Idyl's silky smooth voice, providing one entire uninterrupted view. And THEN rewatches later to actually absorb the information. And then comments for engagement.
@__-be1gk
@__-be1gk 10 ай бұрын
Turns out, games that have you stand still to use half of your abilities that are just canned animations with damage properties and minute-long crowd control meant to fight bosses that take 50 people to defeat, and where your power level is based on how long you've spent grinding for gear with bigger numbers aren't that fun to fight other players in. Who would have thought?
@themosthighvaluemaninthega9048
@themosthighvaluemaninthega9048 9 ай бұрын
Yeah, WoW is for nerds.
@Pobert69
@Pobert69 10 ай бұрын
The most recent time I got pked in osrs was when I was 4-iteming a clue step and some sweat started freezing, vengancing, and like swapping overheads like a madman. I didn't even lose anything, but that experience just completely turned me off the the idea of pking in osrs. Ceiling is too high and I don't have time to learn all the tick perfect clicking required to get a good pk
@Grog
@Grog 10 ай бұрын
I just bought my rune pouch at the GE, instead of grinding Last Man Standing 😅
@PandaMoniumHUN
@PandaMoniumHUN 8 ай бұрын
Tbh this is why I loved PvP private servers in WoW, such as arena tournament, or battleground focused servers. Everyone started at max level and okay starting gear. You had progression, but a very skilled player in starting gear could still beat a bad player in maxed out gear. Had just the right balance of skill vs progression. If you lost a BG it was not the end of the world and you could still have fun. Nowadays everything has to be sweaty and ranked, which is such a turnoff when you just want to enjoy the game.
@DominicGreene72
@DominicGreene72 10 ай бұрын
I think your final message sums it all up really well, and does a good job representing my experience. When I was playing ffxiv, I enjoyed the pvp because it was a casual style of pvp in a casual kind of game, I was able to get decent and hold my own because the skill ceiling was an appropriate height to where the best players still had advantages, but every now and then I could get a run going. I also play osrs and the pve is open and lets me be a casual, but I won’t even go near pvp in that. I appreciate the skill set it takes to be good, but I want nothing to do with it
@Pearly31034
@Pearly31034 Ай бұрын
24:00 reminded me of Albion online you're farming mobs then 10 massive large men try to smack you to death 😂 That day gave my PTSD 😂
@808slumps
@808slumps 4 ай бұрын
Didn't expect to hear a song from Pokemon XD Gale of Darkness at 4:10. You just brought me back to my childhood with that banger
@elfs31
@elfs31 8 ай бұрын
Hey mr. president. There was one game with a great PvP system - Lineage 2 (C6). Reason why you might not have known about it, cause it was more popular in Eastern Europe. Idea behind is simple, you can attack anyone, no factions, just free for all basically. You wouldn't lose any items, UNLESS you would kill someone without them hitting you back, in that case you'll end up getting "Karma" and would have a chance to drop random items from your inventory, but if he hits you back, no matter who wins, there were no penalty, well apart of losing a bit of exp. We would fight for farming spots constantly, sometimes there would be more PvP than mob killing, purely cause there were so many people there. You can look this system up, best PvP MMo/Rpg system I've ever experienced to this day.. and yes, this game is nearly 20 years old
@javi7636
@javi7636 7 ай бұрын
Surprised and disappointed that you didn't talk about Albion Online, because I know you played it!! (stares in 34-minute Idyl review). I would honestly consider Albion the premier PVP MMO of today. Sure it hasn't solved every problem of open world PVP (which truly is a cursed game design problem), but it is the best blending of both PVP and MMO I've ever seen. For those that don't know, the game introduces PVP to new players gradually and in safe environments, gradually ramping up both the risk and reward until you're ready and _wanting_ to enter the full loot deathzones. And it addresses the issue of dying all alone by sectioning entire parts of the game as "solo PVP only", "small group PVP", and "massive siege battle PVP", each one with their own fleshed out mechanics and rewards. You get to be a lone wolf if you want, but you also get to choose when to group up, and are greatly rewarded for it by gaining access to whole new game experiences.
@rexxpowercolt
@rexxpowercolt 23 күн бұрын
"Are you saying you'd rather be dead than bald" That had me laughing. Maybe it's true
@MrNickolay1986
@MrNickolay1986 14 күн бұрын
I never tried nor liked PvP because I hate losing.
@costelinha1867
@costelinha1867 10 ай бұрын
"The fun was optimized out of the game" Yeah, that's what MMO's feel like a lot of the time nowdays, especially older ones like WoW.
@GothixZa
@GothixZa 10 ай бұрын
New World is a fine example of a new MMO that was optimized before it even launched!
@Doombringer55
@Doombringer55 10 ай бұрын
Yup. I tried WoW for the first time with Season of Discovery. It was great until I hit the level 25 cap in phase 1, and tried raiding. I was raiding with a good group so it went smoorhly, but I didn't understand why I was doing anything and didn't want to have to do research to learn the meta. I've since quit because playing WoW as a new player is like showing up to the Tour de France with a cheap Canadian Tire bike. Everyone else has been training daily for 20 years and is wearing all the best biking gear.
