Substance Designer, Zbrush - Stylized Skulls

  Рет қаралды 96,595

3dEx

3dEx

Күн бұрын

Пікірлер: 81
@3dextrude
@3dextrude 5 жыл бұрын
Thank you to Wang Pei Chi, Oliver Sana, Ege, Jz, for joining the Patreon group recently! To join the group: www.patreon.com/3dEx
@breakmon218
@breakmon218 5 жыл бұрын
Damn. This is a awesome workflow. thank you for showing this technique to us. :D
@sm8952
@sm8952 5 жыл бұрын
this morning the baby sitter got me i trouble and i was really mad but the soothing music in your vids are really clam/peaceful.and I'm getting my laptop in September 13 so i can start learning 3D modeling
@Daniel-tj6mc
@Daniel-tj6mc 5 жыл бұрын
Hope it's a good laptop. Check out Autodesk you can get full version of maya or 3ds max if you are a "student". Little secret you don't have to really be a in school to get it.
@inigoc
@inigoc 5 жыл бұрын
Laptops are a bunch of problems to 3D , be sure of your buy
@phat80
@phat80 5 жыл бұрын
@@Daniel-tj6mc It's better to start with Blender, as 2.8 has very friendly interface now.
@somniumwave
@somniumwave 5 жыл бұрын
barely getting into sd, this helps V a lot to understand the process. thanks man :)
@scottcombs3882
@scottcombs3882 5 жыл бұрын
I'm in awe. I've been using zbrush and substance painter for almost a whole semester and I've never thought of using zbrush to make my alphas 😭
@wiesel1979
@wiesel1979 5 жыл бұрын
Special thumbs up for the Music :D
@RomualdFlibustier
@RomualdFlibustier 5 жыл бұрын
I don't really understand everything but the final result is neat for sure.
@Dhieen
@Dhieen 4 жыл бұрын
very good idea to take pictures in the zbrush viewport!!
@3dextrude
@3dextrude 4 жыл бұрын
it's good for complex shapes
@gnightrow4020
@gnightrow4020 5 жыл бұрын
awesome, I wonder if eventually you would be able to rotate .OBJ files in Designer, in the mean time how did you render the height map ?
@anuardoshchan9262
@anuardoshchan9262 5 жыл бұрын
Texture master!👍🏻
@ozgurkaderoglu
@ozgurkaderoglu 4 ай бұрын
how to get the sculpt to turn in to an alpha image?
@askinganime6023
@askinganime6023 4 жыл бұрын
How did you get the skull alphas to blend seamlessly with each other?
@gs-ns7gt
@gs-ns7gt 4 жыл бұрын
nice tutorial but if I linked alpha doc from zbrush to normal there are edges ... like waves...
@ДжоРоганфулл
@ДжоРоганфулл 4 жыл бұрын
Hey great stuff man! I was just wondering if you could help me out, can i somehow use the model i`ve created in blender as an input for tile sampler or tile generator? Or the only way to do it is by transforming my obj into alpha like you did ?
@3dextrude
@3dextrude 4 жыл бұрын
I think you would need to render it as alpha/height to be able to use it. I don't believe you can use a model straight into a node.
@ДжоРоганфулл
@ДжоРоганфулл 4 жыл бұрын
@@3dextrude yeah right i figured this out, just used alpha. Do you know how to bake material with ambiet occlusion + normal + height+ roughnes for substance painter? i mean i`ve created the maps and i import them to substance but cant bake them together to create a material. I can however manually drag them into materials of the brush but there is no AO layer. I was just wondering if you could give me a tip.
@IGarrettI
@IGarrettI 5 жыл бұрын
Man, I dont know much about designer, still gotta properly learn it, but I love how it lets you create this one node that will take your input and tile it in all sorts of way. Fucking awesome :D
@3dextrude
@3dextrude 5 жыл бұрын
Yeah the program is great
@goldenyak629
@goldenyak629 5 жыл бұрын
I love this, it's exactly the sort of thing I want to learn to create. Can anyone recommend good resources for learning substance designer from the beginning? I'm familiar with painter, but not designer.
@RailedRobin
@RailedRobin 5 жыл бұрын
There is an official channel called "Substance" which goes through the basics and more, it's a great place to start. You learn the basics (duh) and also get a good idea how to do your own stuff. After that, look at more of 3dEx's and other's videos.
@aldebaran4777
@aldebaran4777 5 жыл бұрын
Daniel Thiger’s Substance tutorials are unbeatable. One of the best in the game hands down
@TubeDxDen1004
@TubeDxDen1004 5 жыл бұрын
Very cool material
@3dextrude
@3dextrude 5 жыл бұрын
Thank you very much!
@constantinusbasingse5690
@constantinusbasingse5690 3 жыл бұрын
How to export bitmaps from Blender?
@degged
@degged 5 жыл бұрын
Awesome stuff!
@darcy-99
@darcy-99 Жыл бұрын
Hi, does purchasing the material also come with the 3d model of the skull and bones?
@3dextrude
