An interesting game that actually does something rare on Genesis, which is display a basically full-screen-width HUD entirely made of sprites rather than using the window feature or even just a few sprites for the HUD that don't cover basically full horizontal width of the screen. Doing the HUD with sprites like this allows the game to always have two proper background layers behind the HUD, which it might surprise some people to know is not otherwise technically possible on Genesis, not even when using the window feature. And the developer just took the chance that there won't be too many instances where the sprites go over the per scanline limit and cause some dropout/flickering. It doesn't look that bad even when it does happen here though, because the Genesis can prioritise these HUD sprites over any other sprites so only sprites on the same horizontal lines as and/or passing behind the HUD will dropout/flicker. And, since those sprites are usually behind the HUD anyway, it makes any dropout/flickering on them less noticeable. You can see a couple examples of this in practice with the wasp boss at 15:13 and the orb boss at 25:11, although it's usually much less noticeable during the rare instances when this is happening in the rest of the game. Just something I learned about Genesis recently and now I suddenly see an example of it here.
@Pinovski10 ай бұрын
Thanks
@jakeconer9 ай бұрын
I find it kind of weird that TierTex is actually pretty good with technical accomplishments, but are not good at making good games.
@inceptional9 ай бұрын
@@jakeconer I've seen that quite a lot in my time. I think that's possibly sometimes a case of programmers calling the shots over actual talented game designers maybe. There's so many extremely skilled programmers out there, but that does not automatically mean they will be great game designers too. Sadly, too many of them can't seem to accept that in my experience of interacting with a whole lot of them over the last few years, and they create a bunch of meh stuff that's technically impressing some other programmers or whatever but is ultimately not really fit for anything beyond that. This is especially rampant in the modern SNES indie/homebrew scene imo, while seemingly nowhere near as much of an issue in the modern Genesis indie/homebrew scene. Great for all the Genesis fans, but not so great for all the SNES fans. Hopefully that will improve in the future.
@persona839 ай бұрын
Interesting. Thanks for the info and the time marks.
@aqarius57409 ай бұрын
@@inceptional its interesting you see this as a rare bit of ingenuity rather than the naivety it probably was.
@guillermoconesa554910 ай бұрын
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@venom747994 ай бұрын
Best thing about this game is the intro music.
@Windavinci9 ай бұрын
Capcom don't recognise this game so it says a lot
@Marvel_Polaris9 ай бұрын
I ONLY had part 1 which was 🆒 👍🏼
@murder.simulator9 ай бұрын
Why did they mess with the sword attack animation? Looks more like a lightsaber swing than a flash of steel
@SamArt66075 ай бұрын
True, it’s sucks compared to original
@savageboi19945 ай бұрын
In the settings, there is an option to switch the sword attack to the original.
@persona839 ай бұрын
I never understood the hate against this game. It's a nice and faithful sequel to the original. Something I like a lot is the devs were careful to let the player choose between the classic sword and the new reimaginated one.
@venom747999 ай бұрын
It chugged like crap, the gameplay is lazy and slow and the environment is bland and forgettable.
@Bloodreign19 ай бұрын
It wasn't Strider, Capcom would thankfully come to the rescue in the late 90's with the first games true sequel that played much like the original game, and a choice of 2 playable characters once Hiryu finished the main game.
@ACLMSC4 ай бұрын
Strider was so awesome this game just didn't compare. Strider 2 had more depth but you had to reset your expectations to enjoy it.
@CopiousDoinksLLCАй бұрын
@@venom74799 You are right but the thing is: this game came out during the age of video rentals. Nobody really cared that it played like shit - it was _different_ and it only cost $3 to rent over the weekend. If you didn't like it you could just write it off, throw it in the corner and go back to playing NBA Jam or Landstalker, no big deal. That's why there were so many games like this back in the 90s.
@darkerfalcon37478 ай бұрын
Despite being developed by these: 0:38 incompetents, the Genesis version is the most decent version of Strider Returns.
@Cruor343 ай бұрын
Never knew this existed, and I played Strider a bunch as a kid. Graphics are weak for 1993, they would have been ok in 1989-1990 but by 93 people really knew how to work with the Genesis and its limited colors on screen. Music and sounds were weak too. Level design is.... odd... but then again you had robots and dinosaurs in the original Strider so ok I guess. Other than that, gameplay seemed ok to me, not as bad as I have seen people in the comments say it is.
@northprime_unlimited4 ай бұрын
This is definitely not Capcom quality. I would take the NES version over this one. The saber swing alone looks cheap.
@Longplayforever9 ай бұрын
Good Old strider you Can never go wrong With This game i really dont understand why there is so much hare about This game
@ecernosoft30967 ай бұрын
tiertex sucks, that's why
@Amethyst_Friend10 ай бұрын
Rather like Switchblade 2, but with more climbing abilities for the player.
@Elias99100014 күн бұрын
Just to be in mind, everybody, that this is NOT the true sequel to the 1st Strider game. The true sequel was released in 1999
@linogroff8414 ай бұрын
Un cyber Tyrannosaurus? Io volevo intendere un boss.
@mikef88469 ай бұрын
So dark . . so ugly. It looks like the backgrounds were originally designed for a different game, then they slapped the Strider license on it.
@keironhiggspoet13 күн бұрын
The voice samples are particulary good, but I really struggle with this game and the second level for myself is hideous to beat. in a way too you can tell this is done by European programmers as they insist in using that hideous screeching noise for the which was a staple of many EU games on the megadrive back in the 90s.
@02drpyro5 күн бұрын
This game was a disgrace for Strider Hiryu’s name
@zorilla03 ай бұрын
You think you're better than me? You think you can just come in here and play Sega Genesis any time you want? You're wrong! This Dreamcast keyboard is outdated! You're outdated! This whole damn house is outdated! You're goin' down! It's time for- it's time for retribution! That's what it's time for!
@mikaelandersson12884 ай бұрын
The graphics looks like crap compared to the previous game.
@museeass14969 ай бұрын
❤❤❤❤😊😊😊😂🎉 hi 😊👋🏻
@Antonio-hx7yh9 ай бұрын
what a trash of a game, programmed only to take advantage of original's Strider fame. Everything is unprofessionally done, the final boss is Meio standing still, even the "the end" screen is bad
@Cruor343 ай бұрын
And in the original he died in 3 seconds if you had a quick thumb, not really much better. I'm not saying this isn't flawed but the original Strider certainty could have used a few patches if we had those back then.