@jayson9999ful
@jayson9999ful 10 ай бұрын
@@GothixZa Why I don't watch all the tutorials/meta discussion and just mess around. Way better for my mental health, than obsessing over the latest "bests"
@dimitriuss
@dimitriuss 10 ай бұрын
@@Doombringer55 well starting with Season of discovery is literally a recipe for confusion. Its like loading up an expansion pass before playing a base game and complaining its too complicated. Personally, as someone trying to get into RS in 2024, that feels much more like the Tour de France than learning what stats and spells to use and press in WoW. Literally cant do shit without a wiki open beside me.
@Lichelf
@Lichelf 9 ай бұрын
@@Doombringer55 Wait what's the problem? It sounds like the raid went well.
@gabeharder1088
@gabeharder1088 8 ай бұрын
Hey how did you not mention Albion online? That game has the healthiest pvp pve balance and the only mmo I play due to that balance
@LauraTons
@LauraTons 10 ай бұрын
Im supprised you didnt mention EVE Online. since they have a neat balance of PvP.
@pkmoutl
@pkmoutl 10 ай бұрын
"How do I avoid PVP in EVE?" "Don't log in."
@alessandrobispoavelar519
@alessandrobispoavelar519 10 ай бұрын
Not mentioning EVE kinda shows that he doesn't know anything about full loot PvP in MMORPGs. EVE is literally the best example of how to do open-world PvP properly. EVE has been around since 2003 and has nailed open-world PvP ever since. The open-world PvP of EVE is so good that Albion Online literally copied it, and thanks to this, Albion Online is now thriving. That's how you do open-world PvP, period.
@Frommerman
@Frommerman 10 ай бұрын
The problem with EvE PVP, as I understand it, is its ubiquity. Players who enjoy that get to have it, but it drives off players who don't want all PvP all the time. So it works because everyone who doesn't want it is gatekept from thw game entirely.
@randomdeliveryguy
@randomdeliveryguy 9 ай бұрын
@@Frommerman Hmm so people who don't like the premise of the game are not playing it? Wooow!
@Bumslaw
@Bumslaw 8 ай бұрын
probably because this guy has only played osrs new world and wow since every single point he has made applies to them and not acutal pvp mmos lmao
@oposdeo
@oposdeo 10 ай бұрын
Something that resonated with me from the video was the mention of how battlegrounds have been optimized into being stomped by groups of coordinated players. I was wondering what made this new battleground mode in an MMO I like start to sour with time, and I see that the thing that has changed with time is that, as a solo queuer, I am increasingly faced with teams of 5 who use coordinated meta tactics that cannot be combatted with random teammates. It's taken a lot of the fun out of it, since a team of 5 is inaccessible to me, and the issue is compounded by the fact that all of the progression in the current seasonal event is tied to this battleground mode, forcing me into this pretty disheartening cycle.
@MangaGamified
@MangaGamified 9 ай бұрын
Maps should have narrow corridors where people can only go in/out one at a time, allies also can't go through over/under their allies, if you had watched 300 Spartans you know what I mean.
@Nipah.Auauau
@Nipah.Auauau 7 ай бұрын
An obvious fix would be to have separate queues for randoms and groups. But of course the obvious fix is something that will never occur to Blizzard.
@oposdeo
@oposdeo 7 ай бұрын
@@Nipah.Auauau The downside is that you punish people queueing as teams with much longer wait times. Since it's 5v5, there's also the difficulty of whether a team of 4 should be in random queue or against 5 person teams, etc.
@Nipah.Auauau
@Nipah.Auauau 7 ай бұрын
@@oposdeo I was more thinking of larger battlegrounds like Arathi Basin, but to answer your question whenever a designer is given an opportunity to make metaslaves suffer, they should always do so. There could also be a team-size limit on randoms so 2manning with your friend would still put you in the randoms queue. Also, doesn't arena have dedicated 3v3 etc. or did they get rid of those?
@oposdeo
@oposdeo 7 ай бұрын
@@Nipah.Auauau I'm talking about some random MMO, I don't play any Blizzard games. On the subject, you DON'T want to punish 5 player teams, as that's the most desirable and intended way to play the game, not joining randoms. Nothing about having a team of friends to play with makes you a meta-slave or whatever, and in many cases, those players are the most engaged with your game. For team size limits, you still have a problem. If only 1 and 2 player teams can be in the random queue, what do you do about a 4 person team? They need a solo queuer to make 5, but you've segregated solo queuers from the team games. Same thing for a 3 pairing with a 2. It's not that simple. The game I'm specifically talking about already had pretty long queue times sometimes, so exacerbating the issue isn't ideal. There's some other downsides from segregating players in this way. As a solo queuer, I would definitely prefer to play with other solo queuers, but it's not always that simple, particularly when you want to encourage team play.
@kereksfishies7621
@kereksfishies7621 10 ай бұрын
bro the music right at the start really set the vibe
@wholesomejoe
@wholesomejoe 9 ай бұрын
I think the only reason I've always gravitated towards MMO's that have open world PVP, is because the extra added element of danger and the "social" aspect of making enemies/friends. That being said, my favorite MMO of all time FFXI basically had no PVP, and I didn't actually know that was a thing that people did until WoW came along. I hate first person shooters, but I love games like Chiv 2 and Mordhau which is where I believe "MMO type PVP" thrives.
