Drip Streaks | Designer Quick Tip #7 | Adobe Substance 3D

  Рет қаралды 11,573

Adobe Substance 3D

Adobe Substance 3D

2 жыл бұрын

In this video we're using Substance 3D Designer to create different drip streaks.
You can download the result files here: creativecloud.adobe.com/cc/le...
Voice and video by Martin Schmitter.
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About Substance 3D
Adobe Substance 3D is a complete suite of smart creative apps and high-end content that gives artists everything they need to create 3D digital content. With Substance 3D, set up the perfect shot, explore the high-end 3D asset library, give life to your 3D art, build complex models, and more. Get the Adobe Substance 3D Collection.
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Designer Quicktip 07 Drip Streaks | Adobe Substance 3D
• Drip Streaks | Designe...

Пікірлер: 11
@HenrisKas
@HenrisKas 2 жыл бұрын
Very nice! Like this kind of format - short and straight to the point (Very dense & quality content).
@Tvtig
@Tvtig 2 жыл бұрын
Brilliant, more of this please. A great resource to better understand the uses of the nodes. *Edit - it would also be really nice to see the steps of exporting this for use in a scene in substance painter.
@Substance3D
@Substance3D 2 жыл бұрын
Hey, we don't have a video that's purely about the exporting from Ds to Pt, on youtube, but this talk i did last year shows it in the second last half: www.adobe.com/max/2021/sessions/na-3d-smart-material-design-with-substance-3d-pain-l488.html
@vinhpham7686
@vinhpham7686 2 жыл бұрын
I think a fantastic Idea for a quick tips would be a starter way to make cracks! Like something to use in stone or concrete. Cracks is something every designer artist has to face eventually.
@Substance3D
@Substance3D 2 жыл бұрын
Thanks for the idea!
@neelambikadhan
@neelambikadhan Жыл бұрын
Just Awesome.
@monkeystealhead
@monkeystealhead 2 жыл бұрын
This is a nice fromat. Please make one on how to make a smart mask.
@HapZungLam
@HapZungLam Жыл бұрын
I often got stepping artifacts when I convert warp node output to a normal map. I think I tried switching the warp node to 32F but it doesn't solve the issue. For sure I can put a blur node at the end to blur the artifacts away. But sometimes I don't want to blur my pattern. any quick fix for that?
@Substance3D
@Substance3D Жыл бұрын
If you max out the steps/quality, no other way than to reduce distance.. it's an unfortunate limitation of the design. You can try chaining two Slope blurs with less distance though...
@HapZungLam
@HapZungLam Жыл бұрын
@@Substance3D Thanks. I'll give that a try
@agustindebourbon9720
@agustindebourbon9720 2 жыл бұрын
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