Big thanks to Ridge for sending me this wallet and supporting the channel! Here’s the site if you want to check them out! > ridge.com/S75 Also, please let me know what you think about this more "behind the scenes" style of video! I've been trying this more and more lately and I've been enjoying making this style of content. There is a lot that goes into these videos and I think its interesting to share the story behind how it all came together.
@cloverdove4 жыл бұрын
i do miss the eye-candy cinematics, maybe have every video alternate between commentary and cinematics? just an idea
@Stratzenblitz754 жыл бұрын
@@cloverdove Thats kinda what I'm doing right now. I'm mixing in stuff like this between classic cinematics like the Arrakeen city one. That said, I think I could have more cinematic shots for these videos too. I'm still trying things.
@cloverdove4 жыл бұрын
@@Stratzenblitz75 ah, that's good to hear! i think the jool ssto did that well, the combination of cinematics and commentary
@mogol1094 жыл бұрын
Why was your arm shaking so much showing off the wallets?
@Stratzenblitz754 жыл бұрын
@@mogol109 My hands are just shaky. If I hold them in front of me and try to hold them still, they shake a bit. Its worse when I pick things up.
@Alyosha154 жыл бұрын
you forgot to add stripes, they make rockets go faster
@marcus757fugaming72 жыл бұрын
What!
@liquidmech17272 жыл бұрын
and red
@HangarGangOFFICIAL2 жыл бұрын
@@liquidmech1727 Warhammer reference
@merf55492 жыл бұрын
I Hope this Is a joke , it’s a joke right?
@HangarGangOFFICIAL2 жыл бұрын
@@merf5549 bruh no it's facts stripes and flames make things go faster
@D.C.7.34 жыл бұрын
7:40 Yes, 764 Gs is "slightly higher" than 1
@calebhouston57994 жыл бұрын
Only slightly...
@AbsoluteHuman4 жыл бұрын
I mean, on the universal scale of things... It's far less than from 0 to infinity!
@TheOddHog3 жыл бұрын
How can you actually see the amount of Gs higher than the number on the gauge.
@bingus4543 жыл бұрын
I mean I could survive that easily
@theholypeanut81932 жыл бұрын
Yes, 764x more is slightly...
@capnrotbart4 жыл бұрын
Actual Title: Animating Text in KSP
@Stratzenblitz754 жыл бұрын
I had too much fun with the b roll, I'll admit :P
@ClemensAlive4 жыл бұрын
I have questions... at first: ..... WHY?!
@siriusk14534 жыл бұрын
Why not?
@wyldcat93964 жыл бұрын
@@siriusk1453 Exactly
@Stratzenblitz754 жыл бұрын
Its not about why, its about why not!
@alexsiemers78984 жыл бұрын
Engines are too unreliable
@DJTrainBrain4 жыл бұрын
@@Stratzenblitz75 The Kerbal Space Program is not about why, it's about why not! Why is so much of our spaceflight dangerous? Why not marry safe spaceflight if you love it so much?! In fact, why not invent a special safety high-impulse decoupler that won't cause you to be flattened to a dime's thickness on the way out, because you are fired! - Not you, Bill, you're doing fine. - Yes, you! Cargo bay! Your stuff! Down the crawlerway! Launch pad! Rocket! Goodbye!
@sigstackfault4 жыл бұрын
The absolute lunatics at Ridge actually sponsored this madman.
@ovrsurge46894 жыл бұрын
Not the weirdest ridge sponsor i've seen. That award goes to tomatoanus with code ANUS. Apparently the staff at ridge found it hilarious and ok'd the code.
@darkySp2 жыл бұрын
@@ovrsurge4689 I respect every business that supports a guy named tomatoanus, especially with videos that have titles like "speedrun to overdose Mama Murphy in Fallout 4"
@erictheepic50194 жыл бұрын
Two things I really enjoyed about this video: 1) The satisfaction of someone having done some math in regards to engineering, and having it work out perfectly. This stage should have a DV of 3000 m/s, and what do ya know? 3000 m/s on the dot. 2) With just about every insane mission profile in KSP involving many hundreds of parts, I quite enjoy when the first stage(s) detach and you can feel the performance of the game get better. :P
@photonicpizza14664 жыл бұрын
@N. Warner Never too late to learn! There are loads of great resources online. One of the best for maths is Khan Academy, their videos are incredible.