@voodoo1069
@voodoo1069 10 ай бұрын
Tried runescape as a teen looking for a break from wow. Spent a month farming a Robin hood set and finally found my first clue. It took me into the wilderness and right as I was about to finish it I got killed. That cause me to quit and never touch a pvp game again lol
@JonTheGamerGuru
@JonTheGamerGuru 10 ай бұрын
I'm honestly shocked you didn't look into Elder Scrolls Online, as I think it's original PvP system of a war campaign map and the Imperial City/Sewers is a good take one open world PvP! Especially with certain campaigns putting everyone at the same level cap, forcing the game into a real test of skill and prep, as opposed to just having higher numbers!
@LifeForAiur
@LifeForAiur 10 ай бұрын
Great video Idyl! I think that pvp with default gear sets or loadouts often results in a complete detachment to your character- I agree. At the same time, pvp systems without this "equalize the playing field" results in unfair situations where now, to even engage in PvP, you have to grind for the optimal gearing to even attempt to learn PvP. A compromise has to be in order and I haven't seen many games try to implement something like removing enchantments, consumables, and other "extra" factors in order to make gearing necessary but not overly tedious. Elder Scrolls Online, for example, runs into the issue that you really need to grind quite a bit to get pvp gear sets with the optimal traits (that require time to research), and enchants. In this case, a good idea would be to disable enchants and traits and make gearing necessary, but not extremely tedious. I also do think that, this combined with a PvP arena (like 1v1, 3v3, 5v5, etc) would be a good way for players to learn to play PvP without the barrier of entry being too large and at the same time, still preserve that attachment to one's character. It's not a perfect solution, but it's something. PvP is incredibly hard to incorporate in an MMORPG and I think to do so requires some serious creativity on the developer's part. Ashes of Creation is trying to handle open world PvP with their Karma system but I'm not sure how that can work.... Another issue with open world PvP that you touched on is emergent behavior. Developers cannot predict how players, on mass, will behave over time. This is the issue with emergent gameplay that inherently involves disruptive player to player interaction.
@rickroll9705
@rickroll9705 10 ай бұрын
MMO-RPGS are about increasing your character power, if you cant do that in pvp then there isnt even a reason to have pvp in there either.
@MangaGamified
@MangaGamified 9 ай бұрын
MU online solves PVP by disallowing quick/instant travel, be attacked by powerful guards(or something like towers) that bypasses resistances and is a percent of max HP. and most if not all NPC won't do business with them, tho to remove "phonomania" status you have to pay a really huge sum of gold, even higher than crafting the best weapons. I don't play wow so don't quote me on that, but it's such a simple and if I dare say genius way of making people 2nd guess of killing other players.
@Aothes
@Aothes 9 ай бұрын
Early UO Days Full Loot PvP was just the standart. When MMOs changed to themepark ( and used gear as motivation and character progress) the formula didn't work because no one wants to loose weeks of time invested. Nowadays Albion does a nice job. With full loot and non full lot options. Also gear has the same value as Buff food in other games.
@ticklord
@ticklord 9 күн бұрын
The biggest issue with pvp I've found at least in the west is that the motivator is not to just have fun, the motivator is to make other people NOT have fun
@MuwuRS
@MuwuRS 10 ай бұрын
Using this audio in the beginning of the video while already reminiscing on early gaming memories is setting my nostalgia meter to levels I hadn't experienced since the re-release of OSRS lmao
@Tranewrekk
@Tranewrekk 10 ай бұрын
if you didnt know the name its called Trance - 009 Sound System Dreamscape
@MuwuRS
@MuwuRS 10 ай бұрын
@@Tranewrekk thank you! It was in my playlist somewhere but it's been so long I couldn't recall the name right away, but the heart recognizes these tunes immediately haha
@rexxpowercolt
@rexxpowercolt 23 күн бұрын
I agree with the title. PvP shouldn't be forced, it should be a curated experience
@preeque
@preeque 8 күн бұрын
i think eve online has a very good way of easing players into pvp. you start off in a system with a high security rating. that means there is an extremely small risk of being killed by another player. and as you character gets more developed and you progress in the game you will move into systems with lower and lower security rating with higher and higher rewards. if you want to.
@timbomb374
@timbomb374 6 ай бұрын
I feel like with PVP you can't have rewards that make you stronger over time or it's no longer about skill. Pretty much every successful PVP game starts everyone out in a match with access to the same things. Which is like the opposite of being high level in an MMORPG
@aidenwrath1402
@aidenwrath1402 7 ай бұрын
Yeah, I definitely felt this in Destiny 1 & 2. The first especially when the Thorn was a thorn in everyone’s backside and you literally couldn’t compete without it along with it being a grindy PvP exclusive quest too lmao
@antlure
@antlure 10 ай бұрын
I just miss spamming random battlegrounds in WoW sooo much bro. 😭
@zoonal-gg
@zoonal-gg 10 ай бұрын
You still can?
@slashdash846
@slashdash846 10 ай бұрын
​@zoonal-gg too many pre-mades these days
@zenpool5918
@zenpool5918 7 ай бұрын
In relation to the pvp being so unoptimized in runescape back in the day, i remember when dungeoneering came out i made a killing on f2p honour deathmatches because they released an attachment to maple longbows that awarded them something like +125 accuracy, making the maple longbow the best dps in f2p pvp even when wearing full rune plate.
