Рет қаралды 211
Welcome to the Augmented Reality Asset Creation series in substance painter, which we will take you through the complete process and how to prepare 3d Assets for a game engine. The main goals of this series is to give you a good foundation of the process, from creation of a high and low poly model version, and baking maps in substance and creating an optimized AR/VR ready assets.
The workshop is presented in collaboration between Ctrlart and the Faculty of Natural Sciences and Engineering of Ljubljana University.
Workshop Mentors Ctrlart Studio:
Yishai Damari
Nadav Sagir
Jure Trobevsek
Edrian Filipidis
Substance painter overview - Introduction to Substance
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RESOURCES:
OFFICIAL SITE: www.ctrlart.com
TWITTER: / ctrlart_llc
FACEBOOK: / ctrlartllc
INSTAGRAM: / ctrlart_llc
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