@MandMs05 Жыл бұрын
@N. Warner Did you ever go on to learn trig for KSP?
@SD11A4 жыл бұрын
Stratzenblitz and Bradley uploading at the same day i'm gonna scream
4 жыл бұрын
same
@Stratzenblitz754 жыл бұрын
I swear its a conspiracy. I don't know why our upload schedules have synchronized for this.
@RpattoYT4 жыл бұрын
@@Stratzenblitz75 _Ask Bradley, if he's also on his period. That would be the mother-load._ Ew.....
@Avetho4 жыл бұрын
@@RpattoYT I don't know how to feel about this.
@RpattoYT4 жыл бұрын
@@Avetho Hey maybe you're in sync too or maybe it's just us girls...
@dunodisko22174 жыл бұрын
6:07 Stratzenblitz, the only guy who can turn an angry bush into a frag grenade.
@Kaebuki4 жыл бұрын
Whenever you do a crazy video like this, I feel bad for your PC XD
@thedepression9504 жыл бұрын
When my laptop even cant candle roblox
@alexanderpadeyev58464 жыл бұрын
@@thedepression950 I Can Handle Legends Of Speed In My Phone
@thedepression9504 жыл бұрын
@@alexanderpadeyev5846 Wow
@alexanderpadeyev58464 жыл бұрын
Also 3008 But A Little Bit Slowly
@thedepression9504 жыл бұрын
@@alexanderpadeyev5846 you must be rich or something
@gonun694 жыл бұрын
I'm kinda surprised that craft didn't burn up immediately with such high speeds at such a low altitude. Impressive as always!
@Stratzenblitz754 жыл бұрын
Its only ~1000 m/s, which is much lower than what would cause heating damage. I also found it interesting that this didn't cause any heating damage. I was expecting to have more issues with this part of the mission so I'm glad it went relatively painlessly!
@britishneko39062 жыл бұрын
@@Stratzenblitz75 ah yes *Painlessly* I wonder what those kerbal felt going from 0-100 in an instant
@morgansmith15292 жыл бұрын
@@Stratzenblitz75 I imagine it is because the craft moved so quickly that by the time 1 physics frame had passed, the payload had already left the denser part of the atmosphere that *would* have caused heating damage if the game ran faster
@elopeous32854 жыл бұрын
I love that TIMED decoupler scene. Genuinely awesome. also, man's just flexing his threadripper right now.
@Stratzenblitz754 жыл бұрын
Thanks! Ioved making the B roll for this video, it was great. Also, I don't have a thread-ripper (sadly), but I am running a Ryzen 3900x which is still pretty good. Its alright at KSP and really fast at video rendering which I love.
@m.streicher82864 жыл бұрын
I liked seeing the math and thought process behind this. It's way more entertaining than just the run.
@thesentientneuron65504 жыл бұрын
You know, this is actually a very useful way to get things into orbit.
@Stratzenblitz754 жыл бұрын
Decouplers aren't more mass efficient than orbital rockets I think, but they should be better if you want to go further. Like interplanetary.
@thesentientneuron65504 жыл бұрын
@@Stratzenblitz75 This way, you wouldn't require massive, laggy rockets just to got your interplanetary spacecraft to orbit. Makes testing them much less time consuming too. Could you please elaborate how you did the calculations for your successful decouplers to orbit ship? How did you figure out the delta-v needed to escape the atmosphere?
@Stratzenblitz754 жыл бұрын
@@thesentientneuron6550 Yes! Fortunately, the math is quite simple. First, make your payload and figure out its mass (for example, lets say our payload is 2 tons). Next step, figure out how much velocity you need. For kerbin escape velocity, you need 3400 m/s, so lets you use that. Next, figure out the impulse you need. The change in momentum is just the mass times the velocity, so 3400*2000 = 6800000 N*s. Since the hydraulic detachment manifold provides 4500 N*s, you will need 6800000/4500 = 1511 decouplers. To cut this down, I've learned that you can use physics timewarp to increase the decoupler impulse. With 4x warp you could get it down to 377 decouplers. Yea that's still a lot. I think a rocket would be better suited. You can certainly make a rocket for less parts.
