For those of you who is wondering what is the name of music used in the beginning of the video it's Ambulo - In Orbit
@gannongraysen97493 жыл бұрын
you prolly dont care but if you guys are stoned like me during the covid times then you can stream pretty much all the latest movies on instaflixxer. Been watching with my brother for the last couple of months =)
@malcolmzaid24433 жыл бұрын
@Gannon Graysen definitely, I've been watching on InstaFlixxer for since november myself =)
@FirstnameLastname-jo3zd2 жыл бұрын
For the leaf cutout you could also import the img as a plane and then use the knife tool to cut it out, it would had been faster.
@adam-xo4xv6 ай бұрын
or just keep it as a plane, and add subdivisions to the plane for extra shape to it. its unnecessary to do it this way, especially in games
@Snowaxe3D3 жыл бұрын
I have been making trees the hard way, I had no idea about this add-on, I wonder what else I am doing the hard way, :D thanks
@katyusha062 жыл бұрын
One of the best tree tutorials.
@Omapk Жыл бұрын
This is the best tutorial for trees, thank you so much
@somnathbiswas34052 жыл бұрын
u really helped me a lot..great and amazing teacher u r plz carry on like this..will always support u sir...love from INDIA
@Groovingforwardatx3 жыл бұрын
Love your teaching style! I find the speed of your voice/ the volume and chill music choice relaxing and it make it easier for me to pay attention/ learn. Do you have an instagram or facebook?
@JonathanKron3 жыл бұрын
Hi, thank you for your nice words :). Currently, I don't have any platform other than youtube. But that might change soon.
@Futureblur3 жыл бұрын
I needed this tutorial. Thank you!
@jeensokol2 ай бұрын
Thank you so much, it was really helpful!
@yusukesuri.31783 жыл бұрын
This really helped me a lot💓 Keep it up
@garageagle4 жыл бұрын
Awesome tutorials!
@Villio.3 жыл бұрын
Wait it can't be that easy?...u are god
@ArtfulRascal8 Жыл бұрын
EXCELLENT tutorial! THank you!!!
@Nawaraleissa3 жыл бұрын
very good tutorial but i cant get the leaf colors to change for some reason they are grey
@innopace4 жыл бұрын
intuitive tutorial ! thank you
@alperg11424 жыл бұрын
Thanks.❤😊 How do it Maya style Lattice based wind animation for leaf & How do it Bendy 3 axis leaf body rig with realistic weight paint balance.
@BartolomeTV3 Жыл бұрын
how to show again the panel for sampling add tree. I accidentally close it.
@PaulChabot4 жыл бұрын
The tracing part was so helpful! For some reason, I was using a plane across the entire leaf, then subdividing and shaping... what a mess... Thank you!
@kasimo132 ай бұрын
how do you make the leaf instances real?
@Manas-co8wl11 ай бұрын
I'm assuming this works for alpha cutoff/blend leaves as well..
@cicellion7183 жыл бұрын
awesome tutorial! thank you
@portalj123 Жыл бұрын
how can i convert the leaves to a mesh?
@thenunix4 жыл бұрын
Awesome!
@j1sh6953 жыл бұрын
Thanks for this tutorial. I was wondering what your render settings were/any lighting changes that were done for the final product?
@JonathanKron3 жыл бұрын
Hi, I didn't do anything "great" for the render. I think I just used an HDRI and the default render parameters.
@amirrezasayah57794 жыл бұрын
Awesome like always ;)
@sket_h65734 жыл бұрын
This is great!
@JonathanKron4 жыл бұрын
Thanks :D
@ronydey26964 жыл бұрын
GREAT TUT'S
@andreacamardo5722 Жыл бұрын
I have a problem, when I want to reunite the trunk with the leaves the texture of the wood changes me and becomes flat and the color solid, how do I solve it?
@MultiArtartart4 жыл бұрын
love it. thanks!
@joapo9 ай бұрын
2:38 how i open this window
@ghjuvannniprofizi54622 жыл бұрын
when i do like him in the video add .curve. i dont see tree gen?? is it normal ?
@judofernando82982 жыл бұрын
my leaf emit light, how to reduce it.? please help
@sampulver90542 жыл бұрын
I know the model itself would import into unity but how much of the shader would be imported to unity. would the translucent shader be applied for example?
