Substance Painter to Unreal Engine 5

  Рет қаралды 5,266

3DRedBox

3DRedBox

Күн бұрын

Пікірлер: 6
@loveluach
@loveluach Ай бұрын
Awesome..... was looking for this so long. thanks for the tutorial
@naseral-deen6294
@naseral-deen6294 Ай бұрын
Awesome
@blenderprog9988
@blenderprog9988 Ай бұрын
Super
@lancemarchetti8673
@lancemarchetti8673 Ай бұрын
Brilliant
@SentriWorkshop
@SentriWorkshop Ай бұрын
Great video - thanks! Really interested to hear from you on whether you would change anything when dealing with this specific use case... I have a rifle mesh for example that is made up of 8-10 texture sets and I want to display several different skins on that rifle mesh using different textures per texture set. Would you create a MM and MI for each texture set and plug the textures in that way? If so, it is just a really tedious process when dealing with a "skin" system where you could have 20 different skins, 3-4 textures for each texture set, and 8-10 texture sets that make up the rifle skin. If I had 20 skins that I wanted to display, that's about 30-40 textures for each weapon skin you'd like to display. Would love to get any insight from you on making this process faster and more efficient.
@uchihadolfo
@uchihadolfo Ай бұрын
I want this background template so much ! Do you guys have a tutorial ? or teach in your course ? i tried to make one, but its not too good.
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