@thesentientneuron65504 жыл бұрын
@@Stratzenblitz75 Thank you! I'd like to try it out nonetheless to launch something useful. Have you tested out separators too?
@Stratzenblitz754 жыл бұрын
@@thesentientneuron6550 Good to hear! I hope it goes well. What do you mean by separators?
@agtshaw4 жыл бұрын
Next: reaction wheels to orbit
@realtired36704 жыл бұрын
he could use the same catapult trick as in the jet engines to orbit
@mytiliss6824 жыл бұрын
@@realtired3670 trebuchets gone too far
@Stratzenblitz754 жыл бұрын
I think I could do that. I want to give it a try at some point.
@agtshaw4 жыл бұрын
@@realtired3670 thats what i was thinking
@agtshaw4 жыл бұрын
@@Stratzenblitz75 certainly possible
@tristianity85294 жыл бұрын
Incredible, the fact you even attempted something which seems impossible and actually did it. Madman
@beaclaster4 жыл бұрын
Strat: shows the equation Me: Fat (Fdt)
@Stratzenblitz754 жыл бұрын
Integration of force can indeed be very fat.
@wyldcat93964 жыл бұрын
Why is Stratzenblitz's reply supposedly 5 minutes before the comment itself? Is youtube being drunk OR IS HE A TIME TRAVELLER
@JetfireBlak4 жыл бұрын
@@wyldcat9396 Because the timestamps of replies load in when you view them, whereas the timestamp for the comment loads when the comment section loads. The 5 minute difference you saw is the time between the comments loading and viewing the replies to it.
@wyldcat93964 жыл бұрын
@@JetfireBlak ah
@alt87914 жыл бұрын
Whenever there’s physics in a video I try to force myself to watch it. This one, I actually kinda almost sort of understood! I feel very accomplished.
@Stratzenblitz754 жыл бұрын
Thats good to hear! If you ever want help with physics, feel free to come to my discord server and ping me. I'm always more than happy to help!
@siriusk14534 жыл бұрын
Stratz and Bradley upload in the same day . Is this Staged?
@realtired36704 жыл бұрын
maybe, but the decouplers sure were
@WasatchWind4 жыл бұрын
check yo stagin
@snigwithasword12844 жыл бұрын
You built a space gun! Been quite a while since I've seen someone try that!
@lost4468yt2 жыл бұрын
2:03 that flickering on your MATH thing is caused by z-fighting. Z-fighting occurs when two polygons are being drawn on the *exact* same plane. Because of how rasterization and floating points work, depending on the camera angle, distance, etc, some parts end up being in-front while others behind, and when you change the camera etc this changes rapidly, as you can see. To fix it, just offset them ever so slightly, e.g. 0.01 will often be good enough. But do note that the offset in a game like KSP, will be dependent on the distance from the camera. If they're right in-front of you, 0.0001 might be good enough. But if they're that far away, it might need to be 0.1 or something. But it's easy to fix.
@hubertguilmain32864 жыл бұрын
propulsion department : fuel engine is too difficult stratzenblitz75 : use decouplers propulsion department : ...... stratzenblitz75 :stonks
@fiveoneecho4 жыл бұрын
This. This is why I love KSP. The amount of fun you can have with a simple understanding of physics is amazing! Wonderful video!
@Saturn_574 жыл бұрын
Stratzenblitz: proceeds to make a rocket of decouplers* Me: .... My computer: -_- Me: good. considering that my computer can't even handle dropping an uncoupler in the game but ... Lets try :) Ps: true story
@jbritain4 жыл бұрын
Strat == sellout confirmed!!!1!!111 In reality, really cool video - I’m loving this new style that goes more in depth with the maths!
@TeraV Жыл бұрын
You can think of each decoupler as a stage with an engine outputting the force equal to the ejection force and consuming its propellant in 0.01s. Total delta-V scales with propellant in a logarithmic relationship, so even though the individual impulses keep getting smaller and smaller, it's the impulses approaching zero, which means the total delta-V always increases.
@kerbonaut20594 жыл бұрын
Bruh madlad got a sponsor, damn!
@greentea13964 жыл бұрын
2:03 *M A T H*
@Pyxis104 жыл бұрын
*Cue horror music and cheap B grade screaming.*
@ottohowe30214 жыл бұрын
I love how you walked us through the math.