@martagutmane91742 жыл бұрын
from my experience I have always had to redo/adjust shaders. my models always import with basic materials with only the color staying, if there was an image texture I always have to add that again. Would also love to know if anyone knows of a way to maybe transfer some blender shaders into unity. I know basic render pipeline has a completely alien shader system, usually use the URP where at least i kinda understand how to make shaders xD
@goatbiryani69373 жыл бұрын
is there any way i can get rid of the leaf on the bottom of the trunk?
@JonathanKron3 жыл бұрын
This leaf will not show up in the render. It's only the instanced object. If you want to get rid of it (also in viewport) you'll have to convert all leaves to real geometries and then delete it (Ctrl + a -> make instances real)
@dpredie4 жыл бұрын
is it possible to bend the trunk to create a bonsai?
@JonathanKron4 жыл бұрын
When you create the tree it's a curve object. So if there are no settings in the create panel to bend it you can still bend it manually
@PolarTitan3 жыл бұрын
What is the polycount for something like this? Looking for lower poly for in game engines and I am curious what this is at
@JonathanKron3 жыл бұрын
The polycount is pretty much the number of leaves. So in my case I was looking at around 10,000 faces
@xanecosmo50613 жыл бұрын
You voice sounds sweet.
@Vemaaa3 жыл бұрын
How do u get the sapling tree gen addon
@Crons-v3f3 жыл бұрын
I noticed when exporting to Unity that only one face of the foliage was being rendered, I guess the backface culling was off. How can I fix it in Blender, so that the export of Blender renders both sides of the leaves and not only one side?
@JonathanKron3 жыл бұрын
I think that has something to do with Unity and its shaders, maybe this post can help: answers.unity.com/questions/940364/imported-blender-files-only-showing-one-side-of-a.html
@Crons-v3f3 жыл бұрын
@@JonathanKron ah ok, thanks a lot! I though it was something that needed to be fixed in blender it self.
@limajhonklent40973 жыл бұрын
how to make those leaves to wave, like having a wind effect?
@azizasuleymen73383 жыл бұрын
what's happened in 4:37?
@invictuscrown40263 жыл бұрын
shift + f3 to go to the shader editor + N to close the properties
@azizasuleymen73383 жыл бұрын
Invictus Crown thank you👍🏻
@deadaccount24253 жыл бұрын
@@azizasuleymen7338 Did you figure out how to add "new" after the shift + f3 I dont even see that option?
@sparshrana17343 жыл бұрын
pls help.... blender wont allow me to use my leaf as an object... yes i tried duplifaces
@dealingg3 жыл бұрын
After I create the material and add it to the leaves, they have no color. But the weird squares we've removed have color...
@Pakqota2 жыл бұрын
Change material of the original leave, not the generated
@drjkjones Жыл бұрын
@@Pakqota Thank you so much! This saved a ton of time for me
@abiyyupanggalih8544 жыл бұрын
noice....👌
@drlerky25392 жыл бұрын
This is pretty good but one problem i have is that the leaves will not rotate and they are all sticking straight up
@yasser_gg2276 Жыл бұрын
tnx bro you help me to much
@zuko50933 жыл бұрын
How would one go about using this tree in unity3d?
@JonathanKron3 жыл бұрын
You should be able to import this tree but you'll have to bake the textures. There are many great tutorials out there that explain how to do so. (Just search for either Blender texture baking or Blender to unity)
@zuko50933 жыл бұрын
@@JonathanKron Since in this tutorial the material is only saved to the plane, will baking the plane material also apply the mat to the instances? Also, in unity I am still getting the little boxes where the instancing is happening. How can I fix that?
@JonathanKron3 жыл бұрын
@@zuko5093 You'll have to convert the instances to mesh in Blender (select, Ctrl + A, make instances real) then you can delete the boxes which were used for instancing. When all the instances are their own mesh you can select all of them, Ctrl + j to join, and then unwrap them and bake the texture (I explained the first part of what I wrote here in the forest tutorial :D)
@adityagoswami3912 жыл бұрын
@@JonathanKron pressing ctrl + a doesnt make instances real tho. also i dont know what do I select and press ctrl + a
@lightmanleaf37614 жыл бұрын
I like this style and I followed your tutorial to make the tree. Lovely. I tried to use particle system to make a forest but all leaves disappear. Would you please advise? Thank you
@JonathanKron4 жыл бұрын
Hi, you have to make the leaf-instances real. I showed this later in the video. And thanks for the feedback.