@3dextrude Жыл бұрын
It does not
@darcy-99
@darcy-99 Жыл бұрын
@@3dextrude Ah, alright thanks. Is there anywhere I can purchase the 3D models or are those not for sale?
@3dextrude
@3dextrude Жыл бұрын
Not currently@@darcy-99
@Nardeol
@Nardeol 5 жыл бұрын
just Amazing 👍
@soumyaverma120
@soumyaverma120 5 жыл бұрын
Wow..this is amazing
@3dextrude
@3dextrude 5 жыл бұрын
Thank You
@Salen0243
@Salen0243 2 жыл бұрын
Can we export this to substance painter and use it as a smart material since it's fully procedural?
@red-system9083
@red-system9083 5 жыл бұрын
Some people are just that awesome
@3dextrude
@3dextrude 5 жыл бұрын
You can be awesome too!
@red-system9083
@red-system9083 5 жыл бұрын
@@3dextrude I will with those tutorials!
@MontaFeydi17
@MontaFeydi17 3 жыл бұрын
Awsome Thanks so much !!
@KSAIKSSS
@KSAIKSSS 5 жыл бұрын
Ништяк,страшно вышло,одни черепа 💀
@antronero5970
@antronero5970 2 жыл бұрын
Wonder if is that easy in blender to scatter out those skulls on the texture.. Any idea?
@3dextrude
@3dextrude 2 жыл бұрын
I believe there is a way, but I am no Blender expert.
@RASTOKU
@RASTOKU Жыл бұрын
search "blender bake texture" not 100% functional but you can do it on substance painter it is much eazy way
@itsjes3d
@itsjes3d Жыл бұрын
Can anyone explain to me how to do this Alpha export from blender please? Thanks in advance!!
@ulkutuna
@ulkutuna 4 жыл бұрын
Hello, I love this tutorial and tried to do it but the edges of the alpha I exported from zbrush look kind of low resolution when I increase the normal map value in substance designer(pixelated outer edges but rest of the map and details looks fine). How can I export very high resolution alpha from zbrush?
@3dextrude
@3dextrude 4 жыл бұрын
You can always increase the document size in zbrush, where you create new document you can also increase the size there. In Substance, make sure your maps are set to 16bit, this shows up under the node as L16. If any node is not set to that, click on it and in the parameters- output format- set to absolute and change to 16 bit
@rupaguha1067
@rupaguha1067 5 жыл бұрын
Why don't you try bag modelling
@JohananIHC
@JohananIHC 10 ай бұрын
How can I make that in Photoshop?
@angrytutus3653
@angrytutus3653 3 жыл бұрын
Что за музыка играет? What kind of music is playing?
@d-peruvian8221
@d-peruvian8221 3 жыл бұрын
Una consulta, alguien sabe de algún programa de modelado gratis del cual se pueda obtener un mapa de altura según valla cambiando la figura como en el video?
@현민-x5s
@현민-x5s 3 жыл бұрын
you are my angel
@miguelangelarango7394
@miguelangelarango7394 5 жыл бұрын
How do u put ur image references in? Is that a spotlight image?
@3dextrude
@3dextrude 5 жыл бұрын
That's not in Zbrush, I used puref for that. It's another window
@pleasecomment4470
@pleasecomment4470 3 жыл бұрын
Is there any slow version please
@3dextrude
@3dextrude 3 жыл бұрын
it's in the video description or by joining Patreon or Premium page. Keep in mind they are not narrated videos.
@VoidloniXaarii
@VoidloniXaarii 5 жыл бұрын
Thank you very much
@FlorianAzar
@FlorianAzar 5 жыл бұрын
Amazing
@darkknight4353
@darkknight4353 5 жыл бұрын
What do you do in Photoshop
@3dextrude
@3dextrude 5 жыл бұрын
Resizing so it was a perfect square ratio
@mohammaddh8655
@mohammaddh8655 Ай бұрын
i thought it was my computer 7:06 😂
@3dextrude
@3dextrude Ай бұрын
lol
@flyingmonkey4552
@flyingmonkey4552 5 жыл бұрын
Are the skulls and bone turned into a procedural map in some way or just a normal image??
@3dextrude
@3dextrude 5 жыл бұрын
They are bitmaps which you can arrange in Designer. So not fully peocedural.
@flyingmonkey4552
@flyingmonkey4552 5 жыл бұрын
@@3dextrude cool thanks
@milanesoamborgueso3496
@milanesoamborgueso3496 5 жыл бұрын
I don't understand this is a texture that you can use in a modeling?
@3dextrude
@3dextrude 5 жыл бұрын
It could be used as a ground texture or add to a model. Like say a container with skulls.
@FullCaber
@FullCaber Жыл бұрын
damn me here lookin for bone pile prop for sfm x(
@КириллНосенко-е3р
@КириллНосенко-е3р 4 жыл бұрын
Заебись
@blckstnxvv2126
@blckstnxvv2126 4 жыл бұрын
Looks like soul sand of Minecraft xD
@3dextrude
@3dextrude 4 жыл бұрын
lol
@jonathansuparta3857
@jonathansuparta3857 5 жыл бұрын
More maya plss
@3dextrude
@3dextrude 5 жыл бұрын
I will always post Maya stuff so no worries
@thegingerbreadman8919
@thegingerbreadman8919 5 жыл бұрын
thats some amazing work man
@3dextrude
@3dextrude 5 жыл бұрын
Thank you!
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