@Daniel-dp7ey4 жыл бұрын
*mentions SWdennis* me: oh no
@siriusk14534 жыл бұрын
At least it isn't Danny 2462- oh wait he actually mentioned that in his 3 part challenge
@MartinMizner4 жыл бұрын
Never forget that officially SWDennis did it first.
@Stratzenblitz754 жыл бұрын
You can do anything with mods. To my knowledge, this is the first time it was done in the stock game.
@j.r.73394 жыл бұрын
Awesome! An entirely new layer of Video Quality for you!
@imazekk7524 жыл бұрын
people : "video games makes you dumb and violent" Stratzenblitz76 : "so here is a complete and accurate mathematical system on the physics of a videogame universe, creating a whole new study of forces"
@SameBasicRiff4 жыл бұрын
Seriously this is just about my favorite YT channel. Thank you for every video!!
@bottlekruiser4 жыл бұрын
You've discovered something amazing! Again!
@WasatchWind4 жыл бұрын
Really great quality in this video. I hope your channel skyrockets at the launch of KSP 2.
@Stratzenblitz754 жыл бұрын
I'm very excited for KSP 2. As hard as they will try, they won't stop me from breaking the game ;)
@ladyellen79934 жыл бұрын
This mans gets a cleaner orbit with decouplers than I have ever managed with actual rocket engines
@maxreimer10884 жыл бұрын
I really enjoy this „teaching/explaining “ style videos. However i hope we will see another Musikvideo sometime. Nothing beats the „Duna using Elektrik Power“ video. :) Anyways, Im glad to see you getting a sponsor, you deserve it! Keep up the great work!
@Stratzenblitz754 жыл бұрын
Thank you, I've got some more cinematic video ideas coming up! My channel is bouncing between these kind of videos and the music videos so I hope its been a good balance.
@ticklemesenpai4474 жыл бұрын
I really love these conceptual videos with the mathematic explanations.
@Cby05304 жыл бұрын
The editing is hillarious, the math relatable, the mission amazing
@MrCool-lo3ls2 жыл бұрын
First you subject bill to to over 500g, then you deorbit him without a spacecraft and then you land him in a tower. You are a madman.
@michaelcardinal85614 жыл бұрын
This mans computer is on another level
@znek42884 жыл бұрын
He really pulled a dude perfect with gliding into that control tower from space
@Halbostfriese4 жыл бұрын
One can only imagine the amount of effort that went into the ingame footage... Outstanding work, as always! :D
@scarfbandit1774 жыл бұрын
I really liked how you showed your design process in this video & used a nice spreadsheet- entertaining and educational:))
@omnithea4 жыл бұрын
Oh my, this is . . . incredible. You and Brad have different styles i think, Brad uses hard parts to do hard things, and you use bonkers parts to do "easy things" but they aren't that easy due to the bonkers parts.
@Stratzenblitz754 жыл бұрын
Thanks! I will admit brad is much better at optimization than I am. Brad is one of the best in the world at crazy optimizations in KSP and for that I admire him. On my side, I mostly find odd things about the game and try to learn about them. I don't like the optimization part of it as much so I'll leave that for others.
@ecogreen1233 жыл бұрын
Stratzenblitz: "there is no way i can do this" *a few moments later* "anyway so i did it"
@mrcalvinator03 жыл бұрын
Upon launch, our kerbal is instantly liquefied, creating a delicious beverage for us to enjoy on our short trip
@untitleddocument86513 жыл бұрын
Yaaaaay, going to orbit on a space gun and landing on a tiny platform. I have watched this video several times, it is very good.
@pikpikgamer10122 жыл бұрын
Can’t wait to see what madness you will do once KSP2 is out
@cloverdove4 жыл бұрын
that's stupidly impressive. you keep outdoing yourself, every video more insane than the last. keep up the work!
@linecraftman39074 жыл бұрын
I mean the only logical thing to do now is to speed up 1 kg part to light speed. It would only take 119917 decouplers, plus you now have the sponsor money for epic NASA computer to run that
@kalj74 жыл бұрын
Super cool video and accompanying calculations and explanations!
