Substance Painter Series. Lecture 03 / Understanding PBR Workflow

  Рет қаралды 211

CtrlArt creative content in motion

CtrlArt creative content in motion

Күн бұрын

Welcome to the Augmented Reality Asset Creation series in substance painter, which we will take you through the complete process and how to prepare 3d Assets for a game engine. The main goals of this series is to give you a good foundation of the process, from creation of a high and low poly model version, and baking maps in substance and creating an optimized AR/VR ready assets.
The workshop is presented in collaboration between Ctrlart and the Faculty of Natural Sciences and Engineering of Ljubljana University.
Workshop Mentors Ctrlart Studio:
Yishai Damari
Nadav Sagir
Jure Trobevsek
Edrian Filipidis
Substance painter overview - Introduction to Substance
Please follow us on social media to see what we’re doing right now!
RESOURCES:
OFFICIAL SITE: www.ctrlart.com
TWITTER: / ctrlart_llc
FACEBOOK: / ctrlartllc
INSTAGRAM: / ctrlart_llc
VIMEO: vimeo.com/user...

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