Awesome..... was looking for this so long. thanks for the tutorial
@naseral-deen62945 күн бұрын
Awesome
@SentriWorkshop6 күн бұрын
Great video - thanks! Really interested to hear from you on whether you would change anything when dealing with this specific use case... I have a rifle mesh for example that is made up of 8-10 texture sets and I want to display several different skins on that rifle mesh using different textures per texture set. Would you create a MM and MI for each texture set and plug the textures in that way? If so, it is just a really tedious process when dealing with a "skin" system where you could have 20 different skins, 3-4 textures for each texture set, and 8-10 texture sets that make up the rifle skin. If I had 20 skins that I wanted to display, that's about 30-40 textures for each weapon skin you'd like to display. Would love to get any insight from you on making this process faster and more efficient.