@Stratzenblitz754 жыл бұрын
Thank you! I hope you learned something, or at least found something new to do in KSP
@antonsch254 жыл бұрын
Somehow you still find ways to blow our minds🤯👍
@Agent-ic1pe4 жыл бұрын
Just saying, the intro was awesome. Very cinematic and matched the commentary.
@ManiakPL222 жыл бұрын
you know you are an advance KSP player when you whip out the spreadsheet
@1000-THR2 жыл бұрын
This a very good video. This was very high quality in my opinion.
@manvslife2714 жыл бұрын
Scientists: You can't just put a bunch of explosives under a payload and detonate to launch something into space, you need a slow burn Stratzenblitz75: *I am about to do what is called a Pro-gamer move.*
@patrickharrington93944 жыл бұрын
I mean, it's basically just Project Orion but with fewer thermonuclear devices and less unnecessary mass in the form of protective equipment. :D
@jpase4 жыл бұрын
@@patrickharrington9394 And with only two detonations
@oceanbytez8474 жыл бұрын
to be fair you actually could. doing this and having your payload in one piece? That is impossible lol.
@dsdy12053 жыл бұрын
@@patrickharrington9394 see: thunderwell
@i_eat_glue93223 жыл бұрын
Same with russia **super orion**
@chrsfincher4 жыл бұрын
Lol was not expecting the ridge add at the end but way to go man. I'm always down for more efficient content whoever is paying to make it
@Pacca644 жыл бұрын
I love it! Everything about this video feels so fresh and fun! Keep it up :3
@snosibsnob39304 жыл бұрын
Congrats for your first (?) sponsor!
@Stratzenblitz754 жыл бұрын
Thank you! Yes, this is my first sponsor.
@jakubmejzr39174 жыл бұрын
Honestly, I really admire how much effort you put into that. But if it was up to me, I would keep stacking them until I reached the goal :DDDD
@thatsomeone38184 жыл бұрын
It's simple, place so many decouplers it becomes a space elevator, which you can then decouple yourself right at kerbo-stationary orbit.
@tomlischke27264 жыл бұрын
I can’t even do boosters & engines to duna, and my dude uploads this
@jrund13552 жыл бұрын
This intro is so cool and neat.
@eggbun4 жыл бұрын
Holy kraken that productions ramped up
@halogeek62 жыл бұрын
Okay either a that tower landing was some next level flex. *OR* it was a fluke.
@joelnord46994 жыл бұрын
what an absolute madman
@tmbottegal3 жыл бұрын
This is basically shooting someone out of a cannon into orbit. Well done.
@halyoalex89423 жыл бұрын
Aka: "The most convoluted and Kerbal way to get to the runway island"
@bleach-chan31994 жыл бұрын
Dude, the part at 2:42 was pretty cool ngl
@raikkappa234 жыл бұрын
Daaaamn stratz, finally got a sponsor! Congrats!
@Stratzenblitz754 жыл бұрын
Thank you! The Ridge was a pleasure to work with. While most other companies demand an ad at the start of the video, the Ridge let me integrate at the end like I wanted to. Overall, I'm pleased with my partnership with them.
@the_HoDeok4 жыл бұрын
Incredible! :)
@carrotylemons11904 жыл бұрын
Most video’s: wow only 0.000001 kg This video: let’s just strip mine a small moon to build this rocket
@fridaycaliforniaa2364 жыл бұрын
So, now this is ScottManzenBlitz 😂
@spudthespudgungamer7112 Жыл бұрын
A writhing mass of decouplers
@Electric_Bagpipes4 жыл бұрын
you weren't kidding in that stream... nice!
@nominalaerospace22584 жыл бұрын
Meanwhile, I cannot properly fly a MiG-15 through the Monte Karlo Course. YOU ABSOLUTE MADMAN.
@NovaSilisko4 жыл бұрын
Soooo, that force number. It's definitely the direct input value used for the Unity rigidbody's AddForce function, applied using the ForceMode.Impulse setting. The documentation describes it as such: "This mode is useful for applying forces that happen instantly, such as forces from explosions or collisions. In this mode, the unit of the force parameter is applied to the rigidbody as mass*distance/time.". Being that "instantly" for a physics engine really means "within 1 physics timestep", then it can be assumed that the physics timestep is set to 0.01 seconds. (docs page: docs.unity3d.com/ScriptReference/ForceMode.Impulse.html) Also, good old radial decouplers. Some of the handful of remaining models of mine that haven't been replaced in the intervening 8 years incidentally, and still finding new tricks after all that time. I don't watch much KSP content anymore, but your dedication to the madness always keeps me watching.