@BruhZerk
@BruhZerk 10 ай бұрын
I think the natural progression out of pvp in MMOs are the newer pvp focused games, such as Dark and Darker and Escape from Tarkov. Not MMO's but still offer lots of player interactions while delivering a sense of exploration. Dark and Darker also really taps into the RPG experience with the class system. As much as I love osrs pvp I can agree it's not growing, the barrier of entry is just way too high to attract new players. The latest Deadman mode, however, was a ton of fun, so hopefully they keep doing those as it can be a good entry point to learning the mechanics without risking losing anything on your main account. Either way I really liked the video, and am hopeful that PVP won't ever go away entirely from MMO's because I'd stop playing them at that point. For me it's an important reason to play them, once I've saturated the PVE content I want to progress to the big leagues, and I can't imagine anything will ever be more challenging than facing other players.
@stormlightshield8169
@stormlightshield8169 5 ай бұрын
DMM is as it has always been. A massive joke full of cheaters and degens who will sleep 3 hours a night and have a clan of bots muling for them. It is nothing and noone cares about it. I never cared about it only saw the drama and think Jagex should stop flogging the dying horse that is pvp. PvPer's want walking cash stacks they do not attack fair fight opponents.
@imcrabby__9998
@imcrabby__9998 5 ай бұрын
I’m surprised so many og RuneScape players/content creators have never played Tibia. Please give it a try one day! Granted I haven’t played it in a couple of years but it was my first mmo I played back in like ‘99.
@TheZephyrsWind
@TheZephyrsWind Ай бұрын
26:49 Yup, kinda like Asura Strike in Ragnarok Online. I mained a champ but NEVER used asura strike when dueling since I like challenges (even if another monk/champ was using it on me). Though in WOE it was perfectly fine since, though it is a one hit KO if your build was done right, it hits only one target and in WOE you had swarms of other players.
@uchusky08
@uchusky08 10 ай бұрын
Sadly have to agree. When I started playing MMOs in Ultima Online, PVP was my driving force. Same thing when I went to WoW. Yeah, I raided, but it was because I wanted the best PVP gear. And then when arenas came out, that was my focus. Then around 2010 life happened and I stopped playing MMOs. Fast forward to Covid and WoW classic is out and I think oh yea let's relive those PVP days. Except.... it was never nearly as fun. It was already meta gamed. Everyone was way better than they used to be. No longer did I have a desire to pop into Warsong Gulch just because i had some time to kill and want to fight people, now the only reason to go in there is for the rewards. Pretty quickly I became a PVE andy. When TBC and Cata came out, I gave cursory attempts and trying to build arena teams, but it just was never 10% as fun as it was back in the day. Now I just don't really care for it. I would love to feel that feeling again, but just the way games are instantly broken down and meta gamed makes me also doubtful it will happen again in the setting of an MMO. Especially since, as you pointed out, there are now PURE PVP games that you can play to scratch that itch, and they are more varied than before. Back in the UO/EQ days, there was Counter-strike and that was about it. Now there's FPS', mobas, etc etc.
@not_milk
@not_milk 10 ай бұрын
I think it’s possible but you need an indie dev to rethink what an mmo is supposed to look like. And mmo’s are not cheap, so it will take a while to trickle up from smaller indie titles to an actual big budget mmo
@adamptacek5095
@adamptacek5095 8 ай бұрын
Of all the idyl videos out there this is one of them
@garpten7772
@garpten7772 10 ай бұрын
As a PvPer of 20 years you hit the nail on the head wpvp is what is good about mmo PvP I expected to be mad at this video but you nailed it. Most people looking in from the outside fail to get this point
@burntfish123
@burntfish123 10 ай бұрын
i see idyl video, i click like button
@IdylOnTV
@IdylOnTV 10 ай бұрын
i see positive comment, i click like button.
@lonerider5315
@lonerider5315 10 ай бұрын
U bot
@jackalo34
@jackalo34 10 ай бұрын
I recently found the channel and I've developed this mindset sp im still up at 6am to watch new idyl video lol.
@achicharron9854
@achicharron9854 8 ай бұрын
Not really a PvPer but was wondering when you'd talk about Arena mode in WoW at least as it's the main PvP scene and has a good amount of players, felt like it covers objections like build and being full pvp and wished you covered what else you think about it on the video, so at the end just felt like an oversight.
@peace-jit
@peace-jit 5 ай бұрын
I love the idea of open world pvp in wow specifically but it's almost completely based on just who has better gear and as of late wow moves so fast you never bump into other players anymore
@aBrownAmerican
@aBrownAmerican 7 ай бұрын
i actually play a runescape priavte server that has open world pvp called darklands and its actually alot of fun n balanced
@nunyabiness181
@nunyabiness181 Ай бұрын
I loved your “messsage”
@ZugzugZugzugson
@ZugzugZugzugson 10 ай бұрын
"The R is silent, shut up" lmao got me good.