@lightmanleaf37614 жыл бұрын
@@JonathanKron already watched your new video and would follow your method
@michelsantos42363 жыл бұрын
Hello, how to convert leaves for mesh? TY
@JonathanKron3 жыл бұрын
Ctrl + a -> make instances real
@michelsantos42363 жыл бұрын
@@JonathanKron Very thanks
@moviekidd8174 жыл бұрын
Can you send plugin ? (Sapling Tree Gen.)
@JonathanKron4 жыл бұрын
It comes shipped with Blender. You don't have to install it
@stormstudios13 жыл бұрын
how would i export this to godot?
@JonathanKron3 жыл бұрын
Hi, you'll have to first select the leaves and make them into real objects (Ctrl + A -> make instances real), then you need to bake the materials to textures (there are many great tutorials out there on texture baking), after that you can use the Godot exporter addon to export to Godot (github.com/godotengine/godot-blender-exporter).
@KimoGotIt3 жыл бұрын
Can you bring these into unity as is?
@Sore_Z Жыл бұрын
How do i make it less than 200 meshes to import in roblox studio?
@lucasptncr Жыл бұрын
im having the same issue
@Sore_Z Жыл бұрын
@@lucasptncr i figured it out, either join them as one mesh or inport them as one mesh in roblox studio
@linden17633 жыл бұрын
Seems like the transparency you added for the leaves doesnt play nice in Eevee, unless its just something weird I have done? Still looks pretty good in Eevee without the transparency though! Thanks for a nice straight forwards tut :)
@runetheraccoon6362 жыл бұрын
yes, he changed the render to cycles instead of Eevee. I think that is why
@DARK_AMBIGUOUS2 жыл бұрын
I don’t like using add-ons and stuff, I refuse to not do everything by myself because then I can’t say that I fully made the game by myself, I only use Unity and Bolt visual scripting
@maxherrmann11823 жыл бұрын
Awsome thank you! (You sound German)
@JonathanKron3 жыл бұрын
Thanks, and yes I'm German :)
@heavybaguette3 жыл бұрын
Merci beaucoup !
@ghjuvannniprofizi54622 жыл бұрын
i think i'm the lone one who don't understand how to split the screen a 4.35!! and make all this nods like unreal !!
@TheNando50053 жыл бұрын
Really awesome tutorial, i love it! but how can i duplicate this tree? always that i do that the leaves dosn't appears
@jollyelmroot3 жыл бұрын
I’m a noob at blender but I think you can select everything by selecting the trunk then shift and select the leaves then go to object and press duplicate objects or shift d.
@spacii1123 жыл бұрын
HOW TF DO I OPEN UP THAT SIDE WINDOW
@pessimisticallypositive2853 жыл бұрын
DupliFaces Stretch my leaves for some reason...
@JonathanKron3 жыл бұрын
weird, maybe try applying the scale first?
@GamesShitty9 ай бұрын
Thees trees got a lot of vertices, don't recomend for a low end pc
@s3ntryplays4494 жыл бұрын
You did a great job of showing us what to do, but a terrible job at showing us how to do it. It would be great if you could have slowed it down and taught us more...
@JonathanKron4 жыл бұрын
Ok, thanks for the feedback. It would be great if you could tell me what I left out, so I can improve :D.
@s3ntryplays4494 жыл бұрын
@@JonathanKron Well, it's mostly that the video was crammed into 6 minutes and 50 seconds. I would love to see a longer video format as if you're doing it real time! Nothing gets left out that way. It also allows you to teach about what each specific section in the addon does and how to take advantage of it. Maybe you could import your tree into a game engine. You could even make an animation for it! You could show us practical applications for this addon as well.
@JonathanKron4 жыл бұрын
@@s3ntryplays449 Hi, thank you for the feedback, it's really appreciated. I will try to implement your suggestions in future videos ^^
@tobystorah3 жыл бұрын
@@s3ntryplays449 the game engine part would be amazing! ive been stuggling with this