Oh my ...TCG world will be the biggest bridge between Web 2 and Web 3.. LFGGGG !!!
@DeadRabbitCanDance2 ай бұрын
Please tell us about the following options, how they are implemented in the engine or implemented as third-party assets. 1. analogue of megalights from epic 2. analogue of constructing related animations and constructing an animation path 3. scattering and randomization according to the pattern of prefabs on the map, sticking of garbage, scattering of vegetation and ivy, hanging wires and rags, installing fences along curves, roads, pipes and joints of structures on curves 4. editing geometry in the editor - curvature, twisting, uneven flattening, Boolean operations with geometry, combining objects with different materials into one object, working with UV mapping 6. Working with procedural PBR textures in the editor and combining work with texture and shader
@LegatoCirion2 ай бұрын
He doesn't "describe the performance and stability gains". I wish he would. He just spends 2 minutes saying "There are performance and stability gains, and I think that's nice." without elaborating at all. The only concrete thing that was mentioned was "up to 40% less Application Not Responding cases". (Why "up to"?)
@kizzume2 ай бұрын
This.
@sasdasu00dfsdfardo2 ай бұрын
> 2 minute video
@LegatoCirion2 ай бұрын
@@sasdasu00dfsdfardo That's a lot of time in which he could mention more concrete examples or statistics. Right now, the video is 2 minutes and has about 10 seconds of useful content. Everything else is "I really value stability" (yes, I know, we all do) and "wow, everything that was bad is good now [citation needed]".
@kizzume2 ай бұрын
@@LegatoCirion Again, this.
@obieobbie33372 ай бұрын
They say you know you’re doing something right when you accumulate HATERS for absolutely no reason whatsoever!! TCGworld + UNITY will melt faces when she launches, watch this space!! 🎉
@CT_02 ай бұрын
Watched this whole video and here I am still waiting for my package manager to load using unity 6 LTS version...
@ZeevWexler-v5t2 ай бұрын
Wow! Amazing Josh!
@MuffinManProductions3D2 ай бұрын
The stability has been great for me as well
@thespritereport2 ай бұрын
Very cool to see TCG World featured in this! Can't wait for that metaverse!
@jasai20212 ай бұрын
crypto scam games no please interview person with a real passion for video games and not for money thanks
@Kokoro_Katana_CTKS2 ай бұрын
Wooow TCG WORLD METAVERSE looks epic!!
@kenboi27332 ай бұрын
TCG metaverse 🔥 🔥 🔥
@carryhard29182 ай бұрын
TCG WORLD 😍
@MrKinein2 ай бұрын
Never heard of this studio...
@JohnWick-se8eq2 ай бұрын
Great stuff Josh , bring on Unity 6🔥😁
@ajyf22 ай бұрын
TCGWorld LOOKS AWESOME!!! WOW!!!
@jasai20212 ай бұрын
.....🤮
@KajScopicLabs2 ай бұрын
all the biased tcgworld crypto fanboys getting hard over doodoo
@tonyboa882 ай бұрын
Love TCG WORLD😁👏💯
@attakforce932 ай бұрын
If you saw Unity 6 vs UE5.5 that's all you need to underatand despite John Ric.has been fired > Unity is still focusing on the wrong side of the game industry. I love the engine, I live thanks the Engine since I work with it BUT there is absolute NO innovation since 2014-16 ... despite I hate all those rendering pipelines that was the actual game changer ....not this crap... xD