@morpog64
@morpog64 Ай бұрын
The problem is that youre "building" a pvp system to a mmo with solo play as a focus. The other end of open world pvp that balances it is having a group, is asking for help, its to actually engage with the community of tge game in order to have sucess
@kaotichell12
@kaotichell12 Ай бұрын
HAHAHA the barny64 reference at the start was gold
@vytasbaltrunas3548
@vytasbaltrunas3548 8 ай бұрын
I remember back in 2006 or '07, my friends would get me supplies to level up my smithing to the point where I could smith full steel, equip that with our rune scimmies and just go to town in f2p lol
@shumatsusenshi
@shumatsusenshi 10 ай бұрын
I played Mortal Online quite a bit and I disagree about there being no progression because as you mentioned other aspects being player driven the same applies to your own progression , whether its starting out and learning all the lore, starts a profession and becoming proficient at it, or getting better at the combat system itself that is all progression Once you learn those systems the reward of being able to be self sufficient makes a huge difference. In a game like mortal the solo experience is not for the feint of heart but that doesnt mean you should be an outright loner. The amount of solo players who have also befriend others that essentially help one another are how they have found a way to get through the world and thrive. I think the best way to experience mortal is with a small group of friends or players because what most people dont understand and from my own experience 5-10 players can easily take on outnumber fights and be very proficient at it, the reason why you dont see it as often is because it relys on players fulfilling certain roles in a fight that some players just dont want to outright do at all and they rather just outnumber and "zerg" groups down with lackluster skill involved. Some might not like it but a good player with more skill in mortal can "outplay" you with little to no gear to some degree and I think thats also one of the beauties of the game. The game has a lot of politics that you doesn't necessarily have to learn but you should at least be aware of what guilds frequent certain areas of the map and either befriend them to your benefit or prepare yourself to fight them regularly while occupying their area.
@NerevarineKing
@NerevarineKing 9 ай бұрын
My favorite thing is groups of friends bullying low-level/weaker players and wondering why nobody else is playing their hardcore game.
@shumatsusenshi
@shumatsusenshi 9 ай бұрын
@@NerevarineKing it’s not forgiving that’s for sure
@NisekoiARG
@NisekoiARG Күн бұрын
I love the duality of how people who play PvE based games are getting forced into PvP, while me, who plays a PvP based game (BDO), i'm getting denied the PvP
@bamboozledbamboozler
@bamboozledbamboozler 5 ай бұрын
I mean... having pvp zones genuinely is the best solution for mmorpgs lmfao. Like making sure to mark these zones and being transparent about the difficulty is perfectly fine. If that low lv player ignores then and gets fucked then honetlt thats on them. In an mmorpg people tend to not engage in pvp until "end game". Or like games will have a recommended skill level. Pvp will never be able to be full integrated into mmorpgs. Itll always be a opt in type thing.
@Electric_
@Electric_ 8 ай бұрын
There is a way to make PVP very fun in MMO’s, but it’s very counter intuitive. WoW figured it out with Epic BG’s such as Alterac Valley back in Vanilla. Basically, you need heavy PVE elements (such as a raid boss, NPC castle guards, etc) and you need to make it not overly competitive in the sense that class balance is pursued at all cost. An MMO cannot have perfect PVP, the genre is not PVP friendly. But it can have fun PVP.
@Demonata13
@Demonata13 10 ай бұрын
>Blizzard's Plunderstorm BR >high skill combat Best joke of the week.
@IdylOnTV
@IdylOnTV 10 ай бұрын
i'm kind of a jokester
@wolfspirit12223
@wolfspirit12223 10 ай бұрын
Yea right up there with yet another inane dig at Plunderstorm.
@radandpaisley
@radandpaisley 10 ай бұрын
​@@wolfspirit12223fellas, we found the one plunderstorm enjoyer
@MrRedpanda2442
@MrRedpanda2442 10 ай бұрын
​@radthepaisley it seem like plunderstorm enjoyers are the majority
@lihavalokki5705
@lihavalokki5705 10 ай бұрын
PvP skill level is kinda set by the community around the activity. Even if a game has complex and difficult mechanics, PvP can still be easy if the playerbase are bad at it. The opposite also applies if the game is easy and simple, but the players are extremely skilled in it.
@jimmy13morrison
@jimmy13morrison 10 ай бұрын
What I like about stand in pvp is that it allowed me to get comfortable with the idea of getting attacked and it game me the skill to win against bad opponents and survive against good ones all that while being the best way for me to get arrows Also dumping dds specs at the chaos altar in the face of an ironman trying to get 43 prayers is hella funny
@NerevarineKing
@NerevarineKing 9 ай бұрын
I'm a very casual OSRunescape player who only uses the wildy when I really need it. I appreciate that the wildy has some nice rewards at the risk of being PK'd.
@JoyOfSnarks
@JoyOfSnarks 22 күн бұрын
Im so with you, in every MMO I play, pvp focused players are about 10-15% of the playerbase, but get 80% of the dev attention because of the constant whining about balance! If any of these games got rid of pvp and dedicated their dev energy to pve development it would be so much better for 80% of the players!
@caaarlos
@caaarlos 9 ай бұрын
I think pvp has a place in battlegrounds and arenas in World of Warcraft. Depending on the pop and the community of certain realms wpvp can be more acceptable than what was described here about many other games.
