this is incredible! im so glad i found this channel!! you should make the thumbnail of this the alien char btw, i watched part one of the sculpting but couldnt find this for awhile because the thumbnail was a man, not an alien.
@sthJuniorPK8 ай бұрын
my god....... I never noticed that was a croissant lol
@yomero243 Жыл бұрын
I love this video, is very well explained and easy way to understand , for me a non-English native , explains every process
@huffychip Жыл бұрын
Just found your channel! Exactly what i was looking for. Your voice and easy going manner set you apart from other instructors out there, its almost like your chilling with a friend...well explained too!
@moejahi3d32 ай бұрын
Sick video Honestly one of the most fun and informative video on skin I've seen.
@desmondinwang599 Жыл бұрын
Straight up love this page!
@rajchhettiyar3215 Жыл бұрын
One of the best channel
@sevenseven31 Жыл бұрын
thank you
@Alex-tn7pv Жыл бұрын
Sees thumbnail: "HERESY!!!"
@mastjappa4 ай бұрын
Very nice and informative breakdown. What I don't like about the blur is how it breaks up on the UV seams do you have any tips on that?
@davidffortesmeireles532811 ай бұрын
AMAZING TUTO
@krissosful Жыл бұрын
Amazing work!!
@josevieira3367 Жыл бұрын
HOW DO I REGISTER FOR THE COURSE??? THERE'S A COURSE I WANT TO LEARN THIS??? WHERE TO LEARN I PAY WITH A CREDIT CARD??? AHHH CONGRATULATIONS ON THE CONTENT
@TroubleShotVFX Жыл бұрын
This is excellent
@bavarianRedneckFA Жыл бұрын
This is a very helpfull video. Thank you very much!
@gamecuts1476 Жыл бұрын
Amazing video ı love how u explain everything very basicly. Can you make a video about how to add this texture maps in blender to this alien?
@CptEnoch Жыл бұрын
Nice Video :) 👍
@micherlonmarquetti7017 Жыл бұрын
Very nice video! I just had a problem. Once I rebake to fix the eye issue, the map still with problems, It's not solving it. I changed all the settings to bake as mesh, but the eye is still coming all wrong. Any suggestion?
@MikeSmith3D Жыл бұрын
Very interesting. That has happened to me before too. But I just followed the steps in the video again and it worked. So I think what might help is this. Once you change the settings, go through each map FOR EACH TEXTURE SET (bodymat and eyesmat) and double check that the settings really did change. In substance painter, it's possible to make it so that changing the settings for one texture set doesn't change the settings for all texture sets. I think because I've done it once before on my computer, the default settings might be set up correctly. So go through each map for each material and double check that "only same mesh name" is set correctly. You can also check the "common settings" menu at the top of the list of maps to double check that "match By Mesh Name" is set properly for both texture sets. Lastly, you can also try re-baking all the maps and not just Ambient Occlusion, Curvature, and Thickness. Just in case the normal map and worldspace normal were also "infected" by overlapping with the body. That's because if the "max frontal distance" of the cage is set large enough, then the normal map might get some artifacts baked in where the meshes overlap. And the curvature map is based on the normal map. So rebaking EVERYTHING after the settings are changed could solve your issue. Let us know if that helps!
@micherlonmarquetti7017 Жыл бұрын
@@MikeSmith3D you are a legend. Thanks man
@samstudiosofficial Жыл бұрын
Where is the new monthly crate update?
@koskizin1 Жыл бұрын
can you teach me how to make movie sets please please please I beg you.