@Stratzenblitz754 жыл бұрын
Very interesting indeed. That perfectly explains what I observed. Thanks for the information NovaSilisko! And especially thank you for the work did in this game. You gave the Kerbol System its charm
@NovaSilisko4 жыл бұрын
@@Stratzenblitz75 😭
@TheDarkEcho64 жыл бұрын
Outstanding. I will be expecting you to get hired to NASA any day now.
@Humanoidmp4 жыл бұрын
Congratulations! You invented space cannon
@fribigy473 жыл бұрын
7:48 you're welcome
@Ev3rardd4 жыл бұрын
Basically, you've created a bullet with a kerbal payload.
@pop5678eye3 жыл бұрын
The first video I saw from SWDennis was building a Kraken decoupler tower.
@quadg52964 жыл бұрын
Now turn on G effects for Kerbals and Bill is reduced to instant strawberry jam. Turn on g effects for structures and the whole thing is reduced to 2 thin pieces of metal full of strawberry jam.
@cadetkohr55082 жыл бұрын
Getting into orbit with what is effectively an artillery cannon.
@spacenorman86244 жыл бұрын
I fully expect a "Only decouplers to Minmus and back" video from Bradley Whistance in the near future.
@Stratzenblitz754 жыл бұрын
Not if I get to it first!
@KrazyKaiser4 жыл бұрын
It's like firing a cannon that then fires another cannon at the apex of the cannons arc.
@highfivedog23363 жыл бұрын
Bill has just completed the highest free fall in human history
@arshaanalamkhan4 жыл бұрын
I knew that someday somehow this would happen I wasn't wrong
@God-ch8lq2 ай бұрын
thats unironically a really good way to get a quick burst of speed when needed i added decoupler-based boosters for quick bursts of speed in some of my fighter planes, it allows me to outrun basically every missile in bdarmory and most of its addons, i also use it when atmosphere is thin and rapiers dont provide much thrust but dont autoswitch to rocket mode yet, pop the decouplers and my apoapsis is at 80-ish km u need a metric fuckton of decouplers tho i like to use decouplers to send ion-powered craft into orbit and to circularize em, why? cuz its neat but the main use of these bad boys is in some of my shuttles, i have a decoupler-assisted takeoff cuz a disposable HDM-filled module gives u a fuckton of delta-V instantly
@TheFirstNellah4 жыл бұрын
Me at 9 minutes in: "yeah, well, at least THIS one isn't gonna land on top of the VAB" Me at 10 minutes in: ಠ_ಠ
@iCore7Gaming4 жыл бұрын
Next step, Eeloo and back with decouplers
@Etropalker4 жыл бұрын
So, if you added a fairing around the whole thing at the start, add a little extra power, and waited for the mun to be in the right spot, you might win a bet against an armourer.
@Stratzenblitz754 жыл бұрын
Are suggesting a mun gravity assist? Because if so, that is certainly possible. I've actually done that before with a decoupler cannon, but opted for this approach in the video because the mun gravity assist orbit is ultimately unstable.
@Etropalker4 жыл бұрын
@@Stratzenblitz75 No, I was just making a Jules Verne reference, which would be to pass the mun and return
@trigger7ff64 жыл бұрын
this is like some sort of twisted alternate dimension ksp where instead of adding more boosters you add more RPDs
@dr.strangelove61184 жыл бұрын
this is madness
@GuybrushKerman4 жыл бұрын
Ridiculous. I Love it.
@yushili11043 жыл бұрын
The thumbnail looks like some weird protein structure
@YICHEN-k8h6 ай бұрын
LOL
@ur_pilot_4_2day823 жыл бұрын
next this man is gonna go to the mun and back using only the push of an antenna extending
@d.thieud.10564 жыл бұрын
This has to be one of the fastest and easiest ways to orbit once you've built the craft
@Stratzenblitz754 жыл бұрын
Yea, I'm thinking this will have some potential for low mass missions since you can get a ton of Delta V out of decoupler stack.