@Just_Flipy
@Just_Flipy 10 ай бұрын
i actually made designs for some good new battleground minigames for osrs and rs3. like for example in rs3, have a lvl system, everyone starts at lvl 1. and you can mine recourse, smith items, make potions, while another team kills ,monsters, takes control of control points (like in dawn of war) and prepares defences. while the other side uses the items to gear up, uses the slain slayer monsters to attack these control points. if you win, you get more points, but you can't hold out for long, you cant restock in the other persons area. the moment a team is "engaged" both teams can't get new items, if the enemy team wins, this system stays, so you need to go back and forth to gather your supplies back. the fun idea I had with this WAS the chaos, you can have everyone gather resources and just a few overpowered guys take control piints and that is fine. you can have the entire team fight with almost no resoucrs, and thats fine, you can steal them from the other team. there is no wrong way to play it, all you do is to play. the reason why everything is lvl 1 at the start is because you do have limited weapons and specials (rs3) you need to find your way, use range to ensare and get them, or magic to be powerfull, but slow. or melee, be tanking, but your damage can only be done one on one. and then I found out, that doing ALL OF THIS, and maintaining ALL OF THIS, is an entire game on itself, which is why for a lot of games, pvp is dying, it is just too much to make, maintain and handle. just look at osrs, they spend YEARS and it just did not work out. the concept of playing it for fun is gone because a couple of perfect players just decimate anyone trying to learn. groups of clans just go and mess your shit up before you could leanr, you need so many plugins that there is no hope for you to even try. it took me MONTHS to learn how to kill bosses in rs3, i am lovin it. but damn, i would hate to learn it, by dying, because I did not have the right plugins, wrong stats (oeps) or a new item that just came out that takes another acount to GET, because buying it will cost you a new morgage. a fix thou, for osrs, might be to focus on how to make it hard, for strong players to be in the field. maybe have them tagged. instead of tagging EVERYONE, as soon as you get a couple hundred kills, you get tagged, people can find you. this is resert every couple of months, call it an (event) or something.
@IdylOnTV
@IdylOnTV 10 ай бұрын
So the conclusion you came to here is the conclusion I also came to. It's all its own thing. And that's fine! Pvp is great, but it usually deserves to be it's own game to really do it justice.
@Just_Flipy
@Just_Flipy 10 ай бұрын
@@IdylOnTV you made great points on the pvp concept, it truly sucks that it did not work. and just like players, companies re not going to invest millions into fixing it anymore. it truly is dead, no mather how many concepts and fixes I can think of XD
@MangaGamified
@MangaGamified 9 ай бұрын
More like death of PVP in established publishers, when there's surging emotions(like looking for something) + a gap in the market = someone would eventually makes them.
@tahroo4262
@tahroo4262 Ай бұрын
PVP was popular back in the day because of two reasons... the gamer age was younger and we were angsty teens / young adults needing an outlet for our frustrations with lots of free time. Number two is that actual games that are just pvp didn't really exist.. no League of Legends or Dude Shooter 12: Battle of Duty. MMO player average age has progressed to a point where very very few of us want to pvp for any reason at all.. no reward will ever make us feel like doing it. Those who still crave it are probably already invested into something like Shooting Bros 7 or Legends of Overdots.
@zimbu_
@zimbu_ 10 ай бұрын
One thing to remember about pking in 2007 is that things like pathing were really different from modern OSRS. I have a feeling it would take a little adjusting to go back to those servers.
@speedydoggo
@speedydoggo 9 ай бұрын
Having a sensible chuckle at Idyl casually showing one of the most spoiler-ridden fights in FFXIV as he talks about general PvE
@Aondeug
@Aondeug Ай бұрын
When I think about what I want out of pvp in mmos I think about what I liked doing in WoW. Which was guild based open world pvp. We had a chat that we used to keep track on Horde settlements that were being attacked or to call out specific Alliance players with their flags on. We also spent time planning attacks on the capital cities. One time we snuck a warlock into the tram tunnel between the two big Alliance cities and left him there for a week or two. Then we had him summon in the raid parties and attacked from the trams. There were also parties who raided from the front gates. What I want out of pvp are things like that. But I'm not into full loot pvp mmos because that's just too punishing. I liked it in WoW because the consequences were just time and money. Not literally all my gear. As WoW got more focused on battlegrounds and the arena I got less and less interested in pvp. I wasn't out there for rewards or fair fights. I was out there just for player driven fun like playing Hillsbrad pingpong for hours. It was definitely frustrating at times. But that frustration I think helped fuel the desire to partake in it. The fun was seeing a high level Alliance guy destroy my little starting area and kill my quest npcs. Only for some high level Horde guys to come in and stop that nonsense. I could go and play other genres of game that are better suited for pvp, but while I like fighting games a lot a fighting game doesn't provide me what those days sacking towns in WoW did. The one thing that comes kind of close is invasions in Dark Souls. Especially Dark Souls 2. I loved the bell towers and being a rat bro and I've done blueberry work extensively.
