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Tired of UV shells not unfolding straight and how slow Maya is at handling them? Here are two solutions I use. The Maya to RizomUV workflow can be seen in action at 2:40
It's an instant perfect result every time and has saved me hours of work especially using the bridge.
Rizom Bridge for Maya by Erik Spellerberg
gumroad.com/l/gqKcz
RizomUV
www.rizom-lab.com/rizomuv-vs/
Malcolm341 script
• Easiest Way to Gridify...
gumroad.com/l/XwoEG
My Artstation
www.artstation.com/artwork/zO...