@topijarvinen5374
@topijarvinen5374 Ай бұрын
As much as people love "open World pvp" The actual balanced and competitive pvp are things like wow arena. Sure a lot of it still comes down to repeating patterns, and playing the meta comps but that's kinda what happens anyways these days in optimized gaming regardless of the environment or scenario. People having egos and e-peens about mmorpg gameplay is kind of questionable as well when like said before it's mostly about learning certain patterns and metas, repeating them + time investment and game knowledge rather than actual "pure skill". Fps,strategy,star craft mobas or pure click challenge games require more "pure skill" than mmorpgs that's the truth. Open World pvp is much more of a scenario of a bandit, or group of bandits preying on easy victims. Kind of hard to call that true pvp or competitive or a challenge. It just so happens that people that engage in these activities still think of themselves as Achilles reborn instead of the level 5 mugger that they actually are. The worst example of this environment is runescape/osrs for sure. The pvp community being inherently dishonest is another big problem. They claim to want all this great pvp and competition and stuff but their actions say otherwise. They go even farther than that in fact. Not only do they try to portray this fake image of a honourable gladiator of sorts, then they also complain and cry about their victims and demand them to have even more risk and not sufficient protection aka easier victims and more rewards and goodies for them, while they are just allowed to maintain the same bare minimum effort and risk themselves. In runescape the pvpers cry about things like dragonhide or bulwark being too strong, while they themselves keep using the bare minimum gear just as well and maybe even teaming on top of that. I don't think they really have a leg to stand on and to complain about things when they do worse themselves while not putting any more effort either. Neither Have i ever seen any genuine attempt of "truly reviving or fixing or elevating the state of pvp" At the end of the day most of these people just want the same predator vs prey dynamic and easy victims and more loot for themselves. That's it. TLDR: They are dishonest about their intentions and wants and lie. A special case can be made for games where the whole game is about full loot,full risk pvp but that is kind of a own niche and genre of its own compared to mmos in general. Though i might add even in that environment there are still problems. It Still comes down to basically the biggest groups and most toxic people bullying/overpowering the rest so even there for the smaller or more average player it's still kinda cooked. Unsurprisingly those games never last since majority of people are put off by them, and the toxic people can't carry the games by themselves. What a shocker.
@chefshanko1
@chefshanko1 Ай бұрын
Intro background music is so nostalgic.
@prismavoid3764
@prismavoid3764 10 ай бұрын
I think the only time I really had fun with PVP in an MMO was hunting cursed energy bots in RS3. Killing them, getting 200k worth of cursed energy, then trying to escape back to Edgeville without getting killed by someone else doing the same thing was a lot of fun - though it was more "very risky PvE" than true PVP.
@Hoopaugi
@Hoopaugi 10 ай бұрын
Dogs go "bark" cows go "moo" MMORPG players go "the pvp is unbalanced!"
@birdenthusiast5421
@birdenthusiast5421 10 ай бұрын
Using the Unpragmatic Covers version of Boulevard of Broken Dreams was a really nice and fitting touch. I find that even though losing my stuff was more consequential and rebuilding took much longer back in the old days of Runescape, I minded less because you didn't have to be full-on with PVP to get lucky sometimes, the systems of it were simpler and you didn't need to put as much time and effort in to have a fighting chance... it was also before maxing out skills was anywhere near the norm lol
@FeefooTV
@FeefooTV 8 ай бұрын
omg thank you! I was trying to find the source of who did this cover!
@thunder9236
@thunder9236 Ай бұрын
The biggest thing with games in general is trying to have pvp AND pve. You have to balance classes for both game types and it's just not good. WoW has done a good job overall by differentiating how stats and abilities work in PVP and pve, but most games don't do that. Balancing one will undo balance for the other and one side will always be disappointed.
@gerryw173ify
@gerryw173ify 9 ай бұрын
The MMO with the healthiest relation with PvP is GW2 (I love the game but even if I didn't I would say it). You can get PvE rewards from playing both sPvP and WvW. sPvP gear is also completely equalized and pretty easy to find casual matches. WvW uses your own gear but its not hard to get a good build going..
@doctorsatan4260
@doctorsatan4260 10 ай бұрын
Really enjoyed this video. Lots of agreements on my end. Also remember being on 1Mbps cable internet while 80% of others on dial-up doing open world full loot pvp in UO. Always hidden advantages to be had lol
@YoyMcFroy
@YoyMcFroy 10 ай бұрын
I wish discord would get this video a billion views
@IdylOnTV
@IdylOnTV 10 ай бұрын
Fine I'll just make my own massively popular chatting app i guess 🙄
@JonesieTkoala
@JonesieTkoala 8 ай бұрын
The intro to this video is Top tier.
@Knowbody42
@Knowbody42 Ай бұрын
Protoss vs Protoss. Back in Wings of Liberty, that used to just be whoever executed a 4-gate build better.
@ruadeil_zabelin
@ruadeil_zabelin 10 ай бұрын
Hot take: i always hated pvp xD
@BruhZerk
@BruhZerk 10 ай бұрын
noob
@anyawiggins5921
@anyawiggins5921 9 ай бұрын
Same, pvp is the worst. I play rpg mmo’s for the story, not the pvp. PvP is awful!
@ultimaxkom8728
@ultimaxkom8728 7 ай бұрын
That's just a plain preference, not a take let alone a hot take. You need some assertion to turn an opinion into a take. _"X is Y"_ or _"IMO X is Y"_ etc.
@GBNationalist
@GBNationalist 8 ай бұрын
Osrs PvP accessibility; start a decade and a half ago. 😂 “It’s so ugly! Why did you do this Jagex?!”. The desperation and sincerity in that hit me deep in my soul. I agree. As much as you can possibly agree. 😂
@MangaGamified
@MangaGamified 9 ай бұрын
Open world PVP is mostly fixed by Private servers(with high rates) being able to max out quicker than your average game. If one of the gatekeepers was being high level and gear, your average private servers resolves that
@tottorookokkoroo5318
@tottorookokkoroo5318 8 ай бұрын
Well now you have just removed most of the pve content in the game by skipping leveling.
@MangaGamified
@MangaGamified 8 ай бұрын
@@tottorookokkoroo5318 That's only subjective, everyone's not you and everyone's not the same. You can still explore low level maps.
@tottorookokkoroo5318
@tottorookokkoroo5318 8 ай бұрын
@@MangaGamified Sure but "exploring" them is completely different than playing through them. And nothing i said was subjective.
@MangaGamified
@MangaGamified 8 ай бұрын
@@tottorookokkoroo5318 Friend what game shot you up to the highest level instantly? basic private servers has multiplied XP gain for starters, so I technically played through them. Even private servers cared for longevity. What private servers did u play? You're starting to sound sus knowing very little if not none about private servers. What PS did you ever played?
@tottorookokkoroo5318
@tottorookokkoroo5318 8 ай бұрын
@@MangaGamified Dude i have played tons of different mmos and even with regular xp rate you often have to skip leveling zones. If you increase the exp by 2x or 5x or 10x obviously you can do just a fraction of the zones before you are overleveled. This is just such a basic thing you would understand even if you have never played an mmo. Sure you can do level scaling of the content but that sucks. This idea of just rushing into end game to play the "real" game is ruining mmos, most of the game and fun is typically in the leveling process so speeding it up is just not a good idea.
@ARGOS-THOR
@ARGOS-THOR 8 ай бұрын
I started in tbc, but it wasnt my main game until late 2010, and i have only taken two breaks, the end of cata and the middle of wod i would drop the game if they removed/abandoned pvp. edit: valid af
@ChrisThaDonStreams
@ChrisThaDonStreams 10 ай бұрын
WTF HAPPENED TO CLAN WARS (Purple Portal) we used to have so many clans and had wars regularly….
@JordanEvansMusic
@JordanEvansMusic 10 ай бұрын
Clan wars back in the early 10s was legendary
@colinmarshall6634
@colinmarshall6634 10 ай бұрын
The clans died. I was part of that scene all the way until eoc dropped. We did like 2 fights in eoc and everyone promptly quit. I can't speak for osrs, but my understanding is that clan pvp simply never recovered from it.
@TheZeagon
@TheZeagon 10 ай бұрын
Bro nothing beats being told at school to go to clan wars when we get home and a good 20/30 of my class was there on like level 20-50combat
@appie7071
@appie7071 10 ай бұрын
People became to sweaty all the regular players got bored
@solthas
@solthas 8 ай бұрын
Guild Wars 2 has really cool PVP. You've got the 5v5 mode that's basically a MOBA. And the Realm v Realm mode that's basically open world siege warfare. Everyone is scaled up to max level so it's automatically more fair, and is easier to get into in some senses (but more complicated to learn in others). It's very rewarding (on par with other end game content), but hasn't had any real dev work put into it in ages. Makes me a lil sad.
@catpanions
@catpanions 9 ай бұрын
It took 27 minutes, but you did finally make the same argument I always do about osrs pvp. I've played since 2004, and the pking issue has and always will be power creep. People are definitely better at it now, but that would be entirely irrelevant if we were in a 2005 metagame where the only real way to stack somebody out in a single game tick was with a gmaul combo. It's truly in 2006 with 1h crossbows, void, dbow, lunars, and rfd gloves that things began to get out of hand. These things were all massive spikes in player power, and the power creep just kept snowballing from there with gwd(specifically ags) the next year. But hey, I'm just an out of touch runescape boomer. Clearly.
@kelvani
@kelvani 8 ай бұрын
as a wow player i only really do pvp for the cosmetics and bonus rewards you get from world quests when in war mode, but it's extremely funny as a blood death knight. sorry my health bar is so big and succulent.
@genma200sj
@genma200sj 26 күн бұрын
Remember that playing monopoly during your christmas gathering is undoubtedly pvp, and will do nothing but make your gathering "better"!
@CleavesonWoW
@CleavesonWoW 10 ай бұрын
Got a sub from me bro. Would love more content on spreading positivity about wow and runescape. We need more people hyping it up, rather than bringing it down. Highlight the positives and negatives when needed. I feel like the majority of us want the game to succeed, so all of our hours spent actually “matter”. But so many creators spend so much time bad mouthing their favorite game then wonder why nobody plays. The largest contributing factor to enjoyment is PEOPLE PLAYING the game at all skill levels, and NEW PEOPLE JOINING. We need the hype and the excitement back in. There are many positive things about PvP in wow and runescape that you can’t get anywhere else. Let’s highlight those.
@andrewwelker7287
@andrewwelker7287 10 ай бұрын
I love game design. I love your videos. I also love permanent deadman mode and played it for over two years and have a max cape there and shared this video with all my DMM friends. You’re absolutely right it’s completely dead, but I really enjoy the thrill of the hunt. :) And I don’t mean the thrill of hunting - I’m dogshit at PvP. I meant the thrill of being hunted. Trying to outsmart the incredibly talented and organized PvPers out there by utilizing dead content and other clever strategies. And eventually I found other people there who really enjoyed focusing on skilling and quests and minigames and collection logs! I made a lot of good friends there. :) I mean. I set down osrs indefinitely a few weeks ago. But it still warms my heart to see people talk about permanent dmm even if you only have negative things to say and they’